Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 04/05/2018 in all areas

  1. 9 points
    Looks great! The boxart is probably a placeholder. It's very similar to Crash's placeholder boxart. Some more screens: Logo
  2. 6 points
    Kind of off-topic but I'm not really sure why we're defining nostalgia with the narrow scope of "I was ten years old or younger when I enjoyed it?" I mean, I played Khimera: Destroy All Monster Girls in 2017, and I found myself getting nostalgic for it when I re-played it just last week after reformatting my PC. Not because it was such a long time ago, but because it reminded me of a fun event in my life. That is to say, you can be nostalgic for something without having any childhood memories attached to it. In fact, as you get older, you'll discover that a lot of your most precious memories won't even be from when you were a child, or you'll redefine what you consider your "childhood" to include your teenage years and even young adulthood. The fact that we are giving more or less credence to an opinion based not on what is actually being said in the argument, but what age they happened to be when the subject of debate existed is... beyond baffling. Outside the Sonic fanbase (and maybe the Ninja Turtles fanbase to a lesser extent), I've never seen people have actual debates wherein you could be either right or wrong, more objective or less objective, etc. based on your personal history with the game, rather than the argument being set forth. It's honestly ridiculous.
  3. 4 points
    A Contra TV show makes sense for Konami as most of the projectiles in the classic games already looked like pachinko balls.
  4. 4 points
    Ok, re-read #1. Feels better, now that I lowered my expectations, still think could be better. Two extra thoughts - The first page with all those robots is pretty sweet (only Heroes Boss looks lame). Interesting that they all Modern bosses. No Big Arms, Deah Egg Robot (well, sorta) or ... Great Eggman Robot was it called? I wonder if it's on purpose. - We owe Forces one important thing: Mobians. After 25+ years Sonic Forces is the first game saying "yes, furry-people cities exist in games too". To that point, we still could assume that (Sol Dimension aside) this world is populated by 20 talking animals or less. Even worse for newcomers. Keep in mind that for the last 10 years games took place in space, weird Nostalgia Pocket Dimension or Sonic Boom. Not much of a setting.
  5. 4 points
    Holy shit, the game is subtittled "Spyro's Adventure" and he isn't even that prominet, looks as relevant as any other creature on that art. If I didn't knew who Spyro was, I would assume is that green elf chick, since she's in the middle. What a missleading piece of garbage, they knew exactly what they were doing. Poor Spyro.
  6. 4 points
    Problem one: playable characters in general haven't been featured often since 06, and Shadow is no exception to that. There's plenty of reasoning and scapegoats that could factor into that, but it's another topic entirely. Problem two: gameplay wise, almost every incarnation of him is literally just Sonic with jet boots. That's boring. Theoretically you could channel those generic shonen powers of his into some gameplay differences, but a good Sonic moveset prioritizes mobility first and fighting second, and most of Shadow's techniques don't actually do that. As it stands right now you could only really count in some kind of teleport, which is kinda hard to distinguish in practicality from a Homing Attack. Problem three: Shadow practically had an entire console generation to himself as it is. In that time not only did he chew up the scenery until it was cud, pretty much any character or plot development he had left was completely exhausted, and by that point people were just completely fucking sick of seeing him anyway. Most of his appearances ever since have been a really forced kind of relevance in the series, like they wanted to fanservice at the time and ran out of excuses again, and it's really hard to imagine Sonic Team writing him any better than that without some big overhaul or retcon out of nowhere. I'd really rather Sega took the time to reintroduce characters that have become neglected or obscure over time rather than falling back to their signature shark jump to be honest. Maybe not Mighty and Ray obscure necessarily, but Rouge could really use a lot more love these days.
  7. 3 points
    Milo

    lmao I'm crying

    lmao I'm crying
  8. 3 points
    Press release. And yes, Tom Kenny is back in the role of Spyro.
  9. 3 points
    Unlockables are kind of for fans though, or at least they usually are things fans would recognize. It would cut off a lot of possibilities if they didn't do things simply because "newcomers wouldn't recognize it".
  10. 2 points
    Dejimon11

