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Spoiler Thread (Spoiler Tags Please)


Agent York

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it's a trash game.

fanboy goggles off, unleashed is better in every conceivable way, unless you really love loading screens and a dodgy as engine

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it's a trash game.

fanboy goggles off, unleashed is better in every conceivable way, unless you really love loading screens and a dodgy as engine

Fanboy googles off? As in....if I took the approach by looking at it not as a Sonic fan?

I don't really see the point in that. I'm a Sonic fan so I buy a Sonic game because I want to play a Sonic game. Unleashed isn't a Sonic game IMO, therefore it pales in comparison to '06.

I'm not a fanboy of '06 if that's what you mean, personally if it were up to me all Sonic games would be either the classics or like Sonic Heroes - but I can honestly say '06 is the better game to me, Unleashed is a pile of crap.

I'm patient, I can put up with loading times and dodgy gameplay, what I can't put up with is shit characters and them trying to bring Sonic's world into line with our real world.

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This has nothing to do with Sonic 4, continue it else where if you want, preferably by PM.

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Quick update: PartnerNET is back online (actually it has been for a few hours already, I just woke up).

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Before we get the hell back on topic, I have to say, I may have hated Unleashed, but to say Sonic 06 is better than it is just silly - Sonic 06 is a far, far worse game, an unholy abomination. The only thing that was good about Sonic 06 was Blaze. Unleashed was simply a poorly-executed oppertunity that could have been much better than it ended up being. They could've made the level design fair, for starters.

Also, PartnerNET back online, eh? I wonder what's been changed.

Edited by Masaru Daimon
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lol The original Sonic 2 boss was easy as hell too. The only thing that made it a little tough was the fact you couldn't get any rings. Even without rings he was easy as long as you didn't rush.

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lol The original Sonic 2 boss was easy as hell too. The only thing that made it a little tough was the fact you couldn't get any rings. Even without rings he was easy as long as you didn't rush.

Well, I wouldn't say "easy as hell", but it was the second hardest thing in the game, the first being the special stages.

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Yeah....this really does look lazy in terms of enemy design. I'm happy with the level motifs, special stages (and how you reach them), the graphics, and the incredible soundtrack. But I'm pissed as hell about them reusing the bosses and enemies. It's lazy. And they pretty much did what I tried defending them for: "well, they may be reusing old enemies, but I'm sure the bosses will be new!" Especially considering one of my favorite aspects of the classic games was seeing what new toy Eggman would use to try and kick your ass with at the end of the next level, this really grinds my gears. And if we have input in the next episode, I'm gonna rip my shit at Sonic Team for this.

Also, they overuse speed pads way too much, something I also claimed people shouldn't assume they would do. I mean, besides that, the level design looks fine, but the speed pads really almost break it.

I'm a fucking moron sometimes. Way to go Sonic Team, you proved me wrong again.

Though the last boss does look pretty cool to me, and best of all, it's new! (kinda) It almost looks like a blend of the Sonic 3 final boss (from Launch Base), the Sonic Rush Adventure Final boss, and the Sonic Unleashed Egg Dragoon.

Edited by EXshad
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Is any one else bothered by the lack of any scenes at all? I didn't want cut scenes with Sonic talking and shit but it would have been nice for the game to at least equal Sonic 2 or 3 in story telling. I mean it doesn't even show how the fuck Sonic got into space, let alone how he got back to earth. =/ The little shit like Sonic grabbing Robotnik's ship to get to the Death Egg was so cool in the classics. It's like they went too retro in the areas you didn't want them to and not retro enough in the areas you did want them to. I still think I'll enjoy the game, but this really doesn't at all feel like a true continuation of the classics to me.

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I don't know about you guys, but though I didn't really look at the vids beyond the first one leaked (but I did look at the spoilers, don't care about those in this case), what I've seen and heard so far has mostly turned me off. From the homing attack to the shoddy physics and the fact that this game is pretty much a complete rehash of Sonic 1 and 2 with some slight mix-ups.

