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Showing content with the highest reputation on 02/23/2013 in all areas

  1. 17 points
    This isn't gonna auto-magically stop piracy. Nothing will. Big media companies are delusional if they think there really is a magic "stop piracy" button somewhere. Granted, they ARE delusional, mainly because they think Google can do that. Pfft. There will never be a better anti-piracy measure than providing a better service than the pirates possibly can.
  2. 12 points
    Emmett L. Brown

    Initial reaction to Sonic X

    I remember watching the first episode and being really impressed by this great cartoon that did an awesome job of adapting the video games while maintaining a strong focus on the title character that showcased his abilities and personality really well. Unfortunately, they cancelled that show after the first episode and instead made a show about a rich whiny brat, occasionally co-starring the Sonic the Hedgehog cast members. I'm exagerrating, but the main problem with Sonic X was that for the bulk of the show Sonic wasn't the main character. I'd be okay with it if it meant that instead Tails was the main character, which would give the show an interesting angle, but instead...there's Chris. Yay. The Sonic Adventure saga adaption and season 3 were really good, though.
  3. 12 points
    Get Wind Waker instead.
  4. 11 points
    All they have to do is provide a better service than the pirates, and it will then become easier and more convenient not to pirate. Valve's Steam is a fine example of this in action.
  5. 8 points
    I know this might sound like an outlandish thought, but... maybe Chao Gardens would suck less if the player had any actual involvement in them? No seriously, hear me out. What role does the player have in the gardens themselves? They shove a bunch of random animals into their gobs and watch them casually strut about doing incredibly menial shit. Races? They sit back and watch them autopath their whole way through the track while the player does absolutely nothing but maybe give them a costly speed boost if they've lost ground or are on the home stretch - and worse still there are obstacles that can punish you for no reason at all, completely outside of the control of the player (FUCKING JACK-IN-A-BOXES). Chao Karate? lmfao. There's something seriously wrong with the designers if they honestly felt they needed to program a mechanic wherein both fighters can become bored enough to stop fighting altogether. Now, here's a thought. Ditch all of that auto-played bullshit. All of it. All the grinding for rings and Chaos Drives? Ditch that too. Honestly I'd rather it ditch all dependency on a seperate game altogether, but as the possibility still exists that they won't, here's my though - have Chao as an avatar for proper, fully playable multiplayer gametypes. Use animals as a modifier for appearance (preferably being able to choose which part the Chao actually absorbs so we don't have to waste several seperate playthroughs randomly mixing and matching until you get those badass phoenix wings) and nothing else. If there's still an RPG element to it, decide it all on your actual performance and ranking in levels rather than how many times you can be fucked to replay it for boring fetch quests. My thought is simply to give a bunch of points to contribute to all of your Chao, and increase that cap as you complete levels at higher ranks. Kind of like this, but with little blue cherub hybrids instead. As for what the player's role in all this would be by the time you actually get to play around with, well, that's anyone's guess really, but I personally wouldn't complain as long as the Chao were actually fully playable and not some one-dimensional picture show you barely even played a part in. Even if it were as simple as taking SA2's racing mode and cramming in Chao instead of Sonic and co, I'd still hit it.
  6. 7 points
    Nobody's advocating that they get rid of gift cards. It's the whole system of using points instead of actual currency. Like, say I want to buy a game for 800pts. I've got to buy a 1200pts card or something, which is like way more than I wanted to spend. So then those leftover points are just sat there in my account doing nothing. It's a waste, and really not at all helpful when you want to keep track of what you're spending. Sony have always used real money, and Nintendo made the switch to real money with the Wii U. You can either pay by credit/debit card, gift cards you credit to your account or a mixture of the two.
  7. 7 points
    Elaborate how "Saturday Morning Sonic A M" is not a Sonic show.
  8. 7 points
    Sami

