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Showing content with the highest reputation since 01/21/18 in all areas

  1. 24 points
    "Getting worked over" it is what stopped it from happening. If we didn't "get worked over" it, then there's no reason they wouldn't attempt this trash on even more mundane itemized DLC. How about they bring back that roulette wheel from Runners? Or Loot Item Monitors? Chao Garden DLC! $20.00! We should never accept or normalize stupid decisions like this.
  2. 22 points
    GUYS, I figured it all out, the mysterious logo is actually:
  3. 20 points

    Should Sonic take a break?

    You know, I used to strongly think that Sonic Team needed to take a break and then come back to the franchise with new and fresh eyes, but I've changed my mind since then. For starters, I learned from this board there isn't even really a Sonic Team anymore. Much of Sonic Team apparently has either gone off to other companies or now it's people being kind of rotated based on where they're needed the most. But other than that, I don't think a break will do any good. I used to think that it was simply a case of Sega being burned out and just cranking out Sonic games due to some sort of obligation, but now I don't feel it's that anymore. It's not an issue of being tired anymore. I think it's just an issue of not knowing exactly what to do. In this case, taking a break won't help. You can be an artist and take a break for ten years, but if you don't examine yourself and try to understand why you need to improve and how, that time means nothing. Ten years later, you'll come back and make the same thing again. Simply taking a break or waiting doesn't improve anything or make anyone better at their job. However, I do wonder if it'd be a benefit to maybe have some sort of meeting about Sonic? Not like a super serious "RED ALERT THIS IS NOT A DRILL" type thing, but just a kind of get-together of the current employees working on Sonic and really trying to work out the next game on a fundamental level. Examine flaws and strengths, look back on mistakes and achievements, and really try and put some sort of genuine heart into the project. Choose a direction they want to go in and stick to it with confidence. If it doesn't work, really sit down and understand why. I want Sega to understand their mistakes and improve based on what they find out. I don't want Sonic to just take a break only to come back and make the same mistakes over and over again. I want a genuine effort to improve.
  4. 19 points
    As always, I'm grateful for the work that Aaron Webber and the nameless, underappreciated team working to maintain relations with the fans and push the franchise forward are doing. Unfortunately, they care a lot more the ones calling the shots.
  5. 17 points

    You can't laugh anymore

    On the subject of consequences, this topic has no discussion value and as such will be locked. You've had a history in your short time here of posting very minimalist topics, so I caution you to please take some time to familiarize yourself with the atmosphere and general feel of the board before making another one. EDIT - Oh and have a strike for name-calling. EDIT 2 - And a full banishment for subsequent behavior.
  6. 16 points
    The interview was an absolute success! They were really impressed with my portfolio. As reward... gonna see Captain Marvel again!
  7. 15 points
    Sonic Mania Plus: Amy Rose reveal trailer (but not really):
  8. 14 points
    I don't usually draw real life portraits. I thought I'd give this one a try. Um...it's supposed to be Stan Lee.
  9. 14 points
    It's Sonic Mania 2 they got the tools and the knowledge the first game was made in about a year and it will be 6 months since Mania released in march Tyson Hesse is attending they need the damage control It's Sonic mania 2
  10. 13 points

    A Solo Sonic Game

    No. Just no. No more solo Sonic. No more minimalism. No more "roots". If you look back on the last decade of Sonic games and your biggest complaint is that Tails is too relevant then I'm sorry, but I think the problem may be you.

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