Er... so you're judging it without actually having seen it? I'm not saying that you're totally wrong or anything, or that you'd think any differently if you actually had seen the footage, but jeez. I can respect a dissenting opinion, but not an uneducated one.

...anyway, what I hope is happening is that Episode 1 is mostly a rehash just to get us comfortable with everything that is new about the game, and that Episode 2 will branch out a bit. I don't really expect any new badniks at this point, but hopefully the bosses and levels will stray from the "twist on an old favourite" formula and show us something really cool. I still think Episode 1 looks pretty fun, and it's done a good job expanding on old ideas, just... y'know, there's room for a little more originality.

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Man, I feel so dirty and guilty, infinity went too far, leaking the the whole game three months from release, he should be sued (seriously, he violated PartnerNET's TOS right?).

I can't describe how angry I am with myself and these leaks, all I can say is that this game doesn't feel like the classics at all, it sure as Hell didn't make up for my image of Sonic 4, hopefully episode 2 will be an improvement (since it's somewhat understandable that they didn't nail the classic feel on their first try

also with the inclusion of Metal Sonic, that should be sweet! I hope it's not a rehash of Sonic 3's fight with Mecha Sonic or Sonic CD's lame ass race

), also, please remove the HA it's too overpowered and makes the bosses much easier to beat.

I mean, did you see Casino Street's Boss? It didn't even get the chance to use it's "alternate strategy"

SEGA, I am somewhat disappoint.

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r... so you're judging it without actually having seen it? I'm not saying that you're totally wrong or anything, or that you'd think any differently if you actually had seen the footage, but jeez. I can respect a dissenting opinion, but not an uneducated one.

I think I've watched/read enough to establish an opinion, and besides, I'd prefer to keep my bandwith usage low. Bloody download cap.

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Quoting what I had to say about these leaks:

In this, we must face the fact it’s everybody’s fault. Not one area, but everybody.

Sega may be of fault for only one thing: releasing the game as a downloadable title. Microsoft will be to blame for the PartnerNET leaks and people getting to play it. It’s infinity (and whoever made the videos) to blame as well because of them actually having the gall to actually spoil a whole game for everybody. It’s fault of the admins and mods of forums around here (no offense guys) because they didn’t know exactly HOW close Sega is around us, and didn’t heed to remove the stuff before things got really dirty. But most importantly, it’s US, the general Sonic fanbase, that is most to blame. We just couldn’t stop talking of it when we KNEW Sega would be ticked, and we were the ones that begged infinity and co. to keep reeling in new videos and leaks.

Now we’ve leaked the entire first episode of Sonic 4. We’ve really spoiled it for us now. And I don’t mean gameplay-wise; we still haven’t seen a good majority of the layouts in the stages, and most of what I’d be doing with the game is giving a solid playthrough, collecting emeralds, time attacking and exploring the stages. What REALLY was spoiled was our chance to get what we wanted ever again. Sure, Sonic 4 isn’t EXACTLY what would meet your expectations, but it sure was a good attempt to bring back what made Sonic awesome. We now might not get an Episode 2 or 3, or heck, we may not even get Episode 1 now. It all depends on Sega’s move.

You see, that's what I'm worried about. Sega might be so irritated with us by now that we're probably dead to them, and they might not even release future stuff. Supposedly there was cool stuff Sega could've put in the game now, but who know's about it. We may not ever see a classic-styled Sonic game ever again thanks to this mess.

Hopefully, instead of just looking at the leaks and disrespect of the community towards their privacy, they also looked at how many people liked what they saw and became resolved over watching the videos. Hopefully they'll know that this is what's best for the series now that everybody at once is starting to agree that this is the best thing Sega's done in a long time. Sure, few may go on ragerants about how it's "not 100% like the classics", but who cares? If it's fun and the gameplay at least 75% resembles classic Sonic (running, jumping, rolling, Spindash, momentum physics, badniks and whimsical environments), then none of this rigid thought-processing should matter. This is Sonic 4 guys. Sonic 4.

