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Sonic Generations: New Screenshots and Arts [Archive]


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#1061 Aquaslash

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Posted 12 October 2011 - 04:34 PM

The Dead Skin, on 12 October 2011 - 04:25 PM, said:


IIRC there was a Wild West area in Sonic Free Riders. Rocky Ridge.

D'oh!  I wasn't even considering the Riders games.  Good call. :)

#1062 The Batman

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Posted 12 October 2011 - 04:47 PM

Aquaslash, on 12 October 2011 - 04:34 PM, said:


D'oh!  I wasn't even considering the Riders games.  Good call. Posted Image

There's also Molten Mine which has parts of a western.

Edited by Shadic93, 12 October 2011 - 04:47 PM.


#1063 Legendary Emerald

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Posted 12 October 2011 - 05:21 PM

Why did this become a Sonic Rivals topic, anyways?

I really want to play Rivals 2 now... :(

#1064 Grimlock

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Posted 12 October 2011 - 07:57 PM

So am I the only one who's glad that SEGA didn't recreate Silver's shitty battle from 06? Because this fight looks awesome.

#1065 sonfan1984

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Posted 12 October 2011 - 08:03 PM

metalriders, on 12 October 2011 - 07:57 PM, said:

So am I the only one who's glad that SEGA didn't recreate Silver's shitty battle from 06? Because this fight looks awesome.

You're not the only one. I've never cared about his battle in 06. This looks so much better.

#1066 Crazizzle

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Posted 12 October 2011 - 08:04 PM

Look, this thread hasn't been about screenshots for ten pages now.

Probably because...even the new screenies are of areas we've seen. The only brand new stuff was Silver. I want some real screenshots of Crisis City, not just the trailer pictures.

#1067 Prince Solaris

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Posted 12 October 2011 - 08:08 PM

I'm getting sick of chase bosses but Silver's fight regardless of being a chase looks miles better than the original fight. Oh well, at least eggrobo promises to be an interesting NONchase boss

#1068 Solid SOAP

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Posted 13 October 2011 - 03:57 AM

I don't see how Silver's boss battle could possibly bring up any complaints.

I mean, none of us have really played the gamenor the battle or anything, but the original fight was an ugly, unfair, glitchy, anti-climactic buggy mess. 3 chase bosses is a valid complaint, but considering how utterly horrible the original fight was, this is definitely a step up.

#1069 jeremycarrier

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Posted 13 October 2011 - 11:58 PM

Still, I'm sure there's more then just those two options; shitty ass glitchy ass boss fight or ANOTHER freakin' chase battle.

#1070 The Groosenator

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Posted 14 October 2011 - 12:06 AM

Legendary Emerald, on 12 October 2011 - 05:21 PM, said:

Why did this become a Sonic Rivals topic, anyways?

I really want to play Rivals 2 now... Posted Image

Don't

#1071 Legendary Emerald

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Posted 14 October 2011 - 12:56 AM

Soniman032-, on 14 October 2011 - 12:06 AM, said:


Don't

But I love that game. :(

#1072 Eternlo

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Posted 14 October 2011 - 01:06 AM

Solid SOAP, on 13 October 2011 - 03:57 AM, said:

I don't see how Silver's boss battle could possibly bring up any complaints.

I mean, none of us have really played the gamenor the battle or anything, but the original fight was an ugly, unfair, glitchy, anti-climactic buggy mess. 3 chase bosses is a valid complaint, but considering how utterly horrible the original fight was, this is definitely a step up.

There realy isnt much to complain about since the original metal sonic battle was a race, and the original shadow battle was a chase battle.

I would prefer robotnik with a big laser, instead of the track falling apart in the metal sonic battle though. Oh well.

#1073 MJH

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Posted 19 October 2011 - 05:01 PM

Our Game Master Magazine (Nr. 11/11, Nov. 2011) released today and in their preview are 2 interesting pictures.

Posted Image Posted Image

One of them shows the Omochao-Shop, where you can buy abilities with your skill points.
The other one shows Modern & Classic Sonic in the Hub World, I think.

#1074 Shadzter

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Posted 19 October 2011 - 05:18 PM

Thanks! :)
Ha ha! Wentos' Chao puppet (Chaoa? I forget its name) is on the stall XD

#1075 Woun

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Posted 19 October 2011 - 06:24 PM

MJH, on 19 October 2011 - 05:01 PM, said:

Our Game Master Magazine (Nr. 11/11, Nov. 2011) released today and in their preview are 2 interesting pictures.

Posted Image Posted Image

One of them shows the Omochao-Shop, where you can buy abilities with your skill points.
The other one shows Modern & Classic Sonic in the Hub World, I think.
Thanks!
BTW, you can scan whole page?

#1076 MJH

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Posted 19 October 2011 - 06:41 PM

Woun, on 19 October 2011 - 06:24 PM, said:

Thanks!
BTW, you can scan whole page?

I can't scan it, but here are photos from the 2 pages:

http://www.abload.de...scf1313su1v.jpg

http://www.abload.de...scf13144ubm.jpg

If I get the chance to scan them, I'll post them here : )

#1077 Neon

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Posted 21 October 2011 - 03:53 AM

On the Xbox Live Game Marketplace tab, there's a special Sonic Generations page. It has 2 new Rooftop Run screenshots, as well as the Dreamcast and Modern era trailers.

#1078 Xenos

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Posted 21 October 2011 - 04:02 AM

Neon, on 21 October 2011 - 03:53 AM, said:

On the Xbox Live Game Marketplace tab, there's a special Sonic Generations page. It has 2 new Rooftop Run screenshots, as well as the Dreamcast and Modern era trailers.

Someone could post them...?


I wonder if it'll show any open paths...

#1079 Neon

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Posted 21 October 2011 - 04:06 AM

Xenos, on 21 October 2011 - 04:02 AM, said:


Someone could post them...?


I wonder if it'll show any open paths...

Eh, you can't really see anything since they're both 2D. One shows Modern Sonic wall jumping, the other has Classic Sonic doing a trick.

Edited by Neon, 21 October 2011 - 04:17 AM.


#1080 crush40rocks

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Posted 21 October 2011 - 05:03 AM

Regarding the Silver boss fight, I knew this was coming really. I actually thought before the shots were even released, "Hmm... with the new boosty Sonic, how would a Silver boss fight work? Let's see, he has the ability to fly with his kinesis... perhaps we will chase him while he's flying?"

And what do you know?

Honestly, I'm with most of you guys, this fight looks amazing regardless of the overuse of chase fights. But you know, from what I gather from each of Modern's fights, each one is clever in its own unique way. We have an idea of how Silver might go down, then there's what we've learned from the latest demo leaks exactly how the Shadow fight goes down, which is damn clever. With Egg Dragoon, it appears that there might be a skydiving section (awesome change-up for a boss fight!) and it even stops at one part where we saw the Egg Dragoon deploying those crusher plates/wall jump pads around Sonic. As far as the Perfect Chaos fight is concerned, from what we've gathered so far between the extreme slowing down of the boss trailer and what's been given away by a leak of that blabbermouth Omochao, you're definitely not boosting on a straightaway. The environment around you definitely comes into play. there are sections where you have to run alongside buildings to get to Chaos, as well as reaching springs to reach a high enough elevation to hit his brain fin... thing. Plus, if your target is stationary, you're technically not chasing it, you're approaching it. ;)

It's all very cleverly executed stuff, much better than all those boring chase battles from Unleashed. the mastermind behind this game needs to never leave, because this game is miles ahead of anything we've gotten for a long, long time.

Edited by crush40rocks, 21 October 2011 - 05:06 AM.





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