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Showing content with the highest reputation on 02/23/2020 in all areas

  1. 8 points
    *are It's hard not to see Sonic's selection of color palattes in the Smash bros series as emblematic of it's relationship with the franchise overall. There are rumblings that Sonic isn't allowed to be portrayed as a different color than blue, so the team went with variants with emphasis on accessories to tell the difference. This is as good of a solution as you can ask for but I feel like this is an example of Sega's mandates harming the gameplay. It got a little confusing when there were four Sonics around. Most other characters in Smash have bold, distinct color pallets for alternate costumes. In Super Smash Bros Brawl's sequel, Smash 4, they loosened up on this. The alts are more distinct with a few of them having different primary colors for Sonic entirely. There's still more blue than I'd like but there's a little more variety here. The "Crystal Ring" alt and the purple alt that I like to read as a NiGHTS reference were my favorites. Ultimate reuses a lot of content from Smash 4 so the skins are ultimately the same. Still though I can't help but wonder how much Sega's influence hangs over his depiction in this series and how much of it is the creative team's own decisions. I'm sure both Sonic themed stages wouldn't have basically been the same without outside influence but I wonder if it was Sega or Sakurai pushing for Windy Hill in the game. Smash Bros usually goes to the latest game nowadays for stages so they can reuse the high quality assets without having to make new ones, so that's the most likely answer, but advertising the latest game works out pretty conveniently well for Sega too. Either way the lack of variety is disappointing as a fan of the franchise's various locales. And then there's the obvious topic of music selection. The Smash franchise is basically a dream for any VGM enthusiast as great composers from all across the industry come together to provide spins on eachother's work, but Sonic, one of the most acclaimed VGM collections around, is left out of this fun for reasons nobody is quite able to parse. Sakurai has hinted in the past that any lacking musical selection is usually down to the IP holder's restrictions. Most people have made the obvious connection with Final Fantasy's lack of music but Sonic fans have been wondering about our team as well. Sakurai went as far as to contact Jun Senoue and Tomoya Ohtani to do remixes for the latest game, so he's aware of their popularity as composers, but Sonic still remains largely untouched by anyone. It's a strange and sad situation, especially since Nintendo basically let Sega's sound team have access to the entire Mario library for the Olympic games to excellent results. Now and again the idea of another Sonic character in Smash gets floated around. I don't expect this to ever realistically happen but it's fun to think about. Knuckles and Shadow would be my go-tos as a fan even if they're a little basic. One of my biggest beefs when it comes to actually playing as Sonic is his lack of kill power and one of the "sonic but stronger" archetypes would help with that while retaining some of his fun movement. I'd prefer Shadow for personal reasons though. Eggman would offer a lot more variety than anyone else as he has shown he's basically capable of creating anything in the games. Deeper cuts like Amy or Blaze that I'd really like are basically guaranteed not to happen but it's fun to think about mechanics like Amy's hammer jump and Blaze being able to overload her boost meter in that context. Overall though I'm glad Sonic himself is in the game at all even if his content isn't my favorite to mess around with. You could nitpick Smash as a piece of fanservice in a lot of ways but it's important to stop and appreciate the insane amount of work that went into what we have just the same. Sonic's reveal is still one of my favorite game trailers and while there obviously wasn't enough time to give him a more substantial role in the story mode having him save the day at the end serves as a nice apology. Sonic's animations were a little rough in his debut but they've spent the past two game tightening up his design and animations to the point where it's one of my favorite versions of the character to look at. There are a lot of callbacks in the way Sonic animates without completely regressing the character to his sprite like they did with Megaman. It's a good mix of old and new that keeps fans of all stripes happy. He's just bouncy and expressive with lots of little subtle animation tricks and tweaks the modern Sonic games don't do. THere's also little references hidden all over his moveset from obvious things like the hands on the hip pose/idle animation being a send up to the classic titles and attacks being inspired by the Sonic fighting games. You can tell that the animation team has a lot of enthusiasm for the character. It also can't be understated how much his moveset has been tightened up game after game. Sonic having two spindashes has always been a point of contention but I feel like it's gotten to the point where it works well enough that I wouldn't change it all that much. Both side B and down B are distinct and it overall keeps that simplicity that's at the core of the character's movement. Other tweaks like Homing Attack's wind up time being shaved off make him a much snappier, more aggressive character than when he debuted. It's a shame Ultimate dropped the trophy collection aspect because I had a lot of fun collecting them. It was nice to have a more tangible piece of my favorite characters in the game in some small way. What do you think of Sonic's representation in Smash? What kind of additions would you make in your wildest dreams?
  2. 6 points
    Indigo Rush

