So I just discovered that Sonic Adventure 2 is a shitheap
Posted 12 August 2012 - 08:59 PM
It's been a few years since I played it, so my Sonic experience for the past few years has consisted of not much else than Colors, Generations, the CD port and Sonic 4. Maybe Generations' and Colors' spot-on controls through me off, but Sonic controls abysmally. At top speed it's near impossible to make a proper turn without careening into a wall, the lack of lock-on for homing attack makes attempting the move very difficult and nerve-racking. As for the rest of the game's levels, they're worse than I remember. Something that caught me by surprise is how much level design is reused throughout the game. I remember each character having their own unique levels, but so many share various level set pieces and textures and such that many of them feel more like "Part 2" or rehashed versions of a previous level (ie; Metal Harbor to Weapons Bed, Wild Canyon to Dry Lagoon, etc).
I still am in love with the soundtrack, story, and characterization of every character, don't get me wrong. It has its share of defining features and moments that make it easy for me to understand why I liked it so much as a kid, it's just extremely disappointing that one of my favorite games of all time just has overall awful level design and rehashed ideas throughout. Perhaps it's simply dated, because I don't remember being so jaded regarding the game's controls and level design, but I find it hard to enjoy now that I've played so many quality platformers. This isn't supposed to be a troll topic or an angry letter or whatever, but I'd like to know what the public's opinion of the game is now, 10+ years later.
Posted 12 August 2012 - 09:03 PM
The game overall just hasn't aged well.
Posted 12 August 2012 - 09:09 PM
Posted 12 August 2012 - 09:11 PM
Posted 12 August 2012 - 09:13 PM
Generations' and Colors' spot-on controls
Honestly I don't think this is a bad thing. Instead of thinking of it as a rehash, think of it as Act 1, Act 2, etc. We don't look at Sonic 1 and think they're being lazy for rehashing GHZ 3 times. The ARK stages are kind of pushing it, though...
Something that caught me by surprise is how much level design is reused throughout the game. I remember each character having their own unique levels, but so many share various level set pieces and textures and such that many of them feel more like "Part 2" or rehashed versions of a previous level (ie; Metal Harbor to Weapons Bed, Wild Canyon to Dry Lagoon, etc).
Posted 12 August 2012 - 09:16 PM
Almost everything about this game is inferior to its predecessor. The soundtrack is weak, the story is lame, the art style is dull, the level design for the most part is balls, and the genre roulette is now 10x worse by making the mech and treasure hunting longer and more tedious, overall giving us a very unfun product.
Edited by Soniman, 12 August 2012 - 09:22 PM.
Posted 12 August 2012 - 09:17 PM
Posted 12 August 2012 - 09:19 PM
It's a bit meh for me.
Posted 12 August 2012 - 09:21 PM
Posted 12 August 2012 - 09:26 PM
Posted 12 August 2012 - 09:29 PM
If that makes any sense.
Posted 12 August 2012 - 09:30 PM
Shadow was cool and the soundtrack was lovely.. but the story, the levels, the way it played... no thanks
Posted 12 August 2012 - 09:35 PM
Posted 12 August 2012 - 09:35 PM
Posted 12 August 2012 - 09:39 PM
Sonic's/Shadow's linear stages, I was fine with controls, level design not so much. Tails/Teddy's mech controls being tank versions of Gamma's gameplay and their slow paced/linear levels. Knuckles/Rouge having the horrid radar, I don't mind the big stages so long as the radar actually works, but it didn't work how it did in SA2 like it did in SA1.
I'm fine with the story as well, everything else didn't interest and the 100% completion award is bad, very bad.
Edited by Jetronic, 12 August 2012 - 09:40 PM.
Posted 12 August 2012 - 09:40 PM
I just don't like the treasure shooting and mech levels. Unfortunately, that's 2/3 of the game so it's a pretty big issue. But I have no issues with the speed stages whatsoever. If that had been the entire game I could understand people's love for it, but as it is I think it's the most overrated game in the franchise.
Agree 100% if not close to.
I also loved the soundtrack back in the day but as I play it now its not as good but I still enjoy most of the songs.
I don't know about everyone else but I hated that fire kick or whatever sonic and shadow would do when you would press the "B" button.....shit pissed me off because instead of sonic doing that ring dash were he goes through all the floating rings he would roll and fall off and die
Posted 12 August 2012 - 09:43 PM
I think there is more of an outrage at SA2 these days because most who adore it haven't played it in a while and seeing people say things like "SA2 is better than Colors" and "SA2 was the last good Sonic game" really seems to get people peeved.
SA2 for it's time was incredible. Like most games of that age it hasn't aged all that well. I still find the speed stages enjoyable and the chao garden is fun. I look forward to it's release on Steam.
Also Ryan Drummond ftw
Posted 12 August 2012 - 09:51 PM
Edited by WIttyUsername, 12 August 2012 - 09:52 PM.
Posted 12 August 2012 - 09:58 PM
I must be one of the few who go "This game is old -- real old -- and still fairly new to the 3-D transition, I give it some wiggle room on judgment." But whatever.
Judging an old game with the standards of its time in mind? What the fuck is wrong with you?
Anyway, I really need to play this game as well as the original Adventure again on my own to see for myself how they hold up, because there's a significant divide in opinion on it that I feel is reactionary in many aspects: the people who think it's the best 3D Sonic game we've ever had, and the people who think it's one of the shittiest. There is barely any in-between which strikes me as almost silly if not just your typical Internet hyperbole. Time to fish out my Wii.
Posted 12 August 2012 - 09:59 PM
My opinions on it now? Besides bounce attack/lightspeed dash mishaps, the game is fine. The emerald hunting and Mech levels in SA2 were flawed from conception, they don't stand a chance in this day and age. The game is still okay, not bad, and not great, but okay. It's good for a fun romp through fun speed stages, plus I like, NEVER run into glitches despite what people say.
tl;dr: I think it's okay.
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