    Now that's what we call irony

    Now that's what we call irony
  11. 2 points
    https://m.store.nintendo.co.uk/games-nintendo-switch/spyro-the-dragon-remastered/11722150.html huh... is gone.
  12. 2 points
    Didn't Hero's Tail give him an almost autonomically competent facial design? I must admit I'd be interested in how the other characters look in higher polygons. Most of them looked like jagged Muppets compared to Spyro. There was more to compare to with the Crash games since a lot of the original models had actually aged well and were already pretty expressive. Bianca's story might be more compelling now she can convey more than just a perpetual smug look for example.
  13. 2 points
    Big Panda

    IDW's Sonic the Hedgehog

    I was originally going to keep up what I’d been doing with Archie and be a variant cover collector. The sheer amount of them was already putting me off keeping that promise, but now seeing just how much any version of issue 1 is currently going for on eBay... EDIT: *the Kieren Gates variant is going for around $80 online*
  14. 2 points
    Well, look at that. After months of speculation, rumors, and misdirection, we finally have confirmation: The legendary purple dragon is back- not Elijah Wood!Spyro, not Skylanders!Spyro- original Spyro. He's been out of commission since 2005, but now he's ready to remind the world that Crash wasn't the only star of the PS1. After twenty years, I can finally revisit Spyro 1- my very first video game, and Year of the Dragon, as well as finally try out Ripto's Rage. (Assuming this does eventually come to Switch) I feel like a kid again! Let me just say...
  15. 2 points
    Looks great! The new art style looks close to perfect to me... is even a tiny bit better of a job at it then the Crash remakes which also looked amazing. I greatly prefer the somewhat more plastic look for cartoon games like this. I dislike overly detailed realistic textures and hair/fur that you see in many games and CGI cartoon movies nowadays, so i'm always happy to see more overall classic cartoon styles like this by comparison..
  16. 2 points
    Ellipsis-Ultima

    IDW's Sonic the Hedgehog

    Finished reading issue 1. It's alright, a simple plot but with a few neat moments. After the pretty weak role he had in Sonic Forces, it’s pretty nice to see Tails back on the act, assisting Sonic in taking out the badniks and saving the people in Park Avenue. Tails feels sort of balanced here, while helping out using his abilities, he also shows concern for Sonic after what had happened to him in the game, and it was pretty nice to see Sonic assure him that he’ll be careful. While the bromance was pretty nice, I liked how snarky and cocky Sonic was, winking to people who he saved, being casual while dodging the robots and just being cool in general. These panels are my favorite part of the issue, something about those expressions and Tails being not amused was pretty funny. Speaking of the art, it’s pretty good. It’s nice to see Tracy Yardley! drawing Sonic again. Not sure if it’s me but the style looks slightly different this time around. Maybe the penciling/inking might have something to do with that. Sonic’s running and fighting stances were nicely done and the expressions were fitting. Considering the amount of covers for this one, my favorites have to be the ones done by Natalie Fourdraine and Tyson Heese. Heese's Modern Sonic looks pretty cool here and Fourdraine's style is pretty fresh, not to mention those colors look really good, with one more bright and the other looking like it used a color pallete pleasing to the eye. Here's hoping Issue 2 kicks things up a notch!
  17. 2 points
    Conquering Storm’s Servant

    Who Owns Who?

