Sonic-related pet peeves?
#621
Posted 13 July 2012 - 11:39 PM
#622
Posted 13 July 2012 - 11:50 PM
IS it really that much of a stretch to just assume that, over the years, she just changed her clothes and hairstyle (and, I don't know, invested in getting some colored contacts)? I mean, all that aside, Classic and Modern Amy don't really look at all different from each other, unlike, say, the Drs. Eggmen.
No but what I'm more getting at is what inspired the charge really. If it's literally just to portray and older Amy that's cool, but since her look has changed a lot I'd like to see a little back story. To fill in the gaps between the classics and Adventure for example (because Sonic 4 sure as hell didn't do that save for a couple of things).
Actually, Eggman is a pretty good example too. His appearances have changed even more drastically. You look at his classic look, his AoStH look, his SatAM look and his current look and it's crazy how different they all are.
#623
Posted 13 July 2012 - 11:56 PM
No but what I'm more getting at is what inspired the charge really. If it's literally just to portray and older Amy that's cool, but since her look has changed a lot I'd like to see a little back story. To fill in the gaps between the classics and Adventure for example (because Sonic 4 sure as hell didn't do that save for a couple of things).
Well she did kind of look like Sonic in drag before, so I guess it was to differentiate her?
#624
Posted 14 July 2012 - 12:07 AM
If Generations is canon with it's claims that the Classic versions of the characters are younger versions then it makes a lot of sense of Amy's classic design to simply be her when she was younger and that aging 4 years altered her appearance and made her more inclined to 'wear' her quills down.
Classic Amy has fewer quills than Classic Sonic, possibly explaining why she can easily put her quills down like that.
I figure that Sonic's quills stay "horizontal" because of him constantly running and the wind making it that way, while Amy just had hairspray or something. Also they probably wanted her to look different from Sonic anyway.
#625
Posted 14 July 2012 - 12:12 AM
I figure that Sonic's quills stay "horizontal" because of him constantly running and the wind making it that way, while Amy just had hairspray or something. Also they probably wanted her to look different from Sonic anyway.
I always thought that Amy's quills stay down because of her hairband and because she has one less quill than Sonic, which makes it easier for them to stay down whilst Sonic's quills are like that because he's a boy. Of course Darkspine form get Amy-like quills but they move about more and are much longer.
Also, Amy's classic design only has one quill on her back. Male Hedgehog's shown so far have two and Modern Amy seems to have either flattened it down on her back or cut it off
#626
Posted 14 July 2012 - 02:35 AM
Not to make turn this into that discussion, but I don't think Generations does make out that Classic = Younger. It's left quite ambiguous, even moreso when you consider how much the plot doesn't make sense within itself (Crisis City and Stardust Speedway Bad Future say hi). Classic = before, Modern = now. How Generations handled a lot of things is pet peeve though. They really dropped the ball with that game. So they got the core game right at last, and then everything else was lacklustre for what it was supposed to be.If Generations is canon with it's claims that the Classic versions of the characters are younger versions then it makes a lot of sense of Amy's classic design to simply be her when she was younger and that aging 4 years altered her appearance and made her more inclined to 'wear' her quills down.
But seriously. Let's not get into that discussion. Had it too many times before...
Edited by Blue Blood, 14 July 2012 - 02:49 AM.
#627
Posted 14 July 2012 - 02:48 AM
Well, if they're pulling shit from all different time periods, what's to say they can't pull shit from beta timelines? Crisis City had to happen for it to unhappen, and we can't presume to know that it didn't still exist in some temporal dead end. Stardust Speedway, we could say the All Time Stones version is canon, and Sonic didn't finish collecting them until Metallic Madness, and then same as with Crisis City. The real question is how Blaze knows anything about Crisis City, but that's not really Generations' problem, since it's the same fuckup they've neglected to fix since '06.It's left quite ambiguous, even moreso when you consider how much the plot doesn't make sense within itself (Crisis City and Stardust Speedway Bad Future say hi).
haaaaa~So they got the core game right,
#628
Posted 14 July 2012 - 03:06 AM
Oh shushhaaaaa~
#629
Posted 14 July 2012 - 03:43 AM
I always thought that Amy's quills stay down because of her hairband and because she has one less quill than Sonic, which makes it easier for them to stay down whilst Sonic's quills are like that because he's a boy.
Oh yeah, I forgot about the hairband. Much simpler explanation.
#630
Posted 14 July 2012 - 04:27 AM
Has Sega ever made it clear that the white cuff isn't just a decoration of his shoe and instead a sock?
I sort of assumed it since they're the same material as his glove cuffs? Plus most of the cast have similar things on top of their shoes so either big crumpled up shoe things that look really out of place = FASHION, or they're socks. I'm confused now...
Another pet peeve of mine is when Knuckles says or does things that make him look stupid. Knuckles' main flaw in the earlier games is that he's gullible and he's overly-trusting. Just because Knuckles trusts people doesn't mean he's not intelligent! Right? :S
#631
Posted 14 July 2012 - 12:23 PM
Another pet peeve of mine is when Knuckles says or does things that make him look stupid. Knuckles' main flaw in the earlier games is that he's gullible and he's overly-trusting. Just because Knuckles trusts people doesn't mean he's not intelligent! Right? :S
That is actually just him getting flanderized lately. It's happening to most of the extended cast really.
#632
Posted 14 July 2012 - 02:02 PM
the Modern gameplay borders on passable with a merely 'okay' rating at best, while the Classic gameplay is fun but riddled with issues in the way of scripting
But the Modern gameplay is awesome and is the best 3d gameplay so fa-you know what, screw it, back to topic.
