Sean

Retired Staff
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About Sean

  • Rank
    naughty little strudel
  • Birthday 05/09/89

Profile Information

  • Gender Not Telling
  • Location A toucan nest.
  • Interests Not Sonic.

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Sean's Activity

  1. Sean added a post in a topic Sonic the Hedgehog 1 & 2 3D   

    No flight with Tails? Pass
  2. Sean added a post in a topic Rayman Adventures (iOS, Android)   

    I take back what I said about the game before, Ubisoft can eat dicks
  3. Sean added a post in a topic The Pokémanz Thread   

    The method of getting the stone last time was transferring it from XY to ORAS and going to a Pokémon Center. I'd be surprised if you couldn't do the same here, minus the need for a transfer
  4. Sean added a post in a topic The Ace Attorney Topic (DS, 3DS, iOS) - News in OP   

    I'm not giving Capcom ire for it. I'm just pointing it out in response to the suggestion that they can simply brush the American setting under the rug for DGS, as it's impossible to retcon it at this point
    I'm sure if they really wanted to, they can make up Phoenix being part Japanese, but I think there are other things hindering this game's release
     
     
     
  5. Sean added a post in a topic The Ace Attorney Topic (DS, 3DS, iOS) - News in OP   

    I'm not talking about that I'm referring to the constant references to the AA series taking place in the United States, which was a thing barely addressed after the first game. Like, AA1 and 5 are the only games to explicitly spell out the location as Los Angeles, CA
     
  6. Sean added a post in a topic Sonic: Should Story Matter?   

    I honestly believe that a story about Sonic just trying to get the Chaos Emeralds and saving the world from Robotnik could be engaging in itself depending on how the cogs are handled. A story's simplicity shouldn't be a problem at all if it has really good characters and interactions to uphold it, especially if there are little character stories going on that make us grow attached to everyone who is involved in the game
    Sonic doesn't need to do something on the scale of the Adventure era again to have an interesting plot. It doesn't even need to be dark. It just needs to be well-made enough to make me care about what's going on, and the characters need to be well-written too. I think Unleashed succeeds at this, because the basic summary (not counting supplemental backstory like the Gaia Temples and Chip) is actually pretty barren and roughly on the same level of complexity as the pre-Adventure games, yet it pulls off so much attention to detail that you don't notice it. It does a good job at world building.
  7. Sean added a post in a topic StarFox (Wii-U)   

    AS MUCH AS I HAVE A FUCKING BONE TO PICK WITH STICKER STAR I don't want to go on a tangent in this topic so here's a summary of how development went down:
    http://www.mariowiki.com/Paper_Mario:_Sticker_Star#Development
  8. Sean added a post in a topic StarFox (Wii-U)   

    I have a lot of respect and admiration for Miyamoto as a developer, but I'd rather he stay away from advising for projects which he's not directly involved in
    So I'm excited for Star Fox Zero due to him being a major player, but if he was throwing out suggestions from the sidelines I'd be a lot more cautious
  9. Sean added a post in a topic Yooka-Laylee (Playtonic's spiritual successor to Banjo-Kazooie / ONE, PS4, Wii U, PC)   

    That's Laylee's canon voice. You can't convince me otherwise
  10. Sean added a post in a topic The Ace Attorney Topic (DS, 3DS, iOS) - News in OP   

    Oh boy, it's Apollo Justice all over again
  11. Sean added a post in a topic The Ace Attorney Topic (DS, 3DS, iOS) - News in OP   

    The Dual Destinies localization team went out of their way to continue reminding us that the series was set in America though. Not only does case 2 make up bullshit about Japanese immigrants making a settlement in the west (and somehow all the yokai followed them), but they even edited Fullbright's police badge to be LAPD.
     
    Personally, I doubt this has a chance of localization due to Phoenix Wright not being in the game to advertise it
  12. Sean added a post in a topic Nintendo president Satoru Iwata has passed away   

    It wasn't an outright apology. It was clarified to be of him taking note of fan reception, essentially a "we appreciate your feedback" comment.
  13. Sean added a post in a topic Nintendo president Satoru Iwata has passed away   

    I owe my love for video games all to him. Thanks for everything, Iwata.
  14. Sean added a post in a topic RED ASH- Mega Man Legends Spiritual Successor?   

    The difference between Mighty No. 9 and Yooka-Laylee is that MN9 primarily capitalizes on Capcom's neglect of the Mega Man series and little else. It was announced in the wake of the cancellation of several Mega Man games following Inafune's departure, and there was no better opportunity to get people hyped for a game filled by that recently-created void. We otherwise haven't seen any real indication that Comcept is capable of providing for us a game that evolves beyond Mega Man's foundations, as opposed to simply copying it just to satisfy our (admittedly shallow) need for a new Mega Man entry.

    Yooka-Laylee, on the other hand, is doing more than giving us a new Banjo game we've been asking for for years: it's revitalizing an entire genre of game that very few other devs have bothered attempting. 3D collect-a-thons are just things that don't happen anymore, and someone is stepping up to the plate and attempting this extremely risky move for the sake of making a game that players want to play and creators want to create. That is immensely far more important than giving us a new game in a single dormant series that isn't even the best in its own genre. There's also the fact that it's not a 1:1 replication of Banjo, as both lead characters have their unique abilities that seem different from their predecessors' despite fulfilling similar roles. The YL devs have proven up-front that they have the repertoire and talent to produce a high-quality game just as they did years ago, particularly since they had as much involvement in the old games as they do in the one they are currently making, vastly unlike Inafune.
  15. Sean added a post in a topic Rayman Adventures (iOS, Android)   

    I reaaaaaally doubt that this game is being developed in lieu of a console title. For all we know there aren't any plans to make another Rayman game and someone at Ubisoft decided to use existing assets to make a SMB2-esque level pack for mobile because it's easy and better than having no game in the first place.

    I know why people are upset that we're not getting a new game and Ubisoft is an extremely easy target among gamers, but Legends is literally lambasted for being more-of-the-same as Origins and isn't considered to be anywhere near as great. A new Rayman game announcement won't automatically fix everything, and a 3D Rayman is unlikely to happen due to the lack of popularity (and existence) of 3D platformers in today's age.

    If you don't care about this mobile game then don't care about it. Compared to scenarios such as Rockman Xover and Sonic Runners, I think Rayman got it really good this time.