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Showing content with the highest reputation on 09/18/2020 in all areas

  1. 4 points
    Calling all Skylanders! Next month, @Crow the BOOLET's and my RP: SSMB Heroes Academy will be reaching its 4th anniversary! For 4 years, we've assembled a great community of writers and creative minds to tell fantastic crossover stories with countless beloved characters. 4 years, and 3... soon to be 4 Seasons! To commemorate this occasion, I am introducing this art collab! By the end of this, I hope to see a collection of art highlighting the RP's greatest moments! Here's how it works! STEP 1: DOWNLOAD THE BORDER https://drive.google.com/file/d/1rzOC_mSmcLfk3j0Ef2HwE_NLTidRODJC/view?usp=sharing Download this PNG here or the PSD from the Google Drive link below! You'll be using this Season 4 themed image as a border so each of our pieces will have this uniform style and truly feel like a series of art! STEP 2: DRAW! So, what do you do with the transparent part? Anything! Have a favorite character? Draw them! Did a moment throughout any of the seasons strike a chord? Draw that! Just make sure you fill that empty space nice and good with a background, or a solid color! Here's an example! Can't draw? That's okay! You are totally free to place pre-existing artwork and use them to create your own piece! Graphic Design is art too, you know! STEP 3: POST! Your masterpiece is complete! Now what? Now... you wait! We won't be posting our work until the date of the anniversary, so take that time if you finish early to make your tweaks, perfect your work! Then, when the day comes, let your art be known! Post it here and let's make a virtual museum! So, when do we post? OCTOBER 1ST 2020 Keep that date in your back pocket, ladies and gentlemen! So, what are you waiting for? The time to celebrate the multiverse's greatest heroes is now! Thank you to my fellow staff members for making this possible! @Crow the BOOLET @Ryannumber1gamer and @Spin Attaxx! And of course, everyone in the RP! There wouldn't be an RP without you, after all!
  2. 4 points
    Now that Michel Ancel is leaving the games industry, my hope for a new Rayman game is even lower than before, and I was already close to rock bottom
  3. 3 points
    Copyright info confirms that the Into the Spider-Verse suit is in the game.
  4. 3 points
    Sonic Battle artsyle is lit
  5. 3 points
    If Ken took over the comic again, it would literally be "The Shattering" of continuity all over again. We already had that with Archie and we don't need that again. The Archie era, even though it is sacred to me, is over. It had it's time as did SatAM. It's the IDW era now and we got great characters in Tangle, Whisper, Starline, etc. It's time for them to shine. If anything, Ken would be a regression. No THANK YOU!
  6. 3 points
    To Penders' credit (what's that burning sensation when I say that?) -- and to be fair, I'm probably misreading it in such a way that my mind can comprehend it -- I figured it ran like so: -Dark Legion yeets Echidnaoplolis into another zone, but loses their means of doing/fixing it - Knuckles is here, he's angry, and oh yeah, he's a god now - Dark Legion: "You're a god now, guess you're calling the shots now, because if we don't do as you say, you'll yeet us out of existence. But, uh, your yeeting methods look like they could use some precision tuning, maybe we can help with that (and find a way to use you to our advantage)?" - Knuckles: "I'm a god now, so I can do pretty much whatever and yeet these fools if they get out of line. But they know how to use my yeet powers better than I do, so maybe I'll just play along for now until they teach me how to yeet fool's properly." And then Mogul happened and that was a waste of time.
  7. 3 points
    I think its less a matter of him genuinely not realizing IDW is a different continuity, so much as it is that he legitimately thinks that his half-assed attempts to bridge the continuities are all that it would take to incorporate stuff like the Freedom Fighters despite the fact it wouldn't make a lick of sense. Back when the Sonic film first came out, Penders speculated about how his asinine Dark Legion could fit the film series- While this isn't a direct attempt to bridge (his work on) Archie with the world as presented by the Movie, it does go a long way to illustrate his mentality to making disparate elements fit together. The High Tech Dark Legion would OBVIOUSLY not trust their new recruits with the technology that defines them, and would eagerly send their new recruits armed with arrows, spears and nets to try and capture a super powered child who is essential to whatever nebulous evil plans they have. It's kinda like how he reconciled the lore he devised for Knuckles with what Sonic Adventure presented... by having the Knuckles Tribe from which Knuckles gets his name into being DESCENDED from the high tech civilization of Albion that he had created and being a colony of theirs that stuck behind to continue fighting the native Felidae. Who, within a few generations, descended into being not that different from the Felidae. Yeah, both times he pretty much puts his stuff 'above' the materials from the other medium. Nothing new and its an aside, but still. Point of order, Penders methods of 'bridging' things like this leave a lot to be desired because in the end he's not really looking at it from an outside perspective. Because HE'S satisfied with an idea, others will be satisfied and won't bother to scrutinize the myriad ways it won't work. So I wouldn't say he's 'delusional' about what the IDW book is. It's just that he's so self-absorbed and ultimately dismissive of the readers that he can't bring himself to see why any of this would be a problem.
  8. 2 points
