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Showing content with the highest reputation on 05/14/2010 in all areas

  1. 3 points
    HunterTSF

    Eggman Nega and Dr. Eggman

    "Ah, how rude of me. I am Dr. Eggman Nega." Oh yes, Dr. Eggman Nega! That moustachioed Eggman look-alike who made his debut in Sonic Rush has been creating confusion amongst the fanbase in every subsequent game since. His backstory appears to be so drastically different between games that most people attribute the perplexity to flawed writing, or even go as far to claim that there are multiple Negas or that the Rush and Rivals series take place in entirely different continuities. From my understanding, the two chief complaints are: Descendant of Eggman? But he was an interdimensional counterpart to him in Rush! Does not compute! Why is he Eggman's bestest buddy and teammate one second, and enemy to him the next? The story is flawed! And yes, they are very legitimate bafflements. But if you de-construct Eggman Nega's motives, actions, and statements, it's pretty easy to put the pieces of the puzzle together. Starting from the top: Sonic Rush This game marked Dr. Eggman Nega's debut into the series along with new female co-star Blaze the Cat. This game is often referred back to as a game in which Eggman and Nega were cooperative buddies trying to take over the world together while fighting against the allied powers of Sonic and Blaze. How Nega got into the mix of things is often disregarded, but is a vital key in the grand scheme of things. The grand schemer behind Sonic Rush was not Eggman, and the grand scheme was not another silly attempt at building Eggmanland. And Nega was certainly not the sidekick. The concept of using the Sol Emeralds was not Eggman's idea. Prior to the events of the game, Nega persuaded Eggman to go to the Sol dimension. It is here, presumably, in which he introduces himself to him and explains the workings of the mysterious "Sol Emeralds" in conjunction with the Chaos Emeralds. Nega is perfectly aware of the world-destructing chaos that would ensue if these Emeralds are brought together. He knows the collection of the 14 Emeralds will destroy two goddamn dimensions. And Nega loves destruction. Of course, he could not persuade Eggman into collecting the Emeralds if this was the final outcome, so he lures him in with the concept of harnessing the power to create an "Eggmanland beyond this dimension" - or Eggman does. It doesn't really matter who did, because Eggman was hooked into the concept of using the 14 Emeralds to do so. (Supporting quotes) So subtle, but it's definitely there. The destruction of the space-time continuum was not an undesirable side-effect to Eggman's schemes - rather, that was Nega's entire goal. People rag on him for trying to transform the world into a card in his next game, but this was his masterpiece. Two entire dimensions laid to ruin. It would have worked perfectly if it were not for a few people getting in his way. Remember his last line of speech in the game? Sound a bit odd and out of place? Bravo, Nega. Bravo. His grand scheme was profound enough to go over most people's heads, including none other than Eggman himself. Sonic Rivals Eggman Nega makes his next appearance in Sonic Rivals, this time being pursued by Silver the Hedgehog from the post-reboot 2006 game Sonic the Hedgehog. It is here where the cat is let out of the bag about Dr. Eggman Nega's true identity as a descendant of the Robotnik family (as well as somebody else's lineage)*. After his failed attempt at interdimensional destruction in Sonic Rush, the defeated Nega comes up with yet another scheme - one that involves taking revenge upon the collaborator whom had failed him. Nega's come to the conclusion that the main reason for the future world not accepting him for the brilliant scientist that he is is due to Eggman's ruining the Robotnik family's reputation, so he devises a plan to travel back in time once again and remove his forebear from the timeline. Of course, his plan doesn't work out too well. Eggman had notified Shadow that he had been targeted by somebody six hours prior to Nega's transportation of Onyx Island to present time, and Shadow eventually managed to rescue the doctor. Upset that this (as well as some other vital aspects of his plan) had been thwarted, he goes off the deep end and reverts to the good ol' plan B of capturing the world within the confines of a collector's card with his Egg Destroyer. He fails. Sonic Rush Adventure In Nega's third game, he manages to persuade Eggman into utilizing some powerful artefacts located in the Sol dimension for some interdimensional fun despite their less-than-friendly past encounter. He does so by luring him in with the "Jewelled Scepter", an item that can an unlock the "Power of the Stars", a grand power which links Sonic and Blaze's dimensions. They collaborate together and round up a group of robotic pirates to obtain the Scepter while they locate the Power of the Stars. But of course, their motives are quite different. vs Yup. Also, once Sonic and Blaze defeat the Egg Wizard, he doesn't take it very well. Or perhaps it takes it too well. It really doesn't look like "building a happy little Eggmanland paradise" was very high on Nega's priorities. (Other things worth noting) In the first Sonic Rush, Nega was extremely careful about how he worded things when referring to the Sol dimension, using adjectives such as "my" and "our" in order to assist in his masquerade of "interdimensional counterpart" to others. In subsequent instalments, he's become far looser seeing as his identity's been exposed to quite a few people. Nega intentionally puts a bit of an emphasis on not being able to instantly recognize Sonic, placing him farther back in his memory than he really is. His identity as Nega was never exposed to Sonic in Rivals, so he's still going to try to place a larger gap between the last time they met. Sonic Rivals 2 In his last instalment (I'm not counting MASATVO, as much as I would like to.), Eggman Nega is once again hellbent on creating hell. However, instead of messing around with the Sol dimension as he usually does, he takes a hint from Prof. Gerald's notes and looks into the Ifrit's dimension instead. It is made evident from the very beginning of the story that Eggman and Nega are not working together on this one, as Eggman sends off Metal Sonic to prevent him from destroying the world and reclaim his bases. This is the first title in which we actually see Eggman actively working against Nega for the entirety of the game. ---- So, to answer the questions - 1) Eggman Nega is a descendant of Eggman, but he is in the Sol dimension quite frequently and is familiar with Blaze, her kingdom, and the various inner workings of that world. He never stated that he was an interdimensional counterpart to Eggman - that was Sonic's guess. 2) In the end, they've never collaborated together to reach a common goal. Whereas Eggman has been super determined to create his paradise of Eggmanland, Nega carried the same determination to create a world comprised of chaos and destruction. Nega tends to use Eggman's curiosity regarding the Sol dimension to his advantage, and manages to get him to do quite a bit of the "dirty work" for him. As for Eggman's relationship with Nega - he likes him, but finds some of his actions to be outright dangerous and insane. He respects his status as a great scientist of the Robotnik family and still gets excited about his new discoveries ("When Nega told me this, I practically jumped for joy!"). Even in the instances in which they are directly opposing each other, It's worth noting that Eggman still does not hold any hostility towards Nega, but is still aware that he really needs to stop him in order to prevent the chaos that would ensue. So yup, that's my stance on things. What do you guise think? *
  2. 2 points
    Playing ASR with a Dreamcast controller Awesome is all I can say, thanks to blib at the SEGA Forums for the link - http://forums.sega.com/showthread.php?t=327284
  3. 2 points
    Saint Nathan

