Mighty the Armadillo
#1
Posted 11 September 2010 - 08:48 PM
There is always the comics, but not everyone likes it. I would not be surprised if they manage to bring him back in a game, along with other "classic" Sonic characters that never reappeared in the new games. It may or may not be likely, unfortunately.
#2
Posted 11 September 2010 - 08:54 PM
Even if they were to be miraculously introduced in a new major title all that would prompt is complaining about how different they are. Whether it be an annoying new voice or the fact that whatever vague 'personality' that people saw in the old games got skewed and they aren't 'true to their old selves.' We might just be better off without it.
Man, I remember when I saw the initial Sonic Riders trailer and I thought they were bringing Bean back with a modern redesign. I sure as hell was disappointed..
Edited by Chooch, 11 September 2010 - 08:55 PM.
#3
Posted 11 September 2010 - 08:56 PM
Sonic Team weren't really involved with Chaotix. They own the rights to him, but simply aren't bothered. The rest of the Chaotix were really introduced as brand new characters in Heroes, as though KC never happened.I wonder what happened to Mighty the Armadillo? I always played as him in Knuckles' Chaotix and I wonder what caused his disappearance, knowing that he never reappeared in Sonic Heroes and beyond unlike Vector, Espio and Charmy did. I heard something that his character designer owns the rights to him, but I am unsure if it counts as fact or not. It could be that he was originally in SegaSonic the Hedgehog (or Sonic Arcade) before he appeared in Knuckles' Chaotix. Then again, we will never know.
There is always the comics, but not everyone likes it. I would not be surprised if they manage to bring him back in a game, along with other "classic" Sonic characters that never reappeared in the new games. It may or may not be likely, unfortunately.
Edited by Blue Blood, 11 September 2010 - 08:57 PM.
#4
Posted 11 September 2010 - 09:19 PM
I mean, of all the characters that could be brought back, Mighty is easily last on my list. Everything about him is cribbed from Sonic; he has nothing unique to offer, whereas even the lamest of the other forgotten characters at least have something of their own. If he were brought back, he'd either be a pointless clone, or he'd have to be redesigned almost from scratch, as something almost completely alien to what he originally was.
Because it was Heroes where they were brought back. Heroes worked on 3-man teams, and Vector was a more interesting Power character and Espio a more interesting Speed character (and obviously Mighty's not going to cut it as a flight type).and I wonder what caused his disappearance, knowing that he never reappeared in Sonic Heroes and beyond unlike Vector, Espio and Charmy did.
#5
Posted 11 September 2010 - 10:12 PM
#6
Posted 11 September 2010 - 10:17 PM
-Blur
#7
Posted 11 September 2010 - 10:46 PM
#8
Posted 11 September 2010 - 11:53 PM
Edited by Dabnikz, 11 September 2010 - 11:53 PM.
#9
Posted 12 September 2010 - 01:56 AM
Newtrogic High Zone
Newtrogic High Zone is the setting for most of Knuckles' Chaotix - with the exception of the first level, Isolated Island, which depicts Knuckles and Espio's approach to the area. The US and Japanese manuals tell completly different stories about the Zone's provenance, but the latter states that it's a theme-park-esque facility constructed by Dr. Robotnik in order to (somehow) expedite his search for the Chaos Rings.
Functioning as a sort of playable options screen for Knuckles' Chaotix, Newtrogic High Zone's entrance, known as World Entrance in the game's stage select, is where the player starts on loading up a save state. From here a second member of Chaotix can be plucked from the Combi Confiner, and the semi-random level selector determines which of Newtrogic High's five constituent areas are to be played next.
The apparently harmless level select machine ends up functioning as the penultimate boss battle, when Metal Sonic interfaces with a hidden docking mechanism and pits the substance of the level itself against the player!
PS. "Knuckles Chaotix" is a false name, the game was really just called CHAOTIX.
Attached Files
Edited by Aries, 12 September 2010 - 02:08 AM.
#10
Posted 12 September 2010 - 02:22 AM
As for Bean, well he's basically a green version of Dynamite Dux himself. Give DD a new game and Bean can be in that
Edited by MattTY, 12 September 2010 - 02:22 AM.