    Played 10 stars in on each game and yeah man what a bummer - none of these are the definitive way to play these games for me going forward. Mario 64 I get some bad input lag - might just be my TV but I'm not sure coz Sunshine and Galaxy felt okay. But in Mario 64, I just can't get the timing consistent to perform triple jumps which is definitely wrong considering I have played Mario 64 possibly about 64 times throughout my life by now. If this doesn't occur on handheld, then at least there's that. Mario Sunshine... good god the controls are horrendous to a veteran. Actually, everyone has been complaining about the camera inversion from the original games - that's felt natural to me so far, the camera has mostly always done what I want. What I can't stand is the water spray aiming being inverted from the original. Every single Goopy Pirahna Plant fight has begun with Mario standing in place and shooting water all over the ground when I follow my natural instincts on how to aim up. I then have to REALLY conciously think about what I'm doing with my hands for the remainder or I'll keep messing it up. I wonder how long it'll take me to get used to this - longer than 10 stars apparently which is pretty bad. Finally, spraying styles being spread across two buttons is unfortunately literally the only way they could deal with the lack of analogue shoulder buttons, but the issue is the original control scheme was so smart and intuitive that I'm acting like it's still there. Since you MOSTLY just use ZR to spray, I keep having moments where my brain is sending the command "I want to stand still and spray" but my hand forgets that I have to use a different button, causing me several times to stand in front of danger, push ZR to stand and spray, move the control stick to aim and then have Mario run into said danger because... I was pushing ZR, not R, wasn't I. This, in addition to the fact that Sunshine was full of janky mechanical issues with how Mario moves compared to the other games in the series and it's been pretty rough so far. I feel like I'm playing an unpolished fangame at times, not a gold standard Nintendo product. Finally, Galaxy. Yeah the gradient issues are horrendous and ruin a visual style that otherwise REALLY stands the test of time. Due to my joycons running out of battery, most of my playthrough has been on handheld and it's pretty incredible how I keep forgetting that this game is over 10 years old by how good it looks most of the time. Beyond that though, again, control is the big issue. I love gyro aiming in Splatoon and Zelda, and I always preferred the aiming in Skyward Sword to early Wii game pointer-based aiming... so I was surprised by how inconsistent gyro is at emulating the Wii Remote pointer. I had to use R to reset it pretty frequently, though it might be something to do with how I have to unnaturally hold my joycons in front of me when playing because the connection from joycon to Switch is just terrible no matter what game I'm playing. Touch screen is alright though so far for handheld, but I am still at the early game. But yeah, it seems the reason gyro works so well in Zelda and Splatoon is probably because you only use it sporadically. So yeah, due to the above issues, I have to say if anyone is on the fence about this game - only buy it if you've never played these and buying/playing the originals is too much fuss, or SPECIFICALLY if having a handheld version of these games is valuable to you. If you mostly plan to play on a TV and have access to the originals, just stick with the originals. They're just fine. The HD visuals don't make up for the shortcomings, especially since said HD visuals simultaneously unmask distracting visuals you aren't meant to see (64's low-poly Mario, Sunshine's lack of animation on distant NPCs, and Galaxy's new gradient problems).
  9. 2 points
  10. 2 points
    Not really. After Knuckles does bring back Echidnapolis, the remainder of the arc is about Knuckles doing everything he can to protect the facist Dark Legion. He makes up bullshit stories and fakes taking a bullet for Dimitri to get them sympathisers, and Knuckles ends up giving up his entire life to save Dimitri, and only Dimitri. The Dark Legion to that point did nothing to deserve Knuckles' pity, or his help. For starters, Knuckles trusting the Legion who claim they just want Echidnaopolis back is absolutely dumb, and doesn't even help shit in the end. He's an overpowered god, and quite literally just pops them back into existence after several failed trips back in time. The Dark Legion caused this, and Knuckles believes them hook line and sinker when they claim that they just want to be reaccepted back into society. This happens literally a few issues after Penders uses them as a WW2 allegory. It doesn't fit.
  11. 2 points
    It also helps to mention that Penders almost never thinks through his plans, and always goes for core concepts without connecting them. Like, you have to keep in mind, this is the man who decided he wanted to have an arc where Knuckles ends up forsaking the Echidnas, and the Brotherhood, and teaming up with the Dark Legion. A decent idea in of itself, yeah? The set-up is already there, the Brotherhood have done increasingly shady, creepy, and outright awful stuff, stuff like letting Robotnik run amok for god knows how long. Stuff that Knuckles should be opposed to (and better writers like Flynn and Bollers have done before). All the secrecy and hypocrisy could easily allow the Dark Legion to trick Knuckles into thinking they want the best for everyone, right? Instead, Penders' idea for it was the Dark Legion to literally show off in front of Knuckles about how they caused the disappearance of Echnidaopolis, and the Brotherhood, and everything else. I mean - blatantly show it to Knuckles, so he knows the Dark Legion is bad...and yet they still have him join them when they claim they want to bring them back, as well as also having Knuckles' big final moments (his death, and end of Chaos Knuckles) being in favour of Dimitri, and the Legion, even though Knuckles KNOWS they are the villains. Penders rarely, if ever bothers to ensure the pieces connect in logical ways. This is the exact same. He wants the Freedom Fighters in IDW, but it can't be the simple or easy explanations - like Sonic just meeting them. Oh no, it has to be a situation where Sonic knew all along, and they had to keep it a secret for some reason??
  12. 2 points
    Zaysho