    PlayStation 4 Discussion

    Oh my god, please, no. I was actually talking to my friend about this the other day. The Wii U gamepad is neat, sure, but a touch-screen is the most I'd want used as an "innovation". Nintendo and Sony have different philosophies when it comes to innovation, and it's why I prefer Sony's consoles by a huge margin, myself. Nintendo keeps trying to change the way I play, when all I really want to do is keep playing great games and seeing them improve technically as time goes by. I don't care how I hold the controller or what other cute little gimmicks there are. I like hardware that improves and offers better games as a result. Skyward Sword's motion controls were a fun little gimmick that worked really well for what they were. But I would have been perfectly happy with a more traditional, well-built combat system. They did what they could with the Wii, but if it were built for a more powerful system like the Playstation it would have been a better game. Fighting hordes of enemies (crowds similar to those of Dead Rising) all at once in a giant, seamlessly traversable Hyrule that looks visually stunning? That's innovation. That impresses me. That's what I expect in a new console. Obviously this is just a matter of preference. There are plenty of people who prefer the former and find the latter predictable and boring, and that's fine. But I have to disagree. In regards to the social features, they're a nice bonus and it adds to the console as a whole. And that's innovation. The way I see it they're basically saying "Hey, want to play some games that are improvements over the previous gen? Well now you can do that, and play with your friends and stream and upload the past fifteen minutes of gameplay and..." So essentially it's just "Hey, you like games, we made your games better, plus we added a shit ton of conveniences. You're welcome", as opposed to "oh you like games that way but maybe you'll them this way too?" In regards to control, analog sticks were an awesome innovation because they added a greater range of motion to something that already existed. Improvement. Innovation. All of the extra conveniences Sony likes to add make the console a more wide-ranging system good at a lot of different things. Improvement. Innovation. The Wii's motion controls were... different... eh... The Wii U's touchpad is... okay, I guess? I mean it's nice, but... I could go without it just fine. It'd be a neat edition, but stuff like system architecture needs to come first. And don't get me wrong, if the PS4 was just a PS3 with added social features, then that'd be really lame too. But it isn't. They gave developers way more wiggle room and potential first, because that's the most important thing. And that's why I far prefer Sony's brand of innovation over Nintendo's. It's just a lot more interesting and exciting to me. Also yes, I'm aware that this post is a jumbled mess of thoughts. I'm tired.
  9. 7 points
    Nepenthe

    Initial reaction to Sonic X

    Considering how well animated the first few episodes were, and the overall potential the show held, I'd be surprised if anyone wasn't hyped to some degree. I ran episodes 1 through 5 into the ground.
  10. 6 points
  11. 6 points
    Patticus

    PlayStation 4 Discussion

    I am going to spam the shit out of Facebook with my crappy videos, and wonder why nobody replies to them. Then I'll begin to suspect that people have been blocking me, one by one. Then I'll have a breakdown and kill myself. Thanks, Sony.
  12. 6 points
    Vertekins

    Initial reaction to Sonic X

    I totally agree with the notion that Shadow was glorified unconvincingly in X, the aforementioned episode 73 being a particularly fine example. Though he's still nothing compared to Chris. He takes down Sonic in one single attack. Now when you consider that Sonic is practically made of iron every other time, even getting up after the immense beating by E-99 in ep 26 which entailed being sent flying through buildings and punched into the ground, ep 73's one attack beatdown of him looks downright stupid and very unconvincing in comparison. Whilst Chris himself actually fulfills all four criteria for Creator's Pet status with flying colours; Need I say more? Is in every single episode sans 17 and 68, has sympathetic 'flaws' and gets hugely influential roles. OH DEAR GOD. See episode 8 in which Tails built another seat in the X-Tornado at the brat's request and so many other episodes that focus on Chris' input in the latest scheme to foil Eggman when much more competent and powerful characters are fully or should be fully capable of dealing with such situations by themselves. Steals character roles (See episode 38 when he shamelessly leeches Amy's shot at character development by acting as Shadow's conscience) Frequently praised by Sonic above other characters even when he had minimal involvement in saving the day, is put on such a massive pedestal by Sonic himself that he's willing to abandon the people he's been friends with far longer to satiate his selfishness...
  13. 6 points
    Sean

    Initial reaction to Sonic X

    And that really pisses me off. Tails is probably my favorite character due to his natural abilities, so it's a peeve when writers seem to forget that he can fly at all and decide to focus on his technical knowledge like way more. I don't need him to follow Sonic like the fanboy he used to be, I just want to see him put his tails to good use because he's not even a weak character by a long shot and can use them in fights. I didn't like episode 73 for shamelessly showcasing Shadow to be the creator's pet he was at the time.
  14. 5 points
    I really never understood the Navi hate. She's reached meme status with all that "Hey! Listen!" stuff but she doesn't really chime in too much, and when she does her advice isn't ever as insultingly obvious as Fi's. But that's just me.
  15. 5 points
    B-But the Mini is going to be a treasured item! Millions of used Wiis, yes. But only thousands of used Minis. Btw, I bought Mighty Switch Force. It is on sale so I couldn't skip out on the game.
  16. 5 points
    Emmett L. Brown

