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Sonic & All-Stars Racing Transformed...!


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5948 replies to this topic

#421 Shadzter

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Posted 02 May 2012 - 10:24 PM

Download the latest episode of PlayStation Access from the PS Store NOW! GAMEPLAY FOOTAGE!

EDIT:
Oh, and thanks for the answers, S0L Posted Image

EDIT 2:
Here's the episode preview video. No one has put the full episode on YouTube yet.


#422 KrazyBean

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Posted 02 May 2012 - 10:28 PM

Download the latest episode of PlayStation Access from the PS Store NOW! GAMEPLAY FOOTAGE!

EDIT:
Oh, and thanks for the answers, S0L Posted Image


Crap, I don't have a PS3...can someone upload the video to YouTube? By the way, how much gameplay footage are we talking about?

Edited by KrazyBean14, 02 May 2012 - 10:29 PM.


#423 Shadzter

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Posted 02 May 2012 - 10:30 PM

Crap, I don't have a PS3...can someone upload the video to YouTube? By the way, how much gameplay footage is there?

I think you can download it on the PS Vita too, if you have one of those? I'm sure I saw the show available for download last time I looked on the PS Store on my Vita. Not sure about PSP. I'd check, but my battery is dead XD

EDIT:
About 25 seconds worth, not including the few seconds of talk from Joe Neate.

#424 Twi

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Posted 02 May 2012 - 10:58 PM

I dunno if S0L is still around, but if you are, please let the graphics guys at SUMO know that Sonic with a front mouth is pretty unsettling.


This a thousand times so, anyone who has a front mouth who isn't Tails basically needs to have a side mouth. Its just unnerving seeing Sonic with that front mouth.

Just have two mouths and make it deal with World Position and Camera Position to deal with the angle perhaps? Its not a huge thing, but it is very obscure to see for Sonic now.

Edited by Twilightzoney, 02 May 2012 - 11:01 PM.


#425 Shaddix Leto Croft

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Posted 02 May 2012 - 11:19 PM

Hey SOL, great to see you back here. The new game looks fantastic and I cannot wait to see more of this game in the coming months.

Got some questions for you anyway here but it's mostly music related than game play seeing I am already impressed by it Posted Image Better have a After Burner track XD

1. Will Richard Jacques be returning to do the music for the game such as the menu music and stuff like last time ? since I enjoyed the music he provided.

2.In the last game, there was a main theme song for All Star Racing (So Much More) so is there going to be a main theme song along with the game ?

3. Will we see any Third Party Characters again like how Banjo - Kazooie was on S&SASR again but on certain consoles such as Mario/Mii's for the Wii U/3DS, Banjo/Avatars for 360 and Wipeout styled car for PS3 for example)

and finally
4. Will the stages have remixes to the levels than just recycled music from previous games (like how Flying Battery from Sonic 3 was remixed in Mario and Sonic 2012 for example)

Hope you will answer my questions if you can =]. Really excited about the game.


Can we have Daniel Bryan in the YEScar ? Posted Image

Edited by Shaddix Leto Croft, 02 May 2012 - 11:28 PM.


#426 Mykonos

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Posted 02 May 2012 - 11:34 PM

Gonna go ahead and tell you Shaddix that Richard Jacques is indeed back on for Transformed, to what specifics hasn't really been said yet (to my knowledge), but there's one answer for ya. :P

#427 JezMM

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Posted 03 May 2012 - 01:02 AM

Almost all your questions have been answered already Shaddix. =O As Mykonos said, yeah RJ is back, and it's already been confirmed he will be not only remixing songs this time, but remixing them dynamically, so the music will change depending on what's going on in the race with regards to transformations etc. All sounds rather exciting.

He also can't talk characters. What you see in the footage is all he can reveal so far. Also he said not all characters may be returning from ASR1, and the final character list is now set in stone.

Edited by JezMM, 03 May 2012 - 01:02 AM.


#428 Barry the Nomad

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Posted 03 May 2012 - 01:19 AM

That dynamic music is very exciting! Though it sounds like the trade-off is losing the music shop. I don't mind, would be pretty epic to have one Panzer track while driving, and when you hit the sky "Flight" kicks in.

#429 Jango

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Posted 03 May 2012 - 03:12 AM

Hey S0L, nice to meet you, I didn't know someone from the Sumo Digital was registered here, awesome!

I have 2 question:

Do you guys are thinking (or have thought) in the possibility of including classic Sonic, Tails and Eggman from Sonic Generations, perhaps as a costume bonus for each of these chars? I'm pretty sure would make many fans really happy :D

And also, we can expect more tracks from characters/universes that aren't in the game? Like tracks from Kid Chameleon, Comix Zone, STREETS OF RAGE, Power Stone and etc, etc, etc?

#430 gato

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Posted 03 May 2012 - 03:42 AM

Oh dear...

1. If we're talking the Sonic VO cast, then yes, we've sourced some new stuff and borrowed some from Generations.


YOU GOT THISSS SSSONIC!



