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Sonic 4: Episode 2 Screens & Media Topic


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#3001 Discoid

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Posted 21 April 2012 - 09:14 PM

Yeah post some cheap games... that'll totally distract from the point that you're trying to compare a finished full 3D game to a Beta 8 game...

We're not fucking doing this again.

Episode 1's beta was shit and the final build was shit. I won't believe that someone on the development team randomly decided to make it not suck in Beta 9 and beyond until I see it myself.

#3002 Neon

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Posted 21 April 2012 - 09:15 PM

Yeah post some cheap games... that'll totally distract from the point that you're trying to compare a finished full 3D game to a Beta 8 game...


You're implying that the Beta game will completely differ to the full game.

As far as the things Dissident is comparing, the visuals, music, and gameplay are not going to change. The only major differences between this and the full game is the inclusion of bugs and some missing textures.

#3003 JezMM

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Posted 21 April 2012 - 09:17 PM

So I am apparently not going to ever turn off my computer or close Steam again. Okay.


I got all the Chaos Emeralds. As Blue Blood said, the seventh special stage is BRUTAL. Like... Episode 1 ain't got shit on this (though granted they're hard in different ways).

Anyway, I played through the entire game as Super Sonic and...

Spoiler


He handles the same as in Ep 1 as far as I can tell. He can break through combo roll barriers, but not through the snowy segments on White Park. You still need to fly and swim with Tails at certain points, which disables Super Sonic. If you had dipped below 50 rings, tough luck!


Oh, incidentally I'm no longer earning achievements, so I guess they've gone with the rest of the game's playableness. I'm bracing myself for the game to not load up again but here's hoping.




Oh, for my own two cents on the bosses, the first one probably isn't as easy as you guys are all saying. Of course you'll never be able to judge for sure when you play because you spoiled the solution, but I did die on it once while I was still figuring out how to fly up and hit him successfully and consistently. In fact I died on all of the bosses quite a bit.

The second boss was pretty fun so screw y'all. I also love the fourth boss. The third boss is delightfully original but ruined by the Eggman boss music a bit. The pinch mode attack is really random and annoying too.

Edited by JezMM, 21 April 2012 - 09:21 PM.


#3004 Komodin

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Posted 21 April 2012 - 09:18 PM

Gee, there sure are a lot of Booster Pads in this game... eh, I'm still gonna at least try the trial out. Maybe it plays better than it looks?

#3005 Hogfather

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Posted 21 April 2012 - 09:20 PM

We're not fucking doing this again.

Episode 1's beta was shit and the final build was shit. I won't believe that someone on the development team randomly decided to make it not suck in Beta 9 and beyond until I see it myself.


But you're the one thats doing it...

We get it, you don't like episode 2, but comparing Generations to it... seriously? Are we really at this state where we want to slag something off that we're going to bring in a finished 3D game are compare the visuals, the gameplay and everything else which people expect/demand to be better to a product which is pretty much a digital download title?

You are just complaining for the sake of it. For what you pay for and what you expect, Episode 2 doesn't look that bad and from what people say when they've played it, it doesn't play that bad either. But now that we're bringing in Sonic Generations and saying "Ah well it doesn't look as good as that!" No shit! It was the 20th anniversary title made by Sonic Team and not licensed out to a third party studio for a digital release only! I'm not surprised it looks better!

#3006 Treacher

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Posted 21 April 2012 - 09:20 PM

More thoughts: Ken said that it's a beta, but only specified that any bugs present will be fixed for the final release. I don't see any reason to believe it will be drastically different in the final version, especially considering it's coming out in a few weeks at earliest. (As stated above) I must admit, the boss fight with Metal here looks more interesting than in Generations; Generations had the presentation, music, and overall atmosphere down, but I was disappointed with how...plodding, and easy it felt. I also really like the music in comparison to the rest of the game, but I felt like it was being "held back", sort of. The Egg SerpentLeaf isn't too bad of a boss by Sonic standards, but it could be more aggressive, since it's technically the 5th/6th zone boss.

#3007 MarcelloF

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Posted 21 April 2012 - 09:24 PM

Yes.

No. Don't call Sonic 4 deluded if you actually think Classic Sonic should've been in just because it's Sonic 4. The design doesn't matter at all and I much prefer Classic designs. It should be the Modern design, because it's the current design.

Glad you're enjoying this more than me, then.

OK, explain to me how this is more dull than Generations?

Edited by MarcelloF, 21 April 2012 - 09:37 PM.


#3008 Megabox!

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Posted 21 April 2012 - 09:25 PM

I actually like what I'm seeing/hearing from this game, and that Metal Sonic boss fight was SIIIIIIICK

#3009 Octarine

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Posted 21 April 2012 - 09:27 PM

I actually burst out laughing at Oil Desert Act 2's music.

