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	<title>Topics: All Forums</title>
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	<link>http://board.sonicstadium.org</link>
	<pubDate>Tue, 21 May 2013 23:11:34 +0000</pubDate>
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		<title>Forza Motorsport 5 (Xbox One)</title>
		<link>http://board.sonicstadium.org/topic/15955-forza-motorsport-5-xbox-one/</link>
		<description><![CDATA[<blockquote class="ipsBlockquote" data-author="Eurogamer">
<p><span  style="font-size:18px">Forza Motorsport 5 announced for Xbox One</span><br>
Available at launch.<br><br>
By <a href='http://www.eurogamer.net/author/256' class='bbc_url' title='' rel='nofollow'>Oli Welsh</a> Published Tuesday, 21 May 2013<br><br>
Forza Motorsport 5 will be a launch title for Xbox One, Microsoft has announced at the Redmond unveiling of its next console.<br><br>
The next entry in Turn 10's well-regarded racing series was shown in what appeared to be a pre-rendered trailer showing two McLaren cars - a classic F1 and the brand new P1 - racing each other around the historic city streets of Prague.<br><br>
Eagle-eared EG reader Kostabi noticed the voice of motorsport commentator John Hindhaugh during the trailer.<br><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/zUg04AZ47wQ?html5=1&fs=1" frameborder="0" allowfullscreen webkitallowfullscreen /></iframe></p>
</blockquote>
<p><a href='http://www.eurogamer.net/articles/2013-05-21-forza-motorsport-5-announced-for-xbox-one' class='bbc_url' title='' rel='nofollow'>http://www.eurogamer.net/articles/2013-05-21-forza-motorsport-5-announced-for-xbox-one</a></p>
<p>&nbsp;</p>
<p>Guess I'm making the topic for the new Xbox racer as well as the new PlayStation racer <img src='http://a.board.sonicstadium.org//public/style_emoticons/default/tongue.png' class='bbc_emoticon' alt=':P' /> I've only played PGR before and not ever a Forza game, but I've seen how well the series has done in sales and with the public and critics alike. The teaser for the new game looks pretty, but appears to only be CGI. I don't doubt it will look good visually in actual gameplay too, though.&nbsp;</p>
<p>&nbsp;</p>
<p>Anyway, as the article states, this is the first game to be confirmed for the Xbox One's launch. We'll likely see more from it at E3.&nbsp;</p>
]]></description>
		<pubDate>Tue, 21 May 2013 23:11:34 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15955-forza-motorsport-5-xbox-one/</guid>
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		<title>Quantum Break (Xbox One)</title>
		<link>http://board.sonicstadium.org/topic/15954-quantum-break-xbox-one/</link>
		<description><![CDATA[<blockquote class="ipsBlockquote" data-author="Eurogamer">
<p><span  style="font-size:18px"><strong>Alan Wake developer announces Xbox One game Quantum Break</strong></span><br>
UPDATE 2: Quantum Break will also be a TV show which will interact with the game.<br><br>
By <a href='http://www.eurogamer.net/author/639' class='bbc_url' title='' rel='nofollow'>Tom Phillips</a> Published Tuesday, 21 May 2013<br><br><strong>UPDATE 2:</strong> Quantum Break appears to blend a live action TV show with a video game, with actions in one affecting the other. Microsoft's Xbox One press release calls it "a revolutionary entertainment experience... that blurs the line between gaming and TV by integrating drama and gameplay into one seamless, uniquely immersive experience. How you play the game impacts the show, and the show informs how you play the game." Defiance, anyone?<br><br><strong>UPDATE:</strong> Remedy creative director Sam Lake has commented on the future of the Alan Wake series following the studio's announcement of new IP Quantum Break.<br><br>
"Remedy's next big game won't be Alan Wake 2," Lake wrote on <a href='https://twitter.com/SamLakeRMD/status/336912259173462016' class='bbc_url' title='' rel='nofollow'>Twitter</a>. "We'll return to Wake when the time is right. More on this tomorrow."<br><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/NYcHyOo6AWU?html5=1&fs=1" frameborder="0" allowfullscreen webkitallowfullscreen /></iframe><br>
&nbsp;<br><br>
ORIGINAL STORY: Remedy Entertainment, developer of the Alan Wake series, has announced Quantum Break, a new story-based IP for Xbox One.<br><br>
In a trailer that mixed live-action footage with pre-rendered footage, a creepy-looking young girl in an all-American family is asked by her mother why she's different.<br><br>
The girl leans forward and grasps her mother's head - it's some kind of Vulcan mind-meld! - and the footage changes to CGI animation of a huge tanker ship tearing into a metal bridge.<br><br>
There are a few quick shots of a destroyed laboratory, before the game's tagline pops up on screen: "Time is the fire in which we burn."<br><br>
Mysterious. And does a new IP for Remedy mean we've seen the end of Alan Wake? We'll likely find out more at E3.</p>
</blockquote>
<p><a href='http://www.eurogamer.net/articles/2013-05-21-alan-wake-developer-announces-xbox-one-game-quantum-break' class='bbc_url' title='' rel='nofollow'>http://www.eurogamer.net/articles/2013-05-21-alan-wake-developer-announces-xbox-one-game-quantum-break</a></p>
<p>&nbsp;</p>
<p>Not much is known about the game right now, but it looks intriguing from its teaser trailer. I've not played Alan Wake, but it was received well by the public and the critics, so hopefully Remedy can do that again. I hope we'll see more of this game at E3.&nbsp;</p>
]]></description>
		<pubDate>Tue, 21 May 2013 22:58:30 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15954-quantum-break-xbox-one/</guid>
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		<title>Is the Sonic Formula better suited for 3D than 2D?</title>
		<link>http://board.sonicstadium.org/topic/15953-is-the-sonic-formula-better-suited-for-3d-than-2d/</link>
		<description><![CDATA[<p>Hello my fellow forum users! I am back and this time I am going to pose a question I have often thought to myself many times.</p>
<p>&nbsp;</p>
<p>I have played the classic Sonic games many times and with each game, even Sonic 3AK, there was always one issue that got in the way of the games. In my opinion, it is the ultimate flaw with&nbsp;<em>every&nbsp;</em>classic Sonic game. &nbsp;&nbsp;</p>
<p>&nbsp;</p>
<p>You cannot see what is coming up ahead! I will be speeding through Green Hill Zone and suddenly, with no warning, crash right into one of those adorable motobugs! Unless one were to&nbsp;memorize&nbsp;the entire badnik placement and level layout there is no way to predict a&nbsp;collision&nbsp;with one of the baddies! This is because the game is in a 2D perspective and,&nbsp;admittedly, many other platformers (such as Mario) also have a&nbsp;similar problem. Yet with Sonic, the problems are&nbsp;exasperated, since the games' philosophy are so fast paced. With the emphasis of the game on running really fast, it makes the&nbsp;unpredictable&nbsp;enemy crashes even more frequent and infuriating, since you are intended to speed through the levels as fast as you can. For this reason, you are best, and even encouraged by game design, to not move slowly to avoid colliding with an enemy.</p>
<p>&nbsp;</p>
<p>Yet with the 3D games this major problem is no longer an issue. You always have a clear view ahead and so you are unlikely to crash into an enemy. Admittedly the camera may get in the way in a 3D perspective but this is down to poor development rather than the nature of the 3D perspective itself.</p>
<p>&nbsp;</p>
<p>Thus for this reason, I present the (possibly unpopular) opinion that Sonic is better suited to a 3D perspective.&nbsp;</p>
]]></description>