    IDW's Sonic the Hedgehog

    Something I noticed about Adam's art this issue is the way the characters are drawn feel more 3D-ish at times and it looks really good. edit: spoiler tagged examples just in case Could also just be the shading from Herms's colors giving off that illusion but I'm rather liking the more interesting poses and angles and expressions that are in this issue and the mood of the colors.
  13. 2 points
    Just played it, surprisingly good. I get a kick out of the handdrawn art. And great remixes. Levels were much bigger then I anticipated. Yeah, looking forward to more, best of luck out there.
  14. 1 point
    Motobug's streaming another selection of AVGN episodes tomorrow at 10pm BST/5pm EST!
  15. 1 point
    It’s the way they use the 2D sections that end up making it the majority of the gameplay that bugs me. This is really notable when Classic Sonic shows up in Generations and Forces with purely 2D gameplay but for some reason Modern Sonic (even Shadow and fill in the blank in Forces) can’t stick with the 3rd dimension. The whole thing comes off as a cheap and lazy way to satisfy douches over at IGN or any Classic fans that believe Sonic can only be good if he’s in a 2D plane and people calling Colors and Generations one of the best 3D games is a joke because again they put in the bare minimum amount of effort for the 3D gameplay. Is it really too much to ask for an actual 3D Sonic game that actually commits to the 3D and not be reliant on 2D sections like a worn out crutch?
  16. 1 point
    Edward850

