New Super Mario Bros. 2 (3DS)- How Many? One Mirrion Coins.
#261
Posted 05 June 2012 - 08:33 PM
#262
Posted 05 June 2012 - 09:47 PM
http://www.gonintendo.com/?mode=viewstory&id=178628
Game looks fun, but too easy with all of those 1ups handed to you like that.
#263
Posted 05 June 2012 - 09:54 PM
#264
Posted 05 June 2012 - 10:09 PM
3D version of the trailer is available on the US eShop
http://www.gonintend...story&id=178628
Game looks fun, but too easy with all of those 1ups handed to you like that.
Not really. Just because you get a lot of lives deasn't change how difficult the level design will be. All it does is make sure you don't get a stupid game over screen, get booted out to the menu, and have to go reselect whatever level you would have been replaying had you not gamed over anyway.
#265
Posted 05 June 2012 - 10:15 PM
Edited by Ekaje, 05 June 2012 - 10:15 PM.
#266
Posted 05 June 2012 - 10:16 PM
EDIT: Whoops beaten
#267
Posted 05 June 2012 - 10:17 PM
#268
Posted 05 June 2012 - 10:22 PM
Hell, I'll go out on a limb and say they should use the coins as a means to use a different ability.
Get 50 coins, and you can activate the Mario Cyclone!
Hold down a certain button to rapidly spin in place, pulling in enemies who wander too close! Or tap it while in locomotion to becoming a pseudo twister; hold the control stick left or right to move!
#269
Posted 05 June 2012 - 10:27 PM
Nintendo seems to be pushing that Mario is very busy collecting coins while saving Peach, I really hope that they put some thought into why collecting coins is of equal importance to saving Peach.If they are going to make coins relatively useless, they might as well convert the coins for a different usage other than lives.
Hell, I'll go out on a limb and say they should use the coins as a means to use a different ability.
Get 50 coins, and you can activate the Mario Cyclone!
Hold down a certain button to rapidly spin in place, pulling in enemies who wander too close! Or tap it while in locomotion to becoming a pseudo twister; hold the control stick left or right to move!
#270
Posted 05 June 2012 - 10:28 PM
Nintendo seems to be pushing that Mario is very busy collecting coins while saving Peach, I really hope that they put some thought into why collecting coins is of equal importance to saving Peach.
Becasue this time it was Wario who kidnapped her instead of Bowser and you have to buy her back.
#271
Posted 05 June 2012 - 10:31 PM
EDIT: A Wario platformer.
Edited by Ekaje, 05 June 2012 - 10:36 PM.
#272
Posted 05 June 2012 - 10:33 PM
Or maybe Peach now charges Mario everytime he asks for a 1up.( hidden meaning)Becasue this time it was Wario who kidnapped her instead of Bowser and you have to buy her back.
He is busy with his new Wii U game.I just thought of something. If they wanted to make a game about coins so bad, why didn't they make a Wario game?
#273
Posted 05 June 2012 - 10:35 PM
Because Mario sells more.I just thought of something. If they wanted to make a game about coins so bad, why didn't they make a Wario game?
#274
Posted 05 June 2012 - 10:43 PM
I hope the level design is balls-hard to compensate.
#275
Posted 05 June 2012 - 10:49 PM
Super Mario Bros. 3 powerups and aesthetics? Big Land?
My god. We're summoning Coin Ships.
#276
Posted 05 June 2012 - 10:56 PM
You forgot RenzorCoin-collecting mayhem?
Super Mario Bros. 3 powerups and aesthetics? Big Land?
My god. We're summoning Coin Ships.
#277
Posted 05 June 2012 - 11:08 PM
Btw, I wonder if Renzor in this game is like how Boom-Boom was to SM3DL? ...Female Renzors?
Edited by Nintendoga, 05 June 2012 - 11:09 PM.
#278
Posted 05 June 2012 - 11:16 PM
I have a strong feeling that NSMB2 takes strong cues from NSMB in that each world has a different end level bossWell since Rayman 3DS got delayed again, I'll be getting this since my 3DS is in dire need of a good 2D platformer.
Btw, I wonder if Renzor in this game is like how Boom-Boom was to SM3DL? ...Female Renzors?
#279
Posted 05 June 2012 - 11:19 PM
Then I got excited thinking about Wario being the final boss. Then I found out that Bowser is the boss and I died inside.
Then I thought about Wario being in multiplayer, which rose my hopes again.
Then I remembered that Nintendo hasn't done anything original with the New Super Mario Bros. multiplayer characters at all.
Finally I cried into my Mario pillow.
Edited by Kintobor, 05 June 2012 - 11:20 PM.
#280
Posted 05 June 2012 - 11:19 PM
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