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Showing content with the highest reputation on 04/04/2019 in all areas

  1. 3 points
    Got a year of Nintendo Switch Online with Twitch Prime! Now I can suck in Smash in front of the whole world!
  2. 3 points
    I just figured out how to make a Shooting Range in Infinity 3.0's Toy Box Mode. i might just make that
  3. 1 point
    In 2013, Marza Animation Planet Inc. announced that they would produce their first original animated film feature, Robodog. Starring the voice talent of Chris Colfer (later replaced) and Ron Perlman, the story was described as: "A classic, heart-warming adventure story about an unlikely duo who couldn't be more different. KC (Kinetic Canine) is a bright, energetic but overzealous robotic dog, while MARSHALL is an old, curmudgeonly real dog, set in his ways and has little patience for anything new. This canine odd couple embarks on the adventure of a lifetime where each will learn the true nature of friendship, and not judge a book by its cover." It was set to release in 2015...and then it never did. It was clear the film was shelved, however, there was never an official announcement. The only things ever released were a few promotional images, a spot in Marza's 2015 demo reel, and a storyboard uploaded to their channel. And so, I decided to look into this. I wasn't expecting to find much, but I was hoping to at least find some information or maybe even some clips. As someone who was interested in the film, I obviously wanted to know more. This leads us to today. After years of searching, I've made a compilation of scenes I've been able to uncover. These are still very much incomplete, but they are the longest sequences of footage I've come across. That's not all though, I've found some short clips, a trailer, and various concept art. I will be posting these here at a later time. I'm not sure how many of y'all are interested in this like I am, but I hope this thread at least reaches those that are. A big shout-out to those who worked hard on this film, and a thanks to those who have shared their work.
  4. 1 point
    https://www.cartoonbrew.com/disney/chart-every-company-that-disney-owns-172130.html I AM the senate....
  5. 1 point
    bit the bullet and ordered a new-condition Note 8 on Ebay cause I figure the current prices are as low as they'll get after almost 2 years on the market and being a 'last gen' device. Still concerned since it'll be my first modern "glass sandwich" phone, but I'll probably get a bomb shelter-level case for it. If all goes well I'll just make it my main phone for a very long time and keep my Stylo 4 around as a backup.
  6. 1 point
    this is an intro for a transformers cartoon where three actors do improv in character just talking shit about the franchise what a world
  7. 1 point
    Yeah, finally finished listening to the We're Alive podcast! .....Oh god, now I have nothing to fill the void...
  8. 1 point
    Journey Cross These Worlds (93% complete) Recording is finished! All that's left is editing. Hopefully I need no more retakes, but I guess I'll have to decide that as I go. Time to work that MAGIC
  9. 1 point

    [ARTWORK] Milo's Museum

    More level theme concept / level design stuff, but don't worry, I have something different too! Platformer Concept 21 Thoughts / description in spoiler below: Windmill Kay Level Layout This is a basically a blueprint for a level map I created for a platforming level set in the forest, with windmills acting as the primary level gimmick. It's broken up into "breadcrumbs" of events that happen for each part of the level. It was originally designed as a 3D level (you can even see the little 3D map I drew up out of it), but I decided to take what I had with it and draw up a 2D level map with it. That would be my Windmill Kay Level Map, which you can look at here (warning: it's big. Very big.). And now, a step closer to finish what I started over a year ago!...D: another commission from my long gestating avatar commission project. This one's for you, Xenos. Lee Everett (from Telltale Games' videogame adaptation of The Walking Dead). Unlike the previous ones, this one was drawn digitally, wasn't drawn on paper/traced. This one is a polished sketch (or at least I consider it a polished sketch, I spent a lot of time refining it) with the colors painted in, in contrast to the lineart and solid colors used in the previous sketches. After I finish the remaining two (hopefully later during this week and if necessary, the week following) I'm hoping to do more commissions, just not all / many at once like last time.
  10. 1 point

    [ARTWORK] Milo's Museum

    Earlier last night I mentioned in the statuses I compiled the parts of what was my early attempt at level design --Apogee Armada Act 1, which I originally drew two years ago-- into a singular piece to view. Since the map is rather big in size, I recommend clicking this link to see it in full. That said, you can get the idea of how it looks of it in the linked picture below. On that note, earlier today I got around to putting together the pages that comprised of the second and third acts of the same stage. And as a bit of a bonus, an even earlier attempt at a jungle level (dubbed Jumpy Jungle) I made as well. You can see all three of those below as well.
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