Surprised Nick execs want to bring back Rugrats, considering that they undermined it during the early-mid 2000s, when SpongeBob popularity was starting to overrun the company wholesale. They don't even acknowledge the show anymore nowadays. If they do reboot it, I wonder if it will be with Klasky Csupo (or at least, what's left of them). And rebooting Hey Arnold, when people (including the creator himself IIRC) still to this day express interest about seeing the series get the closure it never got of Arnold finding his parents (that Jungle Movie that was in the works was supposed to address that, but it seems it got canned)? That just seems like a backdraft waiting to happen.
The tweet said the promotion will start in early October in both restaurants. Guess we should then expect an October release for the game itself? Also, Carl's Jr/Hardees and Del Taco are the type of restaurant brandsSega are aiming for with Boom (or are the type of restaurant chains the series can reach, anyway). Quite a bit of a step back from the days of McDonald's Happy Meal promotions, isn't it?
I initially said I wasn't going to upload the workprints of my Platformer Concept art before the final versions anymore (I actually drew this months ago), but I made an exception as don't think the final versions for this one will be seen anytime soon. I'm currently trying to figure out a different method for coloring my stuff, and I don't think I'll be putting out much until I'm satisfied with what I make, hehe. Anywho, here's the workprints of PCs 18 (level set during autumn / fall), 19 (dessert / candy level), and 20 (jungle level).
Eh, with interviews like this in the wild, I can sorta see where people are coming from with such assumptions. Not saying they are completely valid though, but you get the idea of why people would even argue it in the first place.
Can we seriously stop with the asinine shit with blaming the fans for the franchise's problems? Fixing Sonic is Sega's problem, and given that they allowed the series to fall into the state it is, it should be their problem. Not the reviewers or the series' fans. Sega will continue to go downhill until they get their heads out of their collective butts and stop making games with "new and fresh" ideas nobody was asking for, making games that frequently pander towards various demographics (that end up appealing to relatively few within any of them combined); and just plain not giving a damn about quality assurance standards that allows this stupid trash to happen in the games:
The fanbase never asked for the divisions it has been fractured into, and it also isn't their problem-far from it. I'm not married to Sonic, and neither are consumers. Sonic aren't our parents, nor do we owe the series any money. We will give Sega money for Sonic games though if they start producing good Sonic games that actually give us what we want out of the series, however; so it's up to Sega for themselves to pull themselves out of the gutter they put themselves through and deliver. And if they don't, then Sega can and will continue to see their reputation and sales continue going down the toilet. That's how the market is, and that's how it works. With how much strawmanning of the series' actual problems into an easy target (the series' fans) and the amount of pitchfork and torches waged against anyone who spoke any ilk about any aspect of the series that goes on within the fanbase, it gives off the impression that people who were negative about the series were part of some ridiculous conspiracy to bring Sega as a whole down to its knees. And it's absolute road apples.
Shape...the future. Tape...the future? Tab...the future? Ehhhhh, I'm not very good at punning a bassline.* Anyway:
...anyway, this was supposed to be presented as just a sketch I made a few weeks ago (especially since the proportions are a bit naff), but then I decided add a little color. Somewhere along the line I got bored and decided to put a bit more amount of effort into it. :v *I'm hilarious
Given that the studio behind it is partially comprised of the remnants of Backbone Entertainment (who hold their fair share of sloppy Genesis (Sonic) ports), I'm not too surprised about the emulation issues (especially the game being an unplayable mess on PC) or the fact that all that talk about being "rebuilt from scratch" was a load of flying bull told by both Capcom and the studio. But PR porkies doesn't seem to have any impact on the perception of reviewers, because it's the classic MM games and --to the studio and Capcom's partial credit-- the compilation holds some admittedly neat extra features added.
Earlier last night I mentioned in the statuses I compiled the parts of what was my early attempt at level design --Apogee Armada Act 1, which I originally drew two years ago-- into a singular piece to view. Since the map is rather big in size, I recommend clicking this link to see it in full. That said, you can get the idea of how it looks of it in the linked picture below.
On that note, earlier today I got around to putting together the pages that comprised of the second and third acts of the same stage. And as a bit of a bonus, an even earlier attempt at a jungle level (dubbed Jumpy Jungle) I made as well. You can see all three of those below as well.
Not that it would had mattered much anyway if she actually did. From what I've read about the film's plot, her characters hardly even spends time with the other main three main "F4" characters for most of the movie. I believe it's said that it's only up until Doctor Doom emerges as the antagonist that she joins the group proper to fight him.
My guess is that maybe the amount of memory DS files take would probably be too big for at least the standard 2GB-4GB SD cards 3DSes are usually shipped with. That or Nintendo doesn't find it too necessary as the 3DS's hardware is natively backwards compatible with the DS.
Correct me if I'm probably wrong, but didn't the press release describe Chloe as some sort of straight-A student everyone loves? Which more or less goes against the entire point of having godparents in the first place-the children are supposed to be miserable in order to qualify for having godparents. Even Timmy's rival Remy Bucksaplenty, despite being part of a rich family, was miserable because he had parents who never spent time with him, which is why he ended up having Wandisimo as a godparent (though as Timmy pointed out, he's still miserable for some reason despite this...). Why exactly would Chloe not only be qualified for godparent status if she's academically successful and gets attention for it, but also have to be put in a stipulation never even mentioned until now that she would have to sharing godparents with another kid?
Flash memory cards are actually pretty cheap these days, you can get a 32GB SD card for less than $20 at a variety of places. And a fair amount of Nintendo games don't really take up a lot of space, most of Nintendo's Wii U games are about 10GB in size (so even a 16GB card would be ideal for Nintendo's games).