Sonic Generations on PC [Officially Confirmed - Page 7]
#41
Posted 23 August 2011 - 02:06 PM
#42
Posted 24 August 2011 - 01:15 AM
GameStation is a video game retailer owned by GAME.so tell me where is this game station
You can find your nearest store on their website:
http://www.gamestati...5&storeId=10651
#43
Posted 24 August 2011 - 02:46 AM
Sunderland, in the north east of england.so tell me where is this game station
Since Sonic games on PC usually have low specs in mind (Sonic and Sega All-Star Racing was a port of the Xbox version) I think your laptop would be able to run Sonic Generations at a modest setting with a decent frame rate. Your laptop would run source games fine (Team Fortress 2, Half-Life etc) so I don't see why a more family oriented game like Sonic Generations won't, I mean hey kids (it's Sega's main audience, don't fan-rape me) don't have high end gaming machines, do they?So...
Processor: AMD Athlon™ X2 Dual-Core QL-62 2,00 GHz
RAM: 4,00 GB
Graphical card: ATI Mobility Radeon HD 3650
And it's a laptop.
#44
Posted 24 August 2011 - 03:32 PM
I'd be surprised if that card could handle any new PC game.Didn't you ask for the requirements?
inb4 not working on GeForce 6200.
FUUUUUUUUUU
The game being for kids has nothing to do with how well it runs on the PC. Team Fortress 2 and Half-Life 2 are hardly a good benchmark for games these days and besides Sonic and Sega All-Stars Racing, there hasn't been a Sonic game for PC since Sonic Riders. All-Stars Racing isn't a good indication of how well it will run because it was made by an entirely different developer.Since Sonic games on PC usually have low specs in mind (Sonic and Sega All-Star Racing was a port of the Xbox version) I think your laptop would be able to run Sonic Generations at a modest setting with a decent frame rate. Your laptop would run source games fine (Team Fortress 2, Half-Life etc) so I don't see why a more family oriented game like Sonic Generations won't, I mean hey kids (it's Sega's main audience, don't fan-rape me) don't have high end gaming machines, do they?
Oh, and Steamplay is NOT the same thing as Steamworks. Steamplay means that you get both the PC and Mac versions if you buy the game on Steam. Steamworks means Steam achievements, Steam cloud etc. and that you have to activate the game on Steam to play it.
Edited by TimmiT, 24 August 2011 - 07:58 PM.
#45
Posted 02 September 2011 - 06:52 PM
http://www.game.co.u...earchBtn=Search
http://www.game.co.u...c%20generations
EDIT:
They've added it to their GameStation site, too.
http://www.gamestati...pe=2
http://www.gamestati...c%20generations
It's still on their Gameplay site as well, and its date has been updated to Nov 4th there, too.
http://shop.gameplay...orm=ALL&x=0&y=0
http://shop.gameplay...roductpage.html
Edited by Shadzter, 02 September 2011 - 06:57 PM.
#46
Posted 02 September 2011 - 07:03 PM
#47
Posted 03 September 2011 - 04:31 AM
#48
Posted 03 September 2011 - 07:13 AM
So yeah, that's why. I'm also gonna be upgrading to a quad core soon as well, to make sure it stays at 60FPS. Already got a decent card here, too (GTX 560 Ti).
Edited by Super Klonoa, 03 September 2011 - 07:15 AM.
#49
Posted 03 September 2011 - 11:51 AM
That's not true. Game consoles can support true 1080p, but most games themselves run at a lower resolution and upscale. Unleashed doesn't run at a particularly high res at all. The PC version will no doubt have the sharpest visuals though. It's just not gonna be fun getting it work on a lot of machinesIf it really is on PC, I'm getting it because of the native 1080p resolution that only PCs can currently support. While 1080p does exist on consoles, they're only upscaled which can look a bit blurry on my monitor. Native 1080p looks really crisp and clear on my monitor, and games like the DiRT series really shine through it.
So yeah, that's why. I'm also gonna be upgrading to a quad core soon as well, to make sure it stays at 60FPS. Already got a decent card here, too (GTX 560 Ti).
#50
Posted 03 September 2011 - 12:37 PM
Surely there's been either a 'no' or 'no comment' by now?
#51
Posted 03 September 2011 - 05:41 PM
Edited by Tmsp, 03 September 2011 - 06:00 PM.
#52
Posted 03 September 2011 - 05:43 PM
#53
Posted 03 September 2011 - 05:48 PM
Found it here: http://sonic.wikia.c...nic_GenerationsSource? Cause that's not difficult to fake at all.
#54
Posted 03 September 2011 - 05:48 PM
Edit: Source is Sonic News Network? Then it's fake.
Edited by MarcelloF, 03 September 2011 - 05:53 PM.
#55
Posted 03 September 2011 - 05:51 PM
Hahahahahaha! Wikipedia is an unreliable source, but the Sonic News Network is just laughable.Found it here: http://sonic.wikia.c...nic_Generations
Also, the "Games for Windows" logo at the top is blurry, while the rest of the image is crystal clear. It's fake.
#56
Posted 03 September 2011 - 05:52 PM
Never said it was real, just posting something I found while checking Sonic News Network.Hahahahahaha! Wikipedia is an unreliable source, but the Sonic News Network is just laughable.
Also, the "Games for Windows" logo at the top is blurry, while the rest of the image is crystal clear. It's fake.
#57
Posted 03 September 2011 - 05:53 PM
And the reason it hasn't been posted is cause it's fake.Never said it was real, just posting something I found while checking Sonic News Network.
#58
Posted 03 September 2011 - 05:56 PM
Never said it was real, just posting something I found while checking Sonic News Network.
Sonic News Network once claimed that Pokemon & Sonic: Explorers of Time was a game to be released.
As well as so many other things.
#59
Posted 03 September 2011 - 05:59 PM
#60
Posted 03 September 2011 - 08:29 PM
That's because they're on fixed, outdated hardware; the consoles just don't have the power to run them at true 1080p. Whereas on PC, the hardware is always changing, and now we're like pushing into the 2500s in resolutions. Beyond 1080p, rather.That's not true. Game consoles can support true 1080p, but most games themselves run at a lower resolution and upscale.
Besides, I believe only the PS3 can do true 1080p, not the 360. I believe the 360 uses an upscaler chip for its 1080i and 1080p modes. And even then, devs are struggling to do true 1080p on the PS3 anyway; Gran Turismo 5 being one huge example of that.
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