So it turns out that it is a DS game. Makes sense... Only those classic games? But why, oh why, is there no Sonic CD?
Oh well. Hope its better than Sonic Genesis GBA *shudder*
Edited by Indigo Claus, 02 December 2009 - 03:43 PM.
Posted 19 November 2009 - 04:25 PM
Edited by Indigo Claus, 02 December 2009 - 03:43 PM.
Posted 19 November 2009 - 04:29 PM
Edited by Tornado, 19 November 2009 - 04:29 PM.
Posted 19 November 2009 - 04:33 PM
http://sonicstadium.org/news/sonic-classic-collection-rated-by-bbfcI'm intrigued. The DS isn't really powerful enough to emulate the Genesis, so it might just be a compilation of the various handheld games.
Seem’s SEGA have another Sonic collection title on the way as if we haven’t been given enough already. SEGA Europe submitted Sonic Classic Collection to the BBFC on the 11th November where the BBFC have today given it a U rating and have made no cuts.
The following content is what they rated -
n/a SONIC CLASSIC COLLECTION
n/a SONIC THE HEDGEHOG (GAME)
n/a SONIC THE HEDGEHOG 2 (GAME)
n/a SONIC THE HEDGEHOG 3 (GAME)
n/a SONIC & KNUCKLES (GAME)
n/a KNUCKLES IN SONIC THE HEDGEHOG 2 (GAME)
n/a KNUCKLES IN SONIC THE HEDGEHOG 3 (GAME)
00:00:45:00 SONIC CHRONICLES – THE DARK BROTHERHOOD (VIDEO)
00:03:05:00 THE HISTORY OF SONIC (VIDEO)
n/a SONIC ART (IMAGE GALLERY)
00:05:15:00 SONIC CLASSIC COLLECTION CREDITS
n/a GAMEPLAY FOOTAGE
With a Sonic Chronicles video features could we be seeing this game hitting the DS? We’ll keep you up to date if and when more information is made available. For now, check out the full rating here.
Posted 19 November 2009 - 04:35 PM
I'm intrigued. The DS isn't really powerful enough to emulate the Genesis, so it might just be a compilation of the various handheld games.
From SEGANERDS(Or the Kartel?)
http://seganerds.the...ollection_rated
- n/a SONIC CLASSIC COLLECTION
- n/a SONIC THE HEDGEHOG (GAME)
- n/a SONIC THE HEDGEHOG 2 (GAME)
- n/a SONIC THE HEDGEHOG 3 (GAME)
- n/a SONIC & KNUCKLES (GAME)
- n/a KNUCKLES IN SONIC THE HEDGEHOG 2 (GAME)
- n/a KNUCKLES IN SONIC THE HEDGEHOG 3 (GAME)
- 00:00:45:00 SONIC CHRONICLES - THE DARK BROTHERHOOD (VIDEO)
- 00:03:05:00 THE HISTORY OF SONIC (VIDEO) n/a SONIC ART (IMAGE GALLERY)
- 00:05:15:00 SONIC CLASSIC COLLECTION CREDITS n/a GAMEPLAY FOOTAGE
Edited by MarcelloF, 19 November 2009 - 04:37 PM.
Posted 19 November 2009 - 04:45 PM
Uh, what? I'm fairly sure the DS is much more powerful than the Genesis.
Emphasis mine.I'm intrigued. The DS isn't really powerful enough to emulate the Genesis, so it might just be a compilation of the various handheld games.
Edited by Tornado, 19 November 2009 - 04:46 PM.
Posted 19 November 2009 - 04:49 PM
So the DS can emulate Nintendo 64 games past perfection and Super Nintendo and Genesis games perfectly too shown in multiple titles....Emphasis mine.
I retract the part where I mused that it might be a compilation of various handheld games (thanks for the link Indigo), though I am genuinely worried now that I know it will be the Genesis games.
Posted 19 November 2009 - 04:50 PM
Edited by MarcelloF, 19 November 2009 - 05:05 PM.
Posted 19 November 2009 - 04:53 PM
No it can't.So the DS can emulate Nintendo 64 games past perfection
No it can't. Notably, the PSP even has trouble with SNES emulation.and Super Nintendo and Genesis games perfectly
Shown in no titles. There is no game on the DS that is an emulated 4th generation game.too shown in multiple titles....
