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Showing content with the highest reputation on 04/01/2013 in all areas

  1. 36 points
    Chris

    April Fools 2013

  2. 22 points
    T-Min

    [FANFICTION] Foolishness

    ALLLLRIGHT, guys! Here's the special thing I promised! :DDDDD ... APRIL FOOOOOLLLLLLLSSSSSSS!!!!!!!! AHAHAHAHAHAHAHAHA ...
  3. 21 points
    Jimbo

    Banner Bug

    I found the bug on the banner, don't worry everyone.
  4. 20 points
    Stritix

    April Fools 2013

    It has only been a few hours, and it's already pretty chaotic for me. I decided to do this to Sonic Redux... I'm pretty sure the users aren't going to like me any more.
  5. 14 points
    Badnik Mechanic

    April Fools 2013

    After nearly 15 years The Neptune console is being released
  6. 14 points
    Sami

    April Fools 2013

    April Fools is dumb and I'm not taking part this year.
  7. 12 points
    PSI Wind

    April Fools 2013

    Best April Fools of 2013 everyone go home
  8. 11 points
    King Frosty

    April Fools 2013

    So guys As we all know this holiday is the funniest of the year Any plans for today? Any memories of past April Fools that were either good or unpleasant yet funny in real life? For me, it'd be April Fools 2012 because of: Toonami coming back at Midnight. That was GREAT. Welp, discuss.
  9. 11 points
    SchemingMinor

    April Fools 2013

    Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Waaaaaaaaaaaaaaaaaaaaaaaaaaaa? WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. Waaaaa... Whe-heeeeeeeeeeeeeeeee.... WAAAAAAAAAAAAAAAAAAAAAAAAAA ... Never heard of April Fools. My calendar seems suspicious today, though.
  10. 11 points
    Winston

    April Fools 2013

    I look forward to that one topic every year that says "NEW SONIC GAME ANNOUNCED".
  11. 10 points
    Klinsy

    April Fools 2013

    Say goodbye to Brawl In The Family. And say hello to B. Royale In The Family! Clearly the superior webcomic.
  12. 10 points
    Solkia

    April Fools 2013

    Can't wait to see what the dA admins shit out this year.
  13. 9 points
    SuperLink

    April Fools 2013

    Retro Studios' new game is finally revealed! Get hype, thank god Miyamoto recognised that Majora's Mask was far too scary and remade it in a way we can all enjoy. Also definitely worth Retro cancelling both Metroid x StarFox and Metroid Prime 4. And, I think Pokémon Company wins April Fools 2013 no question (check the Pokémon FaceBook page) http://www.facebook.com/photo.php?fbid=330138163774801&set=a.242079005914051.53034.230809307041021&type=1
  14. 9 points
    UPDATE: This was an April Fools joke, while I was Mariotahplumber. XP ------- VSDFGWGIOFBUIQWEUGQWEA F**K! WHY SEGA WHY?!?! Why did you ****ing make these TWO ****ING GAMES FOR THOSE QUILL ****ING SUCKERS, THESE ****ING SUCK! These ****ing games ruined the ****ing Sonic franchise! Adventure 1 Alright. Let me start with Sonic ****ing Adventure 1 okay? When you love a franchise SO much, that they release a game that starts to ****ing ruin the whole franchise for you, it's this game. SONIC ****ING ADVENTURE. I put the disc in and when the menu pops up, this ****ing hardcore music starts to play that I don't even wanna hear. And most importantly the character design. The character designs are ****ing dumb, they are ****ing gay, they are ****ing retarded, they drive me ****ing insane that I DON'T WANNA PLAY THIS GAME AGAIN. F***K. THIS GAME also introduced the hentai Sonic that nobody likes. Then you play as these ****ing annoying characters. I ****ing hate choices! You have the ****ing gay robot, fat cat, bitch with hammer, (censored) Knuckles and Pussy Tails. It's ****ing cancer. Now for the gameplay and the store-ies. Sonic's storeie is bad, you can't control um, you ****ing die like a ****ing million times...you have to watch those ****ing quills that are for the hentai f*****s, you pop a capsule and the animals fly...ANIMALS DON'T FLY. Animals are suppose to jump out of the console and hop along like the classics. Sonic also needs to wag his finger like in the classics! Not have those green eyes and those long legs like noodles. It's ****ing gay! You then ****ing Tails when all he just do is fly across stages and it's ****ing boring, then you have Amy that ****ing runs away from this ****ing robot like a ****ing coward. It's ****ing dumb, and all she has is a hammer I mean it ****ing sucks! I F***ING HATE THIS GAME! GOSH. And we havent scratched the surface, we have Gamma that ****ing sucks, all you do is shoot with lasers and stuff I mean--- it's****ing s**t, who wants to shoot things all day... Then we have ****ing Knuckles who looks for s**t with treasure ****ing hunting. It's NOT SONICY. URGH. SUCKS. WOW I ALSO FORGOT THAT F***ING FAT F***K, THAT F****ING BIG! VDSFUFUBWF! You go and fish it ****ing sucks! EVERYTHING in this game is wrong. EV-AH-IE-THING! But.... despite all my hatred towards this game, it's better than... Adventure 2 > *gets the game and throws it towards the wall* BAHHHHHHHHHHHHHHHHHHHHH! This is NO question, THE WORST ****ing SONIC game of all time. MAN. THIS GAME SINGLE HANDLEY ruined the ****ing Sonic franchise! This overrated piece of s**t. Anyone who LIKES this game are MODERN MORANS. This game is a RIP OFF. IT'S ****ing hentai and for ****ing f****ots! Let's start with the ****ing flaws in this game. The opening when you boot up the ****ing game is ****ing ridiculous, you see all these ****ing characters in it. And on to the gameplay. When you start the ****ing hero storie, Sonic jumps out of the ****ing plane and he looks a million times worse than before. I ALMOST HAD TO ****ING GORE MY EYES WHEN I SAW THAT ****ING SHADE OF BLUE SONIC HAS. Then when you play that city level, those ****ing quills bounce up and down IT'S ****ING HENTAI. Then those ****ing shoes, those ugly shoes are as gay as f**k! It's ****ing S**T! URGH. Sonic's voice acting sucks even MORE. You go down with some ugly ****ing skateboard and you see these ****ing robots, WHAT HAPPENED TO THE BADNIKS?! Then you go to the Tails levels OH MY ****ING PLUM. ****ing Tails. All you do is ****ing shoot stuff and fight Eggman. Which brings me to ****ing Eggman. YOU GET to play as Eggman in this game I mean what the f**k? WHAT THE F***K SEGA?! And what's worse, he plays exactly like Tails! Then we have the worst ****ing character in the whole ****ing franchise. Shadow the ****ing hedgehog. He is ****ing emo, ****ing cries over Maria like a big baby and he's nothing but a ****ing Super Sonic recolor. His levels ****ing suck, just like ****ing Sonic levels! They are ****ing gay, uncontrolable, retarded as f**k, game breaking glitches happen in every level...*sigh* GOSH. We have Knuckles. He talks like a f***ing (censored n-word) in this game. He ****ing restored the Master Emerald in the first game and he has to find the pieces again this game I mean what the f**k? It's just ****ing dumb. Then we have Rouge who plays like Knuckles and is after the pieces like Knuckles...and she acts and dresses like a slut! She has ****ing boobs for the hentai fans to drool in to and it's ****ing STUPID. Then in the last story you become ****ing Super Sonic and Super Shadow, a ****ing Dragonball Z ripoff when they become ****ing Super Saiyan and take on Finallizard. It's SUCKS. Shadow dies but GUESS WHAT? SEGA ****ING REVIVED HIM IN ****ING HEROES! BECAUSE THE GAY MODERN MORANS WANTED SHADOW BACK. I HATE YOU ALL. YOU ****ING DESTROYED THE FRANCHISE. *breathes in and out slowly* Anyway I give Adventure 1 a -10/10, and Adventure 2 -9000/10. Don't play these ****ing games. EVER.
  15. 9 points
  16. 8 points
    I have. It's the only way to get the Social Butterfly achievement. It helped that,you know, every NPC had something genuinely interesting about them and their interactions with Sonic and other NPC's were endearing and likeable. When I get a game like Unleashed, that puts effort, honest to god effort put into it, I want to see everything the game has to offer me. Not only do I get my money's worth but I respect the work Sonic Team put into the game at the same time and I get even more of an appreciation for the world the game is set in.
  17. 8 points
    Jeffhog

