Jump to content

SEGASonic Radio
RSS Feed
Follow the Sonic Stadium's Facebook Page
Follow TSS' Twitter
 
Photo

Sonic lands #1 on GT's "Top 10 WORST Blockbusters"

Sonic 06 Sonic Adventure Mario & Sonic SEGA

  • Please log in to reply
174 replies to this topic

#161 'Ferno

'Ferno
  • Gender:Male
  • Location:in a cave with a box of scraps
  • Country:United States

Posted 13 March 2012 - 08:22 PM

Shadow the Hedgehog: 8.3
Sonic Generations: 8.1

Posted Image

Yeeeeeeaaahh, I'm staying away from GameTrailers now.


When it comes to main-series Sonic games, I usually don't trust reviews at all these days, opting instead to try it myself and draw my own conclusions.

Edited by Inferno, 13 March 2012 - 08:40 PM.


#162 Xenos

Xenos
  • Skype:xenosdman
  • 3DS:1349-5572-7144
  • NNID:Xenos15
  • PSN:Wolfdoggkilla
  • Gender:Male
  • Location:Somewhere in the Universe, trying to stop a Galactic Takeover.
  • Country:United States

Posted 13 March 2012 - 09:36 PM

I wouldn't call Hotel Mario and Mario Is Missing obscure. Both get a lot of exposure on the Internet, one joining its cousin Legend Of Zelda CD-i games in providing YouTube Poopers with half of their material, the other for inspiring Weegee. Honestly, you can equate that to how Sonic '06 and Shadow the Hedgehog are remembered these days: One is infamously bad and has started popping up in YTP's, the other has that DAMN fourth Chaos Emerald.


You are forgetting the biggest part.

While it's true the likes of Hotel Mario, or Mario Is Missing are very shitty games, they have little to nothing to do with Nintendo, they got no real hype or exposure to sell them with.

You really can't compare it with 06, considering the massive amounts of hype and promises the game was giving fans and critics of the Sonic Franchise. It was supposed to be the behemoth, the big one.

Those are the key differences.

#163 Grinch Kuzu

Grinch Kuzu
  • Skype:djgreen5993
  • Steam:BlackYakuzu94
  • NNID:Boodedge
  • PSN:BlackYakuzu94
  • Gender:Male
  • Location:Za Warudo
  • Country:United States

Posted 13 March 2012 - 09:39 PM

When it comes to main-series Sonic games, I usually don't trust reviews at all these days, opting instead to try it myself and draw my own conclusions.


Yeah, but it'd be nice if the reviews weren't filled with bullshit.

#164 ChaosSupremeSonic

ChaosSupremeSonic

    Don't Demand Sympathy And Refuse to Give it In Return

  • TSS Member
  • 11,033 Posts:
  • Skype:Ask me first. And even then, don't expect me to give it right off the bat.
  • Steam:chaossupremesonic
  • XBL:ChaosSupreme31
  • PSN:to be made
  • Gender:Male
  • Location:Texas
  • Country:United States

Posted 13 March 2012 - 11:13 PM

Well, there's always renting.

With renting, you can avoid bias from reviewers who keep beating a dead horse, and you can also avoid bias from fans who praise it like the best thing ever. With an additional bonus, you don't have to pay full price for the game, and if you don't like it you can send it back to the sender.

#165 CanofEpicSauce

CanofEpicSauce

    Anytime a hedgehog laughs, God kills a kitten -_-

  • TSS Member
  • 657 Posts:
  • Gender:Male
  • Location:In CyberSpace
  • Country:United States

Posted 15 March 2012 - 12:19 AM

It's not even the fact that he's on there that's wrong to me, it's the fact he's number one, ahead of E.T. When Sonic sucked ass, it was at the expense of a video game icon, with E.T. sucked ass it endangered the entire industry. Which is worse?

"Warehog" Lol. I love the warehog! The Werehog, however........

SomecallmeJohnny pronounces it Worehog, but whatever

I really don't know what you're talking about. The 3-D Mario games have done very well. The only 3-D Mario game that people wern't happy with was Super Mario Sunshine.

You...shup...up
Super Mario Sunshine was fucking awesome and you know it!

Edited by CanofEpicSauce, 15 March 2012 - 12:06 AM.


#166 Mono

Mono

    Duck!

  • TSS Member
  • 518 Posts:
  • Gender:Male
  • Location:Long Island
  • Country:United States

Posted 15 March 2012 - 12:41 AM

sunshine was fun, but it wasn't the best Mario game.

#167 KHCast

KHCast
  • Gender:Male
  • Country:United States

Posted 15 March 2012 - 12:48 AM

Sunshine just gets yelled at cause it decides to try something new for mario. Add a huge game-changing gimmick. It did something new and cool and got shot down for it even though it played fine. But that is off topic.

#168 TimberWolf

TimberWolf

    Forum Anti-Furry

  • TSS Member
  • 229 Posts:
  • Gender:Male
  • Location:Canada
  • Country:Canada

Posted 15 March 2012 - 01:25 AM

Sunshine just gets yelled at cause it decides to try something new for mario. Add a huge game-changing gimmick. It did something new and cool and got shot down for it even though it played fine. But that is off topic.

>hated for being different

Oh hai thar R, Drift, Drift 2, Labyrinth, 3D, Adventure, Adventure 2, Shuffle, Heroes, Shadow, Riders, Zero Gravity...

#169 KHCast

KHCast
  • Gender:Male
  • Country:United States

Posted 15 March 2012 - 01:27 AM

>hated for being different

Oh hai thar R, Drift, Drift 2, Labyrinth, 3D, Adventure, Adventure 2, Shuffle, Heroes, Shadow, Riders, Zero Gravity...

Notice i said played FINE.

