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The Official Sonic Generations Mods Topic

Pc Mods Mawdsy Mawds MAWDS Steam retro Generations

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2276 replies to this topic

#621 BandicootG

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Posted 15 February 2012 - 07:46 PM

My Blaze mod is fixed and complete! (aside from Burning Blaze) I will upload a video within the next few hours.
EDIT: Here it is now with proper eyes!

Edited by BandicootG, 15 February 2012 - 10:21 PM.


#622 McStrosin

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Posted 16 February 2012 - 12:32 AM

Can someone teach me how to make the characters fly like this?

Edited by McStrosin, 16 February 2012 - 12:33 AM.


#623 PSI Tornado

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Posted 16 February 2012 - 01:20 AM

It's very small and I'd like feedback, but:
http://www.mediafire...89ze0cqxdjjo2ir
I changed Classic Sonic's Y-Axis Value for his jump to 0.8, so now both his X and Y axis values are the same. I noticed a difference to me, but I'd like to know if you guys think the same and if those values should change, or other ones in the Jump folder. Replace the file with the same on in the extracted BB3 files and then repack it with cripackedfilemanager.

#624 Someguy

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Posted 16 February 2012 - 02:14 AM

Not sure if this counts enough as modding, just taking advantage of that cheat to raise the max skill points. Pardon the border issues.


#625 krazystitch

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Posted 16 February 2012 - 02:32 AM

My Blaze mod is fixed and complete! (aside from Burning Blaze) I will upload a video within the next few hours.
EDIT: Here it is now with proper eyes!
http://www.youtube.com/watch?v=E2h6hspEgS8&feature=channel_video_title

Damn, I must say, that looks pretty freaking great. I especially like the fact that you actually changed the color of the aura of the boost and the colors of the ball form when drifting and all that, really helps add to the overall effect, which is obviously the point.

Now, if only I had the PC version of this to actually use it with..nevertheless, kudos to you for making that. It's still so early too, it should be pretty interesting to see what else the community comes up with since we're practically already got characters and stages on the way.

#626 BandicootG

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Posted 16 February 2012 - 02:38 AM

Damn, I must say, that looks pretty freaking great. I especially like the fact that you actually changed the color of the aura of the boost and the colors of the ball form when drifting and all that, really helps add to the overall effect, which is obviously the point.

Now, if only I had the PC version of this to actually use it with..nevertheless, kudos to you for making that. It's still so early too, it should be pretty interesting to see what else the community comes up with since we're practically already got characters and stages on the way.

Well, I can't take all the credit. I did make the mod yes, but I wouldn't even know how to change animations and what textures to edit if it wasn't for BoomBoomFP a.k.a. Megamaniscrazy and Youtuber Melpontro (Weather he's on SSMB or not I don't know.)

#627 krazystitch

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Posted 16 February 2012 - 02:42 AM

Well, I can't take all the credit. I did make the mod yes, but I wouldn't even know how to change animations and what textures to edit if it wasn't for BoomBoomFP a.k.a. Megamaniscrazy and Youtuber Melpontro (Weather he's on SSMB or not I don't know.)

In that case, all the work that each of you put in together really shows here, I think it came out really good. I can imagine it taking quite some time to be able to get done. Now people are just one step closer to getting all the custom characters they've been hoping for.

#628 BandicootG

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Posted 16 February 2012 - 02:48 AM

I can imagine it taking quite some time to be able to get done.

Oh it took time alright, I learned to keep LOTS OF FOLDERS of what you put into the .cpk's. If you unpack a modded .cpk and go tampering with it again all of the animations reset to Sonic's (From my experience at least) Moral is, BACK UP EVERY FOLDER! DON'T DELETE ANY FOLDERS UNLESS YOU WANT TO START THE MOD FROM SCRATCH AGAIN!

#629 BoomBoomFP

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Posted 16 February 2012 - 06:32 AM

Can someone teach me how to make the characters fly like this?http://www.youtube.com/watch?v=qMkGJmyEfXs

Heres what I did, I increased AirBoostLevitationTime,AirBoostTime, BoostInAirKeepTime to 900, remember that each one of those appear two times in Sonic.prm.

Edited by BoomBoomFP, 16 February 2012 - 06:34 AM.


#630 Gabe

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Posted 16 February 2012 - 09:23 AM

yes there is a swap http://www.youtube.com/watch?v=2-C0nlqk8VQ


That hacker still has quite some ground to cover model-wise....o_o

#631 SonikuXD1

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Posted 16 February 2012 - 03:12 PM

That hacker still has quite some ground to cover model-wise....o_o



tell me about that .. lol FZ !

the textures not bad .. awfully god but model is sucks

My Blaze mod is fixed and complete! (aside from Burning Blaze) I will upload a video within the next few hours.
EDIT: Here it is now with proper eyes!
http://www.youtube.com/watch?v=E2h6hspEgS8&feature=channel_video_title



Nice !! : D like it ..

#632 The Eleventh Doctor

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    I go to SSMB now. SSMB's are cool.

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Posted 16 February 2012 - 06:12 PM

For the ones of you who don't browse Retro.


Wow I can not wait for a release, Great work


#633 241

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Posted 17 February 2012 - 02:09 AM

I wonder if anyone could do a mod that bypasses invisible blockades in the challenges. That would interest me.

#634 SuperRiderTH

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Posted 17 February 2012 - 04:47 AM

Does anyone have a CSB Packer that works? Mine keeps saying file type not supported.

#635 goku262002

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    Now with Weekly Zero avatar rotation!

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Posted 17 February 2012 - 07:50 AM

Dario outdoes himself:


I would like some opinions on what to do in Empire city. (Ignore the obvious material glitches and cameras)
http://www.youtube.com/watch?v=-ILq9Aia6sA

  • What should I replace the thorn fans around the big beams with? I don't know of any object in generations with a similar behaviour.
  • Since there's no big chaser coded in the game, what could be used instead in the first section of the big bridge? (The GUN truck is an obvious suggestion Posted Image)
  • Since there's no QTE Jump pads(the one you just bump into and press the button to go to the next one), what could I do in that shortcut?



#636 Dario ff

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Posted 17 February 2012 - 11:32 AM

I hadn't posted it yet because it's a way too early layout. :(

You're free to answer to those 3 questions tho if you want to do some suggestions.

#637 G.M.M.

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Posted 17 February 2012 - 12:34 PM

I can't believe no one posted a attempt at doing this:


@Dario FF These Unleashed ports are amazing! Keep up the good work!

#638 Pawn

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Posted 17 February 2012 - 01:07 PM

Oh dear, poor Classic. That is hilarious.

#639 McStrosin

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Posted 17 February 2012 - 03:14 PM

Check out my Youtube channel! Its full of Sonic Generations mods (with downloads)http://www.youtube.c...ys?feature=mhee

#640 SonikuXD1

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Posted 17 February 2012 - 03:29 PM

Check out my Youtube channel! Its full of Sonic Generations mods (with downloads)http://www.youtube.c...ys?feature=mhee


So you are Cheekboys ... : O

upload a metal sonic mod PLZ





Also tagged with one or more of these keywords: Pc, Mods, Mawdsy, Mawds, MAWDS, Steam, retro, Generations

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