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Games You Cannot Go Back To


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I can't really think of anything specific that I refuse to to back to other than games that get "updated", mostly fighting games.

As far as I know, fighters (especially Capcom ones) are infamous for their multiple versions of the same game a.k.a Super Hyper Turbo HD Remix 2014 Version Arcade. The constant "new" versions seem unnecessary for the regular crowd, but they always change something, be it nerfing/buffing certain characters or adding new ones.

Of course this may be done via patch (and it has been happening lately), but that doesn't stop stuff like Ultimate Marvel vs Capcom 3, Super Street Fighter 4 Arcade Edition (now Ultra also via patch), Persona 4 Arena Ultimax Ultra Suplex Hold (technically a "sequel") and Skullgirls Encore (problems with the publisher) from being released as standalone games and of course you'll want to play the newest version be it for the added characters or for keeping up with the scene.

 

Still talking about updated games, I would like to mention the Pokémon franchise. I'm not talking about the remakes in this case, to tell the true, I prefer to play the original versions like Red and Gold than the remakes FireRed and HearthGold.

What I'm talking about are the also infamous third versions like Pokémon Crystal, Emerald and Platinum.

Normally, this third versions merge the story of the previous two games (which makes much more sense), adds new stuff absent in the previous games like a better post-game, includes most of the before version-exclusives (and makes regular Pokémon now exclusives), fixes bugs and glitches and makes the said previous versions pretty much "useless".

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Batman Arkham Origins

 

That game is just annoying with the lag and terrible loading times, at least on the Wii U anyway.

 

Plus I HATE the Leveling up system in the game,, you have no choice but to follow a tree instead of being free to upgrade whatever thing you wanted in any order.

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Portal and Portal 2:

 

   While both great games, the second time you play through everything makes the game feel less fun, because you already know what to do. This applies to the Zelda games as well.

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Peace Walker is about 10 billion times better on the PS3. Still not a "real" Metal Gear game, but it's much closer.

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Peace Walker is about 10 billion times better on the PS3. Still not a "real" Metal Gear game, but it's much closer.

Yeah, I had the HD collection for about a day or two, borrowing it from a friend. Though that was before I played the PSP version, so I knew nothing about how to play, how the guards moved around, how weapons and inventory worked. I was pretty confused.

I'm sure if I went back to it now, the only issues I'd have would be adjusting to the controls again.

 

Another game I'm reminded of, New Super Mario Bros 2. It was an impulse buy back when it came out. I had fun with my playthrough, but I can't really say there was anything that would make me want to go back to it. The coin challenge wasn't very fun at all and anytime I try to revisit levels I just find myself bored as shit.

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After playing Pokemon X and Y I don't think I I can ever go back to playing Black, White or any of the other Pokemon games that use sprites. But I think you get that with every new Pokemon game. You just can't go back to the previous one because the changes are just so dramatic.

Another game I can't go back to is The Last of Us but for a completely different reason. Like Crow, I really like it but it's so depressing (there's some heavy stuff) and slow to play that it's one of those games you'd only want to play through once, twice if you want to do Survival mode which I might do in the future. The game is still on my mind though so I'll wait a bit longer before I play through it again.

Oh, and any Legend of Zelda games! I usually go back to those a few years after beating them. That way, everything like the dungeons and story feels new to me.

 

I felt that way too when I played Pokemon White for the first time, I tried to get back to playing Pokemon Platinum, HeartGold & SoulSilver, but I just couldn't because of how fast paced the gameplay Black & White was compared to Generation IV's. I'm not so sure on X and Y though. To me, it's sorta middle ground between the two.

 

For me, it was Sonic Generations. As much as I loved the hi-speed action and level design layout, I just couldn't go back to playing it after I was finished the game and its side missions. It seems that most of the modern Sonic, except Sonic Adventure, games I've played just doesn't have that replay value that I had with the likes of Sonic 3&K or even Sonic 2.

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Ace attorney will have to be one, only because the mysteries are already unlocked!! I mean, you have the puzzle solved, and you really an't have the same excitement and suspense as the first time around. I a hoping to play it again someday after I forgot the story and such more, but until then, I think it is all finished . :)

   I honestly can't say much though, I almost never have time to play games (still playing lost world here since October :P ) , but I will say that I play a lot of games over simply for nostalgia's sake. I can't even tell you how many times I have wanted to play through ocarina of time or Sonic adventure again . So yeah. when it comes to not getting back into it, I never really was all that into it to begin with, so I don't have many that I can't :)

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  • 1 year later...

