Mahzes, on 13 March 2010 - 07:24 PM, said:
Looks like I'll just need to practice and get better. D:
I did this one last night, and it's not easy. You can afford to miss a few 10 point gates and still get a AAA. What I did was this:
- Go up the ramp in front, making an "S" shape movement
- Did the two 50 point outside rings after jumping over the middle and getting one of the 20 point rings (and landing on a 10 point ring if I could help it, saves time later)
- Back on the middle bit in another "S"
- Through the bottom level, collecting all remaining 10 point gates
- Final ramp for 20 points
If you use tricks in the air after the outside ramps and steer sharp in the air towards your next target, you will have JUST enough time to mess about at the end and collect all the 10s on the bottom floor. I got the AAA just as time ran out doing this, but it took a long time to get the timing right. Good luck!
It's not unfeasible for whole new tracks to be added as DLC, though patches and new characters are far more common for racers. The first thing that sprang to my mind for entirely new DLC areas was Oblivion. The Shivering Isles expansion pack added an entirely new area with about 20 hours more gameplay in it, and that was DLC on Xbox before it was released on physical disk. There are several other DLC areas Xbox has for that game that the PS3 does not (Wizard's Tower or something like that for one). Can only hope and keep our fingers crossed for new tracks, eh?
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