Because emulation requires significantly more processing power than porting.I don't understand. I mean if you can port the games why shouldn'T you be able to emulate them?
They could.Can't they just port them or something?
Edited by Tornado, 19 November 2009 - 05:02 PM.
Posted 19 November 2009 - 05:04 PM
I may have came across wrong because I worded wrong. Not EMULATE, but it can handle the games in their raw form and if programed and compiled correctly, if you aim to just emulate then you would be right, but you can also take the original raw files of a game and recreate them for a platform without too much trouble or error, it's definitely not platform pushing if you know how to actually work the thing.No it can't.
No it can't. Notably, the PSP even has trouble with SNES emulation.
Shown in no titles. There is no game on the DS that is an emulated 4th generation game.
Because emulation requires significantly more processing power than porting.
They could. The worry I'm having is that the games will be badly compromised in resolution (and they will be by default) and that they might repeat Sonic Genesis for everything else.
Edited by Dusk the Crypt Keeper, 19 November 2009 - 05:10 PM.
Posted 19 November 2009 - 05:10 PM
Ah, that's what you were going for. I agree then, assuming Sega still has the source code.I may have came across wrong because I worded wrong. Not EMULATE, but it can handle the games in their raw form and if programed and compiled correctly, if you aim to just emulate then you would be right, but you can also take the original raw files of a game and recreate them for a platform without too much trouble or error, it's definitely not platform pushing if you know how to actually work the thing.
Posted 19 November 2009 - 05:16 PM
Resolution also struck me, and definitely over the Sonic 1 GBA port would give some fear to that, but if they are clever (which the Sonic 1 portist were not) they could make it fully functional and with good enough resolution to run properly. I'm personally going to wait to hold judgment even if the title doesn't particularly perk my interest.Ah, that's what you were going for. I agree then, assuming Sega still has the source code.
That being said, based on certain factors (the existence of Sonic Genesis, the terrible resolution of the DS, etc.), I really don't see this being any more than a resounding meh. If we are lucky.
Posted 19 November 2009 - 05:25 PM
The DS isn't really powerful enough to emulate the Genesis
Posted 19 November 2009 - 06:25 PM
Posted 19 November 2009 - 06:40 PM
Edited by Nemain, 19 November 2009 - 06:46 PM.
Posted 19 November 2009 - 07:05 PM
Posted 19 November 2009 - 07:10 PM
I'm well aware of the progress of Jenesis DS. I in fact used it somewhat frequently before my DS broke. I'm also well aware that something being competent for the purposes of homebrew and something being competent for the purposes of retail are two completely different things. There is a difference between emulating something enough that it runs and emulating something well, and I can tell you right now that the average Genny game has to have tons of speed hacks applied just to get it to run without slowdown in Jenesis DS. Also, because of the lack of RAM the DS has, it can't play games that are 4MB+.So, yeah; the DS IS powerful enough to emulate the MegaDrive, and if accomplished correctly, this compilation will literally ace any other retro pack on the handheld. I look forward to the results!
Keep in mind that when I said that even the PSP struggles I meant that "for many games it struggles unless you max the clock of the CPU" rather than "it doesn't even want to run the games." SNES emulation, for the most part, is perfect on the PSP (by which I mean good enough that a company could sell SNES game collections on the system). But only just.@Tornado: The biggest issue the DS and PSP face when directly emulating the SNES is Mode 7, as Mode 7 was a chip in the game carts and not part of the console hierarchy. Any game that uses Mode 7 either plays very choppily (Star Fox) or slows down at complex parts (Super Mario RPG). It is not that it cannot emulate, it is that compensations for Mode 7 must be made.
Edited by Tornado, 19 November 2009 - 07:23 PM.
Posted 19 November 2009 - 07:16 PM
Posted 19 November 2009 - 07:20 PM
Posted 19 November 2009 - 07:24 PM
If these play well and don't turn out like Sonic Genesis GBA, I'm sold. I always wanted the classics playable on handheld.
Posted 19 November 2009 - 07:33 PM
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