Sonic the hedgehog 4 - previews, interviews, and impressions topic
#21
Posted 13 April 2012 - 02:09 PM
#22
Posted 13 April 2012 - 02:22 PM
Uekawa has gotten a lot worse at drawing Sonic. Sonic's head and face look crappy.Sonic the Hedgehog 4: Episode 2 – Event in Tokyo Joypolis http://sonic-scene.ru/eng/?p=140
#23
Posted 13 April 2012 - 02:27 PM
Uekawa has gotten a lot worse at drawing Sonic. Sonic's head and face look crappy.
I think it looks just fine.
#24
Posted 13 April 2012 - 02:32 PM
Considering the head and face of the render the drawing is based off of, I'd say it looks accurate. Now whether that's a good thing or a bad thing...Uekawa has gotten a lot worse at drawing Sonic. Sonic's head and face look crappy.
Edited by BlazingTales, 13 April 2012 - 02:38 PM.
#25
Posted 13 April 2012 - 03:03 PM
#26
Posted 13 April 2012 - 03:09 PM
Honestly, it looks a hell of a lot worse than the render. The quills look horrible, like they have been looking for the most part for a while now. The face looks flat and the mouth somehow looks more awkward than the render. Looks almost as bad as the 20th anniversary art.Considering the head and face of the render the drawing is based off of, I'd say it looks accurate. Now whether that's a good thing or a bad thing...
They were trying to match the puyopuyo style not sonics. thats why its off looking.
Not the drawing I mean.
Edited by MarcelloF, 13 April 2012 - 03:10 PM.
#27
Posted 13 April 2012 - 03:14 PM
Plus the picture of the Sonic x Puyopuyo calendar looks pretty cool, even if I've never really been a fan of the Puyopuyo series.
#28
Posted 13 April 2012 - 03:17 PM
Interestingly enough, wasn't the 20th anniversary art also based off a render? Those seem to be the only pieces that feature that facial structure and quill layout, as the Sonic Channel and other promotional images seem to keep with Uekawa's traditional style. I always knew 2D art doesn't translate well into 3D, so I suppose it works the other way around, too.Honestly, it looks a hell of a lot worse than the render. The quills look horrible, like they have been looking for the most part for a while now. The face looks flat and the mouth somehow looks more awkward than the render. Looks almost as bad as the 20th anniversary art.
#29
Posted 13 April 2012 - 03:24 PM
Maybe the fact that his nose is centered on his face rather than stylistically to the side like it usually is in 2D art, is throwing people off a bit? :r
Edited by Inferno, 13 April 2012 - 03:27 PM.
#30
Posted 13 April 2012 - 04:35 PM
Edited by Blue Blood, 13 April 2012 - 05:14 PM.
#31
Posted 13 April 2012 - 06:12 PM
#32
Posted 13 April 2012 - 06:25 PM
Man, Billy Hatcher has a good soundtrack... anyway, that was my favorite interview with Ken. Destructoid has some cool people in there.
#33
Posted 13 April 2012 - 11:28 PM

POPULAR
Hello,SEGA, you know there are people who like both!
#34
Posted 13 April 2012 - 11:49 PM
But I will say that most people who like 3D Sonic games like 2D Sonic games. I don't know a Sonic fan who doesn't like the classics.
#35
Posted 14 April 2012 - 01:00 AM
#36
Posted 14 April 2012 - 07:23 AM
I find funny that SEGA seems to think that there are only 2 groups of Sonic fans: 2D fans and 3D fans.
Hello,SEGA, you know there are people who like both!
I think you've missed the series starting 2008.
#37
Posted 15 April 2012 - 11:32 AM
#38
Posted 15 April 2012 - 11:39 AM
Edited by Blue Blood, 15 April 2012 - 11:39 AM.
#39
Posted 15 April 2012 - 01:07 PM
So much PR bull. Nothing against Ken for this since it's just his job.
I watched the video because I was intrigued by this statement... but I haven't heard a single thing that's "bull" coming from Ken. There are things I don't like to hear (No Sonic or Tails solo, lock-on isn't quite as exciting, no apples-to-apples physics) but it isn't anything that I would consider to be a lie or general dishonesty, even. To be frank, I don't see any basis for the "PR Bullsh*t" card whatsoever.
Edited by Indigo Rush, 15 April 2012 - 01:10 PM.
#40
Posted 15 April 2012 - 01:42 PM
Not so much lies but just it's the whole way he, or anybody else in such a position, talks about the game. The entirety of Sonic 4 so far has felt like a cheap, soulless, cash-in project which they've had to improve upon for E2 simply for the sake of saving their skins after E1 hit such a bum-note with a great deal of fans. E1 was quite horribly marketed as a sequel to the classics and of course named as such, when it's nothing like them at all. What really bothers me about all this when it comes to E2 is that they're all 'we've definitely listened to fan feedback and incorporated that', when they've completely avoided several wide-spread criticisms, gone against what people wanted and/or expected and are still failing to deliver on E1's promises. It's all meaningless bull. Very annoying to listen to (and of course I understand they can't really say much differently, but still).I watched the video because I was intrigued by this statement... but I haven't heard a single thing that's "bull" coming from Ken. There are things I don't like to hear (No Sonic or Tails solo, lock-on isn't quite as exciting, no apples-to-apples physics) but it isn't anything that I would consider to be a lie or general dishonesty, even. To be frank, I don't see any basis for the "PR Bullsh*t" card whatsoever.
The S4 games are in no way "a thank you to the fans". The only passion for the game on SEGA's end is from the PR team. In massive contrast to Generations HD, Unleashed HD and Colours Wii where you could feel the amount of love poured into everything.
Edited by Blue Blood, 15 April 2012 - 02:05 PM.
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