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Showing content with the highest reputation on 12/06/2019 in all areas

  1. 6 points
    New poster in full: Looks rad. I think that could be San Francisco in the background.
  2. 5 points
    azoo

  3. 3 points
    That last pic only makes the movie version look that much off to me. Least it's better then the first version but it still a ways off.
  4. 2 points
    booblur98

    one year ago today.

    one year ago today.
  5. 2 points
    azoo

    azoos art

  6. 2 points
    Oh my god, why did it take me up until now to realize that A.S.A.P. meant “As Soon As Possible”?
  7. 2 points
    Alright, got all the gear I need. Now let’s go fight a Lynel! Lynel:
  8. 2 points
  9. 1 point
    What-is-up danger, Miles here, and today we're jumping off a building
  10. 1 point
    I guess a Crash tease is possible with an actual reveal during VGA. Then again, we also got teases from Activision themselves weeks prior to the official announcement. Purple eggs and orange dices. What's next?
  11. 1 point
    (tweet) Well this works out quite well for me, considering my birthday is in November.
  12. 1 point
    I'm getting around to listening those early beta Sonic 3 tracks. kewl.
  13. 1 point
    Sabi's dropped another apparent deconfirm: With that said...
  14. 1 point
    Thank you! I appreciate you being careful to not spoil that surprise. There is a plan for the 1/3/5 style of Special Stages but we are unsure if we will have time to implement it. We'll have to see how it pans out.
  15. 1 point
    Link is really cool and fun to play as, but it IS a bit annoying that he's treated as a power-up, like the amiibo costumes in SMM1. It means that if you want to design a course where Link abilities are mandatory, you have to choose between making him a 1-hit kill where getting hit means starting over, OR you have to constantly provide pipes with respawning Master Swords. Both of these are pretty unelegant compared to typical official Mario course design, and one enforces a higher difficulty while the other enforces a lower difficulty. Glad they included a few pieces of music for him though rather than just playing the main theme everywhere like Superball Mario does.
  16. 1 point
    C3P0: They fly now! Finn: They fly now? Poe: They fly now. Kylo: They fly now. Palpatine: They. Fly. Now. Wado: They fly now. George Lucas:... They fly now. Tails: They fly now? Sonic: They fly now. Buzz: They fly now! Woody: They fall with style now. Luffy: They fly now! Disney: The Star Wars fans... they flee now?
  17. 1 point
    We haven't even talked about how rouge seems to have no agency. She is just a sexual plot device. The penders era is so bad that I even feel like Ian Flynn wrote some bad stuff trying to fix his problems after the fact. I stand firmly by the comic got a great deal better once it rebooted. I see shit like this and while I wince at the handling at some of the things in the IDW comic, I understand their firmness on a bunch of issues. Every new detail is like "No yeah I understand most of the rules and restrictions , yep yeah. " I honestly have to wonder, I feel as though through internet dissections, breakdowns on youtube and ken penders big mouth more people are aware of the fuckery that was the ken penders era. I wonder if ken is actually making it worse behind the scenes, like every time he opens his big mouth about some older characters there is someone in charge who doesn't want to use them because that association. Like ken penders cursing people from beyond the grave, or at least a literary and canonical one.
  18. 1 point
    Blue Blood