Hmmm...BioShock Infinite immediately comes to mind. It probably just comes to mind because I really love the game, but I've done pretty much all there is to do in that one.  Thirty-two hours is much longer than the average.

 

I'd say Civ IV, too. I found Civ V to be infinitely better in almost every regard - it really took the formula and improved on it. That being said, the Civ series as a whole could go down here. I love historical strategy games, and now that I have games like Hearts of Iron, Crusader Kings II, Europa Universalis IV, and a few of the Total War games, my thirst for historical strategy games has been quenched by a much more accurate and less board-gamey drink.

 

Speaking of Total War, Total War: Shogun 2 is one I don't see myself playing anymore of. I love the setting, but the battles are just so absurdly fast that it makes the best part of the game - the battles - go by far too quickly as well as adds a far to steep difficulty curve. I'll stick with Rome I and Medieval II any day.

 

Lastly, I doubt any game I own by Telltale will ever be touched by me again. I love the games, but I've played out my story already. I don't want to go back and explore the decisions and see what else could've been, because I just feel like it'd be remembered as a better experience if I just kept it with what happened when I went through the story.

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I'd have to say that any game series that had an across the board improvement with followup games makes it pretty impossible to go back to the earlier ones. Metroid titles are perhaps being the biggest example that comes to mind, but the platformer Castlevanias I find also pretty much unplayable. The same goes for a lot of arcade -> console conversions that I played as a kid where either the arcade game or the port was dramatically under par in comparison. Also Sonic CD.

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Uncharted 1. When I first played it I found the game to be pretty repetitive and frustrating but ultimately an enjoyable enough experience to want to play the second one. Then I played that one and it shat on the first one so amazingly that I can only see the first one as a big pile of mediocrity. 

 

Pretty much every Zelda game is also a one and done for me. Not that there's anything wrong with them (except for Twilight Princess which is a snooze fest), it's just that the beginnings are always so amazingly dull that I can never be assed to sit through them more than once. 

 

Ratchet and Clank is a great series, but over the years has really only slightly evolved since the second game. This has lead to some entries being far more disposable than others. So while Crack in Time, Going Commando, Up Your Arsenal, and Into The Nexus are all beautiful timeless classics,Tools of Destruction, while good, I have not touched in years and I likely never will because it's just sort of a blur. 

 

Sonic Adventure 2 is a game with a special place in my heart because it was so fucking cool when I was 10, but I just can't do it these days. I try to replay it... If I can force myself through Wild Canyon, I probably can't be assed to go beyond Pumpkin Hill. The treasure hunting is just too fucking monotonous, and with so many better 3D Sonic games, the speed stages themselves aren't worth going through the crap for. That said, I can still start up my save file and go to Sonic and Shadow levels and they're still fun, but I cannot be assed to actually sit down and replay the story.

 

Donkey Kong Country Returns. It was a great throwback to DK Country 1, and I still absolutely love it for resurrecting the Donkey Kong Country series and finally putting Retro's talents to good use instead of wasting them on shitty ass Metroid, but Tropical Freeze came out and had Dixie back in action, Cranky getting in on the action, FUCKING DAVE WISE on soundtrack duty giving it the real authentic DK Country feel, and far more creative levels in both design and concept, and overall made the game feel like a proper successor to the DK Country SNES trilogy rather than a throwback. I still have nothing but love for Returns but when I want some DK Country action I'm probably gonna go for Tropical Freeze or the classic SNES games. I simply don't see myself having much reason to go back to Returns.

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For me, maybe R&C: All 4 One.

It has some neat ideas, but poorly executed. Not to mention it's a repetitive chore to play through. I'm not even at the end yet and I'll probably never go back to it. But I think the worst in the series must go to Full Fontal Assault; not a great game to celebrate the franchise's 10th anniversary and a disappointment.

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Just thought of a few more games since I posted here..

 

Ni no Kuni

 

I had an amazing time with this one, but there's no way in hell I'm gonna go back to get a Platinum! To get it, there's A LOT of grinding involved and wasting hours upon hours looking for these rare materials you need in one specific quest. I think there's even one Trophy for catching every single Familiar in the game, and there's a lot of these guys!

 

Sonic Generations

 

After getting all the achievements I can't go back to this game anymore. Hell I'd rather play Sonic Unleashed over this, because despite its cryptic trial and error gameplay it was rewarding to race through stages or gain an S rank with Werehog. Generations is too easy, too short and because of this doesn't have replay value for me.

 

Assassins Creed III

 

This one is pretty obvious lol. Ass Creed 3 disappointed me immensely, so much so that I can't go back to it like I could with 2 and Brotherhood. For me this was the downwards spiral for the series.