    Banner Bug

    We've all actually been banned, wiped out of The Sonic Stadium. To the forum, we're dead. How we're still chatting? Well, we're nothing but "data ghosts" - an echo of our true selves on the former SSMB. What we're on now is only a reflection of the SSMB that accommodates us - a ghost realm in itself for the banned. However, it'll wear off by the end of the day, and we'll be gone.
  18. 7 points
    Ming Ming Hatsune

    April Fools 2013

    OH FELIX!!!! George Takei announced a new movie called Star Wars: Galactic Empire https://www.facebook.com/photo.php?fbid=636751713020952&set=a.223098324386295.105971.205344452828349&type=1&relevant_count=1&ref=nf
  19. 7 points
    I wouldn't count on it because major 3rd party game on Wii U. Obviously fake.
  20. 6 points
    Dr. Crusher

    Favorite Final Boss

    Hmm... If I could only pick a top five... 5. The Final Fight (Sonic 3D Blast: Flickies' Island (Genesis/Mega Drive version)) ...What? Really, Crusher? Really? Seriously? Despite not working exactly like how a Sonic game ought to, I always quite liked 3D Blast, and the final boss is no exception. What I like about this fight is that it's not bombastic or grand. It's just you and Robotnik in a dark void with only a bunch of glowing tiles to make up the scenery, and while normally I'd be against this kind of backdrop since I usually find it to be rather lazy (eg: Solaris, Alf Layla Wa Layla, the Dark Queen, etc), here I think it really adds to the feeling of isolation, with the only other sign of life being from the guy in the machine trying to kill you. But what really makes this great is the music. It's subdued and simplistic, which makes it stand out from all the other, more traditional final boss tunes. Speaking of which, does anyone know any good remixes of this boss theme? I can't find any...r 4. The X-Zone (Sonic Advance) The Moon Zone wasn't that bad, but the penultimate fight(s) prior to that was the better of the two for me. I should point out that while Advance 2 was the first Sonic game I ever played, this zone was the first time I had actually seen anything to do with this franchise, so already we go a long way back. This was the first place in which I saw the hedgehog, his world, and the greatest antagonist ever. For a start, the X-Zone's music is one of my favourite finale zone tunes of all time (right up there with Wing Fortress and Classic Crisis City... I know the latter wasn't actually used for a final or seemingly-final zone, but it sounds like it could be used for one), and it's only a shame that it shares the same problem of Sonic 2's Death Egg in that few people have probably heard the whole thing. Secondly, we get a surprise return from not only the Checker Wrecker, but also the glorious Car with Drill on Front! Despite what I said before, I had completely forgotten about these two being in this game when I finally played it for myself, so when I got to this place with a little more knowledge of Sonic's world and history, it caught me off guard. And it was nice to hear the Sonic 1 + 2 boss themes again, now in Game Boy Advance form. But then you face the Egg X, a machine that might as well be the Big Arm's little brother in both the "they involve giant hands" way and the "they're a pain in the derriere" way. However it's not just the hands that are bothersome, for it's easy to be caught by the bouncing balls and the laser. Like the Final Fight, it's a different kind of finale, and the music for this boss is once again quiet yet eerie. 3. The Egg Wizard (Sonic Rush Adventure) Well first off, it's one of SEGA's more amusing switcheroos. You fight pirate robots throughout the rest of the game, only to have the final boss be a wizard robot instead. That's like if Black Knight's final boss was the mafia. Or if 06 ended with fighting the Triforce. But anyways, I have no problems with the GBA and DS games' final bosses (well, apart from maybe the Nega-Mother Wisp in the DS Colours.. the boss itself I mean, I liked the idea of the Wisps' leader being the primary power source of Robotnik's park, even though - if I was in charge - she would be the second-to-last boss in order to go with the "Robotnik's not holding back" deal that I'll get to later), but this is probably the best one out of them for me. First off, rather than be up high in space or in an inter-dimensional void as per the usual for Sonic final bosses, this time you're in the exact opposite location: underground. Unleashed may have been more popular with it's Dark Gaia scenario, but Rush Adventure did it first. Secondly, even if we all saw it coming just by Whisker's design alone, Robotnik and Nega finally got to pull a Ganon for once, which is always completely fine by me since my fanboyism knows no bounds. But of course, the main thing is the fight itself. With intense music to kick things off (and I must say, while I do like Wrapped in Black a little bit more, I love Deep Core's music for not trying to mimic the former's success and instead be it's own ditty), the gameplay is slightly different than the usual 2D Super Sonic bosses, but unlike some of the Super form gameplay changes in the 3D games, I think it worked really well here, and also made me think I was playing Space Invaders. You could switch between Super Sonic and Burning Blaze at any possible time, so if you want to play the whole thing as Blaze like I did, you can do that if you so desire. The boss' attacks are also very cool, with fiery dragon heads, spiked pillars, technicolor fireballs, and many more to keep you at bay. This was another aspect I liked: because of the Jeweled Scepter's involvement in this final battle, it has an element of the giant monsters we all know and loathe, but ultimately it's still Robotnik and Nega we're fighting. That combination of mystical touches with Eggman machinery is jolly good, and is sort of like the opposite of the Biolizard. 2. The Nega-Wisp Armor (Sonic Colours (Wii version)) Well the first reason is easy enough. It's the first time Robotnik has been the final boss of a main console game in forever. That alone was going to make the ensuing fight a memorable experience for me by default. The music made the realisation all the greater. Solaris Phase 1 and Perfect Dark Gaia were good, but hearing this kind of music for Eggman was something special. Then there's the fact that - great scott - you're not in super form! Now some people may think this makes the fight uncool and not "epic" (ugh...), but frankly, I think that's a load of male genitalia-themed euphemisms. If anything, that made it even better. No Dragon Ball-worthy forms. No kaiju-worthy demons. Just Sonic and Robotnik. (And some Wisps.) Due to the nature of this machine, that meant Robotnik was going to have some interesting attacks not unlike the aforementioned Egg Wizard. Once you get past the initial surprise of Hammy Announcer Man calling out his attacks, you're forced to deal with negative Cubes, negative Lasers, negative Spikes... the power-ups you've used and likely spammed throughout the entire game have now been turned against you. And while only three or four of them were actually... shall we say "prominent", it was still a delightful in-game twist of the knife. But gradually, over the course of the battle, despite his attempts to murder your sorry ass (completely with using two attacks at once), you turn the tides to your favor, and with the help of a "FINAL COLOUR BLASTER!!!!"