    New remixes by Tee Lopes

    Definitely not what I expected. But then again, I didn't expect Welcome to Station Square or Can You Feel the Sunshine. I guess pretty much anything is on the cards. I really like it though. As someone who never liked the original Splash Hill 1 and wasn't a fan of the medley Jun did some year ago, this remix really hits the nail on the head. Lots of energy here. It's not amazing, because the original compositions are so limited in what they do that no amount of remixing these short and simple tracks is ever going to make them into something that they're not. But this is jam; can't fault it really. And look, this is like the hundredth time Senoue and Lopes have gotten into bed together to create something great. I hope they're both major players in the soundtrack for the next mainline Sonic game (or anything else, really). Ohtani is a good musician, but his recent efforts as music director have been lacking. Senoue started to flag after a while with Sonic games too, and after some time away from the series he came back on top form (if we ignore the oddity that was S4E1/2). I think Senoue and Lopes would work wonders on a Sonic soundtrack where they're in full collaboration. TSR was a great taster.
  19. 1 point
    I wasn't really feeling my character, Talon's design, tbh. One day while at work, I found myself wanting to create a shark character... only for my mind to wander, leading me to decide to redesign Talon from a feathered dragon to a walking shark with a harpoon launcher for a hand. Talon's personality remains the same... Extreme and fun loving, but is hiding a somewhat cowardly side. He's a space pirate with a thirst for adventure and treasure, but can be a bit childish. Oriana, the cat-moth, serves as Talon's mother figure and their ship's engineer and Dr. Caution, the tiny android, is his best friend and medical expert. Took a shot a shading in illustrator again, and I kind of like it.
  20. 1 point
    Well yeah. Sonic gets that rank in #159 but it changes so little that it's never really mentioned again. He's like just as much a field commander as Sally is I think is really all the power the title actually brings. I'm just bummed it didn't give him a silly orange armor and a helmet. Eh, TBF the entirety of #151 is Evil Sonic trying to steal the Master Emerald so Rouge will fuck him...which is really kinda pathetic when you think about it. Even more so that she takes him "Somewhere they can discuss things more privately" over a smaller stone. It's almost like Penders isn't a very good writer.
  21. 1 point
    Bowbowis

    IDW's Sonic the Hedgehog

    Worth noting that the first hint as to Arthur's true nature was his body vanishing like a Knight of the Underworld. Sonic's entire mission for the first half of the game was to kill what he thought was a human being.
  22. 1 point
    Tell me something I don’t actually know, because I’ve been discussing story, narrative, and characterization for the past several years to a decade saying just that when people were wanting Knuckles around for literally no reason while giving no such privilege to any character post-SA2. Given that Eggman committed straight up bioterrorism in the form of a technological plague that would make Resident Evil’s Umbrella Corp envious, infecting Eggman with his own virus wouldn’t be any less karmic to leaving Eggman stranded in space, blowing up his vehicles with him in it, or any punishment short of actually executing him. Sonic’s not someone who kills in cold blood, but for all his heroics he certainly isn’t a saint either. The guy’s willing to destroy an entire country’s armed force rather than stand trial for a crime he didn’t commit, I wouldn’t put it past Sonic to infect someone with a physical touch of their own virus for karma’s sake. No, if anything, proving Shadow was right goes to show the very flaw in Sonic’s sense of mercy given that it just came to bite him in the ass in the most severe way possible: in the form of an apocalypse that’s gradually worsening every moment. It doesn’t remove any dynamic, it shows the consequences of a choice—Sonic was already warned prior to any of this that letting Eggman go, even with amnesia and a personality change, after he previously started a global war that claimed who knows how many lives to stop was a bad move. Heck, it shows the consequences for Shadow for going along with Sonic plea for mercy of an amnesiac Eggman, because he wanted to make sure Eggman never had a chance to ruin the world again and was willing to do the deed so no one else would have to worry about it—he relented to Sonic, and when Eggman went missing, a techno-plague began to erupt. That Shadow was right to begin with only enflames the whole debacle and reinforces the kind of cruel person that Eggman is and begs the question of what more this man would be capable of if delivering a literal plague onto people’s houses isn’t beyond him, and what it would take to stop him. Introducing more questions and scenarios doesn’t kill anything.
  23. 1 point
    Sonictrainer

    IDW's Sonic the Hedgehog

    I disagree. Watching Sonic go over the edge can be super entertaining.
  24. 1 point
    Kuzu

    IDW's Sonic the Hedgehog

    Sometimes his lyrical dialogue fits...and other times it does not. I admit, I did chuckle when I realized what it was referencing.
  25. 1 point
    Kuzu