#11
Posted 12 September 2010 - 03:23 AM
In any case, I really don't care about the game stories. I'd be cool with him just getting a toy in Jazwares's line.
#12
Posted 12 September 2010 - 03:43 AM
I never got the idiot naysayers who claim him to be a Sonic ripoff. Hello, pretty much all the characters of the classic era were Sonic gameplay ripoffs, albiet with some slightly additional moves.
What with Shadow and then Silver all being hedgehogs and then more than likely the next ten new characters that'll appear in Sonic 4 and Sonic Colours all being hedgehogs with a Super ability that turn yellow and have green eyes - Mighty is way more original.
As far as asthetics go I think Mighty is pretty unique, plus his design can be slightly tweaked for his modern return. Look at the Chaotix. Vector was skinny as until Heroes where they chunkied him up and gave him a "hip hop" vibe, Espio had none of the ninja garb he wears.
I think Mighty is prime for a return.
I wouldn't like this so much. To me Knuckles should always be the strongest character. If Mighty were to come back just like his design's tweaking I think his abilities should get a tweak too.Mighty's cool with me. I like his comic portrayal of the mellow guy with IMMENSE strength. I'm totally cool with him being the stronger character between him and Knuckles. Knux is more of a brawler anyway.
Since Mighty is a pacifist I'd like him to have an ability that plays to that personality trait, have him able to create shields at will. Gameplay wise I can only see this working in a Sonic Heroes-like game where you spend time charging a shield whilst using other team members gameplay, then when you come to overly hard parts of the level you just bust out Mighty and speed through the insanely hard bits deflecting all the missiles/bullets/projectiles etc.
Sure gameplay wise it has limited use, but I think if we ever (fingers crossed) got the luck of having Mighty return then perhaps it would only be for one game, or as a minor role.
I would just be happy if Mighty had returned as a background character that you interact with in an RPG like Sonic Chronicles, which was alot of the reason why I thought that game sucked so hard as it had none of this.
True! Let Jazwares make us our Mighty figures and we'll maybe stop bugging you about bringing him back SEGA
In any case, I really don't care about the game stories. I'd be cool with him just getting a toy in Jazwares's line.
EDIT: Nack the Weasel is still more deserving to return than Mighty though!
Edited by The-Master-Board, 12 September 2010 - 03:55 AM.
#13
Posted 12 September 2010 - 03:55 AM
I think durability would be a nice gimmick for Mighty. Besides just strength, the name Mighty also suggests toughness. So however that works, taking hits without rings or whatever. Shields though? Nah, that's a Megamix thing. How about the shell he's already got on him? Both of these go well with being an armadillo and his dislike for violence.If Mighty were to come back just like his design's tweaking I think his abilities should get a tweak too. Since Mighty is a pacifist I'd like him to have an ability that plays to that personality trait, have him able to create shields at will.
Edited by Dabnikz, 12 September 2010 - 03:57 AM.
#14
Posted 12 September 2010 - 04:03 AM
#15
Posted 12 September 2010 - 04:09 AM
PS. "Knuckles Chaotix" is a false name, the game was really just called CHAOTIX.
It was localized as Knuckles' Chaotix when brought over from Japan. Sega was just too lazy to modify the title screen.
#16
Posted 12 September 2010 - 04:10 AM
Now now, don't be a jackass.I never got the idiot naysayers
Even when Tails played identically to Sonic (minus a Super form), he still had more going for him than Mighty. Tails' design was original, as were his sprites; Mighty has the exact same body and face as Sonic, and his sprites are blatantly obvious edits of Sonic's sprites (in Chaotix, at least; I don't know of any SegaSonic sprite sheets so I can't really compare them there). Tails shows off his own personality and abilities through his animations, like his yawn idle animation, his flight (before the player was able to do it himself), and his unique way of running, whereas Mighty is, again, identical to Sonic. Plus Tails was actually filling a decent role, as Sonic's cute kid sidekick/pilot; Mighty was just plain filler, a "Luigi" in SegaSonic and a literal replacement Sonic in Chaotix.who claim him to be a Sonic ripoff. Hello, pretty much all the characters of the classic era were Sonic gameplay ripoffs, albiet with some slightly additional moves.