    This versus Rush

    I did it easily. Not my fault you can't. Also, yep. A single game movement that does next to nothing in gameplay makes this totally the same game. Yepper. Oh hey, Sonic Adventure 2 must be Sonic 4 as well, because in both games he spindashes! Or it could even be Unleashed, because it has the same homing attack target sprite! OR EVEN SONIC 1, BECAUSE THEY SHARE THE FACT THAT SONIC RUNS REALLY FAST.
  4. 1 point
    Greg the Fancat

    Power Rangers

    http://www.nzherald.co.nz/entertainment/news/article.cfm?c_id=1501119&objectid=10560372 http://www.nypost.com/seven/03102009/tv/lights_out_for_power_rangers_158807.htm It's dead. It's fricking dead. THANK YOU, GOD OF TELEVISION!
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  6. 1 point
    Conando Claus

    Nintendo 3DS

    A Sunshine remake would be pretty awesome. I'd also be expecting some kind of original Mario title at this point, too. Whether that be a 2D one or 3D one I don't mind. Zelda is a must, and considering they produced 2 for the DS it seems very likely. One thing that was missing from DS, that I hope to see on 3DS, is a proper Metroid tile.
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  8. 1 point
    I haven't downright hated a Sonic game since Shuffle back in 2000. For me I can even pop in 06 from time to time. I can acknowledge the flaws in these games but none of them have been horrible to me and i feel like the Sonic franchise is doing just fine. Sonic games almost always offer a type of gameplay that no other franchise has.
  9. 1 point
    Iceman