    IDW's Sonic the Hedgehog

    If a lyrical reference makes this irrational, then perhaps you should not be reading this comic?
  26. 1 point
    It's not really a contradiction, in theory, it could just be Eggman trying to cement that he can't return to that life. He looks like he's ready to long for that life again until he has to literally justify to himself that he has a higher calling, and that the Zombot virus will make him a greater hero than being a humble crafter. It comes off more like Dr. Eggman trying to desperately pretend he didn't like his role as Mr. Tinkerer, when he secretly misses that life, and has to justify why he can't go back.
  27. 1 point
    Dr. Mike Acula

    IDW's Sonic the Hedgehog

    I just got Issue 23 and it's a marvelous showcase of what I love about action-adventure stories and what different factions can do to create organized chaos. Throughout the entire arc, the thought of how this would work as a game has never left my mind and I feel the atmosphere around this issue is a really good indicator of just how much of a shame it is that it probably won't ever happen. I was getting a bit shaky, waiting for the next issue. The delays have gotten so bad that I seriously thought that there was no issue this month. It's a good thing the preview came out. As well as the preview for the preview. - Once again, Cover B was the better pick for me. The image of Sonic right above the doctor and the Zombot hoard just does it better for me. Although, Cover A works just fine on its own. It's mostly the way Eggman's face is drawn that's throwing me off a bit. - The map hasn't been updated to cross out the Central City, Resistance HQ, Vanilla, and Vector. I wonder if it's because these three stories are all taking place at the same time. That's most likely the reason. - This issue is a big exemplifier of just how good the character writing is. Sonic really is suffering through the consequences of his decision in a big way and every time you think it couldn't be pushed anymore, you get something like this. Just the comments he made at the beginning about how his conversation with Tails ending immediately made him feel lonely got me a little bit. However, I do feel like the thing that hit the hardest was seeing him in his almost Zombot form with that look of despair back yet again. There was a brief moment where the idea that he'd actually give up crossed my mind... but of course not. Sonic wouldn't do that but it's amazing seeing his faith in himself being pushed to the brink. I've never felt so bad for Sonic before. Ever. - Eggman is a very, very, very interesting and insane man. I do chalk most of the folly to his plans here up to sheer insanity rather than general stupidity, although, that's also a case I can easily see someone making. However, he's a man who has seriously initiated a Zombie apocalypse on the planet, looks at it, and truly believes he's bringing "Peace and unity to the world" and providing it with brilliant guidance. Like, he clearly doesn't see himself as the villain here but there is a little interesting shake in his mental fortitude when Sonic brings up Mr. Tinker. Starline brought Eggman's memories back but Eggman was the one who decided to go back to being what he used to be which sort of implies that without whatever brought Eggman down the path of insanity and villainy, he'd probably be just like Mr. Tinker. I don't know what happened in the past to twist his mind to a point where he'd end up like this but I do agree with Sonic's sentiments that it is a little sad that it did... even though, I prefer Eggman be the genius mad-man that he is. A little empathy can go a long way towards making you like the guy a little more too. Seeing Eggman seriously look back and admit that his life as Mr. Tinker was relaxing and even trailing off to silence when recalling what he did as him was kind of sad. However, at the end of the day, that isn't who he is. It's also best that whatever Eggman's past is be kept a secret. - The fight with Sonic and Eggman has a very awesome setting going for it. I've made mention of this before but I have to reiterate how cool this would be as a game. You see Barricade Town's hub when it's brighter and not infested with zombies at the near start of the game, talking to the happy people who are gearing up to properly rebuild and all that. Maybe even approaching the town there's a neat little sunset to simulate the beauty of the restoration effort too. Then later in the game when you're revisiting it, you approach the town again and it's dark, stormy, and everything you saw is broken and dilapidated. I'd probably hang outside of the town just to soak in the atmosphere before preparing myself to get a full view of what the place looked like inside. But I think the real kicker here would be the semi-climactic boss-fight with Eggman in his Eggmobile over the rooftops with the danger pit below being full of wandering Zombots. It just looks and feels so epic. The music would probably play something that had the same vibe as Militant Missionary, the Egg Viper and Egg Walker music from Sonic Adventure. - The game of 3D chess being played with Sonic, Eggman, Starline, and the Zeti hits up on the thing I love the absolute most about stories like this though. I'm just a really huge fan of organized chaos and seeing different people with their own agendas working with and against the people they associate with to further their own plans. Going into this, the Zeti seemed to have a leg up on Starline but at the very end it's revealed that Starline has a leg up on them. Just the line, "Zavok is planning to betray me the minute he steps aboard" gets me excited. I just love assholes with their own plans trying to one up each other. It's even better knowing that, despite this, I've no clue who's going to end up on top. I continue to be in love with this story and my one regret is that it'll never be something I can play out at the end of a controller.
  28. 1 point
    There's no reason to assume that wasn't the case because the explanation the comic provided us was the virus mutating out of control. The latest issue only confirms that's the case because -
  29. 1 point
    Because the problem wasn't controlling the threat. To him, he already had it figured out because during initial testing, the Zombots did listen to him. To him, he had it figured out already. The thing he didn't plan far ahead for was anticipating that the virus would mutate beyond his control.
  30. 1 point
    MetalSkulkBane

