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Which Sonic games made you rage?


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#21 Unknown User

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Posted 01 August 2011 - 12:53 AM

You trolling with me or something...? Oh wait I saw your signature I didn't read it right it said SonaLmy fan forever my bad.



What? No no, it says SonAmy. I just picked that signature because I had nothing else in mine. Other than that, I'm a ShadAmy fan.

#22 Protagoras

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Posted 01 August 2011 - 02:57 AM

This fanbase, this fanbase is a game in itself. Sonic games are diverse, they've always been gimmicky, with only the console's limiting the desires of the developers, this has caused the fanbase to be so damn diverse that arguing becomes a game, you either agree to disagree, or continue arguing about a damn video game series.



... Opinions SUCK.

What? No no, it says SonAmy. I just picked that signature because I had nothing else in mine. Other than that, I'm a ShadAmy fan.

The joke is that if you put an "L" in Sonamy, you get "Sonlamy". Which means, "Sonamy is lame".



He doesn't agree with you, go kill him for his different opinions.

Edited by SuperClassic, 01 August 2011 - 03:05 AM.


#23 Unknown User

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Posted 01 August 2011 - 03:09 AM

The joke is that if you put an "L" in Sonamy, you get "Sonlamy". Which means, "Sonamy is lame".



He doesn't agree with you, go kill him for his different opinions.


:lol:

Anyways, Sonlamy means "SonAmy is Lame"? What a terrible pun! That reminded me of a lamb!

#24 Diogenes

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Posted 01 August 2011 - 03:22 AM

Sonic Unleashed. Eggmanland. Hot dog mission. The last slidy tube with the fans.

A goddamn fan pushed me through the wall.

I was safe, damn it. I was safe.

#25 Noir

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Posted 01 August 2011 - 03:47 AM

I raged when there was no Sonic x Elise sex scene in 06











And when I realized I need fucking Chao emblems to get GHZ in SA2.

#26 Koopalmier

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Posted 01 August 2011 - 03:57 AM

Sonic Heroes. Too many glitches. Too bad controls (even for a Sonic game). I got a Game Over on Seaside Hill.

#27 Skull Leader

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Posted 01 August 2011 - 04:02 AM

06... ball puzzle...

I raged when there was no Sonic x Elise sex scene in 06


Meh, I was actually let down for Amy not delivering the hammer on Elise to clear the way so that Shadow could save Sonic with a passionate kiss. (I need to stop watching GarugiroSonicShadow's art...)

#28 krazystitch

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Posted 01 August 2011 - 04:07 AM

Sonic 06 was by far the most rage inducing one for me. Everything about it was just so annoying..the camera, the controls, the physics..one of my biggest disappointments with a video game ever. Plus, those killer loading times and just..everything about the game made it more of a chore to play through for me than anything else.

#29 Generations (Chaos Warp)

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Posted 01 August 2011 - 05:35 AM

Not the whole of Sonic Unleashed, but one stage.......Eggmanland. God D**n, that stage had me rage quitting so many times before I finally completed it. It's just too long, too hard and too bloody cheap. Too bad it had the best platforming with Sonic, if it wasn't so rage inducing it would be my favorite stage in the game. But no, it is my least favorite.

Edited by Chaos Warp, 01 August 2011 - 05:35 AM.


#30 Scheming Minor

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Posted 01 August 2011 - 05:39 AM

Sonic and Sega All-Stars Racing. This happened to be a game I decided to pick up an play after a year of moving on from it. I was first in Final Fortress on my final lap. The game pushed me through the floor and knocked Eggman back to eighth.


Hell, the game seems to always push me through the floor or clip something no matter who I'm playing as.




That is one buggy game, Sumo.

Edited by Kintobor, 01 August 2011 - 05:40 AM.


#31 Gabe

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Posted 01 August 2011 - 05:44 AM

SA2-Crazy Gadget.
Sonic Unleashed - Mazuri Daytime Act 2.

There are probably other levels I've raged at, but I can't remember them right now.

#32 McGroose

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Posted 01 August 2011 - 05:45 AM

:lol:

Anyways, Sonlamy means "SonAmy is Lame"? What a terrible pun! That reminded me of a lamb!


lol It means sonamy is lame? Didn't intend for that just choose a random letter like L to go inbetween the name AMY. besides I put the L after the A not before it...sonalmy not sonlamy.