    It’d be great if we had official sources or something that shows who owns what instead of leaving people to guess it out if they’re confused. Not gonna lie, even I trip over the details of who owns what at times.
  18. 2 points
    It being Skylanders won't negate the possibility of the remasters. We know they're happening by now, there's no doubt of it. Skylanders continuing to co-exist won't stop that. And honestly I kinda hope that's the case, because Spyro coming back will at least stop people from ranting about how Skylanders ruined Spyro every time the series is brought up.
  19. 2 points
    Tara

    Channel Awesome Was Not So Awesome

    While I appreciate and respect Malcolm's testimony, it's worth a note that he's working directly with Doug and is part of the Nostalgia Critic series, the flagship series of Channel Awesome. The contributors that left and are documenting mistreatment are people that were third-party contributors that aside from the occasional crossover and shared web presence were not attached to a series starring and written by Doug. So of course he's going to be treated differently and have different experiences as a result. That's not to discount the possibility that Channel Awesome as an entity has learned from some of their past mistakes, but neither does it excuse them when their approach to criticism is to attempt to sweep it under the rug. Plus, quite a few of the complaints that were levied (particularly by Linkara) took place after the acquisition of the studio and by extension after Malcolm's hiring as well. I'm glad to hear that Malcolm hasn't been subjected to any of the problems outlined before, and I applaud him for making a more sincere-sounding note that details his own experiences without discounting the anecdotes of others. I'm not trying to say he's wrong, so much as I am pointing out that he is in a very different position than any of the former-producers who have defected as a result of the claims compiled in the document and elsewhere.
  20. 2 points
    Looking =/= having the ability to recreate what they're looking at. That takes skill, time and money, and every game has to be made on a budget of these things, which is what leads to decisions like "if we design the game to be linear enough, we can program the camera to be in the perfect position at all times because we know the player can't go anywhere other than these places". A game like Sonic, where you are expected to be able to traverse areas at high speeds, will bring it's own challenges in too. Like, I know it must suck to have your ideas get shot down like this, but it feels like you don't really understand how game design works and how even the simplest things don't come for free. I really hope Sonic Team can get the time and budget to REALLY work on something like what you propose but... they had three years to make Forces and look what came out of it.
  21. 2 points
    Shadow is practically a skin. It's not worth being dramatic over. I think it's a missed opportunity he's not playable in more modern games as a bonus like he is in forces.
  22. 2 points
    JezMM

    Why Shadow isn't playable more often?

    It's possible that the developers don't WANT him to just be a model swap for Sonic. It kind of devalues him as a character if he's playable in every game but is just a Sonic clone with no unique abilities of his own. I could respect the developers for feeling it'd cheapen what makes him unique compared to Sonic to just throw him into every game as an unlockable. It might also be the case that they don't want to give any characters special treatment. Like "isn't it kind of unfair if Shadow/Blaze/Metal Sonic fans get to play as them in every single mainline title just because their favourite character happens to be similar enough to Sonic in abilities that we can just throw them in, while Tails, Silver and Amy fans get nothing?" etc. Better to treat all of Sonic's friends equally and so on. Forces was able to justify thanks to Shadow having a major role in his sidestory DLC, as well as the tone of the game suiting Shadow more than a game like say, Colours or Lost World. - That could be seen as an issue too, it's possible that they don't consider it "on-brand" for a character like Shadow to be using whimsical Wisp powers. There's also the fact that he just plum doesn't appear in those games otherwise. Designers always have to account for a game potentially being someone's first ever title from that franchise, so it'd be kind of weird to unlock Shadow and have a bunch of first-timers be like "who the heck is this guy".
  23. 2 points
    Diogenes

    Why Shadow isn't playable more often?

    For the same reason Luigi isn't playable in every Mario game.
  24. 2 points
    JezMM