    IDW's Sonic the Hedgehog

    Issue 23 It's...alright. I can't say it's boring, but also nothing really happens. Just Sonic finally meets Eggman and they talk a little. You could skip this issue and never notice. People say Zavok is well written, but I don't think you can read that much from 1 page. (I did like calling Metal "a ballistic missile with build-in grudge". Good description) Things with Starline are going to smoothly. Here's my prediction how things will go down
  31. 1 point
    Monkey Destruction Switch

    azoos art

    Azoo!! WHAT!!! (sorry didn't realize you're back, I haven't been here much myself lately but maybe that will change...?) That stuff is awesome. I laughed out loud a couple times just at your Hobo-a-Gogo characters' goofy interactions. I love the Sonic stuff too, especially the villain lineup.
  32. 1 point
    ITT: turns out everyone hates SEGA Arle technically I'm in with my people here but I still feel bad for SEGA Arle lmfao
  33. 1 point
    I like Sonic Team's Puyo artstyle... though I do prefer the originals. That said, since this is Sakurai we're talking about I could see him trying to swing them over to letting him include the Compile-era design, at least as an alt. Or maybe just doing what Puyo Quest has started doing recently - including SEGA Arle, but in a Compile outfit. (They haven't done an old costume alt for Arle yet, but as an example here's Puyo-n Witch and Puyo Sun Schezo)
  34. 1 point
    azoo

    azoos art

    Some level mockups. Mostly done to satisfy the idea of some missing levels from Sonic 2. Winter Canyon and Summer Coast, anyone? Or maybe Winter Frost & Summer Breeze. Anyways, imagine them with these songs, respectively.
  35. 1 point
    Sean

    New remixes by Tee Lopes

    Lopes was the wrong person for Jacques to blame, and he did it in a way that utterly vilified him as opposed to bringing up his issues in a reasonable manner. He should have directed his ire towards Sega and he was very flippant towards users attempting to correct him in the Twitter thread (before he deleted it), telling them they were wrong without explaining why at all. All of my respect for Jacques and his work has withered away and he should apologize to Lopes, who was dragged through the mud for all the wrong reasons. If not then that bitter old man can fuck off.
  36. 1 point
    azoo

    azoos art

    VILLAIN ROLL CALL: Scratch & Grounder, Eggsman, Metal Sonk, Naugus, Fang, Shade, Thunderbolt, Eden (maybe? maybe not?) (original char me and @Wraith came up with), Bokkun Kind of a collection of villains I would use if I made a Sonic thing.
  37. 1 point
    azoo

    azoos art

    I did this a few days ago and forgot about it. :v
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