#3010 JezMM

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Posted 21 April 2012 - 09:28 PM

To be honest I haven't really encountered much in the way of bugs and glitches.

The only game breaker was on the special stages:

Spoiler


I haven't seen any of the missing textures that Solly mentioned earlier, but then she was playing Co-Op.


I can't give any Co-Op opinions incidentally because you NEED a second controller to start it.

Edited by JezMM, 21 April 2012 - 09:29 PM.


#3011 Sorceror Spudhead

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Posted 21 April 2012 - 09:28 PM

Oil Desert Act 2 seems more lively. That Worm is just damn ominous. Thought there is one bit that looks kinda dickish...

#3012 Hogfather

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Posted 21 April 2012 - 09:33 PM

I have the game!


Actually, there was something I was wondering.

In your opinion, based on the beta you've been playing so far, is it worth the price?

#3013 Autosaver

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Posted 21 April 2012 - 09:34 PM

Does the PC Steam version support online yet for COOP?

#3014 Discoid

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Posted 21 April 2012 - 09:39 PM

But you're the one thats doing it...

We get it, you don't like episode 2, but comparing Generations to it... seriously? Are we really at this state where we want to slag something off that we're going to bring in a finished 3D game are compare the visuals, the gameplay and everything else which people expect/demand to be better to a product which is pretty much a digital dowload title?

You are just complaining for the sake of it. Episode 2 doesn't look that bad and from what people say when they've played it, it doesn't play that bad either. But now that we're bringing in Sonic Generations and saying "Ah well it doesn't look as good as that!" No shit! It was the 20th anniversary title made by Sonic Team and not licensed out to a third party studio for a digital release only! I'm not surprised it looks better!

Hey, I never said you're not allowed to settle for mediocrity. By all means, be my guest.

I've personally seen much better platformers, much better Sonic games, and much better downloadable titles for a cheaper price. I don't see why I shouldn't expect that level of quality from a game masquerading as the direct sequel to one of the greatest games I've ever played.


No. Don't call Sonic 4 deluded if you actually think Classic Sonic should've been in because it's Sonic 4. The design doesn't matter at all and I much prefer Classic designs. It should be the Modern design, because it's the current design.

>Game advertises itself as "classic"
>Game has music that sounds "classic"
>Game looks and acts modern in pretty much every way because "that's more current"

OK, explain to me how this is more dull than Generations?

Because both Sonics actually look like they give a shit. Thanks to Generations' far superior appearance, Sonic actually looks like he's running as fast as possible and not going for a morning run; dashing forward like mad while the road is collapsing behind him (that, my dear Dimps, is a little thing I like to call tension). Metal Sonic is boosting forward with all his might and is flinging himself all over the place in order to murder Sonic once and for all. His attacks (giant electric thing-thing, lunging at you, big shield thing that he crashes all over the place trying to kill you with) all seem like they're supposed to... you know, hurt you.

Here, Metal Sonic lazily tosses an attack and just floats there staring at you until you attack him. It's just incredibly dull. Some springs launch you around, but that's just... it's like Sonic doesn't even care ("Oh look, spring. Welp. Guess I better take it.").

#3015 -Bender-

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Posted 21 April 2012 - 09:41 PM

Just watched the videos of Old Desert Acts 1 & 2. I absolutely love the music. It's so catchy. Even the level design looks pretty decent. 24 days until release. I am unbelieveably jealous now.

#3016 Autosaver

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Posted 21 April 2012 - 09:43 PM

*
POPULAR

Sonic 4 Episode 2 - Oil Desert Act 2 - Now with dying ducks.

ducks > cats

#3017 Nintendoga

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Posted 21 April 2012 - 09:44 PM

Hah, I'm loving Oil Desert act 2's music. So freaky and weird, it's like an electric type of music.

And Act 1's is cool too.

EDIT: I'm dying. 1:39 on Oil Desert 2's footage.

Game looks fun, but I'm still waiting for footage of the final boss

Spoiler

Edited by Nintendoga, 21 April 2012 - 09:49 PM.


#3018 VEDJ-F

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Posted 21 April 2012 - 09:50 PM

Oil Desert Zone: Quack Mix is hilarious. As soon as someone made the comparison, I had to look it up...and I LOL'd.

#3019 Blue Blood

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Posted 21 April 2012 - 09:52 PM

Tose worked on this game. They're in the credits. The hell?

#3020 PC the Hedgehog

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Posted 21 April 2012 - 09:54 PM

Tose? As in "The Legendary Starfy" Tose?

I am very much okay with whatever they contributed. Because they're awesome like that.




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