    IDW's Sonic the Hedgehog

    First issue seemed good, about what I expected out of it really, plays it fairly safe and giving due consideration for it potentially being someone's first Sonic comic etc. I like that it's using the game series canon as a starting point too. As someone who's never managed to keep up with Archie, it was pleasant for me to enjoy a Sonic comic without there being a ton of baggage from past storylines that I don't have the full picture of, lol. While I empathise entirely with those who lament the end of Archie (and I'm also slightly there with you since I'm still grossly unsatisfied by Mega Drive's cancellation), for me personally, this reboot is great.
  25. 1 point
    Plumber Bandicoot Dragon Who will be the next platformer mascot to make their grand 3D return / genre throwback?
  26. 1 point
  27. 1 point
    Who's ready to see this in HD?
  28. 1 point
    Spyro is real, and strong, and he's my friend
  29. 1 point
    To think the Madoka crew would attempt something silly in a normally serious product. Madoka-Senpai, the star of the goofy comic strips made for the Magia Record game is playable... with a Smash Bros style announcement. and with the best transformation ever
  30. 1 point
    https://store.nintendo.co.uk/games-nintendo-switch/spyro-the-dragon-remastered/11722150.html?affil=tradedoubler&utm_source=Tradedoubler-digidip+UK&utm_medium=affiliate&utm_campaign=TradeDoubler&tduid=46d57fe4ba27376cbdd19230cc13ab2f&dclid=CInHx6Tno9oCFQmDyAodHwANbw Looking for this? Description's a bit incomplete, and the title is in need of an update. Might explain why it got pulled for a bit. Of course, this also suggests that Nintendo had this going for a while in preparation before even knowing the name of the game, go figure.
  31. 1 point
    I'm so fucking happy right now. The announcement of the "Reignited trilogy" (weird name which is starting to grow on me) is a victory for the fans, for the success of the N-Sane trilogy and for Activision for green-lighting these remasters. The original Spyro trilogy is something I used play to death. 100%d all three games several times and for those who have never played the originally trilogy, I promise you're in for a real treat. The Spyro games have fantastic gameplay. It's immensely satisfying 100%ing each game. Day 1 purchase for me without a doubt. I will be hunting the PS4 Platinum trophy as well as all those gems! If my memory is correct, there are gems totalling 25,000 in Spyro 1 to collect, 20,000 in Ripto's Rage and 24,000 in Year of the Dragon. Really liking the art direction. I'm gonna go replay the original trilogy The egg thieves first appeared in Spyro 1 and then came back in Year of the Dragon. There is one level in Ripto's Rage (called "The Oasis", I think) which has thieves to chase but they're not carrying eggs. They're probably the most annoying enemy in all the games. They only appear occasionally in Year of the Dragon (do you remember when you have race them on the Super-charge track in one of the levels). Whereas they are far more frequent in Spyro 1 (there's quite a few to chase in nearly every hub-world). Spyro 1: Ripto's Rage: Year of the Dragon: The only annoying thing for me, is that I prefer "Gateway to Glimmer" as the title for Spyro 2 instead of "Ripto's Rage". CAN'T FUCKING WAIT!!!
  32. 1 point
    Alright Activision. I want my remake of The Weakest Link game. Make it happen.
  33. 1 point
    WAS THAT A FUKIN JOJO REFERENCE?!
  34. 1 point
    Thanks! I was able to pre-order mine!
  35. 1 point
    KHCast

    THIS MEME XD

    THIS MEME XD
  36. 1 point
    Visually I’m kinda reminded of Dawn of the Dragon tbh...anyone else get that vibe? Maybe it’s just the lighting.
  37. 1 point
    Huh. Looks like it might not be a timed exclusive this time: https://www.amazon.in/Spyro-Reignited-Trilogy-PlayStation-4/dp/B07CDSX3Z5?SubscriptionId=AKIAJHB5UFB6XWM3BXAA&tag=heinetthetect-21&linkCode=xm2&camp=2025&creative=165953&creativeASIN=B07BX4CVXG&th=1
  38. 1 point
    Same go for the classic fans when they tell us we only like the Adventure series, Heroes, etc because of nostalgia.
  39. 1 point
    SSF1991