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Even though I think it's possible that Sega could hate the crap that goes on in this fanbase even more than I do, I doubt they will scrap future Classic Sonic endevadors over stupid fans. The main determinants are the sales and the critical reception, both of which will most likely turn out good.

If (or when) that happens, then they'd put out the rest of the Episodes for sure. I'd be quite surprised if Sega picked now of all times to let the twats of the fanbase get to them.

Crap, why am I even still here? Teh spoilers! Well, nice to see that the Spoil Tags are being used.

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SPOILERS ABOUT THE FINAL BOSS ATTACKS!!1!

Dude, spoiler tags... please? >_<

And I totally agree with Azukara, as a matter of fact, I will apologize for talking about LLZ act 2 (wich I loved), sorry if I ruined it for some of you guys -_- (anyways, you probably saw all the footage before me because when I did that post you were already talking about CSZ).

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he should be sued (seriously, he violated PartnerNET's TOS right?).

Wrong. He's under no sort of NDA whatsoever. Someone else has violated those by making these videos and passing them to infinity.

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Just seen the video of the final boss. It looks like utter garbage. I can accept the zones, re-used badniks, the sub-par soundtrack and lack of competitive multiplayer.. but re-using bosses and the final boss of the episodes like that, with not an ounce of originality? That's complete shit.

What the hell is wrong with Dimps' designers these days?

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I have no doubt that they will still release this game, so what if they're pissed off with fans - and unjustly so - people are curious beings, the one sure fire way to stop leaks BETTER SECURITY!

I find it highly hypocritical, I always see people on here spouting that one quote about "The sooner Sonic fans realise they make up less than 10% of game sales the sooner they'll realise why SEGA won't listen to thier stupid whims" or something along that general line. Well if we only make up such a small percentage then why would SEGA be pissed off?

I doubt this "majority" of casual Sonic game buyers visit Sonic forums, thus probably wouldn't know any more details then what SEGA have intentionally released anyway. At the end of the day it's still sales for them.

Furthermore, I don't really see where people's optimism is coming from for the future episodes of this game? Why would they totally rip the majority of content in Sonic 4 directly from Sonic 1 & 2, but not for the next episode?? Why actually put effort in when they think they can appease classic fans by just copy-pasting previous classic games?

The lack of originality in levels (sure it's not exactly the same, but I hardly call a hybrid of Green Hill and Emerald Hill a "new" level. The same reused badniks instead of returning the badnik idea only with new badniks. Same bosses, only worse and broken due to the overpowered homing attack. Same right down to the final boss, the way you defeat him, and the victory lap from Sonic 1 that Sonc does afterwards. I see no orinality whatsoever, they may as well have called this Sonic1.5HD

All I see in the future for this game is Episode 2 ripping off of Sonic 2 & 3, then Episode 3 ripping off of Sonic 3 and Sonic and Knuckles......which will make it even more lame as they will cheapen my favourite classic Sonic games by making Angel Island seem less unique after they make more zones located in a differing areas that are as good as similar to that of Angel Island.

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Even if this Infinity didn't violate PartnerNet's TOS, he is probably still liable for general copyright infringement laws if it can proven that he was a significant accomplice in this entire fiasco. After all, he was apparently the one who was posting everything, so I really don't think this guy is clean; In fact, I hope he isn't.

But as for the whole issue, I'm not entirely sure how to feel about it beyond a severe disappointment that's kinda mellowed out into that feeling you get when you're just not surprised by amazing behavior anymore. xP

@ Master Board-- I don't think Sega is capable of creating better security for a service that isn't even theirs. I'm further disappointed that some fans are really that deadset on trying to pin this one all on Sega. Ugh.

Edited by Nepenthe
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I have no doubt that they will still release this game, so what if they're pissed off with fans - and unjustly so - people are curious beings, the one sure fire way to stop leaks BETTER SECURITY!

I find it highly hypocritical, I always see people on here spouting that one quote about "The sooner Sonic fans realise they make up less than 10% of game sales the sooner they'll realise why SEGA won't listen to thier stupid whims" or something along that general line. Well if we only make up such a small percentage then why would SEGA be pissed off?