  3. 5 points

    IDW's Sonic the Hedgehog

    It was extremely common for people around that time to spread misinformation based on memes and misconceptions. Shadow being "the Vegeta to Sonic's Goku" is a phrase people took literally, and most parodies around that time portrayed him as exactly that; short-tempered, ego driven, and reckless and always trying to outdo Sonic. The franchise wasn't exactly popular back then, so it was common for people to label characters as disparagingly as possible because that was the cool thing to do. The actual truth of the matter is that Shadow has very superficial traits with Vegeta; outside of being the hero's rival (even though Vegeta isn't even that anymore...) and being kind of ego-driven, their characters really have nothing in common at all. You only have to look at their debuts respectively; Vegeta's debut is him literally wanting to conquer the planet for his own ends, absolutely prides himself as the pinnacle of his race and looks down upon the lower class goku and is indignant when the latter proves to be capable of keeping up with him, and kills his subordinate for failing to win. And I know the next arc recontextualizes this a bit, but at the time that was not the case and Vegeta was just a self-serving asshole. Shadow's debut, he wants to destroy the planet but only as a means of revenge for what happened to his surrogate sister figure. While he does have a lot of pride in his status as the Ultimate Lifeform, when Sonic proves himself by using Chaos Control with a fake emerald, Shadow acknowledges him as an equal and even expressed sadness when he looked like he died. And when Rouge was in trouble on Prison Island, he opted to rescue her when he could have easily just took the emeralds and left her to die. From the outset, Vegeta is WAY less sympathetic than Shadow in his debut. Even their personalities (as mangled as they would end up being sadly) are nothing alike; Vegeta is short-tempered, driven entirely by pride, violent, and hates being inferior to Goku. Shadow is calm and collected, motivated by someone's dying wish, only fights people who are in his way, and has large respect for Sonic even if he doesn't necessarily like him. So it's kind of frustrating as a fan of the character, that he is so grossly misinterpreted as just a shameless Vegeta ripoff and now it's bleeding into official products; I'm not going to argue that Shadow was the most compelling character around or even the most nuanced, it's very easy to accuse his entire background as overly melodramatic for this series. But he still had his own distinct character and background that set him apart from the rest of the cast, so it's extremely disappointing to see all of that just ignored in favor of a version of a character that simply isn't as interesting because they don't care enough. I'm all for Shadow having more flaws as a character, but turning him into something that he is not wasn't the way to go about it in my honest opinion.
  4. 3 points


