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Your Thoughts On: Sonic The Fighters


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#1 Felix

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Posted 23 August 2012 - 02:41 AM

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Background Information


Sonic The Fighters (also known as Sonic Championship in the USA & Europe) is a Sonic fighting game developed by Sega's AM2 division, and published by SEGA. The game was released in Sega Model 2 arcade machines around Japan in May 1996, with the game later being released in the USA in July 1996, and in Europe during August 1996. This game would be Sonic's only fighting game until the release of Sonic Battle for the Game Boy Advance in 2003. This game is also known as Sonic's official 3D debut, asides from Sonic Adventure. A Sega Saturn version of the game was also planned for release, but scrapped for unknown reasons. The game would finally come to home consoles when the Sonic Gems Collection was released in 2005 for the Nintendo GameCube & PlayStation 2.


The idea of the game started when an employee at AM2 was toying around with a copy of Fighting Vipers by adding Sonic The Hedgehog characters in it. After that, the idea of a Sonic fighting game was passed passed to two Sega employees, until one of them, Hiroshi Kataoka finally showed it to Yuji Naka, who gave the project the thumbs up. (Though Kataoka was afraid at first because due to the fact Sonic characters were punching each other, Naka would disapprove.)


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Japanese & American versions of promotional flyers for the game.


The Story


Dr. Eggman creates a new Death Egg named the Death Egg II, along with Metal Sonic. Tails later learns of what has happened, and warns Sonic, planning to fly him there via a rocket, The Lunar Fox, built by Tails in an effort to stop Eggman's plans. But however, it is a single seater, and it needs the 8 Chaos Emerlads in order to power it. So, as Sonic &Tails search out for the Emeralds while flying in the Tornado, and sense one Emerlad in Knuckles' possession. Sonic demands the emerald, and Knuckles questions as if to why he should have it. So, it would be chosen that a fighting tournament would be held for those who get the honor to ride the Lunar Fox. After Sonic defeats all the characters that have the emeralds, he flies the Lunar Fox to the Death Egg II, and later faces Metal Sonic & Dr. Eggman on the station, which is set on self -destruct while he faces Eggman. After defeating him, Sonic makes a narrow escape from the epxloding station, and Eggman swears vengeance.


Gameplay


In the game, there are a total of 8 playable characters. They are, as named; Sonic The Hedgehog, Miles " Tails Prower, Knuckles the Echidna, Amy Rose (Rosy The Rascal), Espio The Chameleon, Fang The Sniper, Bark The Polar Bear, & Bean The Dynamite.


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(There are was also a scrapped character named Honey The Cat, based off Honey from Fighting Vipers. Her data still exists in the game, and is playable through hacking. Other characters such as Eggman & Metal Sonic are accessible through hacking).


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(Super Sonic also comes a secret character for beating everyone, including the first match with Metal Sonic without losing, and engaging hyper mode during the second match with Metal Sonic.)


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The main goal of the game is to deplete your opponent's health to zero. If item runs out, the player with the most remaining health wins the match. The game determines the winner in a best 2 out of 3 matches format, and there are 10 one-on-one matches (8 main matches, 2 bosses) in the game altogether, making the game as long as half an hour at most to complete. Once you defeat your opponent, you gain a Chaos Emerald. There are four basic moves, Jump, Barrier, Punch, & Kick.



Each character has up to 60-70 moves at their disposal, each varying for each character, matching with their own abilities. The more complicated the button combination is, the more complicated the attack is, and the more damage it deals on your opponent. Due to 10 matches, there are 10 levels altogether in this game, as they are here listed:


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With all that said, what are your overall thoughts on the game? I personally liked it, especially because of it's slapstick, cartoony style, and it has one of my favorite soundtracks from a Sonic game. but to this day, I HATE the Metal Sonic fight.


But anyways, discuss!


Edited by Felix, 23 August 2012 - 03:04 AM.


#2 Wraith

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Posted 23 August 2012 - 02:42 AM

Honey the Cat is the only good thing to come of this game.

#3 THE BABY

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Posted 23 August 2012 - 02:43 AM

Really loved the cartoony animations and the fact that Metal Sonic completely fucked you up unless you knew exactly what you were doing. Finally, a fighting game final boss that doesn't make me want to throw the console across the room! The characters were all fun, although I would've preferred more Chaotix characters over Bean and Bark.

Overall, a fun game. Would really like a true sequel.

#4 Bulkhead

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Posted 23 August 2012 - 02:43 AM



I love the game just for this precious gem, the soundtrack is so wonderful. And even if it's a button-spam game it's actually quite addictive.

I like this game.

Edited by Blue Wisp, 23 August 2012 - 02:44 AM.


#5 Soniman

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Posted 23 August 2012 - 02:45 AM

Honey the Cat is the only good thing to come of this game.

And the music you ASS!!

Excuse me that was out of line...........

So anyway, Sonic the Fighters is pretty much the best Sonic game I never played.

Edited by Soniman, 23 August 2012 - 02:46 AM.


#6 Felix

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Posted 23 August 2012 - 02:46 AM

EDIT: accidental double post

Edited by Felix, 23 August 2012 - 02:46 AM.


#7 Wraith

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Posted 23 August 2012 - 02:46 AM

Okay, fine. Honey and Never Let It Go. I was hoping Never Let It Go would make it in Brawl but NOOOO.