    IDW's Sonic the Hedgehog

    It feels nice to say that a new Sonic comic issue has released once more. Also, it seems that issue #1's selling out in some places.
  40. 1 point
    Praising a game doesn't mean saying that it has no faults. You're not making any point at all.
  41. 1 point
    Pretty much every "bad" Sonic game could be described as "praised by some" so not sure how Advance 2 is relevant here really. Even those who like Advance 2 tend to consider that boss to be a low-point in the game.
  42. 1 point
    It more-less goes like this "Nostalgia Putting Green Hill Zones everywhere = bad Going back to Classic 2D style cause it worked and evolving it like Mania = good Ipso Facto People demand Adventure Style back = NOT that they are nostalgic and want Emerald Beach or something People demand Adventure Style back = Adventure style worked and can be evolved."
  43. 1 point
    The thing about making a cruel villain is that...it shouldn't be the sole contribution to making a villain. Making them a complete monster with no other elements doesn't make a good villain. Take the Joker for example. People see him as one of the all time greats. There's no denying that the Joker, as a character is a monster. He's absolutely cruel, he's done horrible things, and such. But there's more to him than just that. Some of the greatest Joker stories of all time introduce aspects to his character that gives him more depth. The Killing Joke is one of the all-time best stories, giving Joker a sympathetic backstory and a method behind the madness. When all it takes is one awful, absolutely horrible day to turn a good man into a monster, the only logical thing left is insanity. The story shows Joker at probably one of his most crazed hours, paralyzing Batgirl, kidnapping and stripping Commissioner Gordon down and subjecting him to complete and total torture in an attempt to drive him crazy and prove his point. But if you look past that and go alongside the backstory, you see something else. You see a man, a once good man who was so emotionally destroyed and broken by the world around him lose his mind and give in to the insanity in a desperate attempt to escape. Joker in the core of this story is desperate to prove something to himself more than Batman. That beneath everything, Joker is still a human man. That's how I saw things. He's so desperate to prove that all it takes is "One Bad Day" to corrupt even the most good of people, and it can happen to anyone. Gordon doesn't go insane in the end and Joker's viewpoint is challenged and he becomes angered, obviously because it shows he didn't have to fall into insanity. It's an interesting viewpoint into Joker's mind, that shows us what he as a character thinks, it shows us that Joker wasn't always some insane monster who killed people, that he was someone who legitimately ended up losing everything and couldn't bare it. Tying him further to the idea of him being the flip-side of Batman's coin. Where Batman lost nearly everything and dedicated himself to stopping crime and making sure no one else never had to become young Bruce Wayne crying over his parent's bodies in some dark ally in Gotham, Joker lost everything and was so ripped apart by the world that the only thing he could do was join in and make others suffer as well. The best part is at the end, they show Joker does legitimately want to change but as he says to Batman, it's just too little, too late at that point. He's done too much evil and he's too far gone. In his one true moment of sanity, he just admits that he's too far gone from that good man he once was. That's all interesting and gives depth to a character who originally was just a psycho clown. Compare it to New 52 Joker who is nothing more than an completely psychopathic monster with no other personality or motives other than being some kind of demon who torments Batman, cuts off his own face, turns everyone into Jokerified zombies, and his backstory gets rewritten twice so that the first time he's a eternal monster dedicated to haunt Gotham, and in the second, there's four Jokers and the newest one is a total psychopath. None of that is interesting, it's totally convoluted and not to mention it relegates Joker's role to just total monster who haunts Gotham forever instead of someone who Gotham completely broke and he was too far gone to save. There's a reason people despise New 52 Joker. A cruel villain isn't what this series needs. A villain who does nothing but be the total definition of evil is boring. There's no interesting complexities behind them, nothing people care about. Look at the other "Cruel" villains from other series. Thanos - He's someone who's in an endless quest for love with the physical embodiment of death itself, someone who cares a lot about honor and being a warrior to the point he raised two daughters to be assassins. Darkseid - One of the New Gods who rules a world and wants to expand his rule and has interesting relationships with