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The Official Sonic Generations Mods Topic

Pc Mods Mawdsy Mawds MAWDS Steam retro Generations

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2276 replies to this topic

#901 Generations (Chaos Warp)

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    Sonic: Fighting off zombies behind the scenes since 1991

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Posted 22 March 2012 - 10:51 PM

http://cloud.steampo...1C002660E9627A/

difference might be more noticeable.


Changed textures?

#902 Rageguy

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Posted 22 March 2012 - 10:54 PM

Changed textures?

Pretty much. Just made them to my liking.


2 more screens:

http://cloud.steampowered.com/ugc/558685307536521643/8C09F49A5668587E1F4196BAC0D691C06DBA1A85/

http://cloud.steampowered.com/ugc/558685307536523384/5CBE78D1760344C7A303CDB6F4C4DA0987FD4B60/

Edited by Rageguy, 22 March 2012 - 11:11 PM.


#903 goku262002

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    Now with Weekly Zero avatar rotation!

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Posted 23 March 2012 - 03:23 AM

Yeah new guys you have to explain what you did, imagedump posts are no longer allowed here the mods get pretty angry about it.

Loving what Dario did with that open world test map. Tell me something, would it be possible to recreate the Unleashed hub worlds if the open world aspect is now possible Dario?

#904 Rageguy

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Posted 23 March 2012 - 03:28 AM

Haha. Yeah, sorry about not explaining. I just edited the texture of Sonic's fur detail and made it a light cyan. Colorize ftw

#905 Jin Hakumen Kisaragi

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Posted 23 March 2012 - 05:03 PM


Well people, version 1 is finally here.
I'm sure you all know the procedure of doing this at this point. I'd appreciate feedback aside from obvious things (More animations need to be replaced, voice clips, ect.)
And there's a special teaser at the end.
MAJOR thanks to BoomBoomFP for improving the running animation I made.


Late reply, I presume your trying to make it look like the Rush animation, but could you make Blaze's legs go a little faster? It looks a bit akward.

Edited by The True BlackHawk, 23 March 2012 - 05:04 PM.


#906 SuperRiderTH

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Posted 24 March 2012 - 05:36 AM

Can someone help me in converting audio files for Generations? I convert every thing to adx, but I can't for the life of me get it to convert to aax.

#907 Rotten Sammich

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Posted 24 March 2012 - 03:52 PM

You know those blue sparkly things that fill your boost meter when you destroy enemies or pull off tricks? Well how hard would it be to replace those textures with the wisp ones fron Colours? Thinking back, they have a very similar animation.

Or is that too below everyone's tastes now?

#908 Dario ff

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Posted 25 March 2012 - 12:49 AM

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#909 Reggie Fils-Aime

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Posted 25 March 2012 - 12:53 AM



Bob-omb Battlefield level?

#910 SuperRiderTH

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Posted 25 March 2012 - 01:10 AM


That. Is amazing. I now want to make some levels when your editor is complete. Keep up the good work!

#911 Komodin

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Posted 25 March 2012 - 01:10 AM

*insert video here*


Huh, so the Time Eater isn't just satisfied with just screwing with Sonic's world; he's going after the Mushroom Kingdom too? Gosh, there's no limit to his dastardliness!

Seriously, though, keep up the good work, mon! I'm just dying to see the possible results and benefits of this!

Edited by Komodin, 25 March 2012 - 01:11 AM.


#912 Reggie Fils-Aime

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Posted 25 March 2012 - 01:17 AM

Huh, so the Time Eater isn't just satisfied with just screwing with Sonic's world; he's going after the Mushroom Kingdom too? Gosh, there's no limit to his dastardliness!

Seriously, though, keep up the good work, mon! I'm just dying to see the possible results and benefits of this!


Sonic and Mario Generations!

Two Hedgehogs, Two Plumbers, one EPIC adventure!

#913 goku262002

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Posted 25 March 2012 - 04:30 AM

Right, he edited his comment right after on Retro:

EDIT: I've been at this for like a week, so believe me when I say that thing took way more work than I thought it would(the editor itself I mean). But I do like how simple it is for me to import anything I want as my final result. Posted Image


So yeah this editor I seriously can't wait for its release. everything I thought I knew about Generations will change once its out.

Edited by goku262002, 25 March 2012 - 04:30 AM.


#914 Lobotomy

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Posted 26 March 2012 - 04:53 AM



Sup fags.

Okay so this update is about fixed slope detection. Sonic should now act more like he should.

OTHER THINGS I HAVE DONE:
-Slightly improved rolling physics. The inertia is better, but you still can't use a quarter pipe correctly. It's so hardcoded that I don't know how much better I can make it.
-Gave Sonic two of each Shield and five skateboards, because fuck SEGA for not giving Sonic ALL THE SKATEBOARDS.

WHAT I'LL PROBABLY DO SOON:
-More dynamic midair inertia
-Further tweak what I've already messed with
-Try to further improve Spin Attack (Rolling physics, not the jump attack. fucking Sonic Team, get yo shit straight nigga.)
-??????????
-Release it if you people stop fucking asking me



#915 Eternal Xtreme

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Posted 26 March 2012 - 05:14 AM

Sonic and Mario Generations!

Two Hedgehogs, Two Plumbers, one EPIC adventure!


One problem. There is no classic mario.

#916 DarkDefeater

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Posted 26 March 2012 - 06:40 AM

Mario has a brother.

#917 OlenJimi

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Posted 26 March 2012 - 07:22 AM

Well actually Wario isn't Marios brother so technically Mario has no brother.

#918 SweeCrue

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Posted 26 March 2012 - 07:51 AM

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Well actually Wario isn't Marios brother so technically Mario has no brother.

Posted Image


Poor Luigi.Posted Image

Edited by Sweecrue, 26 March 2012 - 07:51 AM.


#919 Reggie Fils-Aime

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Posted 26 March 2012 - 01:22 PM

One problem. There is no classic mario.


Posted Image

Classic Mario, to me, is the old fat Mario with a red hat and overalls with a Blue shirt. He's also alot shorter than the Modern-Day Mario.

#920 BandicootG

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Posted 26 March 2012 - 04:23 PM

People, we're going off topic with this discussion on Mario. Stay on topic.





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