Thanks again for your answers S0L, but I feel the generations part might rise some alarms in some people.

#431 sonfan1984

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Posted 03 May 2012 - 04:29 AM

Thanks again for your answers S0L, but I feel the generations part might rise some alarms in some people.


That's better then them borrowing some of the lines that they say from the London Olympic Games which I'm more worried about. Roger's acting is all over the place in that.

Edited by sonfan1984, 03 May 2012 - 04:35 AM.


#432 VEDJ-F

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Posted 03 May 2012 - 05:10 AM

Well...that's the Babylon Rogues out of the question, maybe.

*shrug*

I dunno, I just came here to note that, while it was said to be "Sonic's big game for 2012", the SEGA Forums still don't recognise it as such. It's meshed in with all the non-Sonic sub-forums.

#433 Ming Ming Hatsune

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Posted 03 May 2012 - 05:27 AM

Thanks again for your answers S0L, but I feel the generations part might rise some alarms in some people.


They'll probably borrow some lines from Free Riders as well. I wish though, that this game has exclusive lines instead of borrowing them from previous games. It's ridiculous a game like Olympic Games gets their own lines, while a better game like this doesn't.

#434 BlueHedgehog92

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Posted 03 May 2012 - 05:33 AM

Time for my question to the mighty SOL Posted Image

1 will we be able to see some extra vehicles for some/all characters?
2 I really liked Eggman's Monster Truck back in the previous game...any chance of seeing it again?
3 As for Tails, he has very cool ground/air vehicle in Sonic Adventure 2, his tornado was actually pretty cool. did u consider it?
4 Are the DLC still determined by SEGA? Do u have more decisional power this time around?
5 are u going to include tracks from franchises without making characters from that franchise playable?
6 did u put a sort of "customization" for the racetracks?
7 Are the arenas coming back? (possibly more than the last one)
8...Not actually a question... my guy in the avatar is looking at u... I think that's enough Posted Image

Edited by BlueHedgehog92, 03 May 2012 - 05:44 AM.


#435 VEDJ-F

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Posted 03 May 2012 - 05:48 AM

They'll probably borrow some lines from Free Riders as well. I wish though, that this game has exclusive lines instead of borrowing them from previous games. It's ridiculous a game like Olympic Games gets their own lines, while a better game like this doesn't.


I'm sure if enough dialogue had existed before M&S London, it'd be reusing lines up the wazoo. As it stood, there was only really Free Riders, Colours and Generations, and none of them had many lines usable for it.

#436 Ming Ming Hatsune

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Posted 03 May 2012 - 06:14 AM

I'm sure if enough dialogue had existed before M&S London, it'd be reusing lines up the wazoo. As it stood, there was only really Free Riders, Colours and Generations, and none of them had many lines usable for it.


I think Free Riders itself did have enough though, since it's also a sports/racing game. Also it had a story mode. But they will be using London Olympic Games lines as well.

Speaking of story mode, if Sumo's only going to borrow lines from the previous games, then forget having story mode with great cutscenes with dialogue (which I hoped from the start).

#437 VEDJ-F

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Posted 03 May 2012 - 07:46 AM

Surprised less people are talking about the JSR themed contest for the game, honestly.

#438 Gabe

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Posted 03 May 2012 - 08:04 AM

I'm really surprised that we've hit 22 pages and no one has made a reference to it.


Posted Image

Anyone else hoping that Flo/Progressive makes an in-game appearence in ASRT?

#439 PsychoJosh

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Posted 03 May 2012 - 08:39 AM

Why does this game need a story mode anyways? Sega's having a racing tournament for all its characters. That's it, that's all the story a game like this needs. Racing is taken very seriously in Sega World, it's a cultural tradition to them.

That doesn't do away with the notion of the characters interacting with each other. I imagine certain pairings might talk smack to each other. Maybe a rival battle cutscene like in the Street Fighter games.

I imagine the rivalries would be...

Sonic vs. Eggman - Enough said.
Knuckles vs. Shadow - I dunno, maybe they're fighting for Rouge's affections or something. They both act really alpha male about it and the only way to settle it is by figuring out who can drive the fastest.
Ryo vs. Virtua Fighters - Ryo must uphold the honor of the Hazuki clan by proving his reflexes and skill.

And so on.

#440 MarcelloF

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Posted 03 May 2012 - 09:04 AM

S0L, will there be a sound test? It'd be a pity to not be able to hear the whole versions of each song. Especially since they change and I assume that means there's about three versions of each song?

Oh dear... YOU GOT THISSS SSSONIC!

Glad I'm not the only one who thought that.Posted Image

--------------------


Well...that's the Babylon Rogues out of the question, maybe.

^Just using this quote for the whole conversation

1. If we're talking the Sonic VO cast, then yes, we've sourced some new stuff and borrowed some from Generations


Meaning any character still has a chance.



Why does this game need a story mode anyways?


More to do in single player and fun.

Edited by MarcelloF, 03 May 2012 - 09:06 AM.





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