    Pokèmon Black & White Discussion

    Alright, the screenies Link so kindly posted reveal something. He said it, but I just want to clarify it for people who didn't notice. Take a look at Raikou, I cropped him out of the three screens so you can see him better. See his stance in the first screen? Notice how in the second screen, he leans forward a bit. Then in the last, when he's actually launching the attack, he stands up high and mighty, and you can now see most of him in the screen. Although this may be a big step saying this, but... Mid battle attack sequence sprites are confirmed in Pokemon Black/White. 8O
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  11. 1 point
    Well, I've not got the game yet, but a bunch of folks I know have it. Here's a selection of their thoughts: All in all, it's getting a slightly mixed but overall very positive reception from the people. This game should be a must-buy for Stephen King and Survival Horror fans alike. I'll probably pick it up next pay day (later in the month) or after Red Dead Redemption, which is also competing for my attention with its awesomeness.
  12. 1 point
    this could mean one thing or another: MOBIUS EXISTS!!! BAHHHHH!!! If anyhow we actually meet these "aliens", I hope they look like anthropomorphic animals. Real Rouge the Bat anyone?
  13. 1 point
    Here's another one, then, because I've heard that Green Hill cover several times and never been particularly impressed by it. It's not terrible, but I've heard plenty better. Megadriver are certainly the best-known group of their kind as far as I'm aware, though, so it'd be fair to call them a rough Megas equivalent.
  14. 1 point
    I also believe Sonic 06 was hijacked by aliens before it's relase, it's the only logical explanation I could find about thoose glitches. Back in topic: I will have to agree with Patticus.
  15. 1 point
    Crow the BOOLET

    Pokèmon Black & White Discussion

    Fire Pig used Overheat! Grilled that sucker! I wouldn't be surprised if it learns explosion too. Speaking of scents... Am I the only one that finds Ursaring learning Sweet Scent a bit odd?
  16. 1 point
    Remy

    Pokèmon Black & White Discussion

    What if it's totally resistant to cooking?
  17. 1 point
    Remy

    The "Achilles' Heel" of SSMB

    Shit yes
  18. 1 point
    While it is undeniably tempting to believe that alien life forms are in the immediate vicinity of our solar system, and that they have re-engineered a piece of our technology in order to attempt some form of communication with us, I'm afraid that the realist in me cannot be denied; that craft was not built with the intention of lasting this long. It is of course a wonderful surprise that it has had such a long life, and the machine's creators should be appropriately honoured for doing so much through the project for improving our understanding of our stellar back yard, but that a malfunction of some sort (in this case resulting in garbled transmissions home) has occurred so many decades after it left the cosy confines of the inner solar system really should not be surprising to us. I hope that it might be corrected and that normal transmissions resume soon.
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  20. 1 point
    LunarEdge

    This versus Rush

    Oh God this is the Homing attack topic all over again. Seeing these arguments, I'm guessing Sonic Unleashed is a fully 3D Sonic Rush then? Or does that argument exist around here as well? In Sonic Rush, try to go up a steep hill without the boost using the spin-dash. The spin-dash was useless in that game, whilst in the more classic games and Sonic 4, it WAS more useful. Sonic Rush had 3D sections here and there, Sonic 4 does not, it's purely 2D. The only comparison I see that can be made is the fact that SRA and Sonic 4 both have some sort of cart section XD. For those saying Sonic Rush wasn't built around the boost, I lol since that can't be true. Giving the game can be played without it, obstacles in the game slow you down greatly without the boost, while more classic Sonic games didn't put such obstacles in your way. In Sonic Rush, they'll put pushable blocks in your path that greatly slow you down if you don't use the boost, they put breakable walls only breakable via boost in your path, Enemies that if you try to jump over can lead you to your death as opposed to boosting through them. Also, the tricks were used greatly to reach certain paths or to pass certain obstacles. @ 0:37 you needed to do some sort of trick in order to reach that button, meaning the trick and boost system were utilized heavily throughout the game, despite me only showing one example, there are others. Sonic Rush has 3D sections, 4 does not Sonic Rush has Tricks, 4 does not Sonic Rush has the boost, 4 does not Sonic Rush has grinding, 4 does not (as far as I know) Sonic 4 =/= Sonic Rush
  21. This post cannot be displayed because it is in a forum which requires at least 50 posts to view.
  22. 1 point
    Amorbis

    Sonic & SEGA All-Stars Racing

    So it's not a 'dynamic' theme? Only a slideshow of the vehicles? That's slightly disappointing, I thought it would be similar to the Motorstorm dynamic theme with a view of the track with cars racing around it. Thanks for the pictures Shadzter!
  23. 1 point
    Sean

