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Detective Kaito reacted to a post in a topic: OUYA Finally Dies on June 25 (OUYA Store Shutting Down)
Yeah, once you realise you are supposed to max out the power characters' boost, sperd and defence stat then they are a lot more fun. Maybe I was dumb for not realising that, but the game doesnt communicate it at all.
To me, Power characters have only really been bad either when there's a lot of difficult terrain and/or in the case of stages like the Clock Tower or Survival Challenges, when I'm not playing as them.
Bloxxerboy reacted to a status update: Art thread update! Here's some character designs for another idea I had for a sort of
Bloxxerboy reacted to a post in a topic: ARTWORK: Robrainiac's topic of mostly OC art, with a some Fanart
SupahBerry reacted to a reply to a status update: So that bouncing off the walls crap people were speaking of? It’s in the Switch versi
Art thread update! Here's some character designs for another idea I had for a sort of video game style story focusing an academy for a bunch of chosen ones.
After this, I'm gonna start slowing down on the Art Thread updates, as I want to focus on getting a comic project on the ground. So I'll see you all when I see you all!
Milo reacted to a post in a topic: OUYA Finally Dies on June 25 (OUYA Store Shutting Down)
So... I'm just giving those of you who follow me a heads up, I might be taking a break from art for a while to focus getting my comic off the ground. I've gone as far to make an outline, but other than that, no significant progress has been made, so I want to try and put all my energy into that. That being said, here's some character designs from a different idea I had. Here's an unlikely pair... adoptive siblings who are also prophesied heroes. But they're not the only chosen ones in the world... No, for they have been selected to attend an academy for "Chosen Ones" from all over the world. Here is two of their classmates, friends and teammates of Scale and Yumi. On the left, Emma, a princess who also happens to be a chosen pirate of prophecy, and Jack, a chosen monster tamer and the biggest nerd in the academy. Characters returning are Bacon, the mellow lizard, and Egg, a short tempered spirit who took the shape of Bacon. Bacon is also a legendary hero, but she acts as their mentor and teacher in fighting evil. So yeah, an academy that takes young heroes who are said to protect their homes, and possibly the world. Inspired by the Sonic Knock-off mascot era of gaming, (Which was something that's been dancing around in my mind for a while,) I'd imagine this idea to be a sci-fi fantasy, with a tropical, pirate fantasy style enviroment. But yeah, that's what I have for you today. I'll be slowing down from here on out to work on my comic project, like I said, so I'll see you guys whenever I come back!
I should have chosen this one as yesterday tune of the day as for the release of Team Sonic Racing, however I just noticed that after the status, so why not make it today?
Solister's Tune of the Day #49 - T.J. Davis - Super Sonic Racing - 1997Spoiler
#01 - Paul van Dyk - For an Angel (Angel in Heaven Radio Edit) - 1994
#02 - Sasha - Xpander (WipeOut 3 Edit) - 1999
#03 - Jaytech - Razer - 2018
#04 - Fluke - Groovy Feeling (Make Mine a 99) - 1993
#05 - Julien-K - Spiral (Paul Oakenfold Remix) - 2009
#06 (ASOT 2018 Top 5 - 1/5) - Splinta - Shock Therapy (Boby Neon Remix) - 2018
#07 (ASOT 2018 Top 5 - 2/5) - Ben Gold & Audrey Gallagher - There Will Be Angels - 2018
#08 (ASOT 2018 Top 5 - 3/5) - Armin van Buuren - Blah Blah Blah - 2018
#09 (ASOT 2018 Top 5 - 4/5) - Above & Beyond - Red Rocks - 2018
#10 (ASOT 2018 Top 5 - 5/5) - Paul van Dyk ft. Plumb - Music Rescues Me - 2018 - Solister's Tune of the Year 2018!