    Chamomile #149
  5. 3 points
    https://mobile.twitter.com/BORReport Sonic is still #1 movie in the world, beat the Disney movie yesterday, managed to surpass 100 mln in US, and broke 200 mln globally. All in 10 days. Prepare the champagne, those are a lot of achievements.
  6. 2 points
    This series has never shied away from changing and making things up, in fact, now we have a series that has changed planets. Most of this stuff is simply the devs changing their minds/forgetting things, but I wanna take on the challenge of unifying and mapping out this mess of a universe. I'll present my layout of the AS CLOSE TO CANNON AS POSSIBLE geography of Sonic's world(s), using as much official evidence as I can, and I'd like to know everyone's thoughts on anything missing or incorrect. Plus, your opinions! I'll be using {these brackets} for statements based only in theory or headcannon, usually to connect unexplained threads. Let's start at the beginning. Fantasy Earth The Chaos Isles United Federations Sonic's World Others Phew, whadya think? I will edit this when receiving info i missed or didn't think about.
  7. 2 points
    It still blows my mind people harp on about the Sonic torture line when Knuckles literally got hundreds of troops killed due to a terribly formulated plan and doesn't lose a bit of sleep over it.
  8. 2 points
    I finally got to see the Sonic movie and good golly Ms. Molly, I actually loved it. I've never felt so good being wrong about something.
  9. 2 points
    That recent topic is such excellent bait while also being a good Topic on top of it. Two thumbs-up 👍👍
  10. 2 points
    Just watched the Sonic movie for the second time.
  11. 2 points
    I'd just like to point out that Unleashed's quality was being called into question a few days ago and now @Nepenthe has been summoned back to the board
  12. 2 points
    It's funny to look back and see how much you've improved. I figured my art and Japanese to be crap, but when I compare it to what I used to be like a year ago, I've changed so much.
  13. 2 points
    What's it like for people who don't know Avatar The Last Airbender is the greatest fictional work of all time? I pity that existence
  14. 1 point
    Has there ever been a minor detail in a canon that you choose to ignore because you don’t care for it? With the Pokemon universe, I’ve honestly never cared for the whole made up “Pokemon world language” that was implemented in later generations. I liked how early episodes of the anime would openly put Japanese writing in their backgrounds, and generally just the way they actively made Kanto feel like it actually was an alternate-dimension Japan. I prefer to interpret the different Pokemon regions actually having the languages that their realworld counterparts use as their native language (people in Kalos speaking French).
  15. 1 point
  16. 1 point
    I'd argue Jason Griffith is the most iconic voice for Sonic. At least for my generation that grew up in the early to late 2000s. Craig Smith is relatively unremarkable as Sonic and he really sounds like Sonic going through a mid-life crisis trying to sound like a teenager
  17. 1 point
    I still feel like the events of Forces could've been more in place if Eggman had been Dr. Nega instead: From the Phantom Ruby/Valton warping or even creating dimensions, to Silver coming back to Knuckles' side because he knows something serious is about to go down, to Infinite & the Badniks not looking like Eggman's designs, to creating an era of constant fear and despair, to the numerous displays of foresight in contrast to Infinite's indulgence, to the Drop a fuckin Sun on the Resistance master plan, it just fits both sides of his MO better.
  18. 1 point

    IDW's Sonic the Hedgehog

    Really Shadow's always been like this? Easily angered, high ego, and reckless? Constantly throwing insults, trying to out do Sonic in serious situations, and... I can't even list a 2nd 3rd thing because he wasn't around that much.
  19. 1 point
    Knuckles being the leader in Forces was great and rerailed his dumbed down nature a bit, but I still wish that role was given to Tails. Sure Tails is young and inexperienced, but considering how much he respects Sonic, how much he wants to be like him and how competent he can be at times (defeated Chaos 4 and an enraged Eggman after disarming his missile in Sonic Adventure, all by himself, tricking the Deadly Six and turning the tides in Lost World). If it took place years instead of months after Sonic's supposed capture, we would have gotten to see the kind of hero Tails would have become by taking up the mantle and rallying everyone against eggman for Sonic's sake. Tails has so much unused potential, I just wish they gave the two tailed fox some spotlight of his own, something he hasn't seen since way back in Tails Adventure and Skypatrol.
  20. 1 point
    I've been through this many MANY times, but the roles should have been reversed in that Spark of Life arc in Archie Sonic. Sally calling out NICOLE over her hypocrisy about making reckless decisions was just as much the pot calling the kettle black. Imagine if just ONCE Sally had been called out for her impulsiveness when pressured and compared to how often she chastised Sonic for being reckless. This was something I really think was needed to 'join the dots' with her character, that she was a very well meaning leader, but in her nervousness kept contradicting herself or failed to be the 'head over heart' strategist she so tried to represent. NICOLE had never really been that beforehand, it was a compressed vice for her. I'd argue some of Boom Amy's bossy or grouchy moments would have fit Sally better as well, considering her earlier characterisation. I don't get why the comics kept trying to hand wave her as 'modest', I missed her inferiority superiority complex and it actually biting her sometimes. I get some think Boom Amy is a pompous curmudgeon but I thought she was fun for it, just she arguably fit Sally more than Amy.
  21. 1 point
    I wonder how people would react if the boost was relegated only to a singular massive hub world that connected all of the action stages.
  22. 1 point

    Let's Make Sense of Sonic Geography!