    Initial reaction to Sonic X

    Really? Because the one called Sonic in that show looks exactly like the early nineties western art of Sonic. He can run really fast, and roll into a ball. He can use rings to enhance his powers. He fights robots and stands for freedom and nature. He fights a mad scientist named Robotnik with aspirations for world domination (granted, this particular one is a lot more succesful at it). He has an awful lot of animal friends (though granted that's more post-Sonic Adventure Sonic's schtick). So, kindly explain how it's "in name only". Using more than one sentence, if you're inclined.
  17. 5 points
    Kuzu

    Initial reaction to Sonic X

    But Satam isn't even a Sonic show...
  18. 5 points
    Yeah, the boss fights in TP are comparatively pants next to the ones in SS. Touching them doesn't even hurt you. :/
  19. 5 points
    Ming Ming Hatsune

    PlayStation 4 Discussion

    Sometimes you got to stop thinking for yourself and think of others. There will be plenty of gamers who would love the social stuff. And for me, it will be so cool seeing my online friends playing their game.
  20. 5 points
    Sean

    Initial reaction to Sonic X

    I have the first Japanese DVD. That's how impressed I was by the first five episodes. Starting from that point on the series turned mostly shit with a few good episodes here and there (episodes 26 and 52 especially), but ugh the characterizations felt so off that even though I ended up watching the whole thing, my interest lessened as the series went on. Sonic had no characterization whatsoever, Knuckles seemed like more of an idiot and Amy was more of an obsessive stalker, and... god I don't know about you guys but I really fucking hated how Tails never flew, like ever. And how they replaced the Tornado, an iconic piece of machinery in the series, with a very generic looking fighter plane. And while I'd really hate to jump on the Chris hate bandwagon since he's nowhere near my biggest complaint with the series... yeah. The focus on him wouldn't be that annoying if Sonic wasn't a cardboard cut-out of his normal game self. I think the reason why people hate Chris getting so much attention is because the other characters didn't. I still like the show's music, though. I adore Sonic Drive in a nostalgic kind of way and the ending themes, as well as their B-side singles. Fucking hate how the OST is missing so many songs as well as having four versions of Sonic Drive while leaving out all but the first ending theme.
  21. 4 points
    -Mark-

    Initial reaction to Sonic X

    This, so much. Regardless of the show's overall quality or how its aged, Sonic X will always be a very special series to me for a number of reasons. I'd heard of it in the months leading up to its Japanese airdate, but being on 56k Internet at the time and not really being a part of any online communities, I simply figured it was beyond my reach. A few weeks later, however, a friend sent me an AVI player I could run on the Dreamcast (!) along with the first episode burned to a disc. I swear, I must have watched that first episode about eight times the first day I got it. After a couple of weeks, I found out about being able to download them myself (even though it took three hours to download a low-quality, 40MB RM file each week. Having a really lousy computer at the time, it lagged trying to play them in higher quality. I might have watched episode 2 subtitled, but after that I just wanted to keep watching, so ended up downloading the raws. This basically went on and was how I watched pretty much the whole series. Every week I'd eagerly look forward to downloading the new episode and watching it, even if I couldn't understand it very well. It was my first time watching a show in Japanese really, and the fact that we were like this small pocket community watching this Japanese show that most of the world didn't know about yet seemed really exclusive/ secret/ cool. There was a real sort of close-knit 'secret club' feel to it; watching the episode each week, then talking about it online whilst waiting for the next one. But yeah, I absolutely loved the series, and still hold it in high regard, even though I can acknowledge its many flaws. The fact it used all the official game voices (and, for the most part, the setting - bearing in mind SA1 and 2 were the most recent games at the time) just made the whole thing feel so much more authentic than all the Sonic shows that had come before. It's the first time a Sonic series genuinely felt like it was 'official'. Sure, all the others had the license and technically were, but this was the first series where it really felt like it. I have a boatload of memories tied to this series; rushing home from school to watch it each week, staying up late waiting for an episode to finish downloading; the first time Super Sonic appeared really felt like an epic milestone. Even now, Sonic X isn't really that spectacular a series; the majority of it is episodic filler-esque material with a cripplingly low animation budget. Of course, I was completely captivated and blown away by it at the time, but still. When Sonic X shone, it shone. Sure, ultimately it might only be a handful of episodes out of 78 that are genuinely really any good, but I still have a major soft spot for the series. I do prefer Episode 52 as an ending over 78, but admittedly I did like how series 2 took a more structured, plot-focused approach, even if it all went a bit Dragon Ball GT on us. I still own the first ten Japanese DVDs as well, actually, along with most of the CDs for the series. Oh, and then there was the dub. Ew. Sure, it wasn't a 4Kids One Piece-level butchering by any means, but they certainly managed to make an overall 'meh' series worse, and definitely spoiled and lessened the impact of the few genuinely great moments the series had. The edits got much worse later on (arguably because series 2 was much much darker in tone), where they started to flat-out re-write and re-edit drastic plot points. What bugged me most about 4Kids later editing is that they acted as though they felt sad scenes needed to be censored. I can understand editing content that's inappropriate for children, but you don't need to try and protect kids from sadness (or death, as long as it's non-violent, really); yet 4Kids did both. Cosmo's death and thus the extinction of her species was asspulled into her and her entire family etc all being alive and well on another planet; the entire moral of the series was thrown out and rewritten with a cookie-cutter happy ending, and they even went as far as removing the majority of Chris' tears during his final goodbye to Sonic. You know, because sadness is inappropriate for children. We need to protect them from this horrible emotion and try and hide the fact that death exists. D:
  22. 4 points
    Kuzu

