Sonic Generations: The Worlds #1 Speed-Based Hat SimulatorGame is fixed.
The Official Sonic Generations Mods Topic
#1101
Posted 16 April 2012 - 02:27 PM

POPULAR
#1103
Posted 17 April 2012 - 05:18 AM
Interesting how the model doesn't look messed up and has all animations.
#1105
Posted 17 April 2012 - 01:06 PM
We asked for another playable character, and we got some old professor that enjoys cucumber sandwiches.
#1106
Posted 17 April 2012 - 01:22 PM

POPULAR
And that's wonderful.We asked for another playable character, and we got some old professor that enjoys cucumber sandwiches.
#1107
Posted 17 April 2012 - 01:24 PM
And that's wonderful.
Now I want a Professor Pickle spin-off.
#1108
Posted 17 April 2012 - 04:04 PM
#1109
Posted 18 April 2012 - 12:39 AM
#1110
Posted 18 April 2012 - 02:04 AM
For whatever random reason, Tomoya Ohtani tweeted that video. I only wonder how he even saw this.Grab a cucmber sandwich & enjoy the video
video by Melpontro
And I really want to know what he said about it, someone should translate it........for Science!
Edited by Jetronic, 18 April 2012 - 02:06 AM.
#1111
Posted 18 April 2012 - 12:34 PM
Google translate tells me he said something along the lines of: "it looks like the professor's evolved over the last few years..."
#1113
Posted 18 April 2012 - 11:15 PM
#1114
Posted 19 April 2012 - 04:09 AM
I do but not anything to show yet. Mostly been taking a stab at cracking more formats(light-field is my next target), and started some groundwork in a built-in material editor. Not anything impressive to show but still work that needs to be done and I'm sure it'll be of use in the future.Pickle's Adventure IS pretty badass, but does anyone have anything new for Generations?
#1115
Posted 19 April 2012 - 04:21 PM
Nice, can't wait to see it!I do but not anything to show yet. Mostly been taking a stab at cracking more formats(light-field is my next target), and started some groundwork in a built-in material editor. Not anything impressive to show but still work that needs to be done and I'm sure it'll be of use in the future.
#1116
Posted 20 April 2012 - 01:12 PM
#1117
Posted 20 April 2012 - 01:24 PM
Just because no one has posted since Yesterday afternoon ? Doesn't mean it's dead.threads goin dead
On Topic
I really enjoy watching these mods and stuff really awesome, I am waiting the Emerald Coast mod to appear online completed I'm sure that will be amazing mod =]
Also someone put Big the Cat in the game as a Model Swap
Edited by Shaddix Leto Croft, 20 April 2012 - 01:25 PM.
#1118
Posted 20 April 2012 - 01:52 PM

POPULAR
threads goin dead
If that is to be the case, then please come up with something relevant to the topic to post. Effort goes a long way on the SSMB. Also, please include at least basic grammar in posts (like capital letters, commas and punctuation), as it is a requirement stated by our rules:Also, welcome to the boards! ^.^
#1119
Posted 21 April 2012 - 06:58 AM
Thanks a bunch and i believe i will just wait no point in making another mod topic.If that is to be the case, then please come up with something relevant to the topic to post. Effort goes a long way on the SSMB. Also, please include at least basic grammar in posts (like capital letters, commas and punctuation), as it is a requirement stated by our rules:
Also, welcome to the boards! ^.^
#1120
Posted 21 April 2012 - 08:36 AM
Y U NO USE 16x Anisotropic texture filtering?!Game is fixed.
Also tagged with one or more of these keywords: Pc, Mods, Mawdsy, Mawds, MAWDS, Steam, retro, Generations
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