I doubt this "majority" of casual Sonic game buyers visit Sonic forums, thus probably wouldn't know any more details then what SEGA have intentionally released anyway. At the end of the day it's still sales for them.

Furthermore, I don't really see where people's optimism is coming from for the future episodes of this game? Why would they totally rip the majority of content in Sonic 4 directly from Sonic 1 & 2, but not for the next episode?? Why actually put effort in when they think they can appease classic fans by just copy-pasting previous classic games?

The lack of originality in levels (sure it's not exactly the same, but I hardly call a hybrid of Green Hill and Emerald Hill a "new" level. The same reused badniks instead of returning the badnik idea only with new badniks. Same bosses, only worse and broken due to the overpowered homing attack. Same right down to the final boss, the way you defeat him, and the victory lap from Sonic 1 that Sonc does afterwards. I see no orinality whatsoever, they may as well have called this Sonic1.5HD

All I see in the future for this game is Episode 2 ripping off of Sonic 2 & 3, then Episode 3 ripping off of Sonic 3 and Sonic and Knuckles......which will make it even more lame as they will cheapen my favourite classic Sonic games by making Angel Island seem less unique after they make more zones located in a differing areas that are as good as similar to that of Angel Island.

As said before, I'm nearly 100% sure this was done for the casual classic Sonic fans, who want to feel the nostalgia rush and get their feet wet once again with the Sonic series. Have them retread old grounds to get the excitement and happy memories pumping. After this episode, I'm pretty sure we'll have original stages.

If we don't get completely original stages, though, think of it like the Super Bomberman series; where Super Bomberman 5 was basically a "best-of-megamix" game, although still being part of the continuing series and being just as accepted as the previous four.

I could care less though. I'm just glad Sonic's personality shines in his movements, the badniks are back and better than ever, whimsical and surreal environments have returned, level design is multitiered once again and filled with level (and even act)-specific gimmicks, and momentum-based gameplay has at last returned. That makes the whole game worthwhile to me. This is the Sonic I knew so well in my younger days. I'm proud to accept this game with open arms.

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As said before, I'm nearly 100% sure this was done for the casual classic Sonic fans, who want to feel the nostalgia rush and get their feet wet once again with the Sonic series. Have them retread old grounds to get the excitement and happy memories pumping. After this episode, I'm pretty sure we'll have original stages.

That's kinda what I was thinking, too. I love classic Sonic as much as the next guy, but I'm kinda turned off by how unoriginal so much of Episode 1 seems to be.

With the spoils for Episode 2, I REALLY hope we don't get a retread of

another race with Metal Sonic. Let's see something ORIGINAL with the character.

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That's kinda what I was thinking, too. I love classic Sonic as much as the next guy, but I'm kinda turned off by how unoriginal so much of Episode 1 seems to be.

With the spoils for Episode 2, I REALLY hope we don't get a retread of

another race with Metal Sonic. Let's see something ORIGINAL with the character.

As much as I hope the bosses in Episode 2 will be more interesting, I'm almost certain that that's exactly what we'll get. It'll probably be more challenging and/or combined with a Sonic 2/3&K Mecha Sonic-style fight at the end, but I'd honestly be surprised if we didn't get some kind of race.

...of course, that one race against Metal in CD was pretty much the only time that's happened in the entire series, and there's a lot of room for improvement. I'd actually welcome a rehash in this case; there's a lot that could be done with the concept.

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I have no doubt that they will still release this game, so what if they're pissed off with fans - and unjustly so - people are curious beings, the one sure fire way to stop leaks BETTER SECURITY!

...

Are you actually this daft?

These leaks here are NOT Sega's fault! These breaches were not caused by Sega! What happened was that some reject decided to go into PartnetNet, play the game, and release it, violating the NDA and BREAKING THE GODDAMN LAW. The game gets spoiled for everyone to see prematurely. If anything, it's Microsoft's fault for not providing extra security and Infinity's -- and the guy who passed it off to him -- for spoiling the damn game for all of us.

Sega HAD to put the game on PartnerNet in order to place this game on XBox Live. They had no choice.