		<pubDate>Tue, 21 May 2013 21:38:54 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15953-is-the-sonic-formula-better-suited-for-3d-than-2d/</guid>
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		<title>Xbox One Discussion</title>
		<link>http://board.sonicstadium.org/topic/15952-xbox-one-discussion/</link>
		<description><![CDATA[<p>Okay, channeling my inner journo.<br><span rel='lightbox'><img class='bbc_img' src="http://www.wired.com/images_blogs/gamelife/2013/05/xbox-analysis.jpg" alt="xbox-analysis.jpg"></span></p>
<ul class="bbc bbcol decimal"><li>&nbsp;</li>
<li>Console is called Xbox One</li>
<li>8GB Ram</li>
<li>Blu ray player</li>
<li>Kinect2.0</li>
<li>Smartglass support</li>
<li>Features a new controller and Kinect- Kinect has 20-60 ms lag. It's down 20ms or something? lag is way improved.</li>
<li>Some guy said a whole lot of BS about the new kinect that as far as I can tell was completely bullshit.</li>
<li>EA is realeasing a fuckload of sports games.</li>
<li>Xbox has a strong focus on TV/Multimedia. They showed Windows 8 style docking of skype and a tv guide.</li>
<li>Within the demo, switching between a game, move and music was virtually instantaneous, much unlike the 360 requiring you to leave a game, or even like the Wii U. It took maybe a second to switch between movie, game and music, and all of them were in the state they were left in- ie: didn't have to be started again. Think like clicking through apps on a PC.</li>
<li>It has some form of Windows integrated in it alongside (?) the Xbox OS. This is probably where all the multitasking stuff is coming from.</li>
<li><strong>15 exclusive games- 8 of which are new IPs</strong></li>
<li>Apparently the Kinect camera will recognize you and log you in when you pick up a pad</li>
<li>A Remedy game... something something dream. About a psychic girl and the apocalypse? had an alan wake style live action cutscene.</li>
<li>Forza 5 at launch</li>
<li>Cod Ghosts- now with extra dogs. Still looks like the shitty old engine with new tricks.</li>
<li>Halo TV series annouced.&nbsp;</li>
<li>Always online neither confirmed nor denied.</li>
<li>Gamertag, score and profile are all transferrable.</li>
<li><a href='http://www.computerandvideogames.com/407912/microsoft-confirms-pre-owned-fee-for-xbox-one/' class='bbc_url' title='' rel='nofollow'><u>Games are tied to your account (yes even boxed retail games!) There is a fee to unlock games for more than one account. Used games am cry.&nbsp;Capitalism&nbsp;has gone mad&nbsp;</u></a></li>
<li><u>Traditional BC is not supported.&nbsp;</u> Wording was vague though. MS may have another method under wraps.</li>
</ul><p>Aaaaaaand. That's about all I can remember. I'm really sorry about the format of this post. I played a drinking game.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>If any other mods find important info feel free to edit this post xo</p>
]]></description>
		<pubDate>Tue, 21 May 2013 18:25:09 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15952-xbox-one-discussion/</guid>
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		<title><![CDATA[Kamakai's artistic world of Sonic n' stuff!]]></title>
		<link>http://board.sonicstadium.org/topic/15951-kamakais-artistic-world-of-sonic-n-stuff/</link>
		<description><![CDATA[<p>Hi, I'm Kamakai.&nbsp;Here it is... My long awaited <strong><span  style="font-size:24px"><span  style="color:rgb(255,0,0)">A</span><span  style="color:rgb(0,255,255)">R</span><span  style="color:rgb(255,140,0)">T</span> <span  style="color:rgb(0,255,0)">T</span><span  style="color:rgb(255,255,0)">H</span><span  style="color:rgb(238,130,238)">R</span><span  style="color:rgb(0,128,0)">E</span><span  style="color:rgb(0,102,102)">A</span><span  style="color:rgb(211,211,211)">D</span>!</span></strong></p>
<p>&nbsp;</p>
<p>...</p>
<p>&nbsp;</p>
<p>*Crickets chirp*</p>
<p>&nbsp;</p>
<p>Well, here you go:</p>
<p>&nbsp;</p>
<p><a class='resized_img' rel='lightbox[686788]' id='ipb-attach-url-2658-0-28146900-1369178662' href="http://board.sonicstadium.org/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=2658" title="Snapshot_20130521.JPG - Size: 9.59K, Downloads: 51"><img itemprop="image" src="http://u.board.sonicstadium.org/monthly_05_2013/post-3789-0-86161700-1369135084_thumb.jpg" id='ipb-attach-img-2658-0-28146900-1369178662' style='width:100;height:75' class='attach' width="100" height="75" alt="Snapshot_20130521.JPG" /></a>
</p>
<p>&nbsp;</p>
<p>*sorry for the low res camera*</p>
<p>&nbsp;</p>
<p>What do you think? Should I post more?</p>
<p>&nbsp;</p>
<p>(Opinions and <strong>constructive</strong> criticism are appreciated)</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>EDIT: Here's another one:</p>
<p><a class='resized_img' rel='lightbox[686788]' id='ipb-attach-url-2660-0-28252100-1369178662' href="http://board.sonicstadium.org/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=2660" title="Snapshot_20130521_6.JPG - Size: 8.69K, Downloads: 35"><img itemprop="image" src="http://u.board.sonicstadium.org/monthly_05_2013/post-3789-0-67033600-1369137885_thumb.jpg" id='ipb-attach-img-2660-0-28252100-1369178662' style='width:100;height:75' class='attach' width="100" height="75" alt="Snapshot_20130521_6.JPG" /></a>
</p>]]></description>
		<pubDate>Tue, 21 May 2013 11:19:20 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15951-kamakais-artistic-world-of-sonic-n-stuff/</guid>
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		<title><![CDATA[1st British Astronaut launching in 2015- &#34;Blasting off to space for Queen, Country and better food.&#34;]]></title>
		<link>http://board.sonicstadium.org/topic/15950-1st-british-astronaut-launching-in-2015-blasting-off-to-space-for-queen-country-and-better-food/</link>
		<description><![CDATA[<blockquote class="ipsBlockquote"><br><p>LONDON — The first British astronaut ever to visit the International Space Station will launch in 2015 for a six-month mission that may involve spacewalks, wrangling visiting robotic spacecraft and space experiments, the UK Space Agency announced today (May 20).</p><p>&nbsp;</p><p>European Space Agency astronaut <a href='http://www.space.com/13483-astronaut-caves-space-training.html' class='bbc_url' title='' rel='nofollow'>Timothy Peake</a>, 41, will be the first British astronaut to fly in space in 20 years when he launches aboard a Russian Soyuz spacecraft in November 2015. His mission was unveiled at London's Science Museum today.</p><p>&nbsp;</p><p>Peake said he is &nbsp;"delighted and honored" to be selected for the mission. He will serve as a flight engineer during the space station's Expedition 46 and 47 crews. The mission will be the eighth long-duration mission for an ESA astronaut. [<a href='http://www.space.com/12156-7-notable-space-shuttle-astronauts-countdown.html' class='bbc_url' title='' rel='nofollow'>7 Notable Space Shuttle Astronauts</a>]</p><p>&nbsp;</p><p>"This is another important mission for Europe and in particular a wonderful opportunity for European science, industry and education to benefit from microgravity research," Peake said in a statement. He will also represent the UK Space Agency on the mission in addition to the ESA.</p><p>&nbsp;</p><p>In training for the mission, Peake will learn how to use the European Columbus module, U.S. Destiny and Japanese Kibo laboratories on the <a href='http://www.space.com/16748-international-space-station.html' class='bbc_url' title='' rel='nofollow'>International Space Station</a>. His research work could include experiments in biomedicine, human physiology and the space environment. An experiment selection process is under way, officials said.