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Showing content with the highest reputation on 07/06/2019 in all areas

  1. 5 points
    Nintendo's got the right idea on this one.
  2. 4 points
    >Placed second in a race, leaderboard shows this >suddenly get shot down to sixth, have my rewards nerfed heavily because of this, and screwed out of the victory podium. Fuck this game and it's shitty ass online.
  3. 4 points
    smh everyone asking for Super Smash Kart when really what we need is Super Smash Skaters
  4. 3 points
    inspired by discussion yesterday in the idw thread i started doing some rough sketches of redesigned echidna characters from across sanic media so here's dr. zachary, sorry for shit quality photo
  5. 2 points
    Kazhnuz

    IDW's Sonic the Hedgehog

    Except that Flynn never used a "loophole" with that particular mandate. Most of the way Flynn handled to have what is wanted wasn't "he used a loophole to dube the big bad SEGA", it was more often a discussion with them. (TBH, the only type of real loophole that he ever used is using the differences between the text and what was being actually shown… And I think that most of the time, he even got a "well, like that we accept" from SEGA, for instance with how often he managed to draw an half-obscured Classic Eggman). Like how he managed to have Eggman defeat Sonic, or many really bad stuff happening to Sonic (tbh in that sense, I'm pretty sure that the Metal Virus allow a lot of the same). Samewise for Sonic and Megaman being controlled in Worlds Unite. (and no, there is no way that he used a "loophole" for that. It's more that SEGA accepted with some conditions). We had many exampled in the last few years that they can make Sonic loose, suffer setback, etc. I think that the premise is a lot more "Sonic have to win in the end" not "Sonic have to be an all-powerfull invicible hero that is 100% of the time winning".
  6. 2 points
    I don’t really think so? He went through all three narratives presented and stated multiple times that everyone has had some wrong in this situation, yet only Heidi has presented evidence when asked to support her claims why Holly and Jared constantly make up narratives without evidence, and the evidence that they have presented is very easily explained by the fact someone clearly emotionally hurt and as said in the video - gaslighted practically losing it. It cannot be overstated how much of a terrible position that we can theorise Heidi was placed into. She has done her own share of mistakes in this mess, but if you were to believe the viewpoint given by Holly, you would need to believe Heidi is some evil vindictive monster on the sole word of Holly claiming it (which again - is curious given how Heidi’s own evidence shows very well just how two-faced it all was with Holly). I don’t think anyone is saying Heidi is innocent, especially in regards to how angered she was at points, and with allowing the whole body positivity excuse to fly, but the video presents the facts as they are, Heidi has backed up her claims when asked for clarification. Jared and Holly both still parade around stories yet constantly make excuses for why evidence can’t be shown. Worse than that, Jared has another scandal completely unrelated to Heidi that shows incredible wrong doing on his part, with shit tons of evidence to collaborate with it. I really don’t see how anyone can say Jared is likely to be the victim in all of this.
  7. 2 points
    Just had an idea for when the Spyro content hits: since they went above and beyond and bothered patching in the Velo mask, what if, instead of being protected by Aku Aku, Spyro and friends are helped out by Sparx? It'd be a cute extra touch. (Not sure who'd protect the bad guys, though.)
  8. 2 points
    if i wasnt broke right now id be all over spiderman
  9. 2 points
    This will be kind of a wide encompassing topic as the subject matter has a bit to do with an almost consistent failure to establish a sidekick character for Amy. So for this thread I would like to address the hows & whys using the series most successful side kick as an example. Additionally, I would like to contrast the singular sidekick in Tails vs. Amy's ever growing team (bear with me here since I know in no continuity has all of the following characters been on Team Rose) to see what exactly wen't right or wrong. Further, if you feel any of Amy's sidekicks has ever succeeded in the role and was just under used feel free to expand on those thoughts here. So starting off, in my exposure to the series I am aware of Amy have 3 sidekicks over the years; Tekno the Canary, Cream the Rabbit, And Sticks the Jungle Badger. Arguably, Cream is the only true sidekick here but her success at the role is rather questionable. Firstly, she has her own sidekick who actually plays off of her compared to her relationship to Amy where really she just seems to be the victim of undue abuse (I've seen the reason for this being argued as Cream stealing Amy's more endearing attributes but even if Amy was played up as straight genki girl I think Cream would still get exasperated with her). Secondly, Cream seems to have no interest in Amy in demonstrated ways that I can think of especially when you compare her interactions with Amy to with Blaze. In further contrast, that is what made Tails such a great sidekick to me in the early days was his hero worship of Sonic, and desire to be like him thus striving to keep up with and partake in Sonic's adventure. Cream shows no such interest in or relationship with Amy and even her kind heart and good nature which is what got her involved with Blaze isn't demonstrated in any way to why she would accompany Amy. Not surprisingly, there is almost no official interactions left between Amy and Cream as presented by SEGA. Next up we'll look at Sticks who was made to be Amy's best friend in the Boom! franchise but the absence of use of both characters over it's short life leaves little work with here. If Amy were to have a more genki girl representation I could see Sticks as an unwilling sidekick (kind of similar to how Cream comes across to me) who eventually warms up to Amy and becomes protective of her just due to the pink rascals earnestness. However, Amy has nearly no genki girl traits in Boom! and like Cream, Sticks shows little interest in Amy or any desire to be even closer too her making their pairing come across as insincere. This could just be me missing things for not seeing all of Boom! (I know no excuse with it on Hulu these days since I have an account), but even Tails in Boom! is constantly trying to be a part of Sonic's lifestyle and tries in his own way