    I think that the Mystic Ruins area is partially separated from Angel Island, but most of what you explore in the game is on Angel Island. The echidna city especially. Eggman's base is far in the background and connected to the area with a very long bridge; there is a huge cliff where the bridge is connected, and I think that's where Angel Island ends. Though I agree that some parts of Mystic Ruins may be pieces of Angel Island that have fallen from the sky in ancient times. I also think that some places such as Angel Island and maybe some of the other Chaos Islands are parts of Sonic's world warped into the human world by chaos energy and portals. Angel Island may very well be able to travel between both dimensions randomly, or controlled by the Master Emerald. Additionally, I think it's probably worth mentioning the Moon as a location. I know about the whole mess that SA2 introduced, but there are some (minor) events that happend on it, such as the extra final boss of Sonic Advance 1 and the mind controlling ray ending on it in Sonic Colors (something that was probably going to be used in a sequel but was forgotten for some reason). I have my theory that the broken moon fixed itself like Earth did after the events of Sonic Unleashed (planets are sentient and their "souls" are Gaia-like creatures), but that's just my headcanon (else, I'd take that thing that the broken half is hidden to the other side).
  23. 1 point
    I can imagine Mania in a few years being the subject of one of those mean-spirited "Mania was never good" critique videos that somehow gains traction on the internet whether the reasons are legit or not. Like, "By 2017, Mania's 2D look was just a desperate sign that Sonic Team had no new ideas", wrong facts and all.
  24. 1 point
    Dr. Detective Mike

    Archie Sonic Main Discussion

    And you're going to do it a lot more. I don't trust myself to get all this shit right despite how hard I try.
  25. 1 point
    Mario Movie deleted scene: Luigi Gets Political (2022)
  26. 1 point

    IDW's Sonic the Hedgehog

    It's funny how SEGA doesn't seem to realise that the version of Shadow they're trying to push is also comparable to the weakest version of Vegeta in all of Dragon Ball - which was the Cell saga. Where Vegeta was making consistently idiotic decision after idiotic decision over and over again because "uh muh pride", and it all came to boiling point when he was so utterly stupid enough to help Cell reach his perfect form. This is near 1:1 in terms of stupidity as to Shadow ignoring Sonic's warning about being infected, and deciding to try ramming through the zombots, because once again - "uh muh pride". Vegeta gets away with it because at least his arrogant stupidity was in service of a greater character arc that was thankfully fulfilled in the Buu Saga that at least put the Android Saga characterisation in perspective as the in-between of his dickish murdering characterisation from Saiyan/Frieza, and his redemption in Buu. But Shadow has no arc to speak of, because he was never written like this, and was never intended to be written like this, which ends up just making him an insufferable idiot without any purpose.
  27. 1 point
    ...how the fuck does anyone let that come out of their mouths?
  28. 1 point