</p><p>&nbsp;</p><p><strong>Big mission ahead</strong></p><p>&nbsp;</p><p>No final decisions have been made about exactly what science and other activities, such as spacewalks, he may perform on his mission. Peake's two fellow Soyuz crewmates and the rest of his six-person crew for the expeditions also have yet to be announced.</p><p>&nbsp;</p><p>However, space station astronauts have had to perform <a href='http://www.space.com/21099-space-station-leak-spacewalk-fix.html' class='bbc_url' title='' rel='nofollow'>emergency spacewalks for unscheduled repairs</a> and maintenance, and Peake has had the necessary training for those tasks.</p><p>&nbsp;</p><p>“I am qualified on both the Russian Orlan spacesuit and American Extra vehicular and Mobility Unit, the EMU," Peak said in response to a question from SPACE.com. "I completed that training last year in Houston. My training will continue on the American spacesuit up until launch, so I will be eligible for a spacewalk.”</p><p>&nbsp;</p><p>Peake may also have to grapple with visiting spacecraft using the space station's Canadian-built robotic arm, Canadarm2.</p><p>&nbsp;</p><p>"There are three vehicles planned to visit the station, two SpaceX and one Japanese HTV, and all three will require berthing and grappling," Peake said. "It's too early to tell if I will be undertaking that, but I will be qualified for those tasks."</p><p>&nbsp;</p><p><strong>The UK in space</strong></p><p>&nbsp;</p><p>Peake's selection to join a space station crew is a giant leap forward for <a href='http://www.space.com/19996-first-android-smartphone-satellite-now-orbiting-earth-video.html' class='bbc_url' title='' rel='nofollow'>British space science</a>.</p><p>"This is a momentous day, not just for Tim Peake but for Great Britain," British Prime Minister David Cameron said of Peake. "I am sure he will do us proud and I hope that he will inspire the next generation to pursue exciting careers in science and engineering."</p><p>&nbsp;</p><p>Peake's mission selection follows a 2012 announcement of an increase of 240 million British pounds (US $365 million) in the UK's funding to ESA over the next five years. This increase included 12.4 million pounds ($18.8 million) for microgravity research and 16 million pounds ($24 million) for communication and propulsion technologies for the ESA contribution to NASA's Orion crew exploration vehicle. That ESA contribution, a service module for Orion, means a European astronaut could potentially fly on <a href='http://www.space.com/19349-orion-space-capsule-nasa-europe-photos.html' class='bbc_url' title='' rel='nofollow'>NASA's Orion spacecraft</a> or even the U.S. agency's planned asteroid mission in the 2020s.</p><p>&nbsp;</p><p>In June 2012, Peake spent 12 days practicing an asteroid mission at the bottom of the ocean under NASA's Extreme Environment Mission Operations program. Known as NEEMO, the project sends teams to the Aquarius laboratory 60 feet (18 meters) below the ocean surface off &nbsp;Florida. It is used to test technologies and research crew behavior for long-duration missions. With his NEEMO crew mates, Peake had to deal with 50-second communication delays, replicate the 9 million mile-distance from Earth an asteroid mission may involve, and learn how to anchor to a surface to re-create what is needed to clamber over a near-Earth object.</p><p>&nbsp;</p><p><strong>From pilot to space man</strong></p><p>&nbsp;</p><p>A former British Army Apache helicopter test pilot, Peake in May 2009 became the first UK citizen to be selected for astronaut training by the European Space Agency. From Chichester, England, Peake is married with two children. He spent 18 years in British Army aviation, rising to the rank of major, before becoming a test pilot for helicopter company AgustaWestland.</p><p>&nbsp;</p><p>Peake was <a href='http://www.space.com/9590-europe-astronaut-class-grade.html' class='bbc_url' title='' rel='nofollow'>selected as an ESA astronaut in 2009</a> and will be the fourth member of his six-person astronaut class to go into space. Peake already participates in an outreach program for schools, called Mission X, and the UK government has appointed him an ambassador for science and space-based careers.</p><p>&nbsp;</p><p>After the selection, Peake and his classmates completed 18 months of basic astronaut training in November 2010, which included learning Russian and how to operate the <a href='http://www.space.com/14456-russia-soyuz-space-capsule-infographic.html' class='bbc_url' title='' rel='nofollow'>Soyuz spacecraft</a>. Earlier that year, Peake and his classmates underwent two weeks of survival training on the Italian island of Sardinia. In 2011, Peake and his fellow astronauts returned to Sardinia for a week-long isolation training underground in caves.</p><p>&nbsp;</p><p><strong>European space travelers</strong></p><p>&nbsp;</p><p>Peake’s ESA astronaut class includes Italy's Luca Parmitano, who flies to the ISS in eight days, on May 28, and Samantha Cristoforetti, who flies in 2014; Germany's Alexander Gerst, who also flies in 2014; and Frenchman Thomas Pesquet and Denmark's Andreas Mogensen, who are yet to be assigned missions.</p><p>&nbsp;</p><p>Pesquet may also become a candidate for a <a href='http://www.space.com/19960-china-space-station-europe-cooperation.html' class='bbc_url' title='' rel='nofollow'>joint ESA-China space mission</a>. Pesquet is learning Chinese as part of ongoing astronaut training cooperation between ESA and China's space program.</p><p>&nbsp;</p><p>Pesquet will still visit before 2017, but later in the decade he will be a candidate to fly on China's Shenzou spacecraft and for a Tiangong space laboratory flight or to the larger <a href='http://www.space.com/11591-china-space-station-tiangong-infographic.html' class='bbc_url' title='' rel='nofollow'>space station China plans to build by 2020</a>.</p><p>&nbsp;</p><p>Parmitano, NASA’s Karen Nyberg and Russia’s Fyodor Yurchikhin are to launch on May 28 aboard Soyuz TMA-09M for Expedition 36 and Parmitano will remain for Expedition 37. Each expedition lasts three months and astronauts typically do two. Gerst will go in May 2014 for Expeditions 40 and 41, returning to Earth in the November. Cristoforetti will be on Expedition 42, which will probably launch in November 2014.</p><p>&nbsp;</p><p>Peake is the sixth British-born person bound for space. The first was Helen Sharman in 1991.</p><p>&nbsp;</p><p>Sharman flew to <a href='http://www.space.com/19650-mir-space-station.html' class='bbc_url' title='' rel='nofollow'>Russia's space station Mir</a> after 18 months of cosmonaut training for the Project Juno mission. The other British-born spaceflyers include NASA astronaut Michael Foale, who has dual U.S.-British citizenship, and flew for U.S space shuttle, Mir and International Space Station missions; Richard Garriott, the American son of NASA astronaut Owen Garriott, who paid for a private trip to the space station in 2008. Garriott is a U.S. citizen but was born in the UK; NASA astronauts Piers Sellers and Nicholas Patrick, who both obtained U.S. citizenship and visited the space station during shuttle missions.</p><p>&nbsp;</p></blockquote><p>&nbsp;</p><p><a href='http://www.space.com/21225-british-space-station-astronaut-2015.html' class='bbc_url' title='' rel='nofollow'>Source</a></p><p>&nbsp;</p><p><span rel='lightbox'><img class='bbc_img' src="http://static.guim.co.uk/sys-images/Guardian/Pix/pictures/2010/11/23/1290535125637/Major-Tim-Peake-Britains--007.jpg" alt="Major-Tim-Peake-Britains--007.jpg"></span></p><p>&nbsp;</p><p>Pretty big deal huh? How do the British members of SSMB feel about this? Do you guys think he is the best choice to send up in space? Is there someone else? Does he look like an actor that you can't quite put your finger on who he is, or is it just me?</p><p>&nbsp;</p><p>I'm honestly hurt they don't mention UK's first person in space though:</p><p>&nbsp;</p><p><span rel='lightbox'><img class='bbc_img' src="http://991.com/newGallery/James-Bond-Autographed-Space-259582.jpg" alt="James-Bond-Autographed-Space-259582.jpg"></span></p><p><em>Oh well...</em></p>]]></description>