... it's all over, with a little reference to Sonic CD courtesy of the Robotnik-faced explosion. But one other thing that makes this fight so exciting is that Robotnik has already been technically beaten. You've already foiled his schemes (even if his real plot was stopped by something other than Sonic's interference), so he has nothing to fight for... meaning he also has nothing to hold back. He wants you dead. This sort of petty murder spree wish fulfillment started back in Unleashed with the Egg Dragoon, but I feel it was even better here since he's actually the final boss this time. (By the way, while I prefer the Wii version, I did like the DS version of this boss.) 1. The Death Egg-to-Doomsday Finale (Sonic 3 & Knuckles) Picture it: the Death Egg has been a project of Robotnik's that started in the previous installment, Sonic the Hedgehog 2. You spend the entirety of that game getting increasingly closer to the space station until you eventually make it aboard, but you only see a brief preview of it, with a double threat of Mecha Sonic and the Death Egg Robot. But that wasn't the end. The Death Egg crashes into Angel Island, and so you venture within this new territory of mysteries, all the while avoiding the tricks and traps of some guy with no fingers. You get to the Launch Base reponsible of - what else - relaunching the 'stached Death Star-knockoff into the air once more, but amidst all the Orbinauts, Ribots, and even the dreaded Big Arm, you triumph... only for the Death Egg to merely fall onto the island again, atop the tippy-top of a bloody volcano no less. A few zones later, you finally fight that fingerless dude, and the doctor promptly makes his getaway with the Master Emerald, electrocuting the echidna to end his mental manipulation with a bang. With a newfound fury combined with the sense to make things right again, you promise to return the Emerald. So you climb the ancient relics of the Sky Sanctuary, and finally - finally - you get inside the Death Egg, for real this time. It throws everything it has at you; missiles, electric floors, Chainspikes, Spikebonkers, anti-gravity mechanics, and even the sentient Red Eye mechanism that marks the heart of the spherical spacecraft. But even against all of that, through blood, sweat and tears, you make it to the end. And there he is. Dr. Ivo Robotnik. So you play along with his new Death Ball contraption, keeping your eye on him throughout the whole thing, waiting for him to pull a fast one. Sure enough, the moment the Ball is destroyed, he makes a run for it. You follow him. This is it. This is the end. ...The end for you, that is. Robotnik pulls out the Great Eggman Robo, a machine that's a testament to his narcissism as well as serving to be a gigantic adversary. Even it's fingers dwarf your puny size. So you dodge his malicious fingers, and lay the spin attack smackdown on all six of them, one by one. The colossal construction falls... ...only to rise immediately back up again. And now it's moving towards you. Making sure not to fall off into deep space, you learn the simple pattern of his flames. Timing it just right, you hit the nose. That's the obvious weakspot, right? You can't think about that however, due to the newfound giant laser cannon aimed directly at you. After the initial shock and reactionary jump, you notice that the Master Emerald is the source of the cannon, and by proxy the entire robot. That's it. That's the weakspot. So you hit it. Praying that you don't mess up. One slip up is all it takes for Robotnik's dream of an industrial kingdom to be realised. But... against all expectations... you do it. You win. The Great Robo is defeated. The Death Egg is destroyed. For good. ... ... ...wait a minute... ...!!! Robotnik. He's getting away. Putting your other goal of getting the hell out of there on hold, you give chase to the scientist. There's no way that Master Emerald is staying with him. The ground's collapsing is getting faster and faster, at a speed to rival your very own supersonic prowess. With careful timing, you give it your all to whack the Egg Mobile repeatedly, hoping the Emerald drops. And indeed, so it does... For a brief second. Then he takes it away again. One gets the sense that he deliberately dropped it just to give you a false sense of hope. In any case, he's escaping into the dark realms of outer space, far away from the soon-to-be-fireworks-display of the Death Egg. With no other option, you instinctively use the power of the Chaos Emeralds (...or Super Emeralds, whatever) to grant yourself an overwhelming sensation. But there's no time to admire your phenomenal cosmic power. There's work to do. Leaving the station behind, you make a beeline through the asteroids and meteors that conveniently happen to block your way. Nothing a super-powered hedgehog can't handle. There. There he is. How did he whip up another machine so quickly? We can think about that later. As you sway above and beyond the many projectiles that aim to finish you, you get an idea. The machine's head looks vulnerable compared to the rest of the blue rocket ship. Will this plan work? It does. With the help of swift movement, the homing missiles fly towards the robot's own face. It isn't long before it sends itself plummeting into the cosmic abyss. The ship, that is. The robot, on the other hand, is just fine and dandy, if the sight of it abandoning the rocket with Master Emerald in tow is anything to go by. Enough of this. *CLANG* You remember the forest fire that tore down Angel Falls piece by piece. *CLANG* You remember the complete and utter destruction of the vibrant Marble Garden. *CLANG* You remember the pollution of the rivers caused by the Launch Base. *CLANG* You remember all those capsules in the Flying Battery, countless prison cells filled with innocent critters that did absolutely nothing wrong. *CLANG* You remember the supernatural residents of the Sandopolis pyramid. Even they fell victim to his prison capsule ways. *CLANG* You remember the Death Egg re-lighting the Lava Reef volcano. Who knows what further damage that may have caused to the rest of the island. *CLANG* But most of all... you remember Knuckles. In the end, he was just trying to protect his home. It was all he knew. Yet Robotnik saw fit to play him like a fiddle, and quite literally threw him away like a broken toy when he stopped being of use. He looked so broken, physically because of the electrocution, and mentally because of the after-effects of this whole mess. Never had someone looked so lifeless and pathetic, a far-cry from the colorful smugness he displayed prior. Knuckles the Echidna was the ultimate example of how low that maniac could go. No. No more. This ends now. *KKKKRRRRRKKKKKK* ... ...It is done. The doctor has lost. Sorry about that brief bit of crap fanfiction, but that's basically the main reason for why this finale is particularly special to me, and that's without mentioning the two bits of music that ally itself with this boss marathon. Some honorable mentions go to: The Final Zone from Sonic the Hedgehog due to being the first final battle between Sonic and Robotnik, the Death Egg Robot from Sonic the Hedgehog 2 due to it being the first of the giant Robotnik robots, Perfect Chaos from Sonic Adventure due to Super Sonic actually controlling like a "super" Sonic as opposed to just being Furry!Goku, Ultimate Emerl from Sonic Battle due to the sadness of the situation in addition to feeling powerful for beating up an ancient Gizoid, and the Time Eater from both versions of Sonic Generations (yes, you heard right) due to the revelation of who it (or rather, they) was, and to have the Sonics help each other. And for a late edit, Semi-Colon reminded me of the Egg Heart from Sonic the Hedgehog 4: Episode 2, which I also liked to due once again being a little different, and also for the creepy factor in it being a heart (a seemingly beating one at that).
  21. 6 points
    Felix