    IDW's Sonic the Hedgehog

    I actually want to say one more thing about this. For shadow this is kinda bad. Shadows strength as a character when written well hes a guy with a story that influenced him and makes him kinda weird in comparison to a lot of the cast. That said that story last had any expansion 14 years ago. While it seems like there are younger fans at current willing to go back and engage with older material to learn about him. How long will that last especially if the next few years are increasingly worse. Why would anyone care to engage if hes gonna be showing his ass and then you are "look he's better now". I have red comics for a while and this strikes me as an editor having an awful idea screwing up a character and the character gets shelved. Call me overly pessimistic but it kinda feels like the end of the character as an entity in sonic as a franchise. It's fairly common with games too. They did this with a whole franchise dissidia recently. Screwed up the last entry instead of trying to fix it, canned the whole thing. And I can point to numerous things in EA's grave yard that died of the exact same thing. I do not trust sega not to act the same. Because they do it with sonic as a whole. Run the character into the ground. And then when no one likes the bad thing, they blame the thing and not how they made it. This could be the end of this character because someone has a shitty idea and it sucks.
  29. 1 point
    Me when I'm already in the middle of a game: Man, I have so many games to play through, I could just jump on something else and take a break...nah better finish this first. Me when I've finished the previous game: meh - proceeds to watch YouTube and play random matches of Overwatch
  30. 1 point
    I mean, Joker has been played by many actors, exactly like Sonic, but it's obvious if you ask many people that the one that'll usually jump out as the definitive version you always imagine is going to be Mark Hamill/BTAS Joker, or possibly Heath Ledger, if you're talking live action. Same for Batman, while live-action would be more divisive, the majority of people with a connection to the series will likely tell you Kevin Conroy/BTAS Batman. There's no particular reason to cut it down to only theatrical roles. Even though MOTP only had a limited run, and The LEGO Batman Movie had a much wider release, it doesn't really change the fact that Kevin and Mark are considered the iconic pair for the duo. Even DC acknowledges this - not only are they the two that voices Batman and Joker in a massive amount of projects, but anytime that they make a iconic story as a movie, the duo they immediately go after to voice it will usually be Kevin and Mark. That was the case for The Killing Joke, which as known for awhile - was Mark Hamill's dream project in terms of voicing Joker, enough that it drew him out of retirement following Arkham City. On top of that, if you took into account everything, Joker has had many different voice actors - John DiMaggio, Kevin Michael Richardson, Dee Bradley Baker, Troy Baker, etc. Limiting Joker down to his only theatrical appearances makes no sense whatsoever when the point of the conversation is replacing Sonic's game VA with his movie VA, meaning you're asking people to compare Ben to the game VAs in the past, and by extension - the TV Show VAs as well since both Jason and Roger voiced Sonic in X and Boom retrospectively, and a lot of people inherently match Jaleel White to Classic Sonic due to being the only voiced version of him for years until the OVA rolled around. That's not to say I want Ben to replace Roger, personally. I like Ben as a voice actor, and his Sonic grew on me during the movie, but he plays a really different Sonic, and Ben acknowledged that in several interviews where he wanted to tackle it as Sonic was a kid who was filled with energy and curiosity. For better or worse, that isn't really Game Sonic in personality, especially since by all terms, Game Sonic is a lot more adventurous, and world-weary. On top of that, I think it'd be a bit remiss of you didn't also look at the fact it's possible that the writing/direction in the games is partly to blame as well. We have evidence of this, because Boom had a different voice director and different writers on board, and Roger as a result was a lot more open with voice delivery, being able to jump from sad, sarcastic, happy, excited, and more, which worked more because Sonic had a more dynamic character range in Boom, where he still remained a confident snarker, but also a straight man, only sane man, schemer, and more, depending on the situation. So really, having Ben play