I really hate it when people (an example is my friend) get a bad impression of the series and refuse to try any other game because the one game they've tried is a bad Sonic game (for my friend: 06). Damn stick in the muds, you could give it a second chance.
#633
Posted 14 July 2012 - 02:59 PM
Y'know I know you want to get back on topic but this does legit bug me. "Generations is the best 3D Sonic so far"/"Modern Sonic is the best 3D gameplay so far". Well, maybe. It isn't ridiculously buggy, it doesn't have severe control issues, it isn't loaded with alternate gameplay, the graphics and music are top-notch, and that easily puts it above most if not all previous 3D Sonics.But the Modern gameplay is awesome and is the best 3d gameplay so fa-you know what, screw it, back to topic.
But that doesn't make it good.
Whether in concept or execution (or both), 3D Sonic games have always fallen far short of what they could be, Generations included. I'm not just going to lay down and give it a "good enough" just because they've made a game that's competent when they've lost so much of the soul of the gameplay, when they've made a game about blasting down hallways with the occasional smattering of platforming when we should be seeing expansive physics playgrounds.
#634
Posted 14 July 2012 - 03:13 PM
He's stricken with a bad case of tunnel vision
Where was it ever mentioned that Sonic has tunnel vision? XD
#635
Posted 14 July 2012 - 03:20 PM
Y'know I know you want to get back on topic but this does legit bug me. "Generations is the best 3D Sonic so far"/"Modern Sonic is the best 3D gameplay so far". Well, maybe. It isn't ridiculously buggy, it doesn't have severe control issues, it isn't loaded with alternate gameplay, the graphics and music are top-notch, and that easily puts it above most if not all previous 3D Sonics.
But that doesn't make it good.
Whether in concept or execution (or both), 3D Sonic games have always fallen far short of what they could be, Generations included. I'm not just going to lay down and give it a "good enough" just because they've made a game that's competent when they've lost so much of the soul of the gameplay, when they've made a game about blasting down hallways with the occasional smattering of platforming when we should be seeing expansive physics playgrounds.
Not that I don't agree with this, but did it ever occur that some people just like the Modern gameplay for what it is?I mean is there a problem with that?
#636
Posted 14 July 2012 - 03:35 PM
Yes. It's shallow gameplay, and supporting it prevents Sonic from being great.Not that I don't agree with this, but did it ever occur that some people just like the Modern gameplay for what it is?I mean is there a problem with that?
#637
Posted 14 July 2012 - 03:42 PM
Y'know I know you want to get back on topic but this does legit bug me. "Generations is the best 3D Sonic so far"/"Modern Sonic is the best 3D gameplay so far". Well, maybe. It isn't ridiculously buggy, it doesn't have severe control issues, it isn't loaded with alternate gameplay, the graphics and music are top-notch, and that easily puts it above most if not all previous 3D Sonics.
But that doesn't make it good.
Whether in concept or execution (or both), 3D Sonic games have always fallen far short of what they could be, Generations included. I'm not just going to lay down and give it a "good enough" just because they've made a game that's competent when they've lost so much of the soul of the gameplay, when they've made a game about blasting down hallways with the occasional smattering of platforming when we should be seeing expansive physics playgrounds.
Okay, I agree that 3d Sonic have not filled it's potential yet. I'll give you that. But, in my opinion, when you strip Sonic down to his very core, Sonic is a speedy platformer. The classic games implemented pinball physics and built the game around it, using that to gain speed, among other things. Most 3d titles lost this, but IMO they haven't lost what makes Sonic, well, Sonic: speedy platforming. And this applies to the Modern gameplay (And other 3d Sonic gameplay as well). I believe that Modern Sonic has the best 3d level design so far (with it's great balance of speed and platforming and multiple paths in most, read: MOST, of the levels), and is the most fun to me because it blends the rocket speed of Unleashed with some well designed platforming.
Which brings me to my next point: fun. Now, fun is extremely subjective, and I'm not going to argue if you find anything other then rolly-polly Sonic gameplay unfun. But as long as I have my speedy platforming (well balanced in the level design) and a reasonable amount of polish, I'll find it fun. And honestly, I find the Modern gameplay most fun because of it's well balanced speedy platforming, Unleashed rocket speed, and exploration with multiple pathways, constantly intertwining.
I also do wish for Sonic to have pinball-physics-based gameplay, and want 3d Sonic to fill it's potential and such (As of now, my favourite Sonic game is still 3&K), but I don't think that makes the Modern gameplay bad. I personally find it very fun, and for me it has not the full box but the crucial essence of what Sonic is to me, speedy platforming.
And that's why I think it's awesome and the best 3d gameplay so far.
#638
Posted 14 July 2012 - 03:43 PM
Also Espio drawn with nostrils on that note. While it would make sense for him to have them, he doesn't, so that's also inaccurate. Not to mention that lizards nostrils can look the same colour as the outer scales.
Edited by VEDJ-F, 14 July 2012 - 03:45 PM.
#639
Posted 14 July 2012 - 03:50 PM
Bit of a slippery slope you got there. What makes you so certain that supporting what is a fun, if shallow game like Generations, is going to actively prevent Sonic from being great? Do you honestly think that because Generations was received relatively well (aggregate 76%-77% isn't actually that amazing) that they're going to stop trying to improve the gameplay or maybe even change it entirely?Yes. It's shallow gameplay, and supporting it prevents Sonic from being great.
#640
Posted 14 July 2012 - 03:54 PM
Yes. It's shallow gameplay, and supporting it prevents Sonic from being great.
Shallow doesn't equate to terrible; I prefer something more from the Modern gameplay myself, but that doesn't mean I don't like it nor do I think it' terrible.
Edited by The Batman, 14 July 2012 - 03:57 PM.
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