    April Fools 2013

    This just in, NASA has finally confirmed they have found water on Mars!
  22. 6 points
    As far as characterization goes, Colors for me, considering Tails only played a small role in Unleashed and I only give a shit about that cute fox, fuck that blue hedgehog seeing Sonic and Tails's friendship expand in this game is so heartwarming <33 But really I did like how that was a focus on Colors, which was something I had been wanting to see in a Sonic game since... forever. Tails no longer fan-worships Sonic like in the past but is kinda just used to his heroic antics. Meanwhile, Sonic continues to show off mostly to impress himself and perhaps others who are around him. But it's obvious that the two care deeply about each other and their friendship has come a long way since the older days of either Tails following Sonic around or the two just not really acknowledging each other's presence all that meaningfully. Even if Colors's story wasn't that good (which I don't mind to be honest, since I don't care about shitty-ass story in Sonic games >:U I care more about character and character interaction in Sonic than I do about story), Sonic and Tails together felt like the "heart" of the game's cutscenes, so as far as narrative goes it is by far my favorite in the 3D series. With Unleashed... eh, I didn't like Chip all that much. His friendship with Sonic just seemed cutesy to me, nothing more. I MEAN THEY'RE BEST BROS WAHHH CHIP WHY DID YOU HAVE TO LEAAAVE D8
  23. 6 points
    Klinsy