#11 - Above & Beyond - Distorted Truth - 2019
#12 - Atlas - Compass Error (Tarrentella vs Redanka Remake) - 2002
#13 - The Chemical Brothers - Loops of Fury - 1996
#14 - Aurora Feat. Naimee Coleman - Ordinary World (Radio Edit) - 2000
#15 - Kraftwerk - Das Model - 1978
#16 - Kraftwerk - Computerwelt - 1981 (3D-Catalogue Version)
#17 - The Beatles - Ticket to Ride - 1965
#18 - Paul van Dyk & Alex M.O.R.P.H. - SHINE Ibiza Anthem 2019 - 2019
#19 - Jazz Jackrabbit - Easter Bunny - 1998 - Easter 2019 Special
#20 - Ferry Corsten & Nevve - Freefall - 2019
#21 - Julien-K - Nights of Future Past - 2012
#22 - Silent Code - Spell Bound - 2012
#23 - Armin van Buuren - Blue Fear - 1997
#24 - Orkidea - Forward Forever (Indecent Noise Remix) - 2019
#25 - Christopher Lawrence - Rush Hour - 2000 (Edit from 2004)
#26 - Omnia & Ira - The Fusion - 2012
#27 - Julien-K - Strange Invisible - 2015
#28 - NWYR - Artificial Intelligence - 2019
#29 - Phanatic - Free Fall - 2019
#30 - Tiësto - Flight 643 (Radio Edit) - 2001
#31 - Fatum, Genix, Jaytech & Judah - All In - 2019
#32 - John Williams - Imperial March - 1980 - Star Wars Day Special
#33 - Fluke - Spacey (Catch 22 Dub) - 1993
#34 - Paul Oakenfold - Stonehenge - 2019
#35 - Super8 & Tab - Helsinki Scorchin' (Super8 & Tab 2019 Remix) - 2019
#36 - Above & Beyond - Anjunabeach - 2009
#37 - Julien-K - I'll Try Not to Destroy You - 2012
#38 - Hemstock & Jennings - Arctic - 2002
#39 - Paul van Dyk feat. Hemstock & Jennings - Nothing But You - 2003
#40 - Underworld - Pearl's Girl - 1996
#41 - Markus Schulz - We Are The Light - 2018
#42 - Julien-K - Cruel Daze of Summer - 2012
#43 - Fluke - Bubble - 1994
#43 - Kate Higgins - My Universe - 2006
#44 - Jaytech - Batumi - 2019
#45 - 银临 & 徐梦圆 - 乐游记 (Yin Li & Xu Mengyuan - Journey to the West) - 2018
#46 - Deavid Soul - Miller Ball Breakers - 2000
#47 - OceanLab - Lonely Girl - 2008
#48 - Fluke - Atom Bomb (Atomix 1 Edit) - 1996
#49 - T.J. Davis - Super Sonic Racing - 1997 - Team Sonic Racing Release Special
Nooooo it's not.... The pink ones will stop you dead because they have the spike wisp on, the red ones only do if you linger too long an get caught in the bomb wisp blast. But you can and in most missions you have to physically impact the pawns otherwise it's just not possible to do it.
I've got to say - the online is really killing my enjoyment of the game. The problem is I like the online, when you can get a balanced match with a fair number of people, but it's absolutely atrocious when it comes to matchmaking and balance. In the near majority of my matches - all of my matches are the same - join a lobby - multiple people are already in it. One team is full with actual players, the other players are placed into their own separate teams instead of together so they can at least make up a team while the other two teams are held by AIs. The results of this is always the same - one team completely curbstomps everyone else because the AI in this game is completely worthless, every game I've played, no matter how many items I give them, or how many slingshots I set up, my AI teammates are always either between 10th to 12th place. It's just frustrating beyond belief.
It’s called Rubber Banding. It’s been an issue in practically every Kart Racer ever. I’ve only noticed it not being as bad in like Diddy Kong Racing and Crash Team Racing. MK8D depends on the ai difficulty mode (normal and hard are bearable).
So that bouncing off the walls crap people were speaking of? It’s in the Switch version but not the Xbox One version (I’ve played both). So uh...wat.
The AI is actively killing any enjoyment I have with TSR’s online.
https://sonic.fandom.com/wiki/Sonic_the_Hedgehog:_Tangle_%26_Whisper_Issue_1 One week You know, I do wonder how Soniic's infection will affect the story. Will it be a pointless gimmick like Archie Werehog? Or maybe excuse that Sonic is tired, to artificially up the stakes? I do hope that it will lead to creative scenarios where Sonic needs to defeat enemies with minimal amount of punches or help people without touching them, stuff like that. (Funny enough, forced constant movement sounds like a intriguing gameplay mechanic.)
Lights! Motors! Action!
Balding Spider reacted to a reply to a status update: So how much homophobia is there in the Smash Persona stage? Oh don't give me that loo
That's because the game has been cancelled and the studio name disbanded: https://gematsu.com/2019/05/square-enix-closes-studio-istolia-cancels-project-prelude-rune People are speculating Square did this to relocate the members of the team to aid the ones making the FFVII Remake in order to speed up the game development. Wouldn't surprise me.
This game is way more item spammy than Mario Kart. You get blasted to hell with items and ultimates constantly and have to keep avoiding them. I get hit by 4 items and a ultimate once and lost 6 places at the end of a race.
I really hate the Eggpawn Assault missions, no matter what your build, if you get hit, you literally just stop in place for seconds, one hit is enough to mess up a platinum run.
The video is down. Lovely.
So how long until Sonic Team tries the whole "rebirth of Sonic for a new age" approach they did with '06 again
Dodon Pa is basically Oxide, Velo and Von Clutch mixed into one package...and painted with a Tanuki skin for good measure. Also I like the fact the implication is that team Chaotix interacted with each other more than team Vector despite them not being in the game. That being said