    Initial reaction to Sonic X

    Well I wouldn't say the other humans are boring, it's just that none of them got any screentime because they weren't Chris.
  23. 4 points
    Carbo

    PlayStation 4 Discussion

    Curious about one ordeal since the Share button was brought up; the fact that we were explicitly not told about how things like pricing and such would work and since Yoshida has been incredibly vague in his answers to certain ordeals makes me wonder, since Kotaku was the site that, in terms of what was revealed on the conference, hit all the marks as to what PS4 would consist of, I'm almost positive to believe that there is going to be a paywall or an expanded subscription that otherwise will keep certain other features under lock. I have a strong feeling that the Share/Stream function is one of them. Sony can't lock away the availability to upload to say, YouTube, but what they can do is lock things away from their own services or even disable certain features. I think this is something I'm rather wary about for now. Say what you want about Sony making online free, but considering all the features, I have my doubts that all of these will be free with no strings attached. It's an innovation with an increment. No console offers off-tv play, streaming games, fully integrated universal controller with an additional plethora of camera/touch screen/gyro capabilities right out of the box. As far as that goes, I'd say Wii U provides. It offers innovation for those who want it without patronizing the hardcore.
  24. 4 points
    Komodin

    Initial reaction to Sonic X

    You know... every time I think about Sonic X, I remember watching the first episode on Channel 5 back in Summer 2003, when I was just 12 years old. Ah, yes, I remember the awe I felt when I watched Sonic and his entourage infiltrate Eggman's Tower Base. The shock when I saw them get engulfed in that Chaos Control explosion. The fear when Sonic first appeared on Earth... alone. The sheer, unadulterated, pants-wetting glee that coursed through my body when I saw Sonic shatter the sound barrier in that chase sequence with the S-Team... ... and from there, one more thought usually pop up in my mind: "Where did it all went wrong? Why weren't the other non-Super Sonic episodes this awesome?!"
  25. 4 points
    Felix

    PlayStation 4 Discussion

    1994-2013. Never forget. On a serious note, I will seriously miss the start and select buttons.
  26. 4 points
    More Metal ponies! Not much to say about Metal Rarity except that she's got a DARILLU WITHU DIAMONDU TIPPU! ...She's also got scythe tail. Metal Pinkie was pretty interesting to design, I figured since PP is so "energetic", I decided to design her with electrical abilities in mind. Her mane and tail gives of a pink neon light kinda like this: She's also able to sense the smallest electric energies in the air around her, which makes her able to detect incoming enemies and other potential threats.(Like falling flower pots?) Long story short; she's got an artificial Pinkie sense. And another ability she has, is what I would like to call Hyper Mode. During hyper mode MP overcharges her energy; covering herself in electricity and starts bouncing around frantically. When she eventually runs out of energy; her mane and tail will darken and flop down Pinkamena style. It only takes a few seconds to recharge her energy, but she is very vulnerable in this state. ... Wow, I really gave this alot of thought didn't I?
  27. 4 points
    The Chao Garden features neither speed, platforming or any sense of the frantic and explosive excitement that the Sonic series has. It opposes the series' very identity in many ways. Have it be a cheap downloadable title and I'm easy, but the main Sonic series does NOT need something like this injected into it at the moment.
  28. 4 points
    Chaos Incarnate