I find it highly hypocritical, I always see people on here spouting that one quote about "The sooner Sonic fans realise they make up less than 10% of game sales the sooner they'll realise why SEGA won't listen to thier stupid whims" or something along that general line. Well if we only make up such a small percentage then why would SEGA be pissed off?

I doubt this "majority" of casual Sonic game buyers visit Sonic forums, thus probably wouldn't know any more details then what SEGA have intentionally released anyway. At the end of the day it's still sales for them.

If you paid close attention and not skim through everything, you'll know that Sega has a DAMN good reason to be pissed off. The quote means that the games are mostly targeted to a wider audience, not just the Sonic gamers/fans, for the purpose of gaining a profit.

So when the average consumer become eager for Sonic 4, he may go around the Net and pay close attention to its development. Then leaks keep going back and forth, and he see them. He may go to his Facebook page and write about the leak in his journal. What if this guy has over 300 friends? They'll notice the details, and they will spread the leak to their friends, Facebook, YouTube, other forums, etc.? It ain't like 1999 where leaks can be suppressed easily. Today, once news spreads, it's impossible to stop.

And these leaks can influence sales very badly. Have you noticed all the anger and backwards backlash over Sonic 4? There's a LOT of it.

Furthermore, I don't really see where people's optimism is coming from for the future episodes of this game? Why would they totally rip the majority of content in Sonic 4 directly from Sonic 1 & 2, but not for the next episode?? Why actually put effort in when they think they can appease classic fans by just copy-pasting previous classic games?
They see the optimism because Sonic 4's supposed to bring back memories of playing the Classics while inserting a Modern-esque vibe into the game. Sonic 4's what is called "Neo-Retro."

And despite the designs, the badniks aren't copied-and-pasted as you blindly claim they are. They had to be designed anew so they fit into the game graphically and functionally.

All I see in the future for this game is Episode 2 ripping off of Sonic 2 & 3, then Episode 3 ripping off of Sonic 3 and Sonic and Knuckles......which will make it even more lame as they will cheapen my favourite classic Sonic games by making Angel Island seem less unique after they make more zones located in a differing areas that are as good as similar to that of Angel Island.

...

You're not actually SERIOUS, are you?

Sega, for the most part, is playing it SAFE, because they're returning their games to the Classic formula and don't want to try anything so extreme right away. Sonic 4 is a PROGRESS-styled game. Sonic 4 is conservative intentionally to see if the first episode brings back this so-called nostalgia flavor. Then they'll likely expand it in the next episodes. Business-wise, it's a smart move, so don't blindly assume that they'll "rehash" Sonic 2 and 3 into the next two episodes until we see some evidence. Granted, I'd like to see new badniks, too, but if that means saving that for Episode 2, I'm fine with that. And these Classics are not as godly as you or anyone else claim they are.

Next time, actually know what you're talking about in terms of Sonic 4 and discontinue to display your backwards, naïve perspective of the Sonic series. You're not looking like you know what you're saying, especially with the drivel you just posted.

Edited by Dark Qiviut
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Just seen the video of the final boss. It looks like utter garbage. I can accept the zones, re-used badniks, the sub-par soundtrack and lack of competitive multiplayer.. but re-using bosses and the final boss of the episodes like that, with not an ounce of originality? That's complete shit.

What the hell is wrong with Dimps' designers these days?

Ok what?...Multiplayer in a Sonic game? the Final boss is utter shit what? oh man you people sure never stop

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Well, I've watched the entire episode, and I must say it's still a definite purchase. That final boss, again, looked like a rehash, until the extra moveset kicked in, in which I was overjoyed. The entire game is aimed towards the classic fans, as evident by the use of old bosses and badniks. Episode 2 will follow suit, hopefully using Sonic 3's final boss at some point.

Also, the guys at Retro are being dicks - plain and simple. Why should we be forced to not talk about the game? It's a game that's got fans around the world excited. Why should we suffer for one guys mistakes? Oh well, I've got all the videos and music backed up, and you guys are awesome for not taking the same drastic measures.

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