    IDW's Sonic the Hedgehog

    Asking about what mandates do and don't exist and what you can and can't do with them is kinda pointless. They aren't things set in stone, they are things Ian has run up against in the here and now, and any aspect or scenario they involve can change day to day and story to story. For example, there is a supposed mandate that the main cast cannot have any explicit mention of parents. That exists right now because SEGA obviously don't want to commit to any plans involving that right now. But tomorrow may be different, say a mainline game changes it or the context may change or someone says "oh actually that seems interesting to explore now give us a fully detailed plan" and that mandate will no longer apply. They aren't some stone tablet if commandments (unlike what some people on twitter seem to weirdly insist they must be), it's just some note in an email that says to change X because Y.
  17. 1 point
    Super Mario 3D All Stars isn't really deserving of the name. It's like just "so okay" and nothing more. So far the collection is perfectly functional and playable (apart from the awkward inversion of the right-stick axes), but apart from this collection being official and easily playable on the telly, there's nothing that I couldn't get through Dolphin and other emulators. And if I did did that for Sunshine in particular, there'd be a ton of other improvements available. Not to mention the Mario 64 PC port... Super Mario 3D Adequates
  18. 1 point
    SSMB Heroes Academy is turning 4! Time to celebrate with a new art collab!
  19. 1 point
    Twilight but the apple on the cover is crushed by the 'Gripping Food with Force' guy
  20. 1 point
    Establishing a three way rivalry between Sonic, Shadow, and Knuckles was probably one of the best things the comics have ever done, because it's something I never thought I'd ever want or like. We need more uncommon character dynamics like that.
  21. 1 point
    Kuzu

    Rounding out Sonic character's personalities

    I think this is ultimately the best point; while the characters aren't going to change who they are fundamentally, they can be put into interesting situations that expose other parts of their character. I guess the biggest problem is that the games never really do that all that much, given the plots and situations they find themselves in are rather simplistic and onenote. I guess this is where alternate media like the comics thrive, as they actually allow these characters to be used in different ways...to varying levels of success. But shit man, the comics gave us character dynamics we never see in the games like Knuckles and Shadow, and shit like that is what I love.
  22. 1 point
    There's nothing too complex about Amy wanting to go on independently Adventures too with the added bonus of impressing Sonic. That was a nice direction to potentially take the character in if they really wanted. Heroes possibly showed what could come of that, but how we really get to that point is glossed over...compared to Team Dark who's actual team formation is shown. If Heroes had a more...nuanced story, this could've added a bit. Like why does Amy even team up with Cream and Big and how does she really do to inspire them to keep going. She, like Tails, wants to be like Sonic, but she clearly has her own way of doing things. She's pushy and forceful, which is unlike Sonic, but she's so compassionate and inspiring (supposedly) that maybe a Big the Cat who actually thought it was Sonic who stole Froggy and knew he'd never be able to catch up would be motivated by Amy to do something about it. Same for Cream. This is all still really simple, but it can add so much to a character who often doesn't get to do much.
  23. 1 point
    The fact that this took 4 years to make on a 3ds is insanely impressive, the 3ds is a legendary console: https://kotaku.com/anime-created-on-nintendo-3ds-took-four-years-to-make-1845060793
  24. 1 point
    >when everyone around you has preordered a PS5 but you're so poor you will not be able to afford it for another 1-2 years at least
  25. 1 point
    The 3DS era has ended, and with it goes my dreams of seeing a port of Bubsy 3D in actual 3D. ;A;
  26. 1 point
    It would ultimately take much longer to finish, but I'm seriously starting to consider taking 1 class only during the next 8 week school period instead of 2 or more, and maybe just keep doing 1 at a time from there if possible. 2 super-dense 8 week classes on top of a full time job while also trying to maintain a steady social media presence has all been too much.
  27. 1 point
    dear sega, just announce your 5/10 sonic game already and save me the trouble. yours truly, princess toadstool. peach
  28. 1 point
    Dr. Mike Acula

    IDW's Sonic the Hedgehog

    Oh man. For a pretty simple sounding issue on the surface, I have a ton I want to say about it. I appreciate being able to catch up on what everyone's doing all at once. Obviously we're still in the aftermath and lead-up section but my God, it's actually great having everyone around to bounce off of again. I don't think a single main character wasn't at least seen or mentioned in this issue aside from Big the Cat. That's it. T'was a fun time and I greatly enjoy just being able to be around these characters.
  29. 1 point
    Kuzu