    Official Sonic 2006 topic

    I honestly don't see why everyone wants this game to be fixed. Firstly, the game came out 6 years ago. If Sonic Team was going to fix it, wouldn't they have done it by now? Also, You'll have a realistic art direction that doesn't fit Sonic at all, and we'll still be stuck with the terrible story that has plot holes up the ass, accompanied by the worst voice acting in the series. Besides, we'll still have biased critics that will hate the game no matter what, even if gameplay is fixed, simply because of their terrible experience with the original game.
  29. 4 points
    Badnik Mechanic

    Disney's Wreck-It Ralph

    Because...
  30. 3 points
    Badnik Mechanic

    PlayStation 4 Discussion

    Sony: It's a disc based future. Theres a very interesting point in the article as to why. The Blu-Ray discs are 50GB. Whats the largest game size you've ever downloaded? For me, it's around 11GB, but I have one on my backlog thats 15GB. I know it's going to take several hours for that one to download. Yet we're moving to another generation. More impressive visuals, bigger games... so more data, more numbers more GB's... But Broadband speeds are not upgrading as fast as people want, well depending where you live, and even then theres a huge cost for fibre optic broadband depending where you live (if you can get it). The article says that they can see some PS4 games being as big as 45GB (probably an exaggeration), whilst it'll take some time for games to be that big, the games will definately be larger than the sizes we've got right now, so unless we have fibre optic broadband rolled out worldwide and at an affordable cost, the disc is never going to die because whilst the companies will want to go digital as it saves them a bloody fortune, the consumer isn't going to be priced out of the market as much as they're going to be left behind from a technical standpoint, even if they have the system good enough to play it.
  31. 3 points
    Zant was cool when he was a imposing, domineering figure and not a crazy coo-coo who just happened to be hijacked by Ganon.
  32. 3 points
    Vertekins

    Initial reaction to Sonic X

    To add onto this, SatAM wasn't Sonic's show. It was Sally's show. I think a more apt title for this show is "Princess Sally and the Freedom Fighters; Also starring SEGA's Sonic the Hedgehog" though an apt title for Sonic X would be "Chris X" Even Sonic and Tails are in-name only in SatAM, morphing Sonic into an obnoxious idiot hero from the clearly resourceful and collected character in the games of the era and Tails into helpless child cast out of the limelight as Sonic's right hand and who's intelligence is only utilized in "Drood Henge" and as said before. Robotnik epitomizes an incredibly generic and bland take on evil (No motive, 'trying too hard' design, evil for the sake of being evil) and who has no resemblance to the game version. The show is the epitome of 'darker and edgier' take on an initially bright and lighthearted game series and the writing wasn't always solid enough to carry across this tone without making it look just a tad contrived. Sonic X is a lot more faithful to the games, having Super Forms, Chaos Emeralds, plotlines inspired by some games and at least somewhat evocative characterizations from the games despite the rampant Flanderization. But then wasn't X supervised by Sonic Team itself? It feels more like a Sonic show despite spotlight-stealing Chris rather than an environmental cartoon with Sonic characters and very few aspects tacked-on.
  33. 3 points
    The only thing I'd agree on that with is Midna. Skyward Sword has better everything else, and in fact has a better characterized Zelda than any other game in the series; while the one in Twilight Princess was white bread. As for the graphics, I think Skyward Sword's are beautiful and truly fit the feel off the series more than Twilight Princess did. Zelda games mostly have focused on fantastical designs in the world and the creatures within it, and Skyward Sword does just that, and colors it in with a rendering system that makes it all look like it belongs in a painting or a story book (it also evokes the look of the games from the Link to the Past era by doing this). Also, Ghirahim is way better than Zant. Seriously, Zant is balls. As for controls, I respect that you don't like motion controls but, in my opinion, the controls implemented in Skyward Sword have allowed for the best swordplay in the series to date; leading to absolutely wonderful battles with even regular enemies.
  34. 3 points
    Dobkeratops

