And a well-deserved entry it is, too!
Sonic Adventure was, at its initial release in 1998, a revolutionary masterpiece - the likes of which had never been seen before, and were, in the public eye at the time, unlikely to be seen again for a good long while. In fact, at the time of the title's launch, it was arguably the best looking game ever to have been released on a console, and gave the sixth generation the kick-start it needed to become the fantastically well-rounded gaming era that it is looked back upon as today. Additionally, Adventure shifted more copies than any other Dreamcast game in existence, and can most definitely be considered a title that was truly purpose-built to suit its system perfectly; the Dreamcast and Sonic Adventure were, of course, in development at the same time and in conjunction with eachother, with Yuji Naka a key member of Sega's "Dream Team" - the internal group responsible for making the console the piece of gaming excellence that it has since been revered as.
The term “art”, in my opinion, couldn’t have suited any other game better than it does this one, and Sega and Sonic Team should always - no matter how rubbish their most recent fumblings may have turned out to be - remain truly proud of themselves for creating such an immaculate wonder of a game, and one that has now had its brilliance preserved and recognised by the one of the most prestigious art museums in existence - a wholly fitting honour for an undeniably honourable title.
So, what are your opinions on SA making it into the exhibition? Did it deserve it? Was it really all that good? Post up!
Edited by eXtaticus, 06 May 2011 - 12:23 AM.