Sonic in the games would be an absolute crapshoot if it made any improvement or not. I don't really think it should be a case of hiring "game and original voices", I still think you should just hire the best voice you can find (although I will go to bat and say professional voice actors are almost always a better choice for voicing a character than just getting a random celebrity, because they've got more experience with voice acting, and usually give a better performance as a result, which is why I liked Ben getting the role in the first place - he has a lot of VA experience), but I don't think it needs to strictly only be game actors or original actors. That seems really limiting to me, personally.
  31. 1 point
    I would buy almost any Sonic game port on Switch besides the ones they've actually ported
  32. 1 point
    What if he gets to sing like in Moana tho?
  33. 1 point
    Shovel Knight: King of Cards (3DS) - I've thoroughly enjoyed every incarnation of Shovel Knight, each of its campaigns so far, and the fourth and last, the third playable boss knight, might just be the most ambitious yet. It doesn't reinvent the whole game as dramatically as Spectre Knight's campaign does; but Spectre Knight's campaign was relatively slim, and King Knight uses that as a base to create an explosion of content. Quite aside from the fun of experimenting with another wacky new moveset, the whole game structure has been reinvented here to focus on an interconnected world map of short levels inspired by Super Mario World, with more treasure stages, relic demos, and wandering bosses than ever before. The plot, too, essentially has nothing to do with the main storyline until the approach of the denouement, and instead is an essentially new storyline with bombast and wackiness and a surprisingly but inevitably bitter end - all wrapped around a card minigame, a very physical bash-about that reminds me more of a board game, and which has a huge amount of flexibility in play and optional content. It will bother the completionists that there's an awful lot of card game to play if you feel like you have to (though you really don't); and I have to admit that I have serious qualms about the game's loss penalty, whereby the opponent will permanently remove one of your cards - meaning that failure can quickly become compounded by repeated losses gradually wearing down your resources. But that's an experience I would have faced less had I done more to obey the directions set out for me by the game itself, and others will have had different experiences. The New Game+ modifications are similarly fierce, and will challenge your pride and desire to hold onto your bags of cash; it's not quite as interesting as Spectre Knight's New Game+, but it is meant to be a new and harder game mode, so again, I accept it. And overall, I had a fantastic time with this, what will probably be the last game I'll ever play on my 3DS; and what a send-off, for both the console and Shovel Knight; a celebration of platforming and less powerful consoles. I'll look forward to what's next. Shovel Knight Showdown (Switch) - Oh, this is what's next. Shovel Knight Showdown! The original proposal, during Shovel Knight's Kickstarter, was for a simple four-player battle mode featuring the game's knight bosses; but this has since expanded, like just about everything Shovel Knight, into a separate title with a startling amount of content. To be honest, I'm not a fighting game player, but fortunately even the single-player is pretty robust, with every single character having a short story mode with a unique rival, helping to characterise those who didn't get as much airtime in the campaigns to date - and, even more interestingly, giving you the chance to play as all these strange characters with unique movesets. To a certain extent, their intricacy has been scaled back to allow a certain degree of accessibility and cross-character skill, but it still feels great to be playing as all these characters who you could previously only fight against. There are also stacks of unlockables, accessible both through specific feats or through time spent playing, and while some can be grindy then they're all very doable even if you only have CPUs to face off with (...as I did). So there's a real celebratory sense of "everyone is here!" that makes this the perfect send-off for the Kickstarter phase of Shovel Knight - just in time for a new Yacht Club Games Presents this Wednesday to show off their Cyber Shadow and Shovel Knight Dig collaborations, and also tell us a little more about what's next. Clearly I'll be playing their games for some time yet.
  34. 1 point