    April Fools 2013

    Wayforward announces Cat Girl Without Salad, a game that combines every video game genre. I can't wait to see the horror and visual novel elements. And Toshiba reveals the Shibasphere. It's spherical. Spherical!
  24. 6 points
    Round 6: Characterization: Ah, characterization! I've been looking forward to this particular round, as love talking about characterization, especially that of Sonic along with the other cast of characters in the series. So, let's do this! Sonic Colors Sonic: Sonic Colors had him constantly making jokes, snarky remarks, yet at the same time he was full of energy, moving about all the time and was full of life. He was quite the show-off too, even showing himself as being cocky to a robot that he just defeated. Sonic's demeanor was very playful throughout the game, which brings to mind Sonic going "Sup, Yacker?" at one point during the game. Definitely overshadowed by Sonic's constant joke spewing, Sonic was smart in the beginning of the game, as he made it a point not to let his guard down at the notion that Dr. Eggman changed his ways, and created an amusement park to show remorse for his past deeds. Sonic didn't buy it, not even for a second. Ah, the jokes. So many jokes... Also aside from being the massive jokester, Sonic acts like a big brother towards Tails, being very protective of him, and was also concerned for Tails' well-being. With the cutscene where Tails was hit with Dr. Eggman's mind control ray, as quick as it was, through that cutscene we were able to see several emotions from Sonic. Sonic's geniune concern and worry for Tails, and hear it in Sonic's tone of voice when he said: "Tails, buddy, are you alright?" Moments before Sonic was geniunely angry with Dr. Eggman when he asked, "What have you done to him?" Sonic was also distressed at the notion of having to fight his best friend, which he urged Tails not to do. I thought that cutscene was very well written among others in the game displaying various emotions from Sonic. But that's where it ends, unfortunately. Also what comes to mind in Sonic Colors in the cutscene before the final boss where Sonic shoved Tails in the elevator to get him out of harm's way. But right before that happened, Sonic held his arm in front of Tails when Eggman confronted them with the Egg Nega Wisp, so as to shield Tails, being very protective of his "little brother." From those cutscenes to Sonic and Tails ribbing each other to the infamous brofist at the end of the game, the bromance was well portrayed and simply awesome to see. The bromance between Sonic and Tails, as well as the Saturday Morning cartoon vibe in Sonic Colors, was awesome. Tails: I thought that Sonic Colors had the best characterization of Tails. He defintely showed himself as the "little brother" in the brotherly rapport that Sonic and Tails have. Sonic was always cracking jokes at Tails, and Tails made a point to "flip the script" by making fun back at Sonic (the dead robot cutscene comes to mind). When Dr. Eggman was about to fire his mind control ray at Sonic, Tails pushed him out of harm's way, and took the hit. Tails had no idea what the ray could do but without thinking about himself, he saved Sonic's life with the possibility of him dying if in fact the purpose of the ray was to kill. Tails immediately reacted being more concerned with Sonic's welfare than that of his own. That was both incredible and impressive showing me that Tails has a lot of heart and character. And of course Tails showed himself to be very smart by converting the Miles Electric into a translator and was able to tweak and adjust it to get down what Yacker was saying perfectly. Overall I thought Tails' portrayal in Sonic Colors was spot on. Orbot & Cubot: Orbot was not as snarky or amusing as he was in Sonic Unleashed, but was more loyal and helpful towards Dr. Eggman. Intelligent and straight-forward. Cubot was Orbot's counterpart that provided some fine entertainment to an already comical cast and story. Not the brightest of Eggman's creations, and with his faulty voice chip his voice changed several times, Cubot helped provide the humor with his various quotes in Cowboy, Pirate, Mobster, and Originial voices. Cubot even took a moment to be straight with Dr. Eggman and remind him that he never has stopped Sonic in succeeding in foiling his plans. Basically Cubot is a nice balance to counteract Orbot while Orbot was smart, and Cubot...not so much. Despite their differences these two made a great team serving along Dr. Eggman. Yacker: I can't say much about this guy. He's cute and playful, and a bit humorous even in mimicking Sonic and Tails' gestures in some cutscenes. There just wasn't much to him, aside from providing a bit of humor and some help. Really wasn't much of a factor in the story as he would disappear and reappear for reasons unexplained throughout the game. Dr. Eggman: As usual, Dr. Eggman was great. His public annoucements were simply amazing, full of humor with some evilness mixed in there . It was interesting that he gave the notion that he turned over a new leaf and was a changed man, even though Sonic didn't fall for it. Also, Dr. Eggman showed his evil side in kidnapping the Wisps, and trying to get Tails to turn on Sonic, having them fight when Tails got hit with his mind-control ray. Sonic Unleashed Tails: There isn't much to say about Tails, as he didn't do very much in this game aside from flying the Tornado and chatting with Sonic and Professor Pickle from time to time. But give Tails props for being the only one to automatically