the Justice League and Superman. Trigon - who's at constant war with his own daughter. That is all interesting and presents new aspects to these characters beyond "oh well they're cruel". Eggman already fits the bill as "cruel" and a good villain. He's a bombastic, egotistical person. He can be full of glee and joy at points, he can team up with his enemies at points and he can even show mercy at points, even if it's just to satisfy his own ego and interests (Archie especially runs wild with this, several times he lets the Freedom Fighters go without a fight because he's just suffered enough loss and fighting for a day and just can't deal with anymore). Then compare that to Mephiles, who most certainly is meant to be a cruel villain. All he does is spout bullshit to all three of the protagonists, literally kills Sonic, and becomes a monster bent on destruction. There's nothing interesting about that, nothing to care about. Infinite was the same, he just cared about destruction and killing because his motivation was "I'M NOT WEAAAAAK". Like what is interesting? Infinite has a weak and shallow ego? So what? But THEN compare that to Chaos, who is literally meant to be a cruel unending monster that kills and destroys because he's "the God of Destruction". But he's actually interesting so much so that one of the biggest disappointments of Forces is the sheer fact the guy gets so screwed over in it. Chaos has an interesting backstory that shows that he's similar to Knuckles in a lot of ways. He's a protector of the Chao, and built a meaningful friendship with Tikal. He helped the heroes at several points in Archie and other pieces of media when his anger was finally calmed. Even just the aesthetic and idea behind Chaos' design is so cool, a massive monster of destruction created entirely out of water? That's a great idea. Chaos actually has things that make him interesting and people actually care enough about him to see him return in an expanded role. I can't imagine anyone would say the same for the "other totally cruel" villains like Infinite or Mephiles unless both were practically rebooted entirely.
  44. 1 point
    To be fair, while that's the incredibly short-sighted way NC as a character would see it, I would assume Doug saw it at the time as "I have no nostalgic connection to the majority of products aimed at females, therefore I can't review it". Keeping in mind that back then, he was obsessed with cut-off dates because with a few exceptions like Pokemon, he wanted to have some kind of nostalgic connection to the things he reviewed. I do agree with you, Lindsay is an incredibly talented and informative reviewer and deserves to be recognized far beyond "Nostalgia Critic - but for girls" and shouldn't have her content limited to just products aimed at girls. But in terms of that original logic, you can pinpoint where Doug is coming from because he was so obsessed with ensuring that whatever he reviewed had some kind of nostalgic connection to himself, and with very few exceptions - kept that policy going right up until he came back after Demo Reel. I still think the idea is pretty stupid (Limiting content between reviewers is stupid as fuck), but Doug did have a reason for it beyond "well im a boy and i dont wanna review girl things". I believed he wanted to ensure whoever reviewed stuff aimed at girls had the same nostalgic connection to them that he had to the stuff he reviewed. As if my respect couldn't fall further. You know what actually might've sounded sincere? Having Doug post an actual heartfelt video instead of some bullshit corporate garbage that looks like something spewed up by EA.
  45. This post cannot be displayed because it is in a forum which requires at least 50 posts to view.
  46. 1 point
    Again, there's nothing really besides budget to stop them doing a story for a SEGA crossover game. And that approach would be more unique than "Sonic and friends race again because [Eggman]. I mean I don't expect an amazing narrative from a racer anyway, but at least the crossover approach could give us some fun interactions. That, and I wouldn't count a Sonic only roster as an advantage when Sonic still has a main series where that's a common occurrence (Forces in particularly seemed to try and up the ante with character focus for instance) - compared to something like Skies of Arcadia, which hasn't been seen in its own series since like, 2001. Bit worse than 2008 (or rather, 2017), innit.
  47. 1 point
    And Sonic characters have already done that about six times. Plus the main series. And given ASR/ASRT didn't even have a story, I don't see how making it Sonic only suddenly means there'd be a story now anyway - different studio to the likes of Rivals and Riders, innit. But if there is one, surely it'd be better to do something new than more of the same old?
  48. 1 point
    It's a spin-off Sonic racing game. Why on earth would we look at the story as a priority?
  49. 1 point
    Jack at the Cinema