    Sonic Colors's Story: Your Opinion

    People have explained it many times... And as you said, you're coming from the COMICS, where Sonic's attitude is much more prominent whereas it's never really been all that much of a thing in the games until recently. I grew up on the Adventure games from 2001 to 2009; Sonic's character is really not one with "attitude", but just a laidback adventurer with a heart of gold. That's probably MY preferred interpretation of Sonic, and the one I associate with him the most. But I also understand that people found that "boring" so we get to Colors. But my thing with Colors is that the "attitude" part of Sonic only worked because he had someone else to balance him out, namely Sally. If Sonic was too much of a dick, Sally was there to reign him in. And that worked. That doesn't really work in the games, especially since I never associated "attitude" with Sonic's character, and there's nobody there to actually humble Sonic, so watching just go off and off just makes me roll my eyes at worst. I don't mind Sonic being somewhat obnoxious, but there's no real counterbalance to it, so it just him come off as annoying to me, in addition to the fact that it's just not a characterization I really care all that much for to be applied to Sonic. It was fine for the Western media, but not the video games that were under a whole different context. If they insist on having Sonic act this way, then they need to start to letting other characters take him down a peg or two; have characters like Eggman, or Shadow bruise that ego of his so he's not too insufferable. But I recognize that these are my personal feelings, and not everyone feels this way, because I am very much aware how much praise Sonic gets for his new personality. It's why it's such a divisive issue, because everyone has a different idea on how Sonic should be portrayed.
  30. 1 point
    Sonic Colors was actually a very historically important game for Eggman fans. It was the first 3D platformer (except for arguably 3D Blast, depending on how you want to define "3D") to feature Eggman as the main villain and final boss. After a solid streak from Adventure through Unleashed of Eggman being sidelined by other baddies (though not without some good times, like his playable appearance in SA2), the Doc finally reasserted himself as the big bad at the end of a 3D Sonic game. It may not seem so special nowadays, but in 2010, after 12 years of only getting the occasional handheld final boss spot, that was a pretty big deal. But that's just the concept. How's the execution? Honestly, I'd say it's a mixed bag. Eggman, Orbot, and Cubot were genuinely really funny and likable. I feel like Pontac and Graff don't have quite as good a grasp on the heroes, and made Sonic and Tails just a bit grating. I don't think I minded them as much as some people here did, and it's far from their worst showing; Tails got far more irritating in Lost World, for sure. But I do think these writers don't really get how to write Sonic or Tails. Whereas they pretty much nailed Eggman, and elevated him from a mismanaged background character to the front-and-center villainous ham he was meant to be. The entire game taking place in his gaudy amusement park, with hilarious taunts and one-liners blasted over the PA system in every level? Yes please. So while, objectively, Colors is rough around the edges and kinda bungled its depiction of the main characters... I just can't be too bothered by that in light of how great this game was for Eggman, both in its historical context and in how it depicted him in-game. I'll always look at Colors' story fondly as an Eggman fan, as it marked the end of the doctor's dark age. And to me, that's always worth celebrating.
  31. 1 point
    batson

    Save Cosmo

    One of the only things from other continuities that I wish were canon to the games is Tails' history with Cosmo. Tails' having once had to kill his loved one in order to save the world is something that brings so much depth to his character. It turns him from simply being a smart and cute fuzzball into being a character with a faschinating tragic side.
  32. 1 point
    I don’t really get how they could get all of the Switch’s button icons into SM64, but couldn’t just swap out the GC X button with the Switch’s.
  33. 1 point
    SBR2

    IDW's Sonic the Hedgehog

    Apparently as part of the 30th Anniversary IDW is going to be doing a Classic Sonic special (or a Miniseries? The article I read was a little confusing) so that's pretty cool.
  34. 1 point
    So uh, we have two preview pages for IDW Sonic 32