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Tomb Raider - Out 05/03/2013 for X360/PS3/PC


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#1 xyv

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Posted 06 December 2010 - 06:19 PM

UPDATE - 1/06/2012 E3 TRAILER WITH RELEASE DATE

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original post - 06/12/2010
Sorry for the lack of links or anything but I'm on my Wii at the moment

Game Informer today released there latest cover to the front revealing a brand new Tomb Raider game simply called "Tomb Raider". From what I can remember that it will be a origin story of Lara Croft and a reboot to the franchise and that their will be 10 pages of Tomb Raider (2011) information once Subscribers get there copies.
Totally hyped when I saw the image of Lara she looks wayy past real I didn't think it was her at first until I looked at the front cover again XDD. (again sorry for lack of links due to being on Wii Web Browser I'll fix that up once I'm on a PC.

Edited by Shaddix, 01 June 2012 - 09:51 AM.


#2 Dobkeratops

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Posted 06 December 2010 - 06:55 PM

Let me help you with the links

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LOS ANGELES, Dec. 6, 2010 /PRNewswire/ -- Square Enix, Inc., is excited today to announce TOMB RAIDER®, the new game from Redwood City based studio Crystal Dynamics®.

'After a brutal storm destroys the boat she was travelling on, a frightened young woman is left washed ashore on an unknown beach. On her own but not alone she has only one goal, to survive'

Here begins the first adventure for a young and inexperienced Lara Croft in a story which charts the journey of an ordinary woman who finds out just how far she must go in order to stay alive.

"Forget everything you knew about TOMB RAIDER," said Darrell Gallagher, Head of Studio, Crystal Dynamics. "This is an origins story that creates Lara Croft and takes her on a character defining journey like no other."

TOMB RAIDER makes its worldwide debut in the January issue of Game Informer® magazine. The cover story features 10 pages of exclusive content and is available beginning today for subscribers and on newsstands December 11. Follow Game Informer on Twitter @GameInformer.

Follow TOMB RAIDER on Twitter @TombRaider. For more information on TOMB RAIDER please visit www.TombRaider.com.


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Also, the old leaked artwork
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The bow made it through, so perhaps we can assume it'll retain the rumored open world-ish survival horror-esque concept?

Edited by Dobkeratops, 06 December 2010 - 06:56 PM.


#3 Tornado

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Posted 06 December 2010 - 06:59 PM

Oh boy. Grittiness. Exactly what the Tomb Raider franchise needed.

#4 Agent York

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Posted 06 December 2010 - 07:21 PM

...OH. this explains SO MUCH. Earlier I made a topic on this, like half a year ago or more, and I thought the concept was scrapped for Tomb Raider Guardian of Light. It seems the concept wasn't scrapped, it was just a different game all-together. Makes sense, the boat crashing and horror-aspects version is whatever this game is.

Edited by Dusk the Horror Keeper, 06 December 2010 - 07:29 PM.


#5 Glenn

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Posted 06 December 2010 - 07:52 PM

Yes. :)

Granted, I'm not a huge fan of dark, gritty reboots (in my opinion, Christian Bale has a lot to answer for, curse him). But anything Tomb Raider is, in my book, a winner and I'll definitely be getting this.

I've yet to play Lara Croft Tomb Raider: Underworld, too. I might see if I can grab a copy, seeing as that was the third in another reboot storyline. Should finish one before starting another!

Also, the third film in the series will be a Jolie-less reboot. Wonder if they'll tie in?

Excited. :)

#6 Azookara

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Posted 06 December 2010 - 08:07 PM

When things regarding a well-known franchise is followed by "Forget everything you knew about *insert series here*", it usually doesn't end good.

I wonder if they're gonna keep on using the designs behind the horror-based aspects. It's turning out this mature take on Tomb Raider may be necessary for this series, even though I'm not a fan of this horror stuff that's to be included. Isn't that a little bit ridiculous?

Granted, I'm not a huge fan of dark, gritty reboots (in my opinion, Christian Bale has a lot to answer for, curse him).

Hey, although Christian Bale does a WAYYY better Clint Eastwood than Batman, the Nolan Batman series are gold; so stop hatin. :V

Edited by Azukara, 06 December 2010 - 08:13 PM.


#7 Dobkeratops

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Posted 06 December 2010 - 08:34 PM

I thought the concept was scrapped for Tomb Raider Guardian of Light.

*Lara Croft and the Guardian of Light

IIRC the devs were pretty hellbent on setting it apart from the Tomb Raider name to have two pseudo-franchises running from the same IP.



And this is what the magazine says, copypasted from GAF.

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.


Only a matter of time until scans pop up.

#8 Glenn

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Posted 06 December 2010 - 08:40 PM

Hey, although Christian Bale does a WAYYY better Clint Eastwood than Batman, the Nolan Batman series are gold; so stop hatin. :V


Not hating. Each to their own, we're all allowed opinions. :)

I'm glad somebody likes them!

