The Official Sonic Generations Mods Topic
#681
Posted 19 February 2012 - 12:48 PM
#682
Posted 19 February 2012 - 04:54 PM
Why not keep it consistent and use the ones from Zero Gravity
#683
Posted 19 February 2012 - 05:46 PM
Why not keep it consistent and use the ones from Free Riders?
This, since Free Riders has a lot of voice clips and also from the recent VA (The one also used in this game)
#684
Posted 19 February 2012 - 05:47 PM
#685
Posted 19 February 2012 - 08:11 PM
Good news everyone! I found Sonic Rush voice clips to use for my mod, now all I need is the knowledge on how to replace voice clips. =D
You should also take the one from Sonic Riders, just in case.
(May I also suggest that you use the "You cannot catch me" (Not sure if those are the right words) as the blast off sentence?)
#686
Posted 19 February 2012 - 08:14 PM
#687
Posted 19 February 2012 - 08:40 PM
Edited by jmayu, 19 February 2012 - 08:41 PM.
#688
Posted 19 February 2012 - 09:01 PM
I would take clips from Free Riders, but I can't find any decent rips. =\
http://www.sounds-re...iders/sheet/779
Maybe this will help? The one Aquaslash posted isn't aviable anymore, hope this helps (Or even better, hope this one is the one Aqua posted)
#689
Posted 20 February 2012 - 01:12 AM
#690
Posted 20 February 2012 - 02:23 AM
I know very little about modding but would it be possible to mod the 3DS exclusive levels and/or bosses for the PC version, artwork and all? Obviously we'd want different level design so that it isn't all boosty or copy/pasta
Depends, for that we would need a tool that can export levels from the 3DS, if that tool existed then we would already have the levels from the 3DS.
#691
Posted 20 February 2012 - 02:24 AM
http://www.sounds-re...iders/sheet/779
Maybe this will help? The one Aquaslash posted isn't aviable anymore, hope this helps (Or even better, hope this one is the one Aqua posted)
Aquaslash IS a member here, why don't just PM and ask him nicely?
#692
Posted 20 February 2012 - 10:36 AM
DAT VICTORY POSE
#693
Posted 20 February 2012 - 03:40 PM
I don't think this was posted, but here's a Cream mod with a download link in the description of the video.
DAT VICTORY POSE
In her skydive animation, it almost looks like she's using her ears as parachutes!
#695
Posted 21 February 2012 - 02:26 AM
#696
Posted 21 February 2012 - 03:57 AM
Non-playable characters modded to be playable characters are becoming like Sonic because some like Tails, Knuckles, Amy, Cream and Rouge really can't boost to their speeds and other Sonic's abilities. Each of their victory pose looks weird to me.
Well, the mods aren't done, so...
#697
Posted 21 February 2012 - 02:14 PM
Use this old script for importing the model, animate the keyframes, then use this settings on the Havok exporter.
http://i.imgur.com/pVu5m.png
Probably needs a few more stuff stripped out, but it can't be easier.
#698
Posted 21 February 2012 - 03:42 PM
See guys he even showed you custom animations are possible, now get to it!!
#699
Posted 21 February 2012 - 03:44 PM
#700
Posted 21 February 2012 - 05:27 PM
You are a fucking life saver Dario!Can you please stop doing model swaps without custom animations? Geeze, ain't that hard.
Use this old script for importing the model, animate the keyframes, then use this settings on the Havok exporter.
http://i.imgur.com/pVu5m.png
Probably needs a few more stuff stripped out, but it can't be easier.
Also tagged with one or more of these keywords: Pc, Mods, Mawdsy, Mawds, MAWDS, Steam, retro, Generations
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