Maybe the production company making the toys genuinely ran out of time to paint them, so they shipped them as they are. Had it come out last year, it would had made for a perfect tie-in toy for Rise of Lyric.
Even then, it's not like the immediate Tony Hawk games that came before it were all that better (Ride, Shred, THPS HD). So yeah, with that in mind I wouldn't trust Activision to do the IP justice. I'd rather Sony or someone else get their hands on Crash.
Bomberman making it in would make me so happy. Also, interesting bit: "#K.Rool. Looks like the Mii costume but I don't know which came first. They're expecting it to sell really well and advertise the DK series for Retro's new game" If Retro's next game turns out to be another "fucking Donkey Kong" game (even if made a 3D title), good lord imagine the salt lmao.
It's also worse than the metascores of Tony Hawk Motion (39) and Tony Hawk Ride (44 on the PS3, the 360/Wii versions' scores are slightly higher); so unless reviews jump up significantly (I doubt it), it's the Tony Hawk franchise's worst-reviewed title.
You know what they (don't) say-you save the worst for last.
Pretty sure Sammy does too. While their panchinko business is slowing...it's still panchinko. It's made billions of cash for them over the past several years, and its still making billions of cash for them as of now.
If it was supposed to be the launch of a new channel I'm sure the PR would had been more explicit in what it is, concerning the promotion/hype it has built up for it. It's otherwise been mostly vague. Also, I don't recall any channel (new addition or replacement) having a designated time for when it launches. It usually just shows up at a certain date.
They're not, because they don't exist anymore. Neversoft was folded into Infinity Ward a few years ago. They won't need to, the Tony Hawk videogame license is going to expire by this year's end anyway.
So The Splat is basically The 90s Are All That (a block), but under a new name and starting at an earlier time. From the way they were building it up, it seemed like a new channel was on the rise. Oh well, at least its something. Maybe it can at least carve out its own little success story like the Toonami relaunch.
Given the current market --the extreme sports/skateboarding genre of videogames has been deader than disco for a while now; the closest competitor to Tony Hawk, EA's Skate series, has effectively been orphaned after its developer EA Black Box was shuttered-- and the state of the series as a whole --THPS5 is just the latest in what has been a long string of disappointing titles, and the Tony Hawk videogame license is also set to expire this year-- I doubt we'll even get another Tony Hawk game, full stop. The general low-budget, unpolished nature of the game, as well as the lack of advance copies sent to reviewers, shows a large lack of confidence in the project by Activision's part. The game looks and feels hashed together from the start just so the company could cash in on the series one last time (and what better way to do it than to ride the coattails of the most cherished games of the series?), and then sent out to die with minimal fanfare. Even if there were any plans on Activision's part to renew the Tony Hawk license and make more games following THPS5, those plans are definitely dead in the water now.
This game's a lot more than that. It's this year's (and the series') Rise of Lyric for how laughably unpolished it is; the series' Sonic 2006 for it supposed to bring a glitchy, rushed attempt to revive the Tony Hawk series for a new generation of consoles, and its' the series' Sonic 4 for being a terrible sequel to a series of beloved games. Tony Hawk's Pro Skater 5. It's like the father, the son, and the holy ghost of Sonic's lowest and most disappointing points. Skate 3 has the benefit of still being a good game, which makes its glitches have a narm charm to them. THPS5 has none of that going for it. When you encounter glitches, they're funny, but more in the sense of them just adding salt to the wound.