		<pubDate>Tue, 21 May 2013 06:36:32 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15950-1st-british-astronaut-launching-in-2015-blasting-off-to-space-for-queen-country-and-better-food/</guid>
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		<title>Oklahoma Tornado</title>
		<link>http://board.sonicstadium.org/topic/15948-oklahoma-tornado/</link>
		<description><![CDATA[<blockquote class="ipsBlockquote"><p>MOORE, Okla. — A giant tornado, a mile wide or more, killed at least 51 people as it tore across parts of Oklahoma City and its suburbs Monday afternoon, flattening homes, flinging cars through the air and crushing at least two schools packed with children.<br><br>
As the injured began flooding into hospitals, the authorities said many people remained trapped, even as rescue workers were struggling to make their way through debris-clogged streets to the devastated suburb of Moore, where much of the damage occurred.<br><br>
Amy Elliott, the spokeswoman for the Oklahoma City medical examiner, said at least 51 people had died, and officials said that toll was likely to climb. Local hospitals reported at least 145 people injured, 70 of them children.<br><br>
Plaza Towers Elementary School in Moore was reduced to a pile of twisted metal and toppled walls, and on Monday evening rescue workers were still struggling to tear through rubble amid reports that dozens of students were trapped. At Briarwood Elementary School in Oklahoma City, on the border with Moore, cars were thrown through the facade and the roof was torn off.</p></blockquote>
<br>
Source: <a href='http://www.nytimes.com/2013/05/21/us/tornado-oklahoma.html?_r=0' class='bbc_url' title='' rel='nofollow'>http://www.nytimes.com/2013/05/21/us/tornado-oklahoma.html?_r=0</a><br><br>
Last update I heard was that 24 children are still unaccounted for in the school. Let's hope the rescue workers can find any more that are alive. And to all the people out there affected by this, including any SSMBers and their friends and family, you're in our thoughts and prayers.]]></description>
		<pubDate>Tue, 21 May 2013 02:34:19 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15948-oklahoma-tornado/</guid>
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		<title>Are the Classic Sonic Games starting to show their age?</title>
		<link>http://board.sonicstadium.org/topic/15945-are-the-classic-sonic-games-starting-to-show-their-age/</link>
		<description><![CDATA[<p>Here's a question I bet is not popped around here very much.&nbsp;</p>
<p>&nbsp;</p>
<p>I decided to play the Classic Sonic games again and I wondered if the games are starting to show their age. Keep in mind that I'm not talking in terms of graphics or anything like that. I mean the level design and the actual game structure.</p>
<p>&nbsp;</p>
<p>I personally think Sonic 1 has aged very badly. Please don't shoot me for this, but I feel Sonic 1 has very little in common with the Sonic franchise. It seems to be very influenced by Mario and lacks its own identity, as it focuses most on block platforming and a rather slow pace. Now don't get me wrong, some levels are incredible (Green Hill and Starlight as examples) but many are downright horrendous. Marble Zone is way too slow and linear, Spring Yard has blocks that glitch up and kill you by 'squashing' you, Labyrinth Zone is well-known to be a headache and Scrap Brain is&nbsp;similar&nbsp;to Marble Zone. The game is also way too damn hard, with the lack of a save or password system making it incredibly frustrating.</p>
<p>&nbsp;</p>
<p>Sonic 2 is just better than Sonic 1 in every way. It is much faster paced, has more varied zones and is not as relentlessly brutal. Still, even Sonic 2 has aged. The lack of a password or save system is puzzling, the special stages are god awful and have nothing to do with the main game.</p>
<p>&nbsp;</p>
<p>What do you guys think?</p>
]]></description>
		<pubDate>Mon, 20 May 2013 17:47:42 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15945-are-the-classic-sonic-games-starting-to-show-their-age/</guid>
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		<title>Question about Braces</title>
		<link>http://board.sonicstadium.org/topic/15944-question-about-braces/</link>
		<description><![CDATA[<p>Hello peeps! Edo here.&nbsp;<br><br>
I'm going to be getting braces on June 1st and to be honest, I'm quite scared.&nbsp;<br><br>
The question I have for those who have had braces or still have braces is what are the most important things I should know. Mind you, I'll be getting clear braces. I have no clue if there is a big difference between clear and metal ones.&nbsp;<br><br>
Any advice would be quite helpful!</p>
]]></description>
		<pubDate>Mon, 20 May 2013 09:10:33 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15944-question-about-braces/</guid>
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		<title>Sonic PCFree</title>
		<link>http://board.sonicstadium.org/topic/15942-sonic-pcfree/</link>
		<description><![CDATA[<p>Preview video #1:</p>
<p><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/8N-JlsMWDXA?html5=1&fs=1" frameborder="0" allowfullscreen webkitallowfullscreen /></iframe></p>]]></description>
		<pubDate>Mon, 20 May 2013 02:44:17 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15942-sonic-pcfree/</guid>
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		<title>A problem with mother. Again.</title>
		<link>http://board.sonicstadium.org/topic/15941-a-problem-with-mother-again/</link>
		<description><![CDATA[<p>Okay so remember how I made as status where I said I asked my friend Jon out? Well Mom was poking around my Skype with without my knowing and she royally bitched me out for it. I told her my sexuality is not a choice and I didn't choose to be Bi but she told me that it was and that I should respect both her and God in her household, because God doesn't like the homosexual&nbsp;community&nbsp;and neither does she. I don't know what to do in this situation. She blames my friends online. I told her my friends don't make up my mind but she told me I follow anyone who pays me any sort of attention to me.. What should I do guys?</p>
]]></description>
		<pubDate>Mon, 20 May 2013 01:44:19 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15941-a-problem-with-mother-again/</guid>
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		<title>Would Sonic make a good candidate in Playstation Allstars Battle Royal?</title>
		<link>http://board.sonicstadium.org/topic/15940-would-sonic-make-a-good-candidate-in-playstation-allstars-battle-royal/</link>
		<description><![CDATA[<p>Before any of you start saying Sonic is already in Super Smash Brothers Brawl, i just want to say that was Brawl. Playstation Allstars, if you don't know already, has a different play style compared to Super Smash Brothers Brawl. So what I'm asking is would sonic make a good candidate in Playstation Allstars? He could have the same animations from Super Smash Brothers Brawl, but then again they could update him a bit. I know that Sonic isn't a Playstation exclusive but he isn't a Nintendo exclusive either. I don't bring up the new Nintendo and Sega partnership either because that&nbsp;doesn't&nbsp;mean anything to something like this.&nbsp;Remember&nbsp;this&nbsp;doesn't&nbsp;have to happen soon, or happen at all, but all I'm asking do you think Sonic would make a good candidate, and what would his level powers be?&nbsp;<br>
