Posted 06 November 2011 - 03:15 PM
The glitches are far and between, there are a few design oversights involving the skills that are optionally equipable but the game is in no way a glitch fest. I can say quite certainly, having played every stage and mission several times, I barely experience any glitches. However, that's not to say I haven't experienced none.
One time while playing Seaside Hill Classic, at the part with the rock chasing you, I got hit while going up a slope and suddenly Classic Sonic's angle of 2D plane was off... Like, he was turned the wrong way and the 2D Plane registered that I could only go forward and back a small bit before hitting invisible walls I couldn't bypass. I somehow broke out of it after 20 or so seconds, but it was weird. Besides that I can't think of anything major to report, except when my brother played I did observe him going through the floor once in, again, Classic Seaside Hill. I think a big part of this is since Classic Seaside Hill is so twisty-turvey but still providing a 2D plane, so when it comes to the parts where the camera adjusts and the 2D plane shifts angles, an occasional glitch can occur, as he fell through the floor as the 2D plane position was changing (so he didn't actually fall through the floor but flung off the platform before it registered the 2D plane was shifting position).