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Xbox 720 / NeXtBox / Durango / Infinity

Xbox 720 Wii U inb4ripoff lol

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#1 Red Cap-Blue Spikes

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Posted 11 February 2012 - 09:06 AM

(Hopefully this is topic worthy)

A new rumor suggests that the next generation Xbox may have a touch-screen controller.

According to a report from Xbox World magazine, the controller will be "an HD screen surrounded by the traditional 360 buttons and sticks." The magazine goes on to state that the controller “could be a remote control when you're watching TV, a browser when you're on the internet, extra buttons and information when you're playing a game or a portable display when you want to take your game with you."

This is, of course, similar to the functionality of the tablet controller Nintendo will use in the Wii U.

The report goes on to say that the console will heavily integrate Kinect. It predicts the new console as “a matte-black media hub with a mission to bring games to life in your living room with augmented reality, directional sound, and a four-player, finger-tracking Kinect.”



Source

If this ends up being true E3 sure is going to be awkward for Microsoft. This is just a rumor so don't take it too seriously.

So anyways, thoughts?

#2 y cant solkia crawl

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Posted 11 February 2012 - 09:15 AM

First no used games, now this?

I find it highly doubtful, but at the same time it would be hilarious.

#3 Patticus

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Posted 11 February 2012 - 09:48 AM

Given that this is the direction which Nintendo is going in, and that it may be several years before MS even reveals its next generation platform, a touch screen controller is certainly not inconceivable. The question is, will it be backwards compatible, and if not will 360 controllers still be usable, and if so will developers be adding options for their use in ground-up next generation games?

#4 The future

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Posted 11 February 2012 - 10:12 AM

Copying from the Big N. What's new?

#5 Gabe

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Posted 11 February 2012 - 11:44 AM

I wonder how many times we have to hammer into the skulls of the M$ execs that a majority of us don't give a damn about their gimmicky motion control accessory. At least PS isn't trying to force their product into their consumer's faces (although that's probably why it's sucking so hard in sales) and having their best IPs exclusively develop PS Move games. >_>

#6 VizardJeffhog

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Posted 11 February 2012 - 02:32 PM

*hears Nintendo do something new*

*is happy*

*sees everyone else mooching the idea*

*le sad*

Copy/pasting what one of the commenters said:


If this is true then it is confirmed; Microsoft and Sony COMPULSIVELY copy Nintendo at almost every opportunity. Without Nintendo, this industry would have died out long ago. After all, who would the competition have to rip new ideas from?
I just buy quality from the source, myself. And judging by the sales figures of the Wii and DS family, so does everybody else.


Edited by VizardJeffhog, 11 February 2012 - 02:32 PM.


#7 Scar

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Posted 11 February 2012 - 02:34 PM

*
POPULAR

*hears Nintendo do something new*

*is happy*

*sees everyone else mooching the idea*

*le sad*

Copy/pasting what one of the commenters said:



That comment is so untrue its a joke.
Games would be plenty popular without Nintendo.

Also, its funny how Nintendo innovate more with hardware than they do where it matters; the software.

#8 Tornado

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Posted 11 February 2012 - 02:40 PM

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Can you imagine how incomparably shitty the industry would be if the company that introduced popular innovations were the only ones allowed to use them?


I hope everyone loved the game.com, because that's the only gaming device you can use that had a touch screen. Hope everyone likes the analog nub on the PSP, because that's the only gaming device that is allowed to have a slide pad for analog control.



Hell, for analog control in general you either must use the Sony flight stick or the N64 controller for everything. JOY!

Edited by Gilda, 11 February 2012 - 02:44 PM.


#9 BW199148

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Posted 11 February 2012 - 03:58 PM

Can't they just keep the controller as it is?Posted Image

#10 Red Cap-Blue Spikes

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Posted 11 February 2012 - 04:18 PM

That comment is so untrue its a joke.
Games would be plenty popular without Nintendo.

Also, its funny how Nintendo innovate more with hardware than they do where it matters; the software.


What do you mean by this? I don't know about you, but I don't think I've played or seen many games like Pushmo, Sakura Samurai: Art of the Sword, and Kid Icarus: Uprising. If what you said there isn't fancy wording for "Nintendo needs to make new IPs" or "Nintendo needs to take risks" then ignore that last bit of the post.

Anyways, I find this pretty funny myself. I'm pretty sure MS isn't copying off Nintendo's idea as they probably started working on their console at or around the same time Nintendo did.

#11 Motwera

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Posted 11 February 2012 - 04:41 PM

Wow nintendo and microsoft stolen my ideas ..... i mean took my ideas for my maxon concept which is even further better than their thing

I started my concept since 2009 and now everybody's talking it....