&nbsp;</p>
<p>~SonicUpdater<br><br>
Also I think Sonics level 3 would be Super Sonic, and be somewhat similar to his final smash in Super Smash Brothers Brawl.</p>
]]></description>
		<pubDate>Mon, 20 May 2013 00:27:03 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15940-would-sonic-make-a-good-candidate-in-playstation-allstars-battle-royal/</guid>
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		<title><![CDATA[Sonic Retro Member Cody &#34;Polygon Jim&#34; Lawrence has passed away.]]></title>
		<link>http://board.sonicstadium.org/topic/15937-sonic-retro-member-cody-polygon-jim-lawrence-has-passed-away/</link>
		<description><![CDATA[<p>Mods said it was ok. so I'll go ahead.<br><br>
&nbsp;</p>
<blockquote class="ipsBlockquote">
<p>PERRY TOWNSHIP (KDKA) — A single-vehicle crash in Mercer County overnight claimed the life of one person.<br><br>
State police say the accident happened just before 3 a.m. on State Route 358 at Bean Road in Perry Township.<br><br>
Authorities have now identified the victim as 21-year-old Cody Lawrence of Sandy Lake, Pa.<br><br>
According to state police, a 1999 Honda Accord CP was headed east on State Route 358 when Lawrence lost control trying to negotiate a sharp curve in the road.<br><br>
The vehicle struck a mailbox and then hit an embankment.<br><br>
Officials say the vehicle continued traveling along the top of the embankment, going through some brush and small trees, and then rolled back onto the road.<br><br>
The car then rolled again and came to a rest on its wheels in a yard, state police said.<br><br>
Lawrence, who state police say was not wearing a seatbelt, was pronounced dead at the scene at 3:40 a.m.</p>
</blockquote>
<p><a href='http://pittsburgh.cbslocal.com/2013/05/18/1-killed-in-overnight-mercer-co-crash/' class='bbc_url' title='' rel='nofollow'>http://pittsburgh.cbslocal.com/2013/05/18/1-killed-in-overnight-mercer-co-crash/</a><br><br>
Polygon Jim was a Tech Member you knew outside of Sonic Retro y'know? Much like DarioFF. you could see his username spread among the likes of here, Wrecks, SEGA forums, or hell Youtube comments. His work both of his own and supporting projects like the Sonic Unleashed Generations PC project and Hinchy's work on Sky Rail Generations&nbsp;were something to uphold.<br><br>
And now my thoughts. Its ironic I'm making a topic about his passing as we never really got along. I'll never understood why&nbsp;Jim never liked me literally our last convosation was his just sending me a paragraph of caps locked cursing and vulgar statements. And we had a few tiffs on the Retro forums here as well. I was told this was his form of humor, being an all-around asshole but I'll never know if he was just hazing me or really didn't like me, hell I can't bring myself to delete that PM he sent now.<br>
&nbsp;<br>
Reguardless of our personal tiffs with eachother, I repected the man for his work for this community, he was fucked up brilliant! his work was astounding and really just blew people away when he was literally just dicking around with a game. for example, <a href='http://forums.sonicretro.org/index.php?showtopic=25615' class='bbc_url' title='' rel='nofollow'>this</a>&nbsp;was him just breaking open the generations demo on the PS3.<br><br>
This shouldn't have happened this is just soo f'ed up&nbsp;wrong.<br>
&nbsp;<br>
Jim, Cody, I'm not a praying man but I'm going to pray that you have a peaceful rest and that your in a better place.<br><br>
Rest now, <span rel='lightbox'><img class='bbc_img' src="http://rchan.sonicretro.org/_junk/eternaltechie.png" alt="eternaltechie.png"></span>, your journey has ended...</p>
]]></description>
		<pubDate>Sun, 19 May 2013 20:30:28 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15937-sonic-retro-member-cody-polygon-jim-lawrence-has-passed-away/</guid>
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		<title>Guilty Gear Xrd (Arcade, No console yet.)</title>
		<link>http://board.sonicstadium.org/topic/15935-guilty-gear-xrd-arcade-no-console-yet/</link>
		<description><![CDATA[<p><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/NKGPhKu3jNg?html5=1&fs=1" frameborder="0" allowfullscreen webkitallowfullscreen /></iframe></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>is this real life</p>
<p>Deets:&nbsp;</p>
<ul class="bbc"><li>Ishiwateri is directing</li>
<li>Characters so far are Sol, Ky, Millia and Eddie</li>
<li>Game has a unique 2.5d look- 3D graphics animated like 2D sprites</li>
<li>Dusts (the GG launchers) appear to have a cinematic angle applied to them</li>
<li>Supers probably have similar zooms to Sf4- but it's hard to tell due to the way the trailer is cut</li>
<li>Appears to have a few BnBs and chain combos (gatlings i guess again? hahahaha) from GGXX- including the dust loop.</li>
</ul><p>Look at this shit-&nbsp;</p>
<p>&nbsp;</p>
<p><span rel='lightbox'><img class='bbc_img' src="http://i11.photobucket.com/albums/a177/ZealousDemon/guiltygear_holyshit_zps4541e85c.gif" alt="guiltygear_holyshit_zps4541e85c.gif"></span></p>
]]></description>
		<pubDate>Sun, 19 May 2013 13:10:29 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15935-guilty-gear-xrd-arcade-no-console-yet/</guid>
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		<title><![CDATA[[VIDEO] check out my video game comedy series ( episode about sega genesis)]]></title>
		<link>http://board.sonicstadium.org/topic/15932-video-check-out-my-video-game-comedy-series-episode-about-sega-genesis/</link>
		<description><![CDATA[<p>I have been making a series called the addicted gamers for a while. its not HUGE. but i&nbsp;believe&nbsp;it has a following and its gaining. since we all love sega and sonic i thought i would share the latest episode, which is about the sega genesis. hope you enjoy<br><br><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="http://youtube.com/embed/bV_TX1NPVAU?html5=1&fs=1" frameborder="0" allowfullscreen webkitallowfullscreen /></iframe></p>
<p>&nbsp;</p>
]]></description>
		<pubDate>Sun, 19 May 2013 07:57:04 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15932-video-check-out-my-video-game-comedy-series-episode-about-sega-genesis/</guid>
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		<title>Sonic Heroes? Where is it?</title>
		<link>http://board.sonicstadium.org/topic/15931-sonic-heroes-where-is-it/</link>
		<description><![CDATA[<p>Does anyone know where I can still buy and Download Sonic Heroes? O,o?</p>
<p>&nbsp;</p>
<p>I've been looking around the net and all I can find are pirated copies of the game and last thing I wanna risk is a missing file or worse a virus. It's almost as if the game doesn't even exist anymore on retail websites.</p>
<p>&nbsp;</p>
<p>If anyone could provide me a link as to where I could go to Download this It'd be much&nbsp;appreciated!&nbsp;</p>
]]></description>
		<pubDate>Sun, 19 May 2013 02:08:45 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15931-sonic-heroes-where-is-it/</guid>
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		<title>Potential new suspects found recently in Madeleine McCann kidnap case</title>
		<link>http://board.sonicstadium.org/topic/15930-potential-new-suspects-found-recently-in-madeleine-mccann-kidnap-case/</link>
		<description><![CDATA[<blockquote class="ipsBlockquote">Madeleine McCann's parents were today said to be "very, very pleased" with Scotland Yard's review of their daughter's disappearance, as it emerged detectives have identified "more than a handful of people of interest" in the case.