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Persona  4 - As of now this is the only persona game I've played, once I finished it, I realized how going back to it is pretty much impossible, since the entire game is heavily based on plot, so if you know the plot, you can't go back to it right after beating it, since at least 50% of the game will be just stuff playing out the exact same way it did before but without any impact since now you know what to expect from it.

 

Mega Man 9 - I got a small beef with this game, since it took me a fucking while to beat it, mostly thanks to it's cheap level design and difficulty spike that shows up the moment you decide to fight a boss that isn't Galaxy Man or Hornet Man. The Wily Castle was probably the second hardest Mega man related thing I've been through, losing only to Mega man X6. So much that I recorded my run through it so if I ever end up LPing the game I won't have to play that castle again.

 

Spyro the Dragon - This game is awkward as hell when compared to it's successors, which is why it's impossible for me to want to ever touch it again, the levels are huge empty places with no one but enemies to make them look a bit alive, the difficulty spike can catch you offguard, and Spyro's controls here are really awkward when compared to the later games, I think I almost got a game over in this game thanks to not being able to fly to a platform without Spyro accidently touching the edge and just falling like a rock.

 

Telltales' Back to the Future game - This is a good game, don't get me wrong, it was an amazing experience from beginning to end and it had me smiling through most of it, I enjoyed it a LOT. But sadly it has the same problem as Persona 4: It's a story game, once you know what's going to happen, you can't get the same feel as before.

 

Mega Man X6 - This game is just fucking painful, the unfair as fuck difficulty, the shit plot, the awful programming, the level design that seemed to be made with torture in mind, this is only made worse by me considering X5 one of the best games in the franchise, I loved how it closed the entire X series and led into the Zero series in a great and epic way. Then X6 shows up and decides ''NAH MAN, ZERO IS ALIVE, HE REBUILT HIS BODY HIMSELF'', and makes no more effort in explaining how the fuck Zero is alive, heck, the ENTIRE plot of the game makes no goddamn sense, and trying to understand it is just painful.

 

 

 

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Super Mario Bros 1-3 and Super Mario World

 

They're just simple, generic tile-based 2D platformers. These days, I can only play them for maybe 10 minutes before growing bored and wanting to play better and more exciting games. They have not stood the test of time very well at all.

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I'm hammering in my hatred for this game: Sonic And The Secret Friggin' Rings.

I've played through as much as I can, I even hacked the game with an Action Replay to unlock all the upgrades for Sonic. I still cannot enjoy it! The controls are horrible and the missions don't accomodate for how imprecise the motion controls are. I can't make it through the missions of Dinosaur Jungle, no matter how hard I try. It's a combination of my bad playing skills, and how crappy the gameplay can get. The Party Mode was decent, the story was fine and the music is great but THAT'S IT. I hate this game.

Don't even get me started on Sonic Free Riders....

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I have somewhat of an interesting case, where I couldn't go back to the first bioshock after passing its infamous twist.

I found out years later that the extent of the twist was meant to be the story revelations pertaining to you in rapture and your relationship with Andrew Ryan, and the mind alterations that led you there.

That's not what I thought the reveal was

I thought that the twist was actually a scathing criticism of the floating objective marker action game, a deconstruction of this sort of goal design that when really analyzed, paints the main character as this high functioning autistic slash sociopath who goes around killing people without even knowing why, never says anything, and does whatever they're told. As soon as Andrew Ryan was dead and my character's hypnotism had been reduced, I was expecting the game's design to change considerably... But nope! Right back to a voice in your head telling you to go kill people. Soon after my computer started overheating while running the game, and I never got around to finishing it, but there was apparently a lot more of that type of game still to go! Of course, I pieced that much of it together after the fact, and wow was I giving that game too much credit. I thought for years that I had the game figured out.

When I first hear of Bioshock 2, I found it strange that they were even making a sequel to this game that at the time I thought was a critique of itself, that they were just doing a cash grab. Hearing about Infinit, I thought it was a strange case of Irrational trying to put a genie back in its bottle, but no, people really did just like that game for it's pretty face and fancy speeches.

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Sonic Riders. The controls ruined the enjoyment so much. I couldn't beat the last race I did no matter how much I tried.

 

Especially infuriating in that the race before, I kept losing, and when I finally win...a cutscene shows Sonic losing this race I was forced to win because the Babylon Rogues cheated. 

 

Well, if Sonic was gonna lose anyways, why not make an alternate version of the scene where the Rogues won fair and square? It might not be their style, but at least I wouldn't be forced to keep going 1000 more times!