to keep up with his hero. So to me it really is no surprise that SEGA will say that Amy is Sticks' best friend but won't say the same in reverse Lastly we have Tekno. Now I have almost no experience with the Fleetway Comics so my knowledge is from word of mouth and wiki research (I know, not a reliable source) but from what i know I have grounds to work with. Firstly, what I like about Tekno is as a character she has the potential to be to Amy as Tails is to Sonic on the tech side of things (also like Marine to Blaze to an extent). Further, as a character who started as a semi-villain of sorts Amy's ability to make friends with nearly everyone would play well with a converted villain. Add in Amy's genki girl traits and a level headed survivor like Tekno would be a great foil to Amy's excitability. Unfortunately I now have two problems. As someone unfamiliar with the Fleetway Comics I have no idea how invested in Amy and influenced by her Tekno is which makes it difficult for me to vouch for her any further. The second problem I have is from what I know of the Fleetway Amy she has none of her SEGA traits meaning that there exists no evidence of how Tekno would react to a more traditional representation of Amy. While there is plenty of room for conjuncture everything further falls apart as SEGA does not acknowledge or own Tekno making it outright impossible for Tekno to be a successful sidekick (bar SEGA buying the character rights) Taking these examples, and currently ignoring that Amy is not the main character, the biggest failing that seems to be consistent in my observations is that none of them have a personal investment in Amy as a person (Tekno excluded from lack of knowledge on my part) unlike Tails with Sonic. This lack of personal investment to me is a major reason all of these characters fail to be for Amy as Tails is Sonic. But another reason could be just Amy's approach to people in general. Team Rose, established in Sonic Heroes, is Amy's official team who goes adventuring with her... kind of. Unlike Team Sonic which is arguably the most popular team up in the franchise (sorry Triple S fans) Amy's team lacks a permanent roster and those member who have been part of her team have very strong views about them throughout the franchise. Looking past Cream who seems to be the only permanent member and has already been covered above, you officially have Big and Vector, and then by fan affiliation you might also include Blaze and Marine if you feel so inclined. The problem of course with these characters is that Big is primarily disliked beyond as meme material, Vector is a member of the Chaotix and was only included in Team Rose by force in Free Riders, Blaze is arguably the main character of the Sol Dimension, and Marine and Amy have only truly interacted in the Archie Comics. All of that said however, as Amy has a way of befriending people it is very easy to see everyone as rotating honorable members of Team Rose just to help Amy out if they're nearby in regards to being friends with her (what happened in Free Riders I wonder?). If Sticks were to make the full jump over to the main line even she could and the same goes for Tekno. Having a rotating cast is spectacularly eay for Amy who befriends people with ease adn unlike Sonic keeps in touch with more than just those fast enough to keep. However, we now come to the primary problem with Team Rose; Amy is not the main character. While arguably Amy's ability to make friends and keep in touch with them holding an ensemble cast together is a great asset for a main character (honestly taking in how Amy is in IDW issue 2 I could see her being the main character in a tactical rpg) , this is Sonic's franchise and an ensemble cast for Amy would fall to the wayside in no time. An investment in Sonic and Eggman could easily remedy that but that would still effectively cancel out any focus on an investment in Amy making most attempts to make them a sidekick for Amy fail from the get go. That does not necessarily mean though that Amy could not still have a sidekick of her own, they just need to be handled properly. While Tails is a fine example of a sidekick handled well I'll actually use Rouge for my example. While technically the leader of Team Dark in the grand scheme of Sonic's story she is shown beside Shadow who is someone that Sonic interacts with on various levels. As a result, any time Shadow is in use it is no surprise to see Rouge show up since she is for the most part his boss. Where she fails though is that while she has a great excuse to appear, she see's next to no use regardless because she has no investment with Sonic instead interacting usually with Knuckles and completely regulating her to the background when Shadow is not the focus. This means to overcome this problem with a potential sidekick for Amy a character who is invested in Amy but interacts with Sonic is needed. To me the best type of character to fill this role is someone who acts as a foil to Amy's infatuation and more energetic traits but enjoys Amy's bubbliness and wants to spend as much time with her as they can while simultaneously disapproving of Sonic for the danger he causes Amy to put herself in as she chases after him (the jealousy angle could also be played here but I don't need it). To me this type of character could work best as they would be invested in Amy, have reason to interact with Sonic, and would only need to be designed in a way that they can keep up with and partake in all of the crazy adventures (their reason to be there at all being covered just by their investment in Amy making it easy for them to pick fights with Eggman even). So, while in my opinion a sidekick can work for Amy, none have worked yet because they have not been built with an investment in Amy and while considering that Sonic is the main character. At this point I'll ask who disagrees, agrees, or would take a different approach. Further, would you choose to better use an existing character or create a new character to fill the role. Me personally, I could see re-purposing Tekno if SEGA acquired the rights to her based off of my knowledge, but I could also see a new character being made. If you asked me to design one off the top of my head I'd use a pangolin with a protective big sister personality who adores Amy's cuteness and just want's to protect her (I can so easily see them already curling into a ball around a confused Amy protectively).
  10. 2 points
    I think it's either a coincidence, or the devs acknowledging the fact that she's a spirit. There's still nothing disproving the theory that Spirits are decomfirmed from being DLC.
  11. 2 points
    DabigRG

