Sonic Unlimited (formerly Sonic 2006 2D)
#1
Posted 07 July 2011 - 07:23 PM
It's been in development for about 4 years or so, and it's finally taking off.
#2
Posted 07 July 2011 - 07:27 PM
Looks pretty good!This is a neat little fan game that tries to replicate Sonic 2006, but in 2D:
It's been in development for about 4 years or so, and it's finally taking off.
#3
Posted 07 July 2011 - 07:32 PM
#4
Posted 07 July 2011 - 07:32 PM
#5
Posted 07 July 2011 - 07:35 PM
#6
Posted 07 July 2011 - 07:44 PM
#7
Posted 07 July 2011 - 08:10 PM

POPULAR
It'd still be shit.
Large expanses of flat or nearly-flat ground. Groups of enemies dealt with by spamming the homing attack. Boosters, springs, and grind rails doing half the work of playing the game. While it's (presumably) not as buggy as the real '06, it's otherwise scarily accurate...and I say "scarily" because it's accurate all the way down to the flaws.
This game baffles me. It's a terrible game made well, and I cringe thinking of the time wasted on it.
#8
Posted 07 July 2011 - 08:21 PM
There's no gainage of momentum when spindashing down that first hill in Dusty Desert. It's even got the floaty, slow falling after homing attacking an enemy.
Either this game is purposefully imitating the questionable '06 physics to give the '06 "feel" or it's pretty misguided in doing this because '06's "physics" were condemned across the board.
That said, it still looks like it had a good amount of effort invested in it
#9
Posted 07 July 2011 - 08:33 PM
#10
Posted 07 July 2011 - 08:50 PM
You know it's sad though when fan games based off of the original are better looking then the original itself.
#11
Posted 07 July 2011 - 08:55 PM
This game looks decently put together, but even in 2D, there is no situation in a Sonic game where you should have to use the homing attack more than once to destroy an enemy. You could maybe excuse Heroes for it because it needed a way to give Power characters a reason to exist, but it was stupid in '06 and, though I appreciate the effort, it's stupid here too.
I might still give this a try for the hell of it, mind. I'm still sort of curious.
#12
Posted 07 July 2011 - 09:04 PM
I mean I know its supposed to be a 2D version of the game but... why would you put so much time and effort into recreating a game hardly anyone liked, and not change anything about it?
#13
Posted 07 July 2011 - 09:09 PM
Anything relating to 2006 (aside from the music) simply does not interest me. Even if the gameplay was somehow done well, you'd still have the plot, and unlike other folk, there was absolutely nothing I liked about 2006's plot. Not Iblis/Mephiles/Solaris, not Silver and his future crisis
Edited by Dr. Crusher, 07 July 2011 - 09:10 PM.
#14
Posted 07 July 2011 - 09:10 PM
This just looks really, really dull. It's like Rush without the boost, but somehow still worse than Sonic 4.
#15
Posted 07 July 2011 - 09:11 PM
... Why would you recreate 06's flaws?
I mean I know its supposed to be a 2D version of the game but... why would you put so much time and effort into recreating a game hardly anyone liked, and not change anything about it?
I'm not trying to drag this debate back out from the gutter, but if 06 had some actual TIME put into it, it wouldn't be half as bad as it is. Sure, we would still have the cheesy story line, stupid plot, and mind torturing characters...But think of all the problems that related to crappy effort. It's the majority of them.
What I'm getting at, is this game actually had quite a bit of time put into it. It had effort and unlike original 06, it isn't a piece of crap (or from what I've seen at least).
Not to mention 2D is kewlz.
#16
Posted 07 July 2011 - 09:14 PM
#17
Posted 07 July 2011 - 09:33 PM
But the thing is, the creator of this fan game is actively looking out for and recreating Sonic Team's crappy effort. The physics, the unnecessary speed boosters, frequent groups of enemies, all with health bars.I'm not trying to drag this debate back out from the gutter, but if 06 had some actual TIME put into it, it wouldn't be half as bad as it is. Sure, we would still have the cheesy story line, stupid plot, and mind torturing characters...But think of all the problems that related to crappy effort. It's the majority of them.
Hell he even kept the same issues that made the Silver boss fight such a pain. In the original, if Silver ever caught you in mid-air, you would never have enough time to recover before he grabbed you again, which essentially meaning you were dead if you found yourself in this situation... and that's still present in this fan game. That's the point I and several others are making. All the flaws that were in 06's gameplay are here in this fan game, only this time, they're intentional. Effort has gone into recreating Sonic Team's crappy effort. |3;
#18
Posted 07 July 2011 - 09:54 PM
Like I said, this is the game that proves that wrong. This does have a lot of effort put into it, I'm not denying that. But it's good effort thrown at bad design, and no amount of effort can turn bad design into good design.I'm not trying to drag this debate back out from the gutter, but if 06 had some actual TIME put into it, it wouldn't be half as bad as it is. Sure, we would still have the cheesy story line, stupid plot, and mind torturing characters...But think of all the problems that related to crappy effort. It's the majority of them.
I really have to ask, what part of this "isn't a piece of crap"? What do you see that looks like fun?It had effort and unlike original 06, it isn't a piece of crap (or from what I've seen at least).
#19
Posted 07 July 2011 - 09:59 PM
I suppose what I'm saying is that the creators of this should be praised for their talent, but it seems like a waste of their talents to try and recreate the game with its flaws intact, unless it's some sort of joke or satire... At the end of the day, Sonic 2006's problem wasn't that it was in 3D - regardless of perspective, its faults remain. Nothing against the creators - if they wanted to create this, it's their choice - but I don't necessarily agree with the notion that if this is how Sonic 2006 was, it would've necessarily been a superior game.
#20
Posted 07 July 2011 - 10:25 PM
Like I said, this is the game that proves that wrong. This does have a lot of effort put into it, I'm not denying that. But it's good effort thrown at bad design, and no amount of effort can turn bad design into good design.
I really have to ask, what part of this "isn't a piece of crap"? What do you see that looks like fun?
The game in general looks like something I might like, or maybe that's just me comparing it to 06.
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