 

Another one I can't see myself going back to is Ratchet & Clank Future: Tools of Destruction.

 

The gameplay is fun...but I had bumped into enough glitches in my playthrough the only way I could see myself going back is if they made a remastered version where the glitches were fixed.

 

On the subject of R&C...the original game also gets this. I really hated Ratchet's personality in that one, to where I'm glad the upcoming remake is using his personality from the sequels, at least if what we've seen is anything to go by.

 

Kigdom Hearts: Chain of Memories, and its PS2 remake, Re: Chain of Memories as well, for the same reason; that damn card system. When I decided to do a playthrough of the series in preparation for Birth By Sleep, I decided to just watch the cutscenes from Re:Chain of Memories (since I already unlocked them) and call it good.

 

Also, while not quite never returning to it, Puyo Puyo Tetris has ensured I won't be going back to Tetris Worlds as much when it comes to console Tetris playings, if only because I can at least play with Puyo characters like Amitie in the former. I may still play Tetris Worlds every now and then for nostalgia's sake, however.

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Sonic Heroes.

 

How the fuck did this game fall so far for me? I used to really really enjoy this game, and I decided to play again, now that I had gotten the Gamecube version rather than the PS2 version and wow. The whole thing just fell apart when I got to Casino Park. 

 

The biggest issues in this game is the absolutely terrible controls. They are far too fucking slippery and often leads to easy deaths from bottomless pits. Speaking of which, is another big issue in the game, because the characters' just love fucking up certain moves and getting you sent to your death. For example, Sonic's light speed dash doesn't work half the time, only collects one ring, and leads Sonic straight into a bottomless pit because he didn't do the full dash. Knuckles' attack combo can send you straight into a bottomless pit as well if you aren't careful. The music and visuals are good but everything else is just ugh. The controls are the biggest problem to be found in the entire game to be honest.

 

P.S: I can't stand Tails' voice actor in this game.

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I know I'm gonna get scolded for this but.............. nearly any platinum game. For me they are at their most fun during the first playthrough. But after that well................... It's just harder for me to want to go back to them. I get bored of them a lot faster after that. Bayonetta, legend of korra, madworld, and possibly future ones. Now if I wait a long while I mighty try them again but it just doesn't really work anymore, especially when i begin to find more things in their games that irritate me after the first playthrough. 

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Starfox 64

 

This was a great game when I first got it and I played it from my childhood to teenhood. But the more I played it, the more boring I began to find it. The game is just WAY too easy and I can breeze through it within a few hours. I know what's going to happen, I know what each character will say at certain points of the game... In other words I played it to death. As of recently game just bored me to the point where I didn't really have much incentive to unlock hard mode.

 

However, thanks to Starfox Zero, I might be considering playing 64 again, and if I find myself enjoying it, I might take back everything I said here.

 

Kirby's Epic Yarn.

 

I really wanted to like this game... I really did. The fact that this game was going to be an original IP really shows, as this game does not look or feel anything like a Kirby Game. Sure you have Dreamland at the very end, but other than that, this game is just a very bland experience overall. I'm not asking for a hard Kirby game, as Kirby games were never known for difficulty, but sheesh, taking out the abilities just really hurt the game for me.

 

And no, I don't find collecting the beads fun. Just boring, like everything else in this game. The "Charm" can only last so long.

 

Sonic Chronicles

 

Here's a somehwat more popular opinion for a change. When I first played Sonic Chronicles, I thought "Okay, I guess that was pretty decent. I'll probably play again to see more of the interactions." Few years later, I popped it in my DS out of boredom, to see if it was decent as I remembered. Eeerrrgghh... how wrong was I. I had a hard time navigating through the maps, the music was godawful, the character models were ugly, the battles were just plain boring, and the puzzles annoying. I think I quit playing while on that pipeline puzzle, and remembering some of the cringeworthy character interactions, I doubt I'll ever pick the game up anytime soon. 

 

I'm still surprised it was made by Bioware, whom from what I've seen, have a pretty good track record of RPGs.

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Its on my Top 10 list (which I need to finish btw) but I can never seem to get back into Odin Sphere. I haven't beaten it yet and I do have the final book unlocked but I dunno why I can't seem to pick it up and finish it. Maybe its because I don't want to finish a good game too soon or its just that I would have to grind more which can be a hard task in this game due to having to eat food and kill enemies to level up two different things. But whatever the case is though, its still a fantastic game.

I also do have to beat Primal for the PS2 too but I can't get back into that one either due to me being lost in both the game and its story. I guess I should play it again from scratch and see if I can't get back into it. I seriously forgot how the combat works in it. D:

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