    The "Achilles' Heel" of SSMB

    I love saying fuck, so I'm glad about our "strict leniency" too.
  24. 1 point
    Frozen Nitrogen

    This versus Rush

    THIS. The boost is a method of running faster and the trick system allows you to jump higher. These these things are not "Woah you can ascend 23% higher from springs THIS GAME IS TOTALLY DIFFERENT" innovations. As for the level design; have you people even played other Sonic games? The Advance series has just the same long open stretches of pointless flat ground as does Rush (Neo Green Hill Zone springs immediatly to mind). Hell, so does Sonic 2's Emerald Hill Zone and Wing Fortress Zone. You could stuff the boost into those levels and no-one would wail "Z0mg this move is incommensurate with the level design!!". All Rush does differently is give you a way to X-button the trapse into a half-visible blur. I'm not claiming that the level designs in Rush are no different to those in the classics, but they're certainly not so "Built around the boost" as some people seem to think. Try doing Night Carnival or Pirates' Island without precision platforming and you'll take a 1-way trip into a bottomless pit. You're trying to use your flip-flopping irresolution as a reason we should agree with you? K...
  25. 1 point
    Random Rhyme

    The "Achilles' Heel" of SSMB

    I like its strictness. In the older days it was actually more strict. This place is like a haven from all of those less strict sites where trolls run free.
  26. 1 point
    Cortez

    Pokèmon Black & White Discussion

    I'll just leave this here. ...Although I didn't think the water starter was THAT bad.
  27. 1 point
    Blue Blood

    Pokèmon Black & White Discussion

    Quick and lazy paint job, but I tried to make the water guy look better (yes that nose is a third eye): Obviously, original:edit. EDIT: Péllymon. We all need to name the female protag Pelly, k?
  28. 1 point
    Diogenes

    This versus Rush

    The boost and the trick system (in that order) are the two biggest factors in what makes Rush "Rush", and Sonic 4 lacks both of them. I really don't see how it can be compared to the Rushes over everything else when it lacks the biggest factors that set the Rushes apart from everything else... If we just straight-up ignore the boost and tricks, I suppose you can make a comparison; apparently the physics have some similar quirks and the level design philosophy is similar...but that's a far cry from what some people seem to think of it. Sometimes I think the die-hard classic fans have spent so much time staring at the Genesis Sonics that it's warped their perception of everything else. Like some kind of game design myopia.
  29. 1 point
    Remy

    Leaks getting out of control!?!?

    This is the only game where this kind of shit has happened. Normally it's a closed environment populated by developers. MS themselves are cracking down on hacked (j tagged) xboxes in partnernet anyway. And it's not like disc based releases on everything but the ps3 don't get leaked weeks before the game comes out, either. the only difference here is these leaks are pretty public- possibly due to the crazed sonic fan base. Ruby Eclipse can kind of stick it up his ass too though, the game looks awful. and it leaking isn't going to ruin much of anything if it's actually a decent game.
  30. 1 point
    Flyboy Fox

    Lady GaGa

    Lady Gaga really grew on me. At first, I couldn't stand her. I hated her costumes, her music, the amount of airplay she got. But then... then she got stuck in my head SO bad that I caught myself humming or singing her songs ALL the damn time and I had to admit that I... I... actually liked her. She succeeded in getting her earworms stuck so deep into my brain that they converted me D: Wah.
  31. 1 point
    DaBatGuy

    Power Rangers

    So long, you oh-so-lovable, butchered, bastardized piece of crap from my childhood. You'll be missed, kinda.
  32. 1 point
    Phos

    Power Rangers

    In my opinion, it wasn't really the Power Rangers once they stopped using the original theme, that song is what really made the show whole. Haha... "Teenagers with attitudes".
  33. 0 points
    The fact that they managed to mix up "Solar system" with "galaxy" immediatly invalidates anything else this article might say. LOL DATA GLITCH = ALIENS!????!
  34. This post cannot be displayed because it is in a forum which requires at least 50 posts to view.
  35. -1 points
    This is pretty fucking pathetic on Microsoft's part. I can see future developers openly rebelling against Partnernet in the near future.
  36. -1 points
    Disliking it isn't what I take issue with.
  37. -2 points
    Remy

    Does Sonic have a band like "The Megas"?

    ITT: people who know nothing of music
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