#12 Stritix

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Posted 11 February 2012 - 04:50 PM

Didn't the Dreamcast do it first?

#13 Scar

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Posted 11 February 2012 - 05:56 PM

If what you said there isn't fancy wording for "Nintendo needs to make new IPs" or "Nintendo needs to take risks" then ignore that last bit of the post

That's exactly what I meant. Controllers in their current form do the job just fine. There is no need to reinvent the wheel.

#14 Red Cap-Blue Spikes

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Posted 11 February 2012 - 06:37 PM

That's exactly what I meant. Controllers in their current form do the job just fine. There is no need to reinvent the wheel.


But the Wii-U's controller can add stuff to gameplay, such as clearing up HUDS, and other things like being able to play certain games on the screen directly. And what's wrong with trying to innovate? SONY does "gimmicky" stuff like this all the time, like back touch pads on the Vita, so what makes it terrible when Nintendo does it? As long as it works like a controller should I'm not seeing much of a problem.

Edited by Red Cap-Blue Spikes, 11 February 2012 - 06:39 PM.


#15 Scar

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Posted 11 February 2012 - 06:49 PM

But the Wii-U's controller can add stuff to gameplay, such as clearing up HUDS, and other things like being able to play certain games on the screen directly. And what's wrong with trying to innovate? SONY does "gimmicky" stuff like this all the time, like back touch pads on the Vita, so what makes it terrible when Nintendo does it? As long as it works like a controller should I'm not seeing much of a problem.

The point of a HUD (Heads-Up-Display) is that it allows you to see important information without looking away from the action. Moving HUD's to a seperate controller means you have to breifly look away from the main screen. In strategy games and slow paced RPG's that could work fine, but in brawlers, action/adventures, platformers and shooters, looking away from the screen at any point is foolish. It could prove to be more of hinderance than something of actual value. That's all just speculation though, but I generally find it a hinderance to look away from the screen. The Wii U pad will primarily be used to stream the game to the screen to play said game without the TV.

The Vita's back touchpad is probably unecessary.

#16 LunarEdge

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Posted 11 February 2012 - 06:53 PM

Didn't the Dreamcast do it first?

The VMU was merely a memory unit with a screen, not TOUCHSCREEN.

Who cares who did it first? As long as it's implemented correctly and it's, lack for a better word, fun to use, does it truly matter? Given, I see no fault with the 360 controller, except the d-pad, I don't see why Microsoft will drop that design for something else, or at least make the 360 controller an option for use with the next generation.

#17 Stritix

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Posted 11 February 2012 - 07:18 PM

The VMU was merely a memory unit with a screen, not TOUCHSCREEN.


It being touch is besides the point. It's a screen in a controller, which does quite a few things that the Wii U controller does. Nintendo very well could have gotten the idea from the Dreamcast. It's not a bad thing.

#18 LunarEdge

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Posted 11 February 2012 - 07:23 PM

It being touch is besides the point. It's a screen in a controller, which does quite a few things that the Wii U controller does. Nintendo very well could have gotten the idea from the Dreamcast. It's not a bad thing.

If you want to say "it's a screen in a controller," then you could say the same about any handheld gaming console released, such as the Gameboy and GameGear since they are essentially a controller with a screen built in.

Given, the VMU was the first device to integrate a screen on a controller on a home console, but the idea is roughly the same. Not to mention the VMU was just a non-color, pixelated screen, device that shuffled through images while you played the game. I think the most the VMU did outside of data transferring and portable "games" when you used it on the go, was give you access to screens while playing a game, such as Sonic Shuffle with choosing a card.

Edited by LunarEdge, 11 February 2012 - 07:28 PM.


#19 Wooly-Fools

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Posted 11 February 2012 - 08:19 PM

hahahahaha Come up with your own ideas Microsoft...

Spoiler


#20 Solly

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Posted 11 February 2012 - 08:37 PM

Can you imagine how incomparably shitty the industry would be if the company that introduced popular innovations were the only ones allowed to use them?


I hope everyone loved the game.com, because that's the only gaming device you can use that had a touch screen. Hope everyone likes the analog nub on the PSP, because that's the only gaming device that is allowed to have a slide pad for analog control.



Hell, for analog control in general you either must use the Sony flight stick or the N64 controller for everything. JOY!

I agree with what you're saying, but there's kind of a difference when we don't even know how the Wii U's tablet controller is going to be, how it will be recieved, or what it has to offer gaming in general. Can we even call it "popular" yet?

Like you said, it would suck if innovation never ended up spreading, but your comparisons feel like a bit of a stretch to me. There's a difference between copying something because it set a new standard, like analog sticks, and copying something just because. Few people have played with the Wii U's controller, and nobody knows whether or not it'll be worth it.





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