#170 JezMM

JezMM
  • Skype:"jez-mm" (or if you use Trillian, add me directly using "jez.mm" on there)
  • Steam:JezMM
  • NNID:Jez-MM
  • Gender:Male
  • Location:Broadstairs, UK
  • Country:England

Posted 15 March 2012 - 01:40 AM

Notice i said played FINE.


Fine ain't good enough for Mario.

Saying Mario Sunshine got shot down is such an overstatement. I saw nothing but positive reviews for it. It just didn't quite breathe new life into the genre like 64 and Galaxy did. The level design was a lot more loose and open - a lot of flat areas and missions where it really wasn't clear at all where to go or how to progress into new areas of the levels. The water pack tended to simplify what was previously intricate platforming, and when it WAS taken away from you, Mario's limited moveset compared to Mario 64 made the FLUDD-less levels all the more unfair feeling with their difficulty. Then there was the whole Blue Coin thing being annoyingly Guide-Dang-It, and the fact that you HAD to complete the first 7 shines on each level, (and in the order they appeared) kind of defeating the whole point of having these huge wide open levels.

None of this was bad, but different doesn't automatically mean better. I've met few people who dislike the game but it's still pretty easy to see why people put it at the bottom of 3D Mario game lists so often.



On-topic: Gametrailers are stinky poo poo bums and stuff.

Edited by JezMM, 15 March 2012 - 01:41 AM.


#171 KHCast

KHCast
  • Gender:Male
  • Country:United States

Posted 15 March 2012 - 01:45 AM

Fine ain't good enough for Mario.

Saying Mario Sunshine got shot down is such an overstatement. I saw nothing but positive reviews for it. It just didn't quite breathe new life into the genre like 64 and Galaxy did. The level design was a lot more loose and open - a lot of flat areas and missions where it really wasn't clear at all where to go or how to progress into new areas of the levels. The water pack tended to simplify what was previously intricate platforming, and when it WAS taken away from you, Mario's limited moveset compared to Mario 64 made the FLUDD-less levels all the more unfair feeling with their difficulty. Then there was the whole Blue Coin thing being annoyingly Guide-Dang-It, and the fact that you HAD to complete the first 7 shines on each level, (and in the order they appeared) kind of defeating the whole point of having these huge wide open levels.

None of this was bad, but different doesn't automatically mean better. I've met few people who dislike the game but it's still pretty easy to see why people put it at the bottom of 3D Mario game lists so often.



On-topic: Gametrailers are stinky poo poo bums and stuff.

I agree. I shouldn't have said shot down. i meant the people that didn't like the game that much. I'm not saying it was perfect. iT WASN'T.(was huge and open, i got lost a few times and the oil sometimes wouldn't disappear for me sometimes) It goes below 64 and a few other 3d titles for me. I can see were people come from. I never said it's gimmick was awesome and perfect either. I'll admit it had it's problems. But it still was a cool concept. Just a concept that was pretty "meh" in the series gameplay wise.

Edited by Hedgehogs Boost, 15 March 2012 - 01:46 AM.


#172 Xenos

Xenos
  • Skype:xenosdman
  • 3DS:1349-5572-7144
  • NNID:Xenos15
  • PSN:Wolfdoggkilla
  • Gender:Male
  • Location:Somewhere in the Universe, trying to stop a Galactic Takeover.
  • Country:United States

Posted 15 March 2012 - 02:06 AM

>hated for being different

Oh hai thar R, Drift, Drift 2, Labyrinth, 3D, Adventure, Adventure 2, Shuffle, Heroes, Shadow, Riders, Zero Gravity...


Yet again, you miss a key point.

Sunshine actually made it's Concept play well. It was still a fun game and it stayed traditional to 3D Mario elements.

Sonic R was just lackluster, Drift and Drift 2...do I need to explain? Labyrinth? Seriously? Sonic 3D Blast...meh. Adventures 1 and 2 had shitty Genre Roulette, not a gimmick that stayed at least a little traditional to the Main Gameplay of the series.

Shuffle? Dunno, haven't really got a lot of wind from it.

Heroes and Shadow were Mediocre, to very crap respectively.

I thought Riders was the best of the Riders series, but it still had a lot of problems from keeping it from being great. Zero gravity just took out all the good from the first game, and multiplied the bad things by 5.

#173 Arle985

Arle985

    Kingdom Hearts Nut

  • TSS Member
  • 123 Posts:
  • Skype:amitie.985
  • Gender:Female
  • Location:Kentucky
  • Country:United States

Posted 15 March 2012 - 11:01 PM

Apparently they gave it a high score (a 7.8/10, some people over here say).


So games like Colors and Generations get lower scores while a bad game like Shadow gets a higher score?

......................What the fuck, GT? >___>

#174 Urban Flow

Urban Flow
  • Skype:UrbanFlow1994
  • Steam:UrbanFlowX26
  • XBL:Urban Flow X26
  • Gender:Male
  • Location:Shadow Moses
  • Country:United States

Posted 17 March 2012 - 09:12 AM

I heard about this. Just Wow.

#175 lounge

lounge

    a.k.a. sonicteamUSA

  • TSS Member
  • 1,021 Posts:
  • Gender:Male
  • Country:United States

Posted 19 March 2012 - 06:34 PM

The only thing with Sunshine was lack of variety in level themes. It would've been nice to explore tropical jungles, caves, rainforests. Also, Fludd was a good gimmick because it actually enhanced and bulit upon marios abilities. But the foucs on cleaning goop up during the first several missions left a bad impression on people who quit on the game after not wanting to deal with that anymore. I love it though. Very nostalgic summer vibe game 03' memories.

Also, Sunshine and SA2B 10yr anniversary!





Also tagged with one or more of these keywords: Sonic 06, Sonic Adventure, Mario & Sonic, SEGA

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users