I been doing it since I could hold a pencil steady, and it seems to be the only thing remarkable about me. Until I saw the internet I thought I was "Pretty good" ...that said it's still the best way for me to grab attention on the internet. Too bad I can't do it here.
Yes, I must be passionate about games or I wouldn't sign up for a forum about Sonic the Hedgehog. Ever since I was little the colorful characters found within the worlds of video games interested me. To this day I won't play very many games if the characters aren't fantastic or colorful, with few exceptions.
Comics and animation
In reality we can only do so much, but in the animated world, anything is possible. I don't mean slapstick looney tunes jokes. I speak more along the lines of Batman blasting his way out from the innards of Clayface. With all the CG advancements though the line between animation and live action is fading. Though I doubt my skill, one day I'd like to make a paperback, black and white, comic book series.
Yeah. I love em. Dogs cats and birds are all you will ever see on a near daily basis. But Bats, Jelly fish, Tortoises, and Geckos are a rarity that entertain me. I don't have any real way of explaining it.
Save for the last secret world, I finished the game about two nights ago. I actually really enjoyed it. That lengthy review one page back kind of sums up how I feel, though not completely. I do like the environmental design. It reminds me more of Genesis games art style more than any attempt to mimic it so far.
I'll actually be a little dissapointed if the Lost World play style doesn't carry over to the next non-boom sonic title.
That said, I think it does need a little more refining.
I would not be surprised to see this as a separate canon, considering Sonic has like ten or twenty canons among his many comics, cartoons, and his anime movie. What's one more? As far as im concerned, this isn't the first time the games have tied in with the cartoons either, when you consider sonic spinball and mean bean machine.
I come from the dead to give my impressions.
First thought upon seeing the images: NO! NO! NO! BLUE ARMS AND BEEFCAKLES! I DON'T WANT IT!
two minutes later I'm thinking I can get used to Sonic, Knuckles doesn't look as gross as I expected, but I'll never get used to it.
And two minutes after that I'm thinking I can totally get used to that Knuckles.
There is no question about it, Sonic has definitely become more of a kid's character than ever before as of the modern era.
Maybe if their attempts to pander to older fans weren't so poorly received, the writing wouldn't be what it is now. Given the choice between the two of them, I'd actually choose the Adventure era writing, but both styles are equally embarassing to play in front of people. I'd much prefer a balance.
As someone said, Unleashed as a pretty good balance, but Chip and Professor Pickle's dialogue pushed it a little more towards childish imo.
I'm not a fan of the direction the music has taken lately. With Jun Sunoue I actually liked nearly every track in each game, but with Unleashed onward, i've only ever liked two or three tracks per game.
I'd like to go back to something like Sonic Adventure 2, where there were multiple styles of music, depending on the level/character... but I guess that would only work in a game that has more than just Sonic.
I dunno, it seems like they're trying to space out time in between Sonic's big platforming outings. I think the third game might be some sort of spinoff. I'd like to be wrong, because I personally don't have any interest in the All-Star racing, or Mario and Sonic at the Olympics games, and can't see the next spinoff appealing to me either.
If it is another platformer, and im sure this is going to be said a hundred times, I hope they get some stones and take a risk on Sonic's friends being playable again. And I hope the parkour is here to stay, it looks too good to be a one game deal.
Well shit, I never actually thought about Sonic, a guy who runs around saving animals, eating things made from said animals. I don't think Sonic has been told that hotdogs may contain trace amounts of Picky.
I'm loving the gameplay footage, though I'm not a fan of the mach speed zone.... though I can easily say it looks better than Sonic 06's mach speed. I just really like the 3D levels, and want much more of the parkour and platforming... Which, by the way, doesn't look like it can only work in a galaxy style game, so I hope we see more of this in future games.
Big red kinda gives the final boss vibe, but only if he were to bulk up somehow. I don't forsee any fusing. Another possibility is that the six of them are working toward reviving/awakening their own monster of the week. Some deity of the lost world or something... And I think they'll end up regretting it later on, and offer Sonic some apologies and handshakes once this guy is dead.
It's still possible Eggman could take their thunder at the end, but I'm not getting that impression this time..
I dunno, I love CG when it's in motion. It can be really beautiful stuff. But for still artwork, not so much. 3D renders of game characters are a dime a dozen, I still prefer traditional 2D art. Especially when the style it's drawn in can be instantly recognized, much like Classic Sonic, and Adventure Sonic style.
Unfortunately, Adventure style didn't do much, apart from a few drawings of the characters in some crazy poses. You didn't see anything like Sonic the screensaver at all ( not counting those special christmas drawings. )
Since you can just find rings spinning suspended in the air. and usually in groups, why is that currency? You don't work for it, you don't earn it you just... pluck it out of the air... or hit the switch in station square over and over for infinite rings? ( I guess this question goes out to Mario, Zelda, and any other series that also has money just floating around )
Do small animals talk too or is it just the bigger ones like Sonic and Co? What's even the difference between Sonic, The small animals in the Eggman machines, and other animals like froggy and the huge crocodile of frog forest? I seriously want to know the nature of Sonic, and the other talking animal's race. And what their relation to humans, and the smaller, dumber animals are. I mean they obviously can have a working relationship, seeing as how Rouge worked for the president. But we've yet to see any NPCs outside of Rush Adventure, which was in a different dimension anyway.
Was black doom always just a floating torso or did something happen to his legs? The other black arms have legs so... ?
Unpopular opinions thread eh? Let's see what I got...
I actually really liked the stories we got from Sonic Adventure right up until about Sonic 2006. That was the first time I ever felt the story was too much. Everything else, from Tikal and Chaos, To Shadow, the Ark, and the Black Arms, I kind of enjoyed, and I'm sad to see that it's probably gone for good outside of some nostalgic throwbacks like Generations. The only thing I ever cringed at, were some terrible voice acting, and one liners, mostly from Tails and all of Team Rose. It'd be nice to see what a game with an Adventure style story, but colors animation and voice acting could be like.
Sonic Advance 1 is probably one of the best 2D Sonics I've ever played. I really wish it got more recognition. It may have had a story pretty much identical to Sonic 1, but it certainly is more of a Sonic 4 than the actual Sonic 4. It even added a new playable character, as per the tradition at the time, and I actually thought Amy was a blast to play as.
Sonic Generations 3DS was actually very good. The best handheld Sonic I've played since Advance 1.( Keep in mind I skipped colors DS, and all PSP games. ) Both modern and classic Sonic control like a dream, and classic Sonic feels like a perfect replica of classic physics, unlike lead ball PS3 classic Sonic. The only real gripes I have are with the first three classic levels being perfect copies of their genesis counterparts, and with the "still pictures with dialogue" story telling.