    IDW's Sonic the Hedgehog

    On the Sonic struggling vs Eggman gaining thing, it makes some degree of sense objectively. Since "the good guys win and the bad guys lose" is just the way of things, a story as tried & true as this series needs to vary and shake things up every once in a while. Or within a single plotline, there generally needs to be some work put into having the hero overcome the threat posed by the villain before they can defeat them. Personally though, I don't quite see it with this arc. Eggman had the advantage before he was even thinking about experimenting thanks to Starline jailbreaking Rough & Tumble. Meanwhile, Sonic is forced to save the day against something that not only practically neuters how he normally does things, but inherently involves taking numbers in a way that multiplies as they are filed. So on that basis, it's not applicable.
  12. 2 points
    What animation is there looks good, so...
  13. 2 points
    I mean yeah, it does look low budget. This animation is basically a sideshow. A really high quality, minimal budget 30 second intro. It's nice that WayForward, a small studio constantly putting their all into their niche IP, were able to get this made. It could be loads better, but I don't know what there is for actual fans to complain about.
  14. 2 points
  15. 2 points
    Seems like the two were made for each other.
  16. 2 points
    The new animated opening for Shantae 5 by Studio Trigger is HERE! And it is funky delicious awesome! Loving it to the max!
  17. 2 points
    We have gotten to the point that where stuff like MLP and the New Ducktales cartoon take themselves more seriously than Modern Sonic games , yet we don't see all these critics go insane about it like they do every time Sonic's tone isn't exactly like the teletubbies It honestly comes off as boring out of touch 30's years olds who think that children can't handle anything too dark
  18. 1 point
    What if the next Disney live action remake has everyone be black and everyone be gay... But more importantly isn't a wretched dumpster fire like all of them have been.
  19. 1 point
    Cuphead was great. Fucking incredible art snd music with a simple, addictive gameplay loop. Breaking down patterns feels so satisfying and it's unforgiving nature only makes breaking through that ceiling more satisfying. My only real problem was that the screen could get really chaotic sometimes, but I expected worse for a game like this. Every attack was telegraphed really well.
  20. 1 point
    Kellodrawsalot

