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The Official Sonic Generations Mods Topic

Pc Mods Mawdsy Mawds MAWDS Steam retro Generations

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#541 goku262002

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Posted 11 February 2012 - 09:35 AM

It's kinda funny how you mention mine in such a "good" way, since mine was done before everyone got in on it. Then again, the Modern Sonic and Modern Super Sonic are almost exactly the same, unlike every other model being swapped. I simply waited until everything looked perfect before attempting to show it off.

Honestly, BoomBoomFP put more work into his previous Shadow mods than I did with Super Sonic. He's done all of the same types of changes as I did, but adding in UI changes, and the use of a non-Sonic model+animations.

All I got going for me is music modding (including the Unleashed stage imports),and above-average gameplay + higher/cleaner quality in the videos.


At least your working with somebody to actually put some effort into a character hack. some of these are just name changing some files and calling it a day.

Now that you know that it may be possible to make custom animations, are you or your partner going to attempt it?

#542 SonikuXD1

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Posted 11 February 2012 - 10:21 AM

Well .. Can somebody upload a metalsonic Mod ? for sonic generations becase its hard to do a metal sonic swap model .. PLEASE ?

#543 ArtFenix

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Posted 11 February 2012 - 11:03 AM

Don't you love this like I do? ^_^


#544 Boodendorf

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Posted 11 February 2012 - 12:55 PM

Don't you love this like I do? Posted Image

This is pretty awesome. I wonder if we can get Blaze's running animation from rush to replace Sonic's one, well first gotta mess around with dem colors.

#545 G.M.M.

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Posted 11 February 2012 - 03:10 PM

I don't think this has been posted yet, but aside from the model swapping, someone found out that in the Classic Sonic Adventure Mod when you use the flame shield, it acts like a boost.



#546 Joe T.E.

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Posted 11 February 2012 - 03:19 PM

Aw yeah, thanks a bunch Posted Image. I'm going to find an image editor ASAP that supports DDS.

Also, does anyone know how to swap ingame unlockable music? (Like if I wanted to replace Right There Ride On for its Blazy remix one?) And is it possible to swap musics such as the stage clear music? And perhaps even Sonic's voice clips?

I've been doing music swaps for quite a while now. I'd show you how it's done, but I removed the links to the files and programs needed (In an attempt to improve the instructions.) Then again, all it really contained was related to the creation of AAX song files...

But to help you a bit, the unlockable songs are stored in SNG22_ADD.cpk, and the stage clear songs are in SNG19_JNG.cpk.
You can listen to them using any media player that supports the VGMstream plugin (such as winamp.)
Until I re-release all of my download links, you'll have to ask someone to make the AAX files for you (probably me at this rate.)

Sonic's voice clips would be a bit harder to work with, but since BoomBoomFP seems to have gotten it working with his new Silver mod, you should ask him about it.

At least your working with somebody to actually put some effort into a character hack. some of these are just name changing some files and calling it a day.

Now that you know that it may be possible to make custom animations, are you or your partner going to attempt it?

What? I don't have a partner. The only "collaborating" I've ever done is giving a few tips, and receiving a few tips.
I was just saying that I'm not the only one putting "effort" into these model swaps, and giving an example of someone who has put MORE effort into their work than I have.

As for the possibility of editing animations, I'm playing around with the tools to figure out how it all works. Or at the very least have a way to import the animations into 3DS Max without needing to go through a complicated file conversion process that is a bit glitchy at times.

EDIT:
Until I can figure out a way to fix Classic Sonic's eyes and quills into the super positions, here's a texture edit I made just for fun.
Posted Image
I made a "Super" form of sorts for Metal Sonic. The color scheme is a combination of Metal Sonic Kai (Knuckles Chaotix final boss), and the "inverted" colors he had during his electrical attacks in Sonic CD.
And yes, I made the text say "Hyper" Metal Sonic. Think about it, and you'll understand why I did it.