recognize Sonic as the Werehog on his own. Tails also showed his intelligence with the Miles Electric, as Sonic Unleashed introduced us to this device for the first time. There was also no indication that Tails showed any resentment or jealously towards Sonic and Chip's friendship, so I think that speaks quite a bit about his character as well. Amy Rose: Her portrayal in Sonic Unleashed was excellent compared to what we usually see with her. It was like a breath of fresh air not seeing Amy in her usual "stalker of Sonic", crazy obsessive mode. I've mentioned before in another thread that her optimism is a fine quality of hers that tends to be overshadowed by her bad ones, but this wasn't the case in Sonic Unleashed. Amy didn't doubt Sonic's ability to save everyone not even for a second, as her complete confidence was evident in him. Chip: Compared to Yacker, Chip on the other hand, has a story behind him that we know about, has a purpose, has a personality. He also provided some light humor with his various shenanigans, usually involving food, which included some kindness on his part with the numerous times he offered to share his chocolate. Dealing with the tragedy of losing his memory, Chip in the process of finding himself allowed some of Sonic's characterization to shine through among their interactions. Chip himself progressed from not knowing who he was and cowardly to finding out who is was and becoming brave by the time he and Sonic faced Dark Gaia. SA-55: Dr. Eggman's assistant, who was very bold, and full of sarcasm, especially when he often called out Dr. Eggman when he made a mistake and at the same time insulted him. SA-55 wasn't afraid to express himself, even laughing at Dr. Eggman when he got hit with the rock by the kid in Mazuri. Overall very lively and entertaining. Dr. Eggman: He was great in Sonic Unleashed as well, but I thought he was better here as he was more menancing as a villian. From capturing Sonic twice (including one time as Super Sonic) in the beginning of the game, to breaking the planet apart, to threatening the townspeople, to facing Sonic head-on in some of the boss battles, to even trying to actually kill Sonic a couple of times throughout the game, Dr. Eggman certainly made his presence as a villian known until Dark Gaia booted him out the story until the very end. Last, but not least: Sonic: I thought Sonic Unleashed gave Sonic some fine characterization. Not a brilliant as the Storybook games, but good nevertheless. Even though his cockiness and arrogance got him in trouble in the first place, Sonic didn't allow his transformation to dampen his spirit nor allow him not to help others in need. This includes Chip, as he felt responsible for Chip losing his memory and felt obligated to help him recover it. He actually made it a point to find a positive with the Werehog form when he learned he could stretch out his arms, saying "It could be useful". Sonic showed his kindness and concern for people as various times throughout the game he asked if everyone was alright. Sonic was very protective of Chip and helpful to him. Probably my favorite line in the whole game was when Sonic asked "Do I need a reason to want to help out a friend?" This was after Chip recovers his memory and tries to leave to fight Dark Gaia on his own and Sonic stopped him with the question. Sonic was protective in Sonic Unleashed also... Then there was Sonic showing himself to be selfless. It's been mentioned already in this thread but I can't help but discuss it as well... Sonic after being stricken was so weak that the couldn't move temporarily and was defenseless. Dark Gaia was about to attack Sonic and Chip when Sonic said "Chip. Run, Chip!" Basically Sonic was saying for Chip to save himself as there was nothing that Sonic could do, even for himself. Despite Sonic being uncharacteristically weak and worn down, he was more concerned about the well-being of Chip more than himself. If anyone was going to be harmed by Dark Gaia, Sonic wanted to make sure that it wouldn't be Chip by telling him to flee. Sure Sonic showed concern for Tails' safety before his showdown with Dr. Eggman as well in Sonic Colors, but Sonic demonstrating selflessness while weak and worn down here just proved to be much more impressive to me. So what's the verdict? If you haven't figured it out already, my vote goes to Sonic Unleashed this time around. Among displaying a variety of qualities, Sonic showing kindness to the NPCs just seemed to impress me more, as these people were complete strangers to him, including Chip initially. Sonic Colors provided excellent examples of how Sonic and Tails care for each other by looking out for each other's well being. Very heartwarming, although it was nothing out of the ordinary as Sonic and Tails acting in a kind and concerning manner towards each other, as they are best friends, is to be expected. Tails and Dr. Eggman in Sonic Colors were absolutely amazing but it wasn't enough to have Sonic Colors win out for me. And I loved Sonic's playful, joking demeanor in Sonic Colors as well, but in the end it was too much, with the playing and joking being too dominant, even forced at times and the humor lacked balance between other qualities that Sonic posesses. In the end it's the lack of balance between the humor and Sonic's other qualities that "ruins" it for me. With Sonic Unleashed on the other hand, Sonic showed a wider range of qualities, Dr. Eggman was awesome here as well, and Amy Rose and Chip being well characterized...this combination just wins out for me.
  25. 6 points
    Kuzu