<p>Detective Chief Superintendent Hamish Campbell said the review, dubbed Operation Grange, has identified "both investigative and forensic opportunities" and said the people of interest could be explored further, if only to be eliminated.</p>
<p>Madeleine's parents Kate and Gerry, who spoke earlier this month about how they were encouraged by the review, today repeated their support for it.</p>
<p>Their spokesman Clarence Mitchell said: "Kate and Gerry remain very, very pleased with the work that Scotland Yard are doing and have been encouraged by Operation Grange from the day it began.</p>
<p>"Beyond that, they simply will not comment on what are police operational matters."</p>
<p>Madeleine, who was then nearly four, disappeared from her family's holiday apartment in Praia da Luz in Portugal's Algarve on May 3 2007, as her parents dined at a tapas restaurant with friends nearby.</p>
<p>Operation Grange, conducted by Scotland Yard's Homicide & Serious Crime Command, was launched in May 2011.</p>
<p><a href='http://www.mirror.co.uk/all-about/kate%20mccann' class='bbc_url' title='' rel='nofollow'>Madeleine's parents have refused to give up hope that they might find their daughter.</a></p>
<p>Today Mr Campbell said: "The purpose of the review was to look at the case with fresh eyes and there is always real benefit in doing so. The review has further identified both investigative and forensic opportunities to support the Portuguese.</p>
<p>"There is more than a handful of people of interest which could be explored further if only to be eliminated.</p>
<p>"The key things are to investigate the case and our work is happening to support the Portuguese."</p>
<p>As they marked the sixth anniversary of Madeleine's disappearance earlier this month, Mr and Mrs McCann said they were encouraged by Operation Grange, and said police seemed "more determined than ever".</p>
<p>"In many ways things haven't changed and you could argue that, with the Met review two years in, we are actually in a better place because so much more information has been collated and lots of pieces of the jigsaw have been filled," said Mr McCann.</p>
<p>The couple's hope was further reinforced by the recent discovery of Amanda Berry, Gina DeJesus and Michelle Knight in Ohio, a decade after they went missing in separate incidents.</p>
<p>When the women were found, the McCanns said the rescue of the women "reaffirmed" their hope of finding their daughter, which had never diminished.</p>
<p>"Their recovery is also further evidence that children are sometimes abducted and kept for long periods," they said in a statement.</p>
<p>"So we ask the public to remain vigilant in the ongoing search for Madeleine."</p>
<p>Mrs McCann, who recently returned to Portugal, said their family, including twins Sean and Amelie, now eight, had found a "new normality" since Madeleine's disappearance.</p>
<p>She encouraged anybody with any information to contact police, added: "I think to encourage everybody, it's six years on, but the way the Met review is going is really positive and with that, new hope.</p>
<p>"The search goes on, in a major way."</p>
</blockquote>
<p  style="font-size:13px;font-family:'Trebuchet MS', sans-serif;color:rgb(0,0,0);"><a href='http://www.mirror.co.uk/news/uk-news/madeleine-mccann-disappearance-missing-girls-1894726' class='bbc_url' title='' rel='nofollow'>Source</a></p>
<p><span>Also read in the papers today that the police are incredibly happy with the results they've turned up and say it could even be the closing of the case after the 6 years this battle has been going on for, sources claim that Madeleine might also still be alive and kicking, the case is entirely down to the&nbsp;</span><span>Portuguese Police now, or it could just be the news papers exaggerating, but even so those girls where still found alive 10 years later in that recent topic last week, stranger things have happened.</span></p>
]]></description>
		<pubDate>Sun, 19 May 2013 00:05:09 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15930-potential-new-suspects-found-recently-in-madeleine-mccann-kidnap-case/</guid>
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		<title>Xbox: A New Generation Revealed - Tuesday @ 10am (PST) / 1pm (EST) / 6pm (GMT)</title>
		<link>http://board.sonicstadium.org/topic/15927-xbox-a-new-generation-revealed-tuesday-10am-pst-1pm-est-6pm-gmt/</link>
		<description><![CDATA[<p  style="text-align:center"><span rel='lightbox'><img class='bbc_img' src="http://abload.de/img/xboxqsr2w.jpg" alt="xboxqsr2w.jpg"></span><br>
&nbsp;<br>
&nbsp;<br><span rel='lightbox'><img class='bbc_img' src="http://abload.de/img/sanrokumaru9ba5x.jpg" alt="sanrokumaru9ba5x.jpg"></span></p>
<p>&nbsp;<br><span  style="font-size:24px"><em><strong>Please to be excite!</strong></em></span><br>
&nbsp;</p>
<blockquote class="ipsBlockquote">
<p><span  style="font-size:18px"><strong><span  style="color:#008000">See the Future of Xbox on May 21</span></strong></span><br>
&nbsp;<br>
On Tuesday May 21, we’ll mark the beginning of a new generation of games, TV and entertainment. We’ll be holding a special press event on the Xbox campus and we invite you to join us via the live global stream that will be available on Xbox LIVE and Xbox.com.&nbsp;<br>
&nbsp;<br>
On that day, we’ll share our vision for Xbox, and give you a real taste of the future. Then, 19-days later at the Electronic Entertainment Expo (E3) in Los Angeles, we’ll continue the conversation and showcase our full lineup of blockbuster games.</p>
</blockquote>
<p>&nbsp;<br><span rel='lightbox'><img class='bbc_img' src="http://abload.de/img/rcaituh8yafw.gif" alt="rcaituh8yafw.gif"></span><br>
&nbsp;<br>
&nbsp;<br><span  style="font-size:18px"><strong><span  style="color:#008000">WHEN?</span></strong></span><br>
&nbsp;<br>
Tuesday, May 21st @ 10am (Pacific), 1pm (Eastern), 6pm (UK time)<br>
&nbsp;<br><span rel='lightbox'><img class='bbc_img' src="http://abload.de/img/cvkbxdsj0x65.gif" alt="cvkbxdsj0x65.gif"></span><br>
&nbsp;<br>
&nbsp;<br><span  style="font-size:18px"><strong><span  style="color:#008000">WHERE?</span></strong></span><br>
&nbsp;<br>
Xbox Reveal Tent, Xbox Campus, Redmond<br>
&nbsp;<br>
Follow it on Twitter:&nbsp;<a href='https://twitter.com/XboxRevealTent' class='bbc_url' title='' rel='nofollow'>https://twitter.com/XboxRevealTent</a><br>
&nbsp;<br><span rel='lightbox'><img class='bbc_img' src="http://abload.de/img/tentn5zl0.jpg" alt="tentn5zl0.jpg"></span><br>
&nbsp;<br>
&nbsp;<br><span  style="font-size:18px"><strong><span  style="color:#008000">LIVE STREAMS</span></strong></span><br>
&nbsp;<br>
<a href='http://www.xbox.com/en-US/hub/reveal' class='bbc_url' title='' rel='nofollow'>http://www.xbox.com/en-US/hub/reveal</a><br>
<a href='http://www.gametrailers.com/next-xbox' class='bbc_url' title='' rel='nofollow'>http://www.gametrailers.com/next-xbox</a><br>
On your Xbox 360<br>
&nbsp;<br><span rel='lightbox'><img class='bbc_img' src="http://abload.de/img/billgatesandsteveballm7lfi.gif" alt="billgatesandsteveballm7lfi.gif"></span><br>
&nbsp;<br>
&nbsp;<br><span  style="font-size:18px"><strong><span  style="color:#008000">GAMETRAILERS PRE-SHOW + POST-SHOW</span></strong></span><br>
&nbsp;</p>
<blockquote class="ipsBlockquote">