#9 Azookara

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Posted 06 December 2010 - 08:46 PM

And this is what the magazine says, copypasted from GAF.
*information on gory deaths and stuff to that matter*

Eh. Now pretty sure I'm gonna pass on this. Gore and stuff isn't to my liking at all, especially when it's done to the main character you play as. And this whole reboot of the brand name is kinda silly. I honestly thought this was Female Indiana Jones, not "survivor warrior woman takes on demonic creatures and lots of blood and guts and disgusting crap ensues". Isn't that (minus the survivor warrior woman part) just about every franchise nowadays anyways?

Not hating. Each to their own, we're all allowed opinions. :)

I know, I was messing around anyways. :P

Edited by Azukara, 06 December 2010 - 08:49 PM.


#10 Agent York

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Posted 06 December 2010 - 09:02 PM

I think it sounds great, survival titles are fewer these days and this has potential to be something very interesting. If done right that is.

#11 EXshad

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Posted 06 December 2010 - 09:57 PM

Besides the blood and added grit, I think it sounds amazing. Like, this is the next-gen Lara Croft I have been waiting for, by the sound of it.

Though, isn't this like the third time the franchise has been "rebooted"? Eh... I don't like how they're ditching the established character we've come to know and love. I wish this was just a one-time thing. That, or they at least continue the "Lara Croft and..." series, so the original Lara isn't gone for good.

I'm eager to see what comes of this. I just hope some of the tone from the original titles is here, so this game doesn't turn into another DmC, or something..... <_<

#12 Blue Blood

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Posted 06 December 2010 - 10:07 PM

Third time it's been rebooted? Legend, the sequel/prequel to Legend (Anniversary) and now this. lol. Thing is, both of those past reboots have been my two favourite TR games. I can only hope the trend continues.

Also fucking hell this looks/sounds AMAZING.

#13 Professor J

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Posted 06 December 2010 - 10:25 PM

It just sounds like Fallout: Lara Croft Edition to me.

I don't get why they're so determined to make the Tomb Raider franchise so dark, surely with Uncharted being as amazing and successful as it is it'd make them want to improve the traditional style of Tomb Raider gameplay to try and better it? Not just throw in the towel and start from scratch.

I fucking hate drastic change ;_;

#14 Sean

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Posted 07 December 2010 - 12:06 AM

I wish this stupid fad of naming a series' newest installment after the original would wear the fuck off.

#15 Blue Blood

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Posted 07 December 2010 - 12:22 AM

I wish this stupid fad of naming a series' newest installment after the original would wear the fuck off.

Good God, where's a fucking medal when you need it? You'll have to settle for rep+1.

This name, while crappy, would be better:
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Edited by Blue Blood, 07 December 2010 - 12:31 AM.


#16 Agent York

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Posted 07 December 2010 - 01:03 AM

I agree and wrote the same thing in the article I wrote for ROH, but whatever. The title is even more confusing since it's not like she's raiding tombs in this title anyways as she's instead surviving on an island. I mean I'm sure you can raid tombs if you want but that doesn't seem to be the focus, so without a subtitle the game is simply Tomb Raider, which doesn't make much sense with the context of this game.

#17 Patticus

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Posted 07 December 2010 - 01:25 AM

It's funny how the designer mentions you can 'go wherever you want', when I bet in reality you can still only go where the game lets you, until you upgrade your jump and climbing ability sufficiently, at which point the new routes are effectively the next level in a linear progression anyway.

#18 Agent York

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Posted 07 December 2010 - 01:29 AM

It's funny how the designer mentions you can 'go wherever you want', when I bet in reality you can still only go where the game lets you, until you upgrade your jump and climbing ability sufficiently, at which point the new routes are effectively the next level in a linear progression anyway.

I think more so he means if you can see it, you can go there. Of course I am not developing the game, I can't say, but in many games you see areas you can;t go to, what he said is if you can see it, you can go there. We'll see how much of that is true, but it could be very true if they really went out of their way to do it.

From the leaked information it might be less linear than we think, like ultimately there is an ending but from what I was reading about there are several things you need to collect for some reason, I guess some mystery of the island, and you can do it in any order and can take any route to get to each objective. That's the impression I got from the leaked stuff at least. Except there are things hunting you, some use traps to catch you, and in the leaked information while some is scripted to going a path the enemies also have AI to support hinting the player changing on the situation.

Of course they could of changed it as that was some time ago and all, and as said I don't know anything anyone else does as that sounds like it would be quite difficult to program, but we'll see with time. Point is, open-world island, you have to survive, things are hunting you, horror game atmosphere and elements, another reboot for Tomb Raider, go!

Edited by Dusk the Horror Keeper, 07 December 2010 - 01:31 AM.


#19 EXshad

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Posted 07 December 2010 - 02:04 AM

Perhaps the game, being an origin story, explains how Lara Croft became known as the "Tomb Raider"? Maybe the island will be one giant tomb.... should I wrap that in spoiler tags? :mellow:

#20 Agent York

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Posted 07 December 2010 - 02:42 AM

Perhaps the game, being an origin story, explains how Lara Croft became known as the "Tomb Raider"? Maybe the island will be one giant tomb.... should I wrap that in spoiler tags? :mellow:

Well it's not an origin story more so a reboot, which while I'm sure will help her grow means it doesn't relate to the other games in the franchise.




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