    PlayStation 4 Discussion

    Options button *is* Start/Select, it's on the PDF specs document. The PS button will automatically halt the games on both PS3/Vita, provided they're not running online modes or that the developer forgot to tick that box. Which is handy when they make Start skip cutscenes and you really have to use the bathroom. I'm not seeing any "innovation" on the WiiU. They made an iPad as the controller and you can display games on it rather than on a big TV, how does that "evolve the way we play"? In fact if that phrase means doing another Wii, fuck no. A lot, and I mean a fucking lot of the Wii games play better on a traditional controller (Xenoblade anyone?). I don't want any shitty waggle/kinect/whatever the casual imbeciles are buying now screwing over my delicious Bayonetta experience.
  35. 3 points
    Honestly, I'd say pick any Zelda game that interests you the most and start there. Why? Because for the most part all of them are pretty awesome in their own right. Everyone in the world can argue all day which is the best, but at the end of the day it comes down to preference. I like Wind Waker the best myself, but OoT and Twilight Princess follow close behind. I happen to dislike Skyward Sword and I couldn't really get engaged into Majora's Mask. Now I know plenty of people that think WW is meh, hate OoT and TP, and love the shits out of SS and Majora's Mask. Just whatever you choose, you might develop a bias love for the most because it was your first Zelda game, so that's why I say pick one and choose based off which one you find the coolest and most interesting. If you enjoyed it a lot, then venture to the others, since at it's skeleton it's more or less the same games (in a good way).
  36. 3 points
    Foolish Earthlings! They don't realise that chao raising is a long and boring process that distracts from the main construction of the game. Not only that but it forces the player to constantly replay levels over and over for no goal other than collecting things. Collecting quests in any game is not fun. Unless these collectables come to life and can be used as experimentation tools... Experimentation tools... tools to use on foolish earthlings! But replaying the same level with no option to quit with what you have just so you can raise a creature to a level where it stands a chance of doing things is not a fun thing to do. Also as a developer, you are automatically putting in a feature thats deisgned to make your players eventually grow bored of the main game, resulting in the next title getting instant negative reactions due to the boring process you put in there. The earthlings did this previously with Sun and Moon medals, it was not fun. Soon they shall want a chao garden that will destroy them all HAHAHAHAHA HAHAHAHAHA! HAHAHAHA! AH hAHAHAH AH HAAHA! End communication.
  37. 3 points
    Then shouldn't they focus on making Sonic better, rather than padding the game with some irrelevant side game?
  38. 2 points
    JemiDove

    ARTWORK: JemiLoke97

    Long time no update *shot* Been really occupied with school work and tests D: Here are 2 full artworks I've been working on the past month Learnt how to use textures and layer modes with this one. I know Silver's legs and Shadow's arms are in weird positions, but oh well This one was inspired by a song called Mozaik Role Enjoy.
  39. 2 points
    To beat yourself for being an idiot and not just buying any one of the tens of millions of used Wiis.
  40. 2 points
    I prefer Zelda TP, but if you only have the choice of the Wii version I'd be more iffy to recommend it because the Gamecube version plays WAY better. In TP the motion controls were literally tacked on and have no semblance to reality at all (basically a swing in any direction does the same as "B" does on Gamecube, you have to push the control stick to swing in different directions and that feels a hell of a lot more natural on a traditional control pad). I personally found Skyward Sword a dissapointment due to a cockteasing basic storyline, predictable plot twists and and really jarringly forced "emotional" moments that just come out of nowhere, as well as unrelentingly, badly paced, and frankly very "lonely" feeling gameplay compared to past games, and would take Zelda TP over it any day BUT. A lot of people prefer it to TP so you might too. And since you're using motion controls either way, might as well use the motion controls that are actually good (ignore anyone who says they don't work, they're a serious minority and most just hate motion controls in general to begin with - if you decide for yourself you are one such person then fair enough but... yeah just don't take it into account on your decision). I too would say Zelda OoT is the best entry point to the franchise mind you, however the original has aged a bit and you'll need a Classic/Gamecube controller to play it on Virtual Console from the Wii Shop Channel so if you don't have one of those then yeah. Personally I would say Ocarina of Time 3D is now the best way to start on the series. Seriously great port with a ton of little fixes to remove some fake difficulty the original game had, and all the aesthetic changes that I don't like you wouldn't even notice if you hadn't played the original. TL;DR: Skyward Sword is my reluctant recommendation if you can't play the Gamecube version of Twilight Princess.
  41. 2 points
    Cola