    Your own Sonic Cartoon

    Title: Sonic Mania Universe Plot: After Sonic defeated Eggman in the Special Zone, where he gathered the 7 Chaos Emeralds, these were scattered across Mobius, a.k.a. the classic world, with Dr. Robotnik intended to find them first using his robot forces, Sonic must race with his friends Tails, his buddy sidekick who wants to prove he is a true hero, Knuckles, the guardian who leaves Angel Island when his entire world is at stake, and Amy Rose, Sonic's number one supporter, an energetic girl who has a crush on him, to gather the seven emeralds and stop his evil nemesis once and for all. Description: The series is indeed a hunt for the emeralds, across several zones, each rich of adventures, action, modest lore, allies and enemies, and of course humour (but not the other way around like in Boom where humour prevails) in the same vein as Sonic OVA, and Adventures of Sonic the Hedgehog, with a small main cast of characters but an ensemble recurring one. The final arc is set in "The Land of the Darkness" where ancient villains are trapped, a greater evil known from Sonic 1's concept art. There is dialogue in the series, Classic Sonic also talks. Episode Format: 11 minutes for each episode, 26 episodes for first season (less air time because it needs to be perfect, without filler, less time = better quality) Main Cast: Sonic the Hedgehog Miles "Tails" Prower Knuckles the Echidna Amy Rose Scramble-girl (NOT Eggette because they don't have the rights, but she is Eggman's protègèe and sidekick) And Dr. Ivo "Eggman" Robotnik Guest Cast: Metal Sonic (Sonic's toughest rival, his role is similar to Shadow in Boom, appears in major episodes) Vector (plays in Sonic's band and is also Knuckles' ally) Mighty and Ray (Sonic's original friends and allies) Honey the Cat Nack, Bean and Bark (mercenaries who occasionally work for Eggman) Scratch, Grounder and Coconuts (Eggman's minions/lackeys) Sally, Bunnie, Rotor, Antoine and NICOLE (the Freedom Fighters, Sonic's recurring allies) Sara and her father (rulers of Mobius) Old Man Owl The Hard Boiled Heavies (robot elite forces of Eggman's, Egg Robos modified by the Phantom Ruby) Unknown Evil from the Land of the Darkness (???) This is my personal wish, obviously not what I think will happen in a possible Classic Sonic themed cartoon. I also changed my mind on the Chaotix, Espio and Charmy in particular, they fit the Modern branch more, same for Sticks and possibly Tangle, they are better suited for modern stuff. But the Freedom Fighters gathered a lot of interest so I decided to add them. What do you think?
  50. 1 point
    I just saw the movie, and I want to confirm that while the movie was good, you'll be disappointed if you only went to see it because of Sonic. Sonic was barely in it, he actually showed up more in Wreck-It Ralph. All he did was briefly rush off screen in the beginning, and he briefly showed up during a war sequence at the end, but it was only the back view of him doing a spin dash and homing attack. His cameos went by way too quickly, you don't see any close shots of his face, or hear him speak. Also, the film established early on how none of the characters are real, they are all just avatars. So that wasn't really Sonic in the movie, it was just some player who chose to look like Sonic as his avatar. There weren't a whole lot of cameos in the movie to be honest, they all went by very quickly, but it was still a fun movie. I recommend seeing it, just don't go into it expecting cameos to be the main priority, there are very few cameos in the movie., but it was still fun to be on the look out for them. If Anyone is interested, here is a list of cameos I was able to spot when watching. Sonic the Hedgehog, the motorcycle from Akira, Batman, Marvin Martian, Hello Kitty, Tracer from OverWatch, Beetlejuice, King Kong, Mecha Godzilla, The T Rex from Jurassic Park, The Iron Giant, a Gremlin, the chest burster alien from Alien, Spartans from Halo, Ryu and Chun Li from Street Fighter, the world of Minecraft, The car from Back To The Future, Chucky from Child Play, The Shining, Terminator, and possibly a Ninja Turtle. All they did was mention the Millennium Falcon, that was pretty much it for Star Wars references. There were still a few other surprising cameos in there from other franchises. Marvin Martian was the only one I spotted, out of the ones you listed. I don't recall seeing any of the others. I don't know if Spongebob and Patrick were in the film, but I did spot Viacom and Nickelodeon's names in the credits. Maybe they were in the film, but flashed by real quickly.
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.