It's clunky and slow, it's not much to look at and the level design is pretty unfun, regardless of whether or not it's a Sonic game. Those are the reasons I gave back then, and imo they all hold true in addition to some other things that came about over time, such as the story and length.
Making a Metroidvania or a variation thereof is fine. It's not the genre I'm critical of, because much like in RoL the genre is sound. It all came together in a really bad way with virtually no redeeming qualities.
Neutral or positive. Positive comments in the OP are fine, it's just negative ones that are frowned upon because reasons.
I dunno. I mean we saw this sizeable chunk of footage which gave us a very good impression of the game, along with a few previews and more footage soon after at E3. There's plenty there to make a judgement on.
MK8 at least gives the option for voice chat in friend lobbies, which is disabled by default and toggled with the press of the button. Splatoon doesn't even do that, and it would be great fun to have voice chat in-game with friends too. Voice chat with randoms is liable to make your ears bleed, so I totally understand Nintendo opting against it. Omitting it outright though is only detrimental. But they aren't even including friends lobbies, an even more basic feature, out of the box in this game though, so...
You can join friends who are already online, but you can't actually create friend lobbies. For all that there is to praise about this game and Nintendo's trademark on quality, the stubborn front they put up against other popular gaming avenues is their biggest flaw. As if omitting voice chat wasn't bad enough, they chose not to include friend lobbies as a feature in Splatoon and are only adding it in through an update during the summer.
The game is definitely beginner friendly. Your main goal is just to ink up the place. It barely takes a single hit to take someone out or to be taken out yourself, so there's very little skill required to actually make some progress and have fun. I'm not digging the gyro controls though. Turned them off almost right away and I'm very glad it's an option, along with inverting the right-stick's axes.
Yeah, I only managed to get 2 matches in and the game fucked up before it was even 23:10. Now over half the time is gone. Massively disappointed cause I've been looking forward to it all day. I hope Nintendo can get it fixed and make up for the loss.