<p>As you know, GameTrailers.com and SpikeTV are the official online and on-air broadcast partners for XBOX: A New Generation Revealed on May 21st. What does that mean? Well, while other outlets may be talking about the event, we will be on-site at the briefing bringing you live coverage from the reveal, with a direct simulcast of Microsoft’s announcement, hosted by Geoff Keighley as well as an exclusive live post-show where we will be the first outlet to interview Microsoft's Don Mattrick while giving viewers a behind the scenes look at the making of the next Xbox. No other outlet will have this level of access or be broadcasting on-site at the event, so stay tuned to SpikeTV or GameTrailers.com for the most comprehensive coverage.</p>
</blockquote>
<p>&nbsp;<br><strong>Pre-Show:</strong> 5pm (UK time)<br><strong>Post-Show:</strong> 7pm (UK time)<br>
&nbsp;<br><span rel='lightbox'><img class='bbc_img' src="http://abload.de/img/xboxprogrammingheaderofuoh.jpg" alt="xboxprogrammingheaderofuoh.jpg"></span><br>
&nbsp;<br>
&nbsp;<br><span  style="font-size:18px"><strong><span  style="color:#008000">MAJOR NELSON'S POST-SHOW</span></strong></span><br>
&nbsp;</p>
<blockquote class="ipsBlockquote">
<p>Today I announced that we’ll be teaming up with Twitch and I’ll be hosting an exclusive post-show at 3p ET/12m PT. You’ll only be able to watch the special show via the new Twitch app on Xbox 360 and also online globally on <a href='http://www.twitch.tv' class='bbc_url' title='' rel='nofollow'>http://www.twitch.tv</a>. During the show I’ll be joined by some guests who will go into more detail about our #XboxReveal announcements.</p>
</blockquote>
<p>&nbsp;</p>
<p><strong>Post-Show:</strong> 8pm (UK time)<br>
&nbsp;<br><span rel='lightbox'><img class='bbc_img' src="http://abload.de/img/tumblr_m7fl8vy5jo1r78u4bc3.gif" alt="tumblr_m7fl8vy5jo1r78u4bc3.gif"></span><br>
&nbsp;<br>
&nbsp;<br><span  style="font-size:24px"><em><strong><span  style="color:#008000">ALL ABOARD THE HYPE TRAIN!</span></strong></em></span><br>
&nbsp;<br><span rel='lightbox'><img class='bbc_img' src="http://i.imgur.com/eAUmWIv.jpg" alt="eAUmWIv.jpg"></span></p>
]]></description>
		<pubDate>Sat, 18 May 2013 13:00:40 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15927-xbox-a-new-generation-revealed-tuesday-10am-pst-1pm-est-6pm-gmt/</guid>
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		<title><![CDATA[[Music] Sonic 2 [GG/MS] - Gimmick Mountain Bad Future remake]]></title>
		<link>http://board.sonicstadium.org/topic/15926-music-sonic-2-ggms-gimmick-mountain-bad-future-remake/</link>
		<description><![CDATA[<p>Hello guys. I go on Soundcloud by the name Mrsonic699, and on Youtube as Tuddize. I don't think you've heard of me before and I don't expect you to do so anyway.<br><br>
I'm having a hard time to get my music noticed and commented on, and I can't really judge how good or bad it is. So I'm trying to post my latest work here on SSMB to let you guys judge it for me. It's a completely Sonic CD styled remake of Gimmick Mountain Zone from Sonic 2 for the Game Gear / Master System. <a href='https://soundcloud.com/mrsonic699/sonic-2-gg-ms-gimmick-mountain' class='bbc_url' title='' rel='nofollow'>Here</a>&nbsp;is the song.</p>
<p>&nbsp;</p>
<p>Also, It's tough to get my new Youtube channel started, so I'll leave <a href='http://www.youtube.com/watch?v=r557JTKz3-k' class='bbc_url' title='' rel='nofollow'>the link</a>&nbsp;to the song on Youtube too if anyone cares. Sorry for the tiny amount of videos on my channel. There are many songs waiting to be uploaded, but I just haven't taken my time to do a video for them.</p>
<p>&nbsp;</p>
<p>Thanks a lot for reading. Any opinion is highly appreciated.</p>
]]></description>
		<pubDate>Sat, 18 May 2013 10:01:25 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15926-music-sonic-2-ggms-gimmick-mountain-bad-future-remake/</guid>
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		<title><![CDATA[Crash's Writing and Art Stuff]]></title>
		<link>http://board.sonicstadium.org/topic/15925-crashs-writing-and-art-stuff/</link>
		<description><![CDATA[<p>Hey guys, this is my topic for my crappy stuff that you guys can look at if you want to. I don't have too much to show off right now, but I'll be adding new stuff so tell me what you think of my stuff so far.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>The Adventures of Tricky, Drills and Bob!</p>
<p>&nbsp;</p>
<p>Chapter 1: An Ordinary Day</p>
<p>&nbsp;</p>
<div class='bbc_spoiler'>
	<span class='spoiler_title'>Spoiler</span> <input type='button' class='bbc_spoiler_show' value='Show' />
	<div class='bbc_spoiler_wrapper'><div class='bbc_spoiler_content'  style="display:none">
<p>There were two animals and a robot, they lived together in peace, but they were your average group of friends, they did argue sometimes. The first animal, Tricky, was a pink penguin with a blue woolly hat. In a way, she was the boss of the group. She was friendly but sometimes she got annoyed and usually punished the other two for it. The second animal, Drills, was a green hedgehog with spikes that sort of pushed out sideways. He was the friendliest of the group, but he sometimes made mistakes which sometimes got the others in trouble. Lastly, Robot 5o5 or, ‘Bob’ as everyone called him. He was sort of nice but he lacked human emotions and sometimes made the others sad without realising it.</p>
<p>&nbsp;</p>
<p>Drills lay across the sofa, he was taking up all of the room. He was playing video games, despite the fact that he should be making the dinner for everyone else. Tricky walked in smiling but that smile soon turned into a frown.</p>
<p>“Drills, why aren’t you making the dinner?” Tricky said angrily.</p>
<p>Drills sat up and looked at Tricky.</p>
<p>“Dinner?” he said.</p>
<p>Tricky started at Drills, she looked like she was about to burst out with anger.</p>
<p>“Yes, Drills. It’s your turn to make the dinner,” she said slowly, trying not to let her anger out.</p>
<p>Bob walked into the room, he walked up to Tricky.</p>
<p>“I have fixed the computer,” he said.</p>
<p>Drills stood up.</p>
<p>“Well, it you’ll excuse me, I need to go and browse the internet,” Drills said.</p>
<p>Tricky grew bright red, she began to breathe heavily.</p>
<p>“Oh no you won’t, Drills!” she shouted. “You’ll get right down here and make the dinner!</p>
<p>Drills looked at them.</p>
<p>“Oh, the dinner?” he said. “I’m going to go on the internet.”</p>
</div></div>
</div>
<p>&nbsp;</p>
<p>Chapter 2: Bob gets involved</p>
<p>&nbsp;</p>
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<p>Two days had passed since the incident with Drills. Bob offered to do the dinner but it didn’t taste very good. Tricky was annoyed and wanted Drills to apologise and do the dinner, but at the same time, Tricky felt guilty for shouting at Drills and wanted to apologise to him instead.</p>
<p>&nbsp;</p>
<p>Drills sat in his room of the house. He was constantly replaying the event from two days ago. He liked Drills but she could be such a pain sometimes. He wished she could calm down more. Okay, so what he did was wrong and he was sorry for doing it but at the same time, he thought Tricky was just as guilty as well. The door opened, Bob walked in.</p>
<p>“Hello, Drills,” Bob said.</p>
<p>Drills turned around.</p>
<p>“Tricky sent you here, didn’t she?” he said.</p>
<p>Bob walked over to a chair and sat down.</p>
<p>“No,” Bob said. “I brought myself here. I think you should apologise to Tricky.</p>
<p>“No way!” Drills said. “She should apologise to me.</p>
<p>Bob went to leave.</p>
<p>“I tried my best.”</p>
<p>&nbsp;</p>
<p>Tricky went upstairs to see Drills. She was going to apologise. However, as she walked up, she saw Drills walking down. Drills signalled for Tricky to come upstairs. She did.</p>