    IDW's Sonic the Hedgehog

    The lawsuit changed everything, they already had mandates with Archie but after the lawsuit they were no longer going to tolerate many many things, which I cant blame Sonic Team for. i dont get it trough Eggman never won in any of the Sonic spin offs, games or shows, Knuckles was mostly the last echidna in the games , these are the standards in the Sonic canon franchise for many many years.
  21. 1 point
    To become a pro in Nitro Fueled you need to master the blue & red flame which is really really hard to do. I was helping out a pro-player with some nitro challenges earlier (who would always beat me in online races. He/she'd would always finish 1st and I would finish 2nd etc). They were giving me advice on how to improve. I'm pretty good already. I like to think I'm the equivalent of a B/A-rank player, but I'm a long way away from being an S-Rank player. Despite it's many flaws Nitro Fueled's Online can be fun and addictive...
  22. 1 point
    Sam & Max Season 2 is premiering on Motobug now! https://cytu.be/r/Motobug
  23. 1 point
    PublicEnemy1

    The ProJared Drama

    The only victim in this is Ross.
  24. 1 point
    DabigRG

    IDW's Sonic the Hedgehog

    Just like SA2! (sent through phone)
  25. 1 point
    I quite like the intro. The low budget admittedly sort of adds a bit of 90's anime charm to it, but I mean yeah, ideally i do wish it could be better. But for what it is, it's quite nice and very impressive for an non-crowdfunded indie title.
  26. 1 point
    Another one
  27. 1 point
    Kellodrawsalot

    IDW's Sonic the Hedgehog

    but that's what's happening in the comics right now. Sonic is feeling guilty about the ones he couldnt protect like Charmy,, he's mostly trying to keep his cool because he knows Eggman wants to see him lose it and get angry or overly depressed.
  28. 1 point
    Tbh, this is a personal opinion but I’m kinda a fan of sonic boom! Amy. The show is good when it comes to comedy, but I don’t know what it is about it but the writing seems kinda.. off. And I respect your opinion on the show’s Amy, because it truly didn’t WRECK her character— she’s a nice addition to the cast of characters. Everyone who likes sonic boom has a valid take, because there’s no wrong sense of taste, but the writing didn’t really sell me on any of the characters.
  29. 1 point
    this current my hero academia arc is hype as heck, i cannot wait for next week's chapter this my villain academia arc is one of the best in the series, hands down
  30. 1 point
    Pokemon Masters has a website now
  31. 1 point
    I haven't played Pac-Man 2 The New Adventures in years and the fond memories of making Pac-Man's life a living hell are flooding back.
  32. 1 point
    Reminder to get your requests in for Sonic Musical Spectacular 4! There's now 15 days remaining to get your requests in!
  33. 1 point
    Unpopular Opinion(?) - I think DBGT has the best colouring of any of the animes. It looks super accurate to the colouring that was present in the manga, especially with the skin tones and the like, at least from what I've seen of the Black Star arc. Granted, I got the Complete Series set, so idk if they've put a filter on it like the orange bricks have.
  34. 1 point
    Don't forget Sonic flossing. That sure won't date it.
  35. 1 point
    DabigRG

    IDW's Sonic the Hedgehog

    Huh. Okay then. Guess that fits the jingoism better.
  36. 1 point
    This is what happens when your power level is far too maximum.
  37. 1 point
    Apart from that clip of Shantae running through the town. She's animated and the rest of the scene is static. It looks pretty bad there. But that's really the only instance.
  38. 1 point
    It looks absolutely amazing, just what I would expect from Studio TRIGGER. I acknowledge that some people are complaining about how low budget it is, but WayForward is an indie studio. While something like Indivisible's opening which was also animated by TRIGGER seems to have a much higher budget. To be fair though, Indivisible did make $2 million in crowdfunding, and since Half-Genie Hero made over $700k during its Kickstarter, I imagine Shantae 5's budget is around that or maybe even $1 million. Shantae 5 isn't crowdfunded but they still managed to create something very beautiful with what they had.
  39. 1 point
    Dude, like me, you have been psyched for this movie for so long. Don't let internet negativity drag you down. We'll get a new design soon. We probably don't even need to be cautious with our optimism I'm sure we will get something at SDCC.
  40. 1 point
    GentlemanX