#8 THE BABY

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Posted 23 August 2012 - 02:49 AM

Okay, fine. Honey and Never Let It Go. I was hoping Never Let It Go would make it in Brawl but NOOOO.


You're just going to have to let it go.

PFKKKKKTTTTTTTTTTTTTTTPPPPPPFFFFFFFFFFFF-

Edited by Witty Ladykiller Wario, 23 August 2012 - 02:50 AM.


#9 Tmsp

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Posted 23 August 2012 - 02:50 AM

Well, it was fun to mess around with when I got Gems Collection.
The moves fitted the characters, most of the stages where based on locations from previous Sonic games and the music was pretty cool, especially that Sonic vs Knuckles one.
One thing that I don't get is why did they create 2 new characters instead of using the rest of the Knuckle's Chaotix crew.

Edit: Holy hell, how the fuck did I double post this.

Edited by Tmsp, 23 August 2012 - 02:56 AM.


#10 Super Soniko

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Posted 23 August 2012 - 02:54 AM

i like it, although it gets boring fast for an early 3D polygon fighter it is extremely quirky and had smooth animation and movement, even if they are blocky character models.

the soundtrack is stellar too, the fact Sonic & Knuckles got their own battle theme proved that Knuckles was the shit in the classic Era before Adventure came along.

Edited by Super Soniko, 23 August 2012 - 02:55 AM.


#11 The Cheese

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Posted 23 August 2012 - 02:54 AM

It's okay, but not particularly deep most of the time. A lot of the metagame seems to revolve around mind games more than anything else, but beyond that it's mostly just a game of "who hits the other guy first". It definently helps that it's not trying to take itself seriously though - I mean, it's kind of hard to when you can squish someone's head pancake-flat.

Balancing is really all over the place, though. On one hand, you've got Sonic and Knux who can easily break most of your shields just by spamming the punch button, or Nack who can basically pressure you forever unless you're really good with sidesteps (I never did figure out how the z-axis was supposed to work exactly - you'd think it'd be as simple as pressing up or down, but noooooo, apparently you have to press some arbitary combination of buttons for it)... on the other you've got Bark who can move and attack while blocking, has an asston of riduculously easy command grabs and zoning moves and can basically just rape everything once you're familiar with his moveset. Then you've got guys like Tails that are really just... meh.

#12 Super Soniko

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Posted 23 August 2012 - 02:59 AM

actually i just remembered the unbalanced damage ratio with certain characters moves, like Tail's pick up and grab air throw takes off a ridiculous amount of damage for what it is.

#13 Wraith

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Posted 23 August 2012 - 03:01 AM

Well, all of Tails's other moves sucked.

#14 THE BABY

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Posted 23 August 2012 - 03:02 AM

actually i just remembered the unbalanced damage ratio with certain characters moves, like Tail's pick up and grab air throw takes off a ridiculous amount of damage for what it is.


Speaking of which, it seems like ALL of Metal's moves just break your health bar over his knee. He can kill you in like, two good combos.

Does this game have any sort of competetive scene? I'd imagine not, considering how scarce it is, but...you never know.

#15 Super Soniko

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Posted 23 August 2012 - 03:08 AM

the fact you could rape pretty much any character with Sonic's punch combo and spindash, or spam Fang's Pop gun also makes the game a bit shit in terms of fairness and fun

#16 Mr.Snarf

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Posted 23 August 2012 - 03:17 AM

pretty fun. It was a nice addition to Sonic Gems Collection (If it wasn't for that compilation, I would have never known about the game).

I'd like to see a sequel as well.

#17 Phos

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Posted 23 August 2012 - 03:49 AM

I love this game's stretch and squash, I don't know if any games since have done it as well.

#18 Jix Hedgehog

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Posted 23 August 2012 - 04:26 AM

Loved it.

Turns out it was an office joke at first but eventually became the game.

An arcade (TimeZone) in Melbourne, Australia was lucky enough to have it back in the day (Come to think of it, we were pretty lucky with Sonic related arcade games, Waku Waku Sonic Patrol, Cosmo-Fighter, Samba De Amigo, there was a Sega World a state over.. the only one I didn't run into was SEGASonic the Hedgehog).
I didn't have much money as a high school student but whenever I was in the city and had a couple of bucks, I'd sit and play, eventually trying out all the characters, getting Super Sonic, having an unbeatable no.1 time.. The game cabinet was unlocked one time, I actually crawled into the machine trying to find the credit button.. I could've run off with the game manual.. but chose to take a set of move / instruction stickers and the A4 poster.
Then I heard it was going to be released on Saturn along with X-Treme and so did what I could to save money, bought a used .. and they never came out. The closest I got was Fighters MegaMix

Anyway, needless to say it was great to see Sonic outside of a 2d platformer, the stages and music, the ring sound effects, everything from Tails makeshift rocket shed to the DeathEgg II was so Sonic-ish.

#19 Nepenthe

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Posted 23 August 2012 - 04:27 AM

I can't really comment on Fighters well considering I don't play fighting games enough to have any apt point of reference, but mostly I felt like I could get by everyone just by hammering buttons without having to wait for any openings or anything. This was a perfect strategy until I got to Metal Sonic, upon which I felt tossed into a lion's den with his theme song on constant repeat as pure punishment. It's a quirky game all right, but I don't feel it's a particularly good one. xP

#20 Steve

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Posted 23 August 2012 - 04:33 AM

I thought it was really fun. The music is great too. I loved playing this with friends.




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