<p>“So, Drills,” Tricky said. “What did you want to talk about?”</p>
<p>Drills sat down.</p>
<p>“I’m sorry.”</p>
<p>“What about?”</p>
<p>Drills looked at her like she was an idiot.</p>
<p>“About not doing the dinner,” Drills said. “It wasn’t the right thing to do and I’m sorry I annoyed you.</p>
<p>Tricky turned around and muttered, “I’m sorry too.”</p>
<p>She walked out of the room and down the stairs. Bob walked in a couple of minutes later.</p>
<p>“You set this up, didn’t you?” Drills said.</p>
<p>Bob looked at him.</p>
<p>“Yes, yes I did,” Bob said. “I hope that you’ve learn something from this.”</div></div>
</div></p>
<p>&nbsp;</p>
<p>I'm not entirely sure on where this will go, but I hope to make something good out of it, because I think it has potential.</p>
<p>&nbsp;</p>
<p>This is something that I did start but never really bothered to finish. I did make a topic for it but I wanted to know if anyone wanted to see more of it, so I'll post in here instead.</p>
<p>&nbsp;</p>
<p>The Blue Blur</p>
<p>&nbsp;</p>
<p>Chapter 1:</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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	<div class='bbc_spoiler_wrapper'><div class='bbc_spoiler_content'  style="display:none">Chapter 1: Start</span><br><span  style="background-color:rgb(247,247,247)">The Egg Fleet flew high across the sky. The egg shaped man looked down at his control panel, today was the day he showed off his ‘experiment’. He pushed down the red button with his chubby finger. The ship shook uncontrollably.</span><br><span  style="background-color:rgb(247,247,247)">“Well, that was unexpected.” The egg shaped man said. His voice sounded both nervous and calm.</span><br><span  style="background-color:rgb(247,247,247)">A blue blur whizzed past. It was heading towards the egg shaped man.</span><br><span  style="background-color:rgb(247,247,247)">“Eggman,” It said.</span><br><span  style="background-color:rgb(247,247,247)">“Well, if it isn’t Sonic!” Eggman said with surprise in his voice. “Too bad you came here for nothing.”</span><br><span  style="background-color:rgb(247,247,247)">“What do you mean!?” Sonic said with fear in his voice.</span><br><span  style="background-color:rgb(247,247,247)">“My weapon has already killed your friends!” Eggman laughed.</span><br><span  style="background-color:rgb(247,247,247)">Sonic looked down through the window only to see the city in ruins.</span><br><span  style="background-color:rgb(247,247,247)">“Well, at least my friends weren’t there.” Sonic said with joy in his voice.</span><br><span  style="background-color:rgb(247,247,247)">“What,” Eggman gasped, “well at least I killed a bunch of people”!</span><br><span  style="background-color:rgb(247,247,247)">Sonic sprang towards Eggman but a huge laser shot him and he flew right off the ship. He fell faster than he could run. Eggman looked back at his control panel, he’d finally won after all these years. The rodent was dead, nothing could survive that laser blast or the fall for that matter.</span><br><span  style="background-color:rgb(247,247,247)">“Now for my next mission to conquer the world!”</span><br><span  style="background-color:rgb(247,247,247)"></div></div>
</div></span><br><br><span  style="background-color:rgb(247,247,247)">Chapter 2:</span><br><span  style="background-color:rgb(247,247,247)"><div class='bbc_spoiler'>
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	<div class='bbc_spoiler_wrapper'><div class='bbc_spoiler_content'  style="display:none">Chapter 2: Tornado XL</span><br><span  style="background-color:rgb(247,247,247)">He was descending. His heart beating faster than it had ever beaten before, which was odd for someone who ran at unnatural speeds. He hoped he landed in water, despite his hatred for it. He wanted to say good bye to everyone who he knew, it was a strange thing. Usually this was the part where Tails swept down in the Tornado and caught Sonic at the last second. It didn’t look like it would happen, plus his legs were broken from the cannon shot.</span><br><span  style="background-color:rgb(247,247,247)">Metal Sonic opened his eyes, only for them to meet a very ugly man with a moustache.</span><br><span  style="background-color:rgb(247,247,247)">“Oh look, you’re awake,” Eggman chuckled.</span><br><span  style="background-color:rgb(247,247,247)">Metal Sonic burst straight out of the laboratory, to run. Only to find he was in the sky.</span><br><span  style="background-color:rgb(247,247,247)">“Not exactly anywhere to run is there,” Eggman chuckled.</span><br><span  style="background-color:rgb(247,247,247)">“You are not my master, you make me again and again, I mean nothing to you,” Metal Sonic said with no emotion in his voice.</span><br><span  style="background-color:rgb(247,247,247)">“That may be true,” Eggman said, “But even so, where can you go? If you find Sonic’s friends they’ll just destroy you.”</span><br><span  style="background-color:rgb(247,247,247)">“You have forgotten I can fly,” Metal Sonic said.</span><br><span  style="background-color:rgb(247,247,247)">He flew away from the Egg Fleet and descended down below.</span><br><br><span  style="background-color:rgb(247,247,247)">Sonic did a double take. Metal Sonic punched him, and he lost control of his falling. He couldn’t regain it. It was a fluke he had control in the first place. All of a sudden, the most cliché moment in the story so far, Tails came by in the Tornado and picked Sonic up.</span><br><span  style="background-color:rgb(247,247,247)">“Thanks Buddy,” Sonic said.</span><br><span  style="background-color:rgb(247,247,247)">“Don’t mention the cliché,” Tails said. “It’ll make everything go wrong.”</span><br><span  style="background-color:rgb(247,247,247)">Sonic blacked out.</span><br><br><span  style="background-color:rgb(247,247,247)">When he awoke, he had no idea where he was. He was lying in a bed in the middle of a room. His legs were in plaster and so were his hands.</span><br><span  style="background-color:rgb(247,247,247)">The laser blast must have done more than I thought, he realised.</span><br><span  style="background-color:rgb(247,247,247)">Tails walked into the room, “Hey, how you doing? You survived one hell of a beating.”</span><br><span  style="background-color:rgb(247,247,247)">“Yeah,” Sonic said slowly. “I do that. Where are we anyway?”</span><br><span  style="background-color:rgb(247,247,247)">“Well, I can’t give you the grand tour due to your condition but we’re on board the Tornado XL!”</span><br><span  style="background-color:rgb(247,247,247)">“Wow,” Sonic said, shock filling his voice.</span><br><span  style="background-color:rgb(247,247,247)">“Everyone’s here,” Tails said. “Knuckles, Amy, Shadow, The Chaotix Crew, I can go on.”</span><br><span  style="background-color:rgb(247,247,247)">“So, when can I see them?” Sonic said hastily.</span><br><span  style="background-color:rgb(247,247,247)">“Soon, but first you need to rest.”</span><br><span  style="background-color:rgb(247,247,247)">Sonic closed his eyes and Tails walked out the room.</span><br><span  style="background-color:rgb(247,247,247)"></div></div>
</div></span></span></div>
<p>&nbsp;</p>
<p>So, there is some of my writing, so tell me what you think, or something like that.</p>
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		<pubDate>Sat, 18 May 2013 09:17:32 +0000</pubDate>
		<guid>http://board.sonicstadium.org/topic/15925-crashs-writing-and-art-stuff/</guid>
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