    IDW's Sonic the Hedgehog

    You say this as though the series was going to end after an Eggman victory. I'll use a Power Rangers analogy. The ends of Mighty Morphin Power Rangers and Power Rangers Turbo have distinct major losses to the respective villains. For all intents and purposes those stories have a victorious villain ending. But Power Rangers was at least at that point a flowing narrative where the story kept going. The Rangers lost to Zedd and Rita, but bounced back against the Machine Empire. They were defeated by Divatox, but managed to defeat Dark Spectre, Astronoma, and the Alliance of Evil. Like with Power Rangers, the Sonic series is never ending, so it has the luxury to know when one story arc ends, another will inevitably replace it. Maybe Eggman gets a decisive victory and the status quo changes. But in the next arc, Sonic will still be fighting to get things back to normal, or confronting a different threat. No one here is likely to want "I want Eggman to beat Sonic and then that's the end of the series", they just want things to feel like there's a genuine back and forth without things always reverting to the status quo all the time. In the games it's expected due to the stand alone nature of them, beyond introducing new characters. But for an ongoing narrative focused on long term storytelling, people expect more variety in a number of ways.
  41. 1 point
    StaticMania

    IDW's Sonic the Hedgehog

    Maybe he wouldn't "keep" losing. But, villains always losing...or even failing to make any significant impact is not exactly invest breeding.
  42. 1 point
    StaticMania

    IDW's Sonic the Hedgehog

    Maybe it just wouldn't be satisfying to you.
  43. 1 point
    So much talk about sales and like... I'm not a SEGA shareholder. I couldn't give a shit if Mania sold 10 million copies or 10,000 copies. It's really damn good. That's what matters to me. And apparently SEGA get that too, because despite Forces and Mania both apparently doing "well", they sure did carry on promoting Mania a lot more, because they knew full well people gave a shit about good games. Okami sold like ass, but I don't see people hold that against it. Breaking quality down to sales, pointing to sales as a need for change, is annoyingly reductive. Point to bad games as a need for change, not sales.
  44. 1 point
    Dee Dude

    🤔

    🤔
  45. 1 point
    Big Panda

    IDW's Sonic the Hedgehog

    Sonic should always win. In the end. Doesn’t mean he can’t go through absolute hell before he does.
  46. 1 point
    Find me a classic platformer outside of legacy titles that can sell for AAA prices that was created in the past few years. Most of the examples you gave me: 1) Are legacy titles. Tomb Raider, Spyro, DOOM, and many of the titles you listed all have loyal, older fans from earlier years they can rely on who are willing to buy and promote their games. Sonic doesn't have that. After awhile, a lot of his fans leave because SEGA alienates them. 2) These games incorporate elements of traditional platforming but are not heavily reliant on the genre 3) Are low price/ free to play and rely more on micro-transations. Classic platforming the way Mario and Sonic were on its own, generally don't sell as well. At least, not for the prices that used to be demanded. And even with Mario, Nintendo has been progressively attempting to experiment more with open world elements like with titles like Mario Odyssey. Meanwhile Sonic sells at around $40, ten dollars less than he did in the 90s-2000s and people STILL don't want to buy his games. As for Mania, It was likely a combination of both the price and it being hailed as a good Sonic game. The low price made it so that there wasn't as much of a risk involved for people who wanted to give the game a chance, but didnt want to feel like they wasted their money if it tanked. ... But, if I'm being perfectly honest? 1 million in global copies sold... isn't that great. At least for Sonic. Sure, its better than the more recent titles, and was a step in the right direction. But when thats all you can get globally on multiple ports, when games like SA2 could sell at least 1 million per console? Thats very telling of both people's expectations for gaming nowadays, and how badly SEGA's sank Sonic's reputation. Because, I agree with you, Sonic Mania wasn't a bad game. However these sales strongly suggest that because of Sonic's association with terrible games, Mania didn't sell as well as it could have. Let that sink in for a moment. Even in the face of a better game, EVEN in spite of its good reviews, a lot of people don't want to buy it. That can only mean one thing: That, people are afraid to re-invest in this franchise. They're afraid to get attached to it, only for it to spiral down again the way Forces did. Which brings me back to my initial point. If Sonic wants to survive, he's going to have to work extra hard to win people's trust back. And that means you can't rely on just the classic gameplay. Mania already proved that, while somewhat helpful, its not not going to save the franchise. Storyline IS important, when your a franchise with Sonic's reputation, and you need to utilize whatever you can to attract people you've lost, or are reluctant to even touch your games. And like I said, and as you've demonstrated, the previous generations DO matter. Because its not even just a matter of them prospectively introducing their kids to the franchise, they're also a lot of the ones currently telling their families and loved ones NOT to buy Sonic games out of the personal experiences they had with the franchise. So it goes both ways. And this, is also a problem that Sonic has which Mario doesn't. Mario never had such a diverse fanbase that has yet to reconcile with both the company and one another's poor decisions and treatment of one another.
  47. 1 point
    I owned Battle Revolution, but it's been so long since I actually played it that I'd forgot how good it looked in terms of animation. And that video brought up a comment that of course PBR is going to have higher quality animations since it's just a battle simulator. Go back a generation, and what do you know? Colosseum and Gale of Darkness exist and are more than just battle simulators with the same level of animation quality. And the dynamics of how the battles look. I'd have to watch the Treehouse footage again, but that camera is too static and too willing to remain behind your team with barely any movement between attacks. It's something I talked about when the games were first announced, then fell into the hype immediately after the Direct to have noticed much, but we are on a console now. It shouldn't be looking this bad. If side games more than half the generations ago could get battles looking right, how is it that we're still stuck with just another incremental update from what XY started in 2013? I don't mind all this as much as some, but even the 3DS should have been capable of producing more. When XY were first announced, I took to my blog to talk about them, and I said this near the end when talking about the battles, "But if this is what is available now, think what is going to be done with the next Generation, or even the second games of this Generation." I had greater expectations for what gen7 would be, clearly. No wonder I keep putting remakes of Colosseum/Gale of Darkness into wishlists. I have a feeling Genius Sonority would work wonders on another side game that exceeded the scale of the main games, and even if it was just one game for the entirety of generation 8 and 9, it would prove how things could be for the main series.
  48. 1 point
    Cautiously optimistic about this. I don't think it would be too controversial of me to say that 'Shantae' has always been more about style than substance. Its gameplay is in desperate need of a shakeup. I find it quite telling that the most universally-praised game in the series, Pirate's Curse, is the game that takes the main transformation gimmick the series is based on, and completely shelves it in favor of a more traditional Metroid-style progression system where you're given new abilities that synergize with each other, allowing you to access new areas while changing the way you play little by little. It doesn't have the visual flair of belly-dancing to transform into a bunch of different animals, but it's a lot more compelling than just see obstacle > dance for a few seconds > turn into elephant > break obstacle > immediately turn back because playing as anything other than normal Shantae kinda sucks. Not everyone's going to agree with that appraisal, and I don't mean to be overly harsh, but this is coming from someone who likes the series and has played every game in release order, and backed Half-Genie Hero. These games are kinda shallow. They're not bad by any stretch, but it would be nice to see Wayforward bring some new ideas to the table.
  49. 1 point
    Kuzu