    Xbox 720 / NeXtBox / Durango / Infinity

    On top of that, Nintendo's points system was always easy to understand. 2000 points? Oh, just move the decimal over two places and it's $20.00 Microsoft Points have always had this dumb exchange rate and confusing amounts. 1600 points = $20. It makes more work for the consumer and isn't as simple. I pray they get rid of MS points.
  42. 2 points
    I remember Lakebed sucking. Hard. Crappy single-clawshot stuff and worrying about water bombs.
  43. 2 points
    I can't wait for the possible PC version so I can play it
  44. 2 points
    exojamesm

    Sonic 3ds Max work

    Random re done sky chase zone - havent done 3d modelling in ages, but felt like doing some tonight
  45. 2 points
    JezMM

    Initial reaction to Sonic X

    It kickstarted my social life on the internet. I visited Sonicanime.net every day for new info, torrented episodes on my awful dial-up whenever I could, and eventually joined the temporary forums during the massive downtime the site had since that was the only way to get new content due to the lack of main site. I was utterly MANIC with psyche for it, and at the time it didn't disappoint at all. I still really like it to be honest, Chris and all. (First series more than the second though, simply because Ep52 was such a perfect ending and was a little ruined by Series 2's existence).
  46. 2 points
    Uhh...I may have stopped playing the games at Gen 4, but I never had a instance where I was "to stocked up" on to many healing items (especially hyper potions and max revives), and in fact I had to use them sparingly to get through the Pokemon League Elite Four and what not, so I honestly don't understand this complaint at all really.
  47. 2 points
    Vertekins

    Initial reaction to Sonic X

    I remember the very first time I was enlightened to Sonic X's existence was from this very magazine article back in '03. I never knew beforehand that there was a new Sonic animation at the time because back then, I didn't have home internet access until very early 2004; The very first time I watched it was from sheer luck. It aired on CiTV way back in early '04 and I accidentally discovered this in a newspaper's tv guide minutes before the airing believe it or not! So I switched on and was pretty entertained. It was episode 2. I was a big fan of X for some years and then realizing the bland and/or idiot plots and frequently bad animation not to mention the terrible dub greatly lessened my liking for it. It still ties with SatAM for my fave Sonic animation and it had some genuinely magical moments over it's run and but I can't help but feel that the show was a massively missed opportunity.
  48. 2 points
    Dobkeratops

    PS Vita

    Well, after 5 years of postponing it, the day finally arrived. This is gonna be good.
  49. 2 points
    I started with Skyward Sword myself and decided to work my way backwards through the series, and I vastly prefer it to Twilight Princess. While SS is the origin story, there's no reason a newcomer couldn't understand TP; as far as I've come to learn, the canon doesn't build upon itself continuously like a comic but rather recycles elements and similar plot lines for the sake of consistency like Mario or Sonic, so you don't need a background with the franchise to get into the story. Beyond motion controls however, SS is the more robust feeling of the two in terms of the way Link can move. He can run for one thing- an apparent novelty in the franchise- and the run action can be applied to other maneuvers like climbing or lifting to speed things up and get around the large overworlds and dungeons faster. This generally goes for your animal companion as well. Flying in the sky is much more satisfying than riding your horse. SS also has the advantage of feeling like it gets going faster. After a few missions of development and tutorial, you're thrust into the world and generally are taking part in the main campaign immediately. TP slogs more in the beginning. You'll be charged with collecting a set of bugs before you can get to the real meat of gameplay, and the quests get longer as you go. However, it makes up for this with a much better round of dungeons than SS in its latter half. Combat in each game's a completely different can of worms. Most people apparently prefer TP's mapped swordplay. However, I prefer SS's MotionPlus combat because there's a higher element of strategy involved in breaking an enemy's defense as well as defending. With TP, so long as you can mash a button/swing your sword around, you're guaranteed to win. This ultimately makes the Wolf parts a lot more fun in comparison because, hey, fighting as a dog is novel. xP TP isn't a bad game by any means. I came out enjoying it in the end, but SS feels like a game that successfully went through a generational jump in every conceivable area of gameplay that it just comes out as the stronger title. Both are good, but I'd highly suggest SS if you're only going with those two options.
  50. 2 points
    There is nothing racist about making a third-person shooter/platformer at a time when shooters were popular not only in America, but the entire west (that, along with catering to direct fanmail, is also the very definition of acting on public interest).... Especially since "American" isn't even a race, it's a nationality. -.-
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