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Concept Art Fridays

Sonic 4: Episode 2 Deju vu!

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#861 Azure Yakuzu

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Posted 11 March 2012 - 07:48 PM

Some people like looking at the conceptual process for what it is rather than for what new tidbits of info it tells us.

That's fine for them.

Concept Art Friday isn't going on in place of anything else, so suggesting to can it just comes off as selfish and not considerate of those who do like the art.

But is anything significantly lost by its absence? People like it, I'm not saying they shouldn't, I'm saying there's no really point to the whole thing in the grand scheme of things.

#862 MarcelloF

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Posted 11 March 2012 - 08:08 PM

But is anything significantly lost by its absence? People like it, I'm not saying they shouldn't, I'm saying there's no really point to the whole thing in the grand scheme of things.


The concept arts are lost.

#863 Jack Sparrow

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Posted 11 March 2012 - 08:09 PM

That's fine for them. But is anything significantly lost by its absence? People like it, I'm not saying they shouldn't, I'm saying there's no really point to the whole thing in the grand scheme of things.

Then what are you complaining about? Your making this a big issue by complaining about virtually nothing. Is it a problem for sega to so this? It's concept art. like groose said it doesn't need to be breathtaking. It's there for people that like it. It's sega's way of being nice. I don't want to sound rude but it honestly sounds like your complaining about a harmless thing sega is doing.

#864 FFWF

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Posted 11 March 2012 - 08:10 PM

You have to bear in mind that all the videos from the Tegra conference or whatever that was are unofficial. They aren't Sega-sanctioned public promotional material, they're for a private viewing audience and meant more to promote the technology than the game. Concept Art Friday is, officially, most of what we've seen of Episode 2. I gather, also, that in marketing, "momentum" is an important concept (more so than in Modern Sonic games ZING), and by providing small pieces of information or material regularly then Episode 2 remains in the general fan consciousness rather than slipping from anyone's radar; people keep on talking about it, attention keeps on being drawn to it, the chances of people deciding they like the look of it and want to buy it gradually increase. It also fails to detract from trailers or official level reveals by not actually exposing any in-game assets, merely the basis for them, so in a sense, there's less ground for criticism and more for official trailers to "debut." There's actually a lot going on in concept art releases, more than you give credit for, although I suspect that for most people, you've actually hit the nail on the head as to why they should continue with it: "People like it". It provides information about the game and what obstacles and enemies we can expect and just the general graphical aesthetic, and it also gives people something to look forward to each week. It's quite evident that people do enjoy the concept art releases and think of it as worthwhile. Conversely, arguably the very fact that people can think of the concept art as insufficient and demand Sega release material directly from in-game - screenshots, gameplay videos and so on - shows that Sega have been successful in whetting the fans' interest. Think of it as a trail of breadcrumbs leading to a gingerbread house. If you're very hungry, the breadcrumbs are a good start but not a full meal, but eventually they do lead to a much bigger effort which may or may not meet with your approval. You've met with plenty of evidence that should have given you an indication of whether you should feast to your heart's content or whether there's a wicked witch inside who you'd rather avoid.

#865 MarcelloF

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Posted 11 March 2012 - 08:43 PM

So, how do you think the game got to those conventions?

#866 FFWF

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Posted 12 March 2012 - 02:39 PM

I'm not sure what you're referring to. As I quite clearly stated, the game was at the convention for a private viewing audience and is there more to exhibit and promote the technology that it runs on than the game itself. You can't really call the videos from that event "official" given the obviously poor camerawork and playing, although the bigger clue is that Sega didn't produce those videos, and nor does it display, promote, refer to, or have any hand in them besides its reps telling the player what they're employed to tell anyone, not just someone with a camera. I'm a little confused as to why you would imply that the presence of the games at the convention was somehow unsanctioned by my message even though it was directly addressed.

#867 MarcelloF

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Posted 12 March 2012 - 03:24 PM

SEGA provided the game. Hoping for SEGA to make some gameplay videos themselves, besides in interviews with magazines or sites is probably a pipe dream.

#868 goku262002

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Posted 16 March 2012 - 05:21 PM

Ok where is it this week? i haven't heard any annoying puns or something about a katamari ball on the status in the past few hours.

Also FFWF, Your not making any fucking sense dude.

Edited by goku262002, 16 March 2012 - 05:28 PM.


#869 VizardJeffhog

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Posted 16 March 2012 - 05:27 PM

Just wait for it.

#870 goku262002

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Posted 16 March 2012 - 05:34 PM

Just wait for it.


Butidontwannaaaa :(

I gotta get to work in an hour so hopefully i can see what it is before i leave.

#871 VizardJeffhog

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Posted 16 March 2012 - 05:58 PM

Posted Image
Posted Image

HUMMINGBIRDS AND MARBLE GARDEN FACES

CONCEPT ARTAMARI, GOGOGO

Edited by VizardJeffhog, 16 March 2012 - 06:00 PM.


#872 Son1ctrainer

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Posted 16 March 2012 - 06:00 PM

Posted Image

His name is "Zoomer"

Edited by STrainer, 16 March 2012 - 06:02 PM.


#873 VizardJeffhog

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Posted 16 March 2012 - 06:01 PM

But is he the zoomiest?

Posted Image

Edited by VizardJeffhog, 16 March 2012 - 06:04 PM.


#874 Soniman

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Posted 16 March 2012 - 06:01 PM

BEST. FACE. EVER.

#875 Komodin

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Posted 16 March 2012 - 06:01 PM

Posted Image


Aw no... not this mofo again...

#876 Pawn

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Posted 16 March 2012 - 06:02 PM

Muuuch better. Loving the bird a lot.

#877 MarcelloF

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Posted 16 March 2012 - 06:06 PM

Seems to be the last week of Concept Arts :(

#878 Swiss

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Posted 16 March 2012 - 06:07 PM

That concept art's got me going head over heels.

#879 -Bender-

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Posted 16 March 2012 - 06:07 PM

Really nice concept art this week. The first piece of concept art which I think is in Sylvania Castle shoots arrows at Sonic?

It's a bit in your face isn't?

- sorry couldn't resist.

The second piece of concept is like a humming bird right?

#880 Son1ctrainer

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Posted 16 March 2012 - 06:09 PM

Seems to be the last week of Concept Arts Posted Image


Wait....what?!

Starting next week, we’re going to take a break from posting concept art. But don’t fret… we’ve got some exciting stuff coming up. Stay tuned!


....Oh. I hope this means we get a new trailer.

Edited by STrainer, 16 March 2012 - 06:11 PM.





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