    The Deadly Six will stay...

    I'm beginning to feel the hate for them is somewhat disproportionate. Yea, they're boring and one-note, but how they've been described here, you'd swear they were the most obnoxious characters ever. Though, I suppose constantly reappearing after their lackluster introduction is beginning to grate on people's nerves. It's just kind of weird because so many will defend other characters in this series who are similarly lackluster, but the only character that really springs to mind is Silver. That said, yea the main issue is Lost World's story is more about Sonic, Tails and Eggman teaming up than it is about stopping the Zeti, who are really just a means to an end. Someone to justify the conflict of the main characters. That by itself would be fine but...the Zeti do not factor in at all in the conflict between Sonic Tails and Eggman and exist mostly independent of it. All of their scenes are rather generic bouts of villainy and nothing else, while the real meat of the story is with the main characters. Because of that, the Zeti feel more like plot devices than genuine characters, they only exist to give Sonic someone to beat up. That wouldn't be bad either...but the main conflict with Sonic Tails and Eggman is pretty poorly written itself. So the main hook of the story is bad in addition to being driven by lackluster villains. The Zeti come off as terrible because they were never supposed to be the driving force of the story and are, as I mentioned, plot devices to drive the real meat of the story; Sonic Tails and Eggman's shaky alliance...except that its poorly written and so all you're left with are a bunch of one-note villains to drive a terrible conflict of the main characters. So the Zeti are really just another symptom of Lost World's bad writing, so the hatred is understandable, if a bit misplaced. In fact, its extremely similar to Silver who was similarly hated due to how bad the writing of 06 was. So yea, it's not that the Zeti themselves are bad, it's that their presence is a constant reminder of how badly written Lost World is. Same with how Silver was hated due to his association with 06.
  50. 1 point
    My question is, why does Amy "need" a sidekick character? What does it add? What incentives would a hypothetical sidekick character have for being Amy's sidekick, so on so forth. As you said, Amy is not the main character. Her primary motivation in the games is attempting to get Sonic's attention, it isn't exactly the kind of thing which calls for a sidekick, nor is it the kind of thing that from an outside perspective is admirable in the sense of "I want to follow in this person's footsteps" ala Sonic and Tails.
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