Edited by JoeTE, 11 February 2012 - 08:16 PM.


#547 Sky The Destroyer

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Posted 11 February 2012 - 10:41 PM

Can anyone tell me how to change the cost of all the skills to zero? I would like to have Super Sonic and other skills enabled all at the same time (like Thunder Shield + Super Sonic). I don't see anywhere in this thread or in Sonic Retro's Sonic Generations hacking thread of how to do it.

Also, I think someone should make a full-fledged Sonic Generations hacking guide on Retro's wiki. It would really help people like me who are new into the hacking business. Posted Image

Edited by Sky The Destroyer, 11 February 2012 - 10:42 PM.


#548 Joe T.E.

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Posted 11 February 2012 - 11:22 PM

Can anyone tell me how to change the cost of all the skills to zero? I would like to have Super Sonic and other skills enabled all at the same time (like Thunder Shield + Super Sonic). I don't see anywhere in this thread or in Sonic Retro's Sonic Generations hacking thread of how to do it.

Also, I think someone should make a full-fledged Sonic Generations hacking guide on Retro's wiki. It would really help people like me who are new into the hacking business. Posted Image

You don't make the skills cost 0 points. You instead increase the 100 point limit (Though you still only have 5 slots available...) And once the skill set is saved it will remain intact even if the skill point limit returns to 100.

You'll need cheat engine to do it. I'd explain how I did it (as shown in my Seaside Hill video with Hyper Sonic), but I'm terrible at explanations. I also can't just tell you which address+value to change, as the game stores it in a different memory location each time the HUB world is loaded up. Next time I do it myself, I'll make a universal code using a pointer, and make a file that lets Cheat Engine load it for you.

#549 PSI Aqua

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Posted 12 February 2012 - 12:49 AM

Some guy has these videos of him hacking the game with various results. This is one that hasn't been posted in this thread, sooooo

GOTTA GO FAST
LITERALLY

#550 Burnt Ash

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Posted 12 February 2012 - 12:54 AM

Don't you love this like I do? Posted Image


The wing flapping animation kinda seems weird, like the Shadow skating animation. But other than that, it's good.

#551 BoomBoomFP

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Posted 12 February 2012 - 06:22 AM

Sonic Generations: Sonic 4 Edition! Now with tolerable physics!


#552 ArtFenix

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Posted 12 February 2012 - 07:12 AM

The wing flapping animation kinda seems weird, like the Shadow skating animation. But other than that, it's good.

It actually looks allright. Just look at how real bats or birds fly.

Edited by ArtFenix, 12 February 2012 - 07:12 AM.


#553 The Eleventh Doctor

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Posted 12 February 2012 - 02:25 PM

I...


That is awesome
Seeing as replacing shadow is go maybe we could put the shadow battle in different levels such as a race green hill
Although it would be hard and something tells me it is not gunna work

#554 Gatestormer

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Posted 12 February 2012 - 05:07 PM

Sonic Generations: Sonic 4 Edition! Now with tolerable physics!

Am I the only one who thought that was absolutely beautiful? I really, really wish Modern Sonic had classic gameplay like that now.

The results screen however....

#555 Xenos

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Posted 12 February 2012 - 05:19 PM

Sonic The Pretzel Hog Confirmed for Generations 2

#556 SonikuXD1

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Posted 12 February 2012 - 06:03 PM





heres some thing you might want to know behind the Abilitys in metal sonic and the flight of the TheDorestGamer and the Megamaniscrazy video (silver can fly)

NOW on all gonna upload a videos are inclubed the tutorials i made ..

Sonic Generations: Sonic 4 Edition! Now with tolerable physics!



changing the Physics between the Classic and modern .. sweeet but you should be carefull .. well in bosses of the classic youll get a crash in game .. i might want to know how the modern will fight againts the metal classic .. this is will be AMAZING !! : D

b

I've been doing music swaps for quite a while now. I'd show you how it's done, but I removed the links to the files and programs needed (In an attempt to improve the instructions.) Then again, all it really contained was related to the creation of AAX song files...

