I agree. I'm not the biggest fan of the set-path feature for Super Sonic. It's fun to be overpowered, but not by making boost a full-fledged easy mode...Dario please don't make Super Sonic follow a set path, I want to actually play as him while boosting. Or, if you can, make it optional. Also, I put Blaze's model and skeleton to replace Super Sonic's in stages, it crashed =\.
I'd also love to figure out how to disable them in the normal stages (I tried removing the path strings in the Stage XML files, but they caused the game to crash...)
P.S. - I also tried getting the Blaze model over Super Sonic. In addition to changing the model, I tried to hex-edit the .model file to use different .material files so that the normal and "super" models would have different textures.
Thus far it seems that hex editing .model files for characters causes problems in general, as does replacing Super Sonic with anything besides the equivalent normal form Sonic...



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