    April Fools 2013

    He even banned himself, holy shit. Badass.
  26. 6 points
    Burnt Ash

    April Fools 2013

    Okay so I totally fell for CSS's and Nepenthe's April Fool's joke, and now I feel dumb. But seriously though, that was an excellent prank, especially considering that CSS would be a great mod candidate, adding even more credibility to the prank. Now you all must wait until I come up with my own April Fool's Prank, which will obviously be glorious.
  27. 6 points
    T-Min

    April Fools 2013

    I'm planning something special for you all. Trust me. It's very special. Very special indeed.
  28. 5 points
    Milo

    Your most detested/hated films

    Nope. Wreck-It Ralph was animated by Walt Disney Animation Studios.
  29. 5 points
    Felix

    April Fools 2013

    Guys, Lucasfilm has announced their new legion with Kelloggs, and now, they're making a new Star Wars-related flavor of Pop Tarts! Mmm, yummy carbonite!
  30. 5 points
    This is probably the only category where it's difficult for me to choose because Unleashed and Colors are wholly opposite in their intentions for characterization, thus possessing of different strengths and weaknesses. On the surface, Unleashed has a more balanced characterization of Sonic, presenting someone who is cocky- sometimes to his own detriment- passionate about adventure and travel, more self-conscious than he usually lets on, and generally a loyal friend even if he may find you an annoying pest sometimes. While he can be a little serious, there is also lightheartedness and comedy in his actions and dialogue, but it's outdone entirely by his characterization in Colors where we get a little insight on how he is on his day-to-day routine, or at least how he acts when he believes the circumstances are nothing to bother with too much. He's snarkier and more full of himself, even to levels he himself finds embarrassing. He's also more social and brotherly, visiting the various attractions, talking to the silent bosses, and having some fun back-and-forth with Tails, who I uphold as the best version of Tails in the games, no contest. On a good day though, Unleashed Sonic would edge out Colors Sonic, but I honestly enjoy them both a ton. I'm going to rock the boat and say that Eggman's abandoning of any proactive tendencies since Unleashed sucks out some of his credibility, thus I fail to be as invested in the character as everyone else is. He's not as big a detriment compared to his Adventure days because he proceeds to do nothing throughout the second act, and when he does show up it's usually without context or reason, almost as if the writers need to remind everyone that- yes- he actually exists. He'll do something interesting, then...disappear in his chambers to argue with Cubot? Uhm, okay.... This in turn makes all of his boss fights feel less significant than they should, because he's being presented as insignificant through inaction. It's symptomatic of what I find to be the double-edged sword of both Sonic and Tails' characterization in Colors and beyond; we're sacrificing active characters for funnier ones, which I feel is akin to fitting a square peg in a rectangular hole. It fits, sure, but there's still an obvious space missing: the lack of action elements, or possibly, the lack of active and dynamic characters able to facilitate more interesting, adventurous narrative. Chip was fun, and I find him unfairly stereotyped as nothing but walking hunger. Frankly, he's who Yacker wants to grow up to be, a character whose name I seriously had to look up just now; he's that forgettable. Chip has a noticeable dichotomy of being passionate about injustice yet too cowardly to do anything about it. He'll throw punches and insults when he sees you misbehaving towards others, but he's not really going to do anything to you...most of the time. When it's down to the wire, he can and will actually save your life, as he did so three times for Sonic. Despite this, he doesn't take undue teasing onto himself either; when Sonic pokes him he pokes back, as seen in the Chun-Nan cutscenes and unlockable short. And when he's not hungry or upset, he's just, well, spacing out in the background like a little kid. Ultimately though, Chip has a fondness for life and a curiosity about himself that makes him really fun. Too fucking bad he had to be saddled with the job "Earth Guardian"; I actually think he'd be a great addition to the main cast. Cubot, on the other hand, could be relegated to scrap and I'd lose no sleep. He's redundant as a foil to Eggman and Orbot doesn't need one, his shtick is not that funny (the broken voice chip gag was already perfected by Alpha in Up due to the ironic contrast between the voice and character, and subsequently the contrast between his two voices; it's not nearly as well done when you give a comic relief character about four funny voices), and ultimately he adds nothing to Colors' story. Orbot's concept and character are cool, and I want him to shine more as a snarky, sarcastic foil to Eggman's childishness and habitual oversights. We don't need Cubot muscling in on that. In the end though, it's difficult. I can't say off the top of my head which I prefer over the other, generally because what I want out of my characterization is a wider and more meaningful balance anyway. If I'm counting though: SU >= SC Sonic, SC Tails >>>>> all Tails, SU Eggman = SC Eggman but they're both overrated now so meh, Chip >>>>> Yacker, and Orbot >>>>> Cubot. So, what does that mathematically come out to? Unleashed bias? Of course. xP
  31. 5 points
    Ming Ming Hatsune

    April Fools 2013

    introducing the---nah. I want you all to be surprised. I hope this hasn't been posted yet...
  32. 5 points
    Autosaver

