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Sonic Glitcherations: Post any bugs you find here!

glitch bug 2006

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170 replies to this topic

#1 ハリネズミ

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Posted 06 November 2011 - 04:13 AM

Up until today I hadn't really experienced any serious glitches, then I found a big one. If you use Time Break in Speed Highway before grabbing onto a helicopter or a rocket you can freeze the game! You are actually forced to turn off your console. (This was on the 360 version I have yet to confirm if this is 360 exclusive yet).

So, anyone else found any weird bugs? (Besides Charmy Bee). Posted Image

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If anyone has an account on the Sega forums I would really appreciate it if they could forward this thread to Aaron Webber so he can inform the development team of some issues they could rectify in another patch release. The glitches don't seem to occur too often which is good, Generations is still the best Sonic game in years! ^_^

Edited by ハリネズミ, 07 November 2011 - 03:46 AM.


#2 Son1ctrainer

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Posted 06 November 2011 - 04:28 AM

I videotaped a weird glitch in Sky Sanctuary Act 1 where the ground disappears and at the result screen Classic Sonic is floating with the Death Egg right behind him.

#3 Speederino

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Posted 06 November 2011 - 04:30 AM

The beginning of Modern Chemical Plant seems to be rather glitchy at times. I've had the camera go spastic, and one time I even fell through the floor. Doesn't happen often, at least.

#4 Yong

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Posted 06 November 2011 - 04:32 AM

I've ended up within the floors of Planet Wisp several times, and unable to get myself out.

#5 Blue Blood

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Posted 06 November 2011 - 04:37 AM

Not really a glitch, but a nasty oversight in Classic Rooftop Run. If you use Ring Time when you enter the underground area, you can destroy the Egg Fighter than pushes a barrel at you. Because the barrel wont start rolling, the floor wont break and you're trapped.

#6 Hogfather

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Posted 06 November 2011 - 04:39 AM

The online mode is totally broken if you have friends on your friends list. --- PS3 only.

#7 mcsleepy

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Posted 06 November 2011 - 04:54 AM

I've boosted into walls and floors in both Chemical Plant and Planet wisp, forcing a reset. In Crisis City act 2 I've either fallen through one of the platforms you have to stomp on or managed to slip between the wall and the platform. Also sometimes right before the first big loop I can't do a homing attack.

In Planet Wisp act 2 after using the rocket to get the red ring that activates nets an achievement, I rocket out of the room and air boost to the left. I then go through the pole I have to bounce off of to get higher, even if I manage to stop on the platform right before it and jump on it normally. I can bounce off of it after I miss it though.

#8 MasterChaosZX

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Posted 06 November 2011 - 06:41 AM

Classic Speed Highway seems very glitchy for me because it'll occasionally change perspectives when it's not supposed to, I once had ponts in the level play out through a 3rd person view.
Also I once got stuck in a big platform in Classic Planet Wisp while using the Spike wisp. I couldn't get out.

#9 supersaiyanmikito

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Posted 06 November 2011 - 08:01 AM

I've had the camera in Classic City Escape screw up and show Sonic from the other side. Basically, the camera was in the background pointing at the foreground.

I've also had this glitch in Modern Chemical Plant where after restarting, the game thought I was still in water. Sonic was sluggish and the sound was still muffled.

#10 Panda Cero

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Posted 06 November 2011 - 02:52 PM

I noticed a really bad glitch with Cream in her City Escape mission where she just becomes incredibly spastastic and glitches around the player.

#11 ThatGuyJay

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Posted 06 November 2011 - 03:07 PM

So I don't own Generations yet so I want to know, is it a total glitchfest? Like do the glitches come up constantly or are they few and far between?

#12 Agent York

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Posted 06 November 2011 - 03:15 PM

The glitches are far and between, there are a few design oversights involving the skills that are optionally equipable but the game is in no way a glitch fest. I can say quite certainly, having played every stage and mission several times, I barely experience any glitches. However, that's not to say I haven't experienced none.

One time while playing Seaside Hill Classic, at the part with the rock chasing you, I got hit while going up a slope and suddenly Classic Sonic's angle of 2D plane was off... Like, he was turned the wrong way and the 2D Plane registered that I could only go forward and back a small bit before hitting invisible walls I couldn't bypass. I somehow broke out of it after 20 or so seconds, but it was weird. Besides that I can't think of anything major to report, except when my brother played I did observe him going through the floor once in, again, Classic Seaside Hill. I think a big part of this is since Classic Seaside Hill is so twisty-turvey but still providing a 2D plane, so when it comes to the parts where the camera adjusts and the 2D plane shifts angles, an occasional glitch can occur, as he fell through the floor as the 2D plane position was changing (so he didn't actually fall through the floor but flung off the platform before it registered the 2D plane was shifting position).

#13 Scott

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Posted 06 November 2011 - 03:23 PM

This is one I came across last night, was playing through Green Hills Act 2 and such, then i come to a part where the floor is gone, but there's still some blades of grass O.o couldn't go back after that, only forwards.


Won't let me upload picture

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-

#14 Ryan92

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Posted 06 November 2011 - 03:29 PM

Only glitch I've experienced was while I was playing Classic Speed Highway - somehow, I switched into a camera where I was looking at Classic Sonic from a 3D perspective, but looking towards his face, and whenever I pushed forward, it just took me to a screen with just the background and no level so to speak, whenever I pushed the back button, I returned to the 3D perspective and couldn't get out of this loop until I restarted the level

#15 Semi-colon e

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Posted 06 November 2011 - 03:31 PM

I glitched through Chemical Plant Act 2 by accidentally jumping off the water slide at the end, then skydiving through walls and getting stuck.

I also had graphical problems with Sky Sanctuary Act 2 and sometimes music jolting yesterday, but it's been perfectly fine today.

#16 Codes in Trance

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Posted 06 November 2011 - 03:32 PM

Up until today I hadn't really experienced any serious glitches, then I found a big one. If you use Time Break in Speed Highway before grabbing onto a helicopter or a rocket you can freeze the game! You are actually forced to turn off your console. (This was on the 360 version I have yet to confirm if this is 360 exclusive yet).

So, anyone else found any weird bugs? (Besides Charmy Bee). Posted Image


I just tried doing that with the rocket to see if it works and... it does 0_0

#17 Lennox

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Posted 06 November 2011 - 04:03 PM

Somehow, 3D in 2D and 2D in 3D managed to catch up to the final release. *facepalm*

TBS, Green Hill Act 2--going all BOOST BOOST BOOST near the Waterfall Trick Pad will cause an invisible 2D wall to come out, unless you go back. Probably like Tweaking in Pokemon.

Edited by Madame Amano, 06 November 2011 - 04:05 PM.


#18 VEDJ-F

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Posted 06 November 2011 - 04:28 PM

Been trying to improve my time on Espio's VS mission, and I somehow ended up stuck in the wall after boosting to the first room. I was able to run all the was around to the third room before becoming completely stuck. :/

#19 speedfreak

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Posted 06 November 2011 - 04:31 PM

Here's a big bug I ran into several times in Greenhill Zone.


Posted Image

:P

Honestly I haven't had many problems other then homing attack fail.

#20 Jetronic

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Posted 06 November 2011 - 05:15 PM

Rocket Wisp glitch



If you some how accidentally rocket your way onto a spring, Sonic will remain in wisp fom and play as he normally did, but you won't be able to do anything else unless you restart.

Edited by Jetronic, 06 November 2011 - 05:16 PM.





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