    IDW's Sonic the Hedgehog

    I'll stop wanting to see Shadow in the book if he's not allowed to portray the actual character. Put him on the bench until they sort this out.
  35. 1 point

    If they made a new sonic cartoon

    A Sonic show that actually just adapts the games with now asterisks would be ideal but an alternate universe wouldn't be bad either as long as it was an action series that was true to the characters.
  36. 1 point
    We also have previews of issue 26
  37. 1 point
    According to this press release, we're in for 10 more episodes with the final being on March 27th. Turned out to be around the length I expected. 20 episodes with a somewhat minor (as far as this show is concerned sadly) hiatus in the middle. As for the actual quality of Future, got to say that I'm sort of surprised to be learning that it's as mixed as it is. I mean, I can see why some have problems with it, but imo it's been pretty solid. The main criticisms seemed to be centered around Steven's attitude which is something I honestly found to be pretty refreshing all things considered. Don't get me wrong, I love Steven's purpose in the main show as an anchor for everyone else around him but like damn, the kid was only 14. I honestly have to chuck a lot of his ability to handle such events to him simply being a bit too naive to fully understand their implications. Though even then, a lot of the real heavy shit started going down in the last season of it so those reactions to that news never really had time to settle in him. Fast forward two or so years into Future and yeah, that shit is coming to a boil after the events in the movie. Steven has grown, is still going through big changes in his own life (like most do at that age even without the super saiyan pink thing), and is starting to have to focus in on himself now that the Gem threat has mostly died down. That is a recipe for conflict that I was hoping Future would tackle and I'm, so far, pleased with what it has shown. Steven's attitude and reactions to certain things feel justified considering the life he's had up until now. I'm just hoping we get a solid conclusion to some of the plot threads left out there. Mainly some closure for Pink. I can understand trying to leave things on the ol' "it's left ambiguous for you to come to your own conclusions" bit but tbh, I'd actually like to get some final word on that front. The character has been a driving force since the first gd episode and has been through so many twist and turns without even being around. I want some damn closure on it all lol.
  38. 1 point
    I doubted. I wrote this film off as doomed to failure. I expected the only enjoyment I'd get out of it to be ironic. I was wrong. Sonic the Hedgehog was a fun movie with likable characters and a good (well, good enough for the tired "fantastic character comes to Earth" premise) story. I was invested the whole time and not one part of the movie left me feeling impatient or bored. The Sonic movie was... genuinely good? Let's start with Sonic himself. I feel like in a lot of spinoff media - and even the games sometimes - Sonic is often made too smarmy for his own good. But the movie gives a nice balance of confidence and good-natured kindness to Sonic's character. In a lot of ways, this Sonic - helped by Ben Schwartz's standout performance - comes off as more childlike and impressionable; He isn't quite the seasoned adventurer and experienced hero that he is in the games, and has this naive sense of wonder and uncertainty that you don't typically see in Sonic. But he still retains enough of his classic penchant for impatience, jokes, and charisma that he still feels recognizably like Sonic the Hedgehog. I thought it was a refreshing direction to take the character. Next up is Dr. Robotnik. Jim Carrey absolutely steals the show as Eggman. He nails the character's self-absorbed arrogance, his temperamental bursts of anger, his tendency to swing from boasting to enraged and back again without skipping a beat. He may be thinner and (initially) have a lot more hair, but despite the deviations in design, this guy is every bit the Dr. Eggman I know and love. He walks a fine tightrope; intimidating enough to give the story actual stakes, but still goofy enough to make the audience roar with laughter at his antics. It's classic Jim Carrey in top form. But hey, this movie also has a few original characters. And I don't just find them tolerable; I find them outright pretty great. Yeah, Tom and Maddie are surprisingly really likable supporting characters; They've got fun personalities, their relationship is honestly really charming, and they assist Sonic without outright overshadowing him or taking the focus away from him as the main hero. In a way, I think they feel like Chris Thorndyke done right. While I think it's fair to not like the whole "Sonic comes to normal Earth" premise, I also think that - if they're going to do a plot like that - they did a great job making Sonic's human friends feel like actual characters and not just bland audience surrogates. Donut Lord, Pretzel Lady, you two are alright by me. Of course, Robotnik has his own assistant, the fantastic Agent Stone. It was great to see movie Robotnik get his own "Snively"-esque character, and I think - for his relatively small time on screen - Robotnik and Stone had some great interactions. I definitely hope he's back in the sequel - which almost certainly is happening at this point, seeing how successful the film is. And that post-credits stinger. Looks like we're getting more game characters next time, which is great to hear. The Sonic movie's good. It made a believer out of me, and I absolutely recommend seeing it!
  39. 1 point
  40. 1 point
    I beat Yozora!! Finally!! Yesterday I said he was impossible, but then later that day he seemed less impossible. Today I fought him again and, after a few hours I think, I finally beat him. Just barely, too! I never want to fight a secret boss for as long as I live
  41. 1 point

    Mega Man: Fully Charged

    No, it was references to explicitly point out how they turned the iconic series villain into a lame comedic relief character. As if they were proud of that fact.
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