"Other than that, I'm a ShadAmy fan."

choose from any size for your signature then.
http://i.ytimg.com/vi/L7mRnerM8hc/0.jpg

http://media.photobucket.com/image/shadamy%20signature/ALFRED2525/Shadamy.jpg

or this- http://i560.photobuc...by_hayleigh.jpg

or this-(you might like this one the most)
Posted Image
http://media.photobucket.com/image/shadamy/Amechaninwonderland/shadamy1.png

also is did you get your avatar from this? http://b.fanfiction....eu/2343671/150/

Edited by Mephiles550, 01 August 2011 - 05:59 AM.


#33 Spooky Mulder

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Posted 01 August 2011 - 05:47 AM

Arid Sands Night. That is an awful, awful stage. I despise those stupid fire wizards.

#34 Unknown User

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Posted 01 August 2011 - 05:57 AM

lol It means sonamy is lame? Didn't intend for that just choose a random letter like L to go inbetween the name AMY. besides I put the L after the A not before it...sonalmy not sonlamy.

"Other than that, I'm a ShadAmy fan."

choose from any size for your signature then.
http://i.ytimg.com/vi/L7mRnerM8hc/0.jpg

or this-(you might like this one the most)
Posted Image
http://media.photobucket.com/image/shadamy/Amechaninwonderland/shadamy1.png

also is did you get your avatar from this? http://b.fanfiction....eu/2343671/150/


Why thank you my good sir.

No, I got it from her gallery though.

Edited by Ishtar, 01 August 2011 - 05:57 AM.


#35 Glenn

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Posted 01 August 2011 - 08:02 AM

This topic seems a heck of a lot like the "Zones We Hate" topic from a few weeks back, but I guess if we're talking about videogames in general, that's kinda different... right?

My problem is that every single Sonic videogame has a redeemable feature. I can't rage against an entire videogame because somewhere, during a playthrough, I've had fun. So while I'll slip up on something like the Hotdog Stand time trial mission of Eggmanland in Sonic Unleashed, dying right near the end and having to restart forty-five minutes worth of perfect gameplay, the overall experience of the other Day Stages (not to mention some of the Night Stages, too) and exploring the hub worlds was a joy. And as such, despite Eggmanland being a massive truckload of anger, I currently regard Sonic Unleashed, on PlayStation3, as my favourite Sonic videogame.

Oh. Wait a second.





Sonic Labyrinth.



I mean, what were they thinking?! Sonic is a character defined by his speed, so how can a videogame be a success if the first page of the manual reads "Oh no! Sonic has lost his speed!" He moves with all the grace and style of a snake from a 1990s Nokia. Perhaps the concept would have worked (although that's a pretty big perhaps) if the videogame itself had been created for a console with better technical presentation than the SEGA GameGear, but the limited graphics just make matters worse. "Running over to use that spring? Oh, no you're not, have some wonky controls and run into that badnik instead... lovely, now have a dead hedgehog. Rings? What are rings?" I cannot begin to fathom how somebody, how anybody, thought that it was a good idea. Or how playtesters managed to get beyond the first five minutes without turning to their checklists and writing "I WANT TO KILL MYSELF" in their own blood across the comments section. Because it isn't just an older videogame that, by today's standards, we measure and judge. It was awful then, and 'tis awful now.

For all those saying Sonic the Hedgehog (2006), trust me. That videogame is freakin' outstanding compared to Sonic Labyrinth.

#36 JonoD

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Posted 01 August 2011 - 11:35 AM

I'll brace myself for the hate that this may cause, but Sonic and the Secret Rings. Virtually... ALL of it.

I have honestly never played a Sonic game with such gut-wrenchingly horrible controls and poorly thought out mission modes and game design. The visuals can be nice (especially the parchment cutscenes which I think are beautiful), but the on-rails and 'always in autopilot' style of Sonic's movement just makes everything a chore. Jumping, attacking, backing up (Oh GOD backing up if I need to...), motion control when it's implemented (flying pots, catapults, flying carpets or whatever)... It's just unresponsive and infuriating, especially on some of the side missions. The mission in Pirate Storm where you're challenged with finishing with no rings (as well as many others like it) has caused me to ragequit on more than one occasion. When you're constantly pushed forwards and the team puts a sea of rings and a stupidly narrow path AND platforming in front of you with no way of getting hurt before the end? I'm sorry, but that's just dickmove-ish.

Call it crazy... but I would MUCH rather play 06 start-to-finish again than to just partly play Secret Rings again.

#37 MarcelloF

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Posted 01 August 2011 - 11:42 AM

Shadow the Hedgehog. The voice actor swap. ._.