But to help you a bit, the unlockable songs are stored in SNG22_ADD.cpk, and the stage clear songs are in SNG19_JNG.cpk.
You can listen to them using any media player that supports the VGMstream plugin (such as winamp.)
Until I re-release all of my download links, you'll have to ask someone to make the AAX files for you (probably me at this rate.)

Sonic's voice clips would be a bit harder to work with, but since BoomBoomFP seems to have gotten it working with his new Silver mod, you should ask him about it.


What? I don't have a partner. The only "collaborating" I've ever done is giving a few tips, and receiving a few tips.
I was just saying that I'm not the only one putting "effort" into these model swaps, and giving an example of someone who has put MORE effort into their work than I have.

As for the possibility of editing animations, I'm playing around with the tools to figure out how it all works. Or at the very least have a way to import the animations into 3DS Max without needing to go through a complicated file conversion process that is a bit glitchy at times.

EDIT:
Until I can figure out a way to fix Classic Sonic's eyes and quills into the super positions, here's a texture edit I made just for fun.
Posted Image
I made a "Super" form of sorts for Metal Sonic. The color scheme is a combination of Metal Sonic Kai (Knuckles Chaotix final boss), and the "inverted" colors he had during his electrical attacks in Sonic CD.
And yes, I made the text say "Hyper" Metal Sonic. Think about it, and you'll understand why I did it.




about the colors in the metal sonic .. its not hyper. but still AWSOME !! im using Gimp & Photoshop to be carefull with the painting .. : D ive begined the Mods with swaping models .. and your hyper sonic ............ weirdd

#557 Boodendorf

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Posted 12 February 2012 - 06:07 PM


(Yes I know, the spin jump and boost and whatever colors aren't edited yet, I'm following slowly a tutorial video, don't want to mess up everything.)
I'm having too much fun with this.

Edited by Boodendorf, 12 February 2012 - 06:11 PM.


#558 The Eleventh Doctor

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Posted 12 February 2012 - 06:25 PM

The mod i would want is
silvers voice clips in the battle replaced with original 06 clips such as it's no use, take this, this will end it
that would awesome!

#559 Joe T.E.

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Posted 12 February 2012 - 06:31 PM

*video*
heres some thing you might want to know behind the Abilitys in metal sonic and the flight of the TheDorestGamer and the Megamaniscrazy video (silver can fly)

NOW on all gonna upload a videos are inclubed the tutorials i made ..

I just saw that video a few minutes ago. You were telling everyone to not ask any questions. But you made a mistake in your written tutorial.
Tell everyone to use #sonic.ar.00 instead of sonic.ar.00. #sonic.ar.00 has the xml. sonic.ar.00 has the model and animations.

changing the Physics between the Classic and modern .. sweeet but you should be carefull .. well in bosses of the classic youll get a crash in game .. i might want to know how the modern will fight againts the metal classic .. this is will be AMAZING !! : D

He just swapped the models to make Classic Sonic look like Modern Sonic.

about the colors in the metal sonic .. its not hyper. but still AWSOME !! im using Gimp & Photoshop to be carefull with the painting .. : D ive begined the Mods with swaping models .. and your hyper sonic ............ weirdd

The "Hyper Metal Sonic" name was just a joke. Besides fitting with the Hyper Sonic hacks I'm using, it was a tribute to this...
Posted Image
In that movie, Robotnik called him Hyper Metal Sonic instead of Metal Sonic. That's the joke.

(P.S. - I have it on DVD. I was watching it last night. I took the screenshot myself.)

Sonic Generations: Sonic 4 Edition! Now with tolerable physics!
*video*

The instant I saw spin dashing, I knew it was a model swap. Nice job man!

#560 McStrosin

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Posted 12 February 2012 - 06:44 PM

Does anyone know how to remove result screen animations?





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