    April Fools 2013

    Google is launching a new product - Google Nose! Coming to your senses: go beyond type, talk, and touch for a new notation of sensation. Your internet sommelier: expertly curated Knowledge Panels pair images, descriptions, and aromas. Take a whiff: the Google Aromabase - 15M+ scentibytes. Don't ask, don't smell: For when you're wary of your query - SafeSearch included.
  33. 5 points
    I am dead from alcohol poisoning
  34. 4 points
    Badnik Mechanic

    April Fools 2013

    Sega have also announced Football manager 1888 Edition. You must buy this for the mustaches alone. I think we have a winner. Creative Uncut's Catherine 2.... just check out the game page for it.
  35. 4 points
    Pokemon are supposed to look cool, and Zangoose has that down. I can give dozens of other examples on Pokemon that can be interpreted as "two edgy" And Hoenn was the best, don't even hate.
  36. 4 points
  37. 4 points
    A long long time ago, the Earth was ruled by dinosaurs. They were big, so not a lot of people went around hassing 'em. Actually, no people went around hassling 'em cuz there weren't any people yet. Just the first tiny mammals. Basically, life was good. Then something happened: a giant meteorite struck the Earth. Goodbye dinosaurs! But what if the dinosaurs weren't all destroyed? What if the impact of that meteor created a parallel dimension where the dinosaurs continued to thrive and evolve into intelligent, vicious, and aggressive beings... just like us? And hey, what if they found a way back? The Bob-ombs and Devo guns would take care of 'em.
  38. 4 points
  39. 4 points
    I will say this: You're crazy if you think this is just going to come out on mobile devices. Let's be realistic.
  40. 4 points
    I tried to draw Pinkamena. It took me half the day. Literally. My brain hurts. I am not an artist.
  41. 3 points
    I always liked the way Cubot kept changing his voice as a reference to the Sonic characters constantly getting new voice actors.
  42. 3 points
    To elaborate a bit more, Sonic's answers to certain NPC's questions just makes him a very funny character in Unleashed. If you gave Iman's crystal ball back to her in Shamar, she will ask Sonic various questions in order to see "The real him". All of the responses that Sonic can give are pretty comical such as; "If you went out and forgot your wallet, what would you do?" One answer is "Gripe and moan about it" "If you went to a concert and it was boring, what would you do?" One answer is "Take a nap" "You didn't do your homework. Why?" One answer is "Aliens attacked" . If you so want to, you can make him seem like he's greedy and money-motivated; Intriguingly, one of Brenda's questions that Sonic has to answer truthfully to pass is "What is your biggest weakness" The answer "I can't swim...." with the leading-off on the end possibly implying shame about the inability. And then there's the conversation with one of the robots in Eggmanland's hub which Sonic can partake in so that the robot can perfect it's reasoning as it just came off the production line; "I am sorry but it is I that ate your pudding" Sonic can answer with "I demand an apology!" XD! It's this little stuff that really gives a bit more dimension to Sonic in Unleashed and they often get across his deadpan snarkiness really well.
  43. 3 points
    Cyrus

    Banner Bug

    It's most likely just a big April Fools joke, nothing to worry about.
  44. 3 points
    Well, if they are really excited about the positive effects of purchasing then it's good that you got them over here to spread the word.
  45. 3 points
    Felix

    April Fools 2013

    Today is April Fools Day. Trust no one.
  46. 3 points
    TimmiT

    April Fools 2013

    Actually, that's not an April Fools joke. :V
  47. 3 points
    Sixth-Rate Soma

    April Fools 2013

    Faker? Hah, you're not even good enough to be my fake!
  48. 3 points
    http://zone-archive.com/tmp/hype_train.html Oh Zone
  49. 3 points
    A combo list isn't justifying the in-game story because you can go on the entire game without adding things onto your bar. If Unleashed did some things akin to Generations where Modern Sonic "passed on" the move to his Classic self I could understand, but there's no visible insight on Sonic learning anything during the story as far as the Werehog goes. Sonic is the Werehog for all but two minutes in the opening. By the time he becomes the Werehog again, he already learns just about everything he ever learns within the story, and nothing escalates from there on. If you talk to her. But I didn't. If the game expects you to do optional things in order to grasp certain "plot points" to what is supposed to be a big deal within the story as far as his identity crisis goes or in fact any other crucial character such as Chip then I'm sorry but that's just piss poor storytelling. You can have optional stories take place that flesh out characters or lore, games like Metroid Prime and Persona do this spectacularly. But you can't hide key plot development points within the story if there isn't some sort of ultimate payoff to doing all of that, because then you'll have lost your audience by obscuring whatever character-driven tale it is you want to tell. I shouldn't have to do optional things to find the story believable, because if the game is already not drawing me in with it's lack of interesting "replay value" by means of optional side quests or story then hunting for those details to make me understand why I should care is not my idea of a good time. EDIT: You'll actually have to correct me here if there was a cutscene because frankly Unleashed's lasting ability on me is so weak I don't even remember if there was a cutscene about it. If there was then I only partially go back on it, because I still feel that Werehog's development was absolutely pointless since that kind of resolve means nothing when the story never portrayed anything of conflict in anything but that one scene, or at least anything that ever seemed to matter to him as a character.
  50. 3 points
    Drawing crossovers is so much fun to me. I've hidden four Easter Eggs, can you find them? ...BTW, I'm terrible at hiding easter eggs. ... As for the Fan made episode: I liked it. It's not something that I'd want to see in an actual 'canon' episode. But for a fan animation it was really well done. Kudos.
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