You could just pick amy in the love challenge as sonic before getting into the soleana/castle ruins level or whatever it was called (anyone remember the name?)


How does that change anything at all? Elise is still annoying.

#38 Scott

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Posted 01 August 2011 - 12:11 PM

Silver Boss battle in Sonic 06: The 1st one with Sonic, died more times on this than in any sonic game, the later Silver boss battle was better though :)

Silver's ball puzzle: just O.M.G. D: If you keep trying for too long, your gonna have to restart if you want an S rank.

Tails Adventures: It sucks, it sucks so hard it...it just sucks!

Sonic Adventure DX mission mode: Never ever felt the need to 100% this mode due to a couple of annoying missions in Ice Cap....until Sonic DX on Xbox Live D: I eventually did it, but fuck, it was annoying.

Sonic 4's Untouchable achievement: This was always proving impossible for me, eventually i could beat the 4 bosses no problem but the last one would alllllllways get me D: until I found out there was a pattern to him, that required me to stand pretty close to him, after trying that method, got it immediately :D

#39 Mykonos

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Posted 02 August 2011 - 12:05 AM

I'll brace myself for the hate that this may cause, but Sonic and the Secret Rings. Virtually... ALL of it.

I have honestly never played a Sonic game with such gut-wrenchingly horrible controls and poorly thought out mission modes and game design. The visuals can be nice (especially the parchment cutscenes which I think are beautiful), but the on-rails and 'always in autopilot' style of Sonic's movement just makes everything a chore. Jumping, attacking, backing up (Oh GOD backing up if I need to...), motion control when it's implemented (flying pots, catapults, flying carpets or whatever)... It's just unresponsive and infuriating, especially on some of the side missions. The mission in Pirate Storm where you're challenged with finishing with no rings (as well as many others like it) has caused me to ragequit on more than one occasion. When you're constantly pushed forwards and the team puts a sea of rings and a stupidly narrow path AND platforming in front of you with no way of getting hurt before the end? I'm sorry, but that's just dickmove-ish.

Call it crazy... but I would MUCH rather play 06 start-to-finish again than to just partly play Secret Rings again.


Agreed. On everything, especially the part about preferring to play through '06 rather than a part of SR. I tried to play Leviated Ruin just for fun last night and was so frustrated. I gave up while trying to switch rails correctly to get some Red Ring or something. I'm amazed that at one point I managed to play through the storyline and get a Ring leveled up as highly as I did.

Neat time for this topic to pop up. The other day I hooked up my Wii for the first time in a while and decided to play some of the GC/Wii Sonic games, partly to prepare for Generations and partly because I hadn't played some of them for a long time and I wanted to see how my opinions would change.

Earlier today I popped in Heroes and oh man. Oh man oh man oh man. I'm telling you. I started a new save file and kicked things off with Team Sonic. And you know what? I was really enjoying myself. Tails' voice still bugs me but other than that I was having a blast. By the end of Power Plant I was questioning why I always disliked Heroes so much. Then the Casino stage came up. Forced pinball tables make me cry. I tried going through some of those half-pipe things going around the tables to no avail. There were some dash arrows in front of the entrance for a half-pipe, so after five tries I managed to hit one. Sonic started to make his way up the half-pipe...then lost all momentum and rolled back down the way he came. That display repeated itself as I stared at my TV in disbelief. What good is a dash panel that doesn't give you enough speed to finish something like that? That's where I gave up. I might try it again in a bit and just skip the Casino stages, but man.

The Emerald Hunting stages in SA2 also bother me. The first stage for both characters is fine because it's a nice little confined space with some things to uncover and explore. But by the end of the game you're in these huge, sprawling open-ended areas looking for one emerald shard at a time with a wonky radar. Emerald Hunting pretty much ensures that I never play through the storyline of SA2 again.

There are probably more things that make me rage (Silver's ball puzzle, thank goodness for the glitch), but I can't seem to remember them right now.

#40 Sega DogTagz

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Posted 02 August 2011 - 12:11 AM

Sonic 4's Untouchable achievement: This was always proving impossible for me, eventually i could beat the 4 bosses no problem but the last one would alllllllways get me D: until I found out there was a pattern to him, that required me to stand pretty close to him, after trying that method, got it immediately Posted Image


My new sig has a question for you. Posted Image

Surprised some of you guys had trouble with Sa2 treasure hunting. Sure the stages were big but Gliding around isn't exactly hard, is it?

Edited by Sega DogTagz, 02 August 2011 - 12:18 AM.





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