You can like Mighty if you want (though I'll be damned if I can understand why), but there's no rational way you can say he isn't a blatant Sonic ripoff.
#17
Posted 12 September 2010 - 04:12 AM
#18
Posted 12 September 2010 - 04:23 AM
Except Mighty didn't have slightly additional moves. And he was a Sonic rip-off. Stating a fact does not make people "idiot naysayers" because you don't like what they are stating. You can state up and down how Sega could "reimagine" him like they did with the rest of the Chaotix, but they could also just as soon make a new character.I never got the idiot naysayers who claim him to be a Sonic ripoff. Hello, pretty much all the characters of the classic era were Sonic gameplay ripoffs, albiet with some slightly additional moves.
Shadow, Silver and etc. also have distinct personalities. Not necessarily very good distinct personalities, but they still had them. Even Mighty's personality in the games was practically identical to Sonic's.What with Shadow and then Silver all being hedgehogs and then more than likely the next ten new characters that'll appear in Sonic 4 and Sonic Colours all being hedgehogs with a Super ability that turn yellow and have green eyes
Literally was Sonic with minor sprite edits and a palette swap.- Mighty is way more original.
Mighty basically is Sonic. Shadow is very much so not. If Mighty was designed by someone outside of Sega, Sega would have sued somebody. Then Mighty would have been like Makoto Mizoguchi and Sonic would have been like Ryu. The Blockblister to their Blockbuster. The McDowell's to their McDonald's. The DC Blend to their Starbucks. The Chery QQ to their Daewoo Matiz (hey, these are fun).Is "ripoff" the proper term to use when he was designed to assist Sonic himself? Mighty's no more of a Sonic copy than Shadow if you ask me.
I wouldn't even say Mighty is the Luigi to Sonic's Mario, like Diogenes said, because Luigi has a specific place in the Mario games. Mighty is more like Waluigi. Or, hell, Mighty is like Ken in the original Street Fighter. Invented purely to pad the roster and serve as a expy of one of the other characters in games that don't have mirror matches.
PS. "Knuckles Chaotix" is a false name, the game was really just called CHAOTIX.
Edited by Tornado, 12 September 2010 - 05:03 AM.
#19
Posted 12 September 2010 - 05:21 AM
But why not reimagine him? His fans are so very few, you could just gain a whole new fleet by revamping him. Worked for the rest of Chaotix.Except Mighty didn't have slightly additional moves. And he was a Sonic rip-off. Stating a fact does not make people "idiot naysayers" because you don't like what they are stating. You can state up and down how Sega could "reimagine" him like they did with the rest of the Chaotix, but they could also just as soon make a new character.
Also wall kick.
EDIT: Here's an example. Bean wasn't a raving lunatic before Ian Flyn got ahold of him, and Bark wasn't really silent muscle. That's what they've become under his hand, and people love him all the same.
It might be a risk, but it's not a very big one. You forget that no matter how much Sonic fans complain, they still buy each and every game regardless.
Or, hell, Mighty is like Ken in the original Street Fighter. Invented purely to pad the roster and serve as a expy of one of the other characters in games that don't have mirror matches.
I JUST thought of this. At the very least, he'd be good for a party game or something. Hell, I'd rave have Mighty in colors than a silly red Sonic.
Edited by Aquaslash, 12 September 2010 - 05:28 AM.
#20
Posted 12 September 2010 - 05:36 AM
But then you'd likely run into complaints on him being a "shitty character" by your typical complainers who don't know about him or it'll be said that they ruined his characters by those who do know of him if his reimagining doesn't go so well.But why not reimagine him? His fans are so very few, you could just gain a whole new fleet by revamping him. Worked for the rest of Chaotix.
Can already be done both vertically and horizontally by Sonic and even Shadow and Espio (although only horizontally).Also wall kick.
That's not a good reason to bring him back.
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