Hey I enjoyed sonic generations, which I consider more along the directions they should have taken with s4e2. Why Im calling the developers dumb fucks is exactly for this reason. Compare sonic generations' level design compared to DIMPS'. It can't be more clear after so many games. Taxman, which I respect alot and endri who critisized episode 1 sure bring some weight in their words. Allthough in taxman's statement I found that he was very subtle and specifically complimented the air inertia. It came more off like, "this is what they fixed, you decide wether it's enough". Endri however does get me questioning more, but i'll take that with a grain of salt just like any negative thing about the footage is keeping you optomistic.
You don't have to settle for nothing less than perfection to make a valid assertion, let alone enjoy a video game.
I don't know, it's just looking at those footages it looks too much like episode 1. It's building upon episode 1 which makes sense for a sequel yeah. So as i've said and even you seem to support my statement, sonic 4 is not supposed to play like the classics but as something else and I guess one could have piece with that.
If if it doesn't make sense to anyone why this should upset a few people, especially considering this was "supposed" to be the only game that could ever play like that again beside all the re-releases, then yeah, faith is lost for the whole thing.
In the end, I think i'm more bothered by being teased it was supposed to be a return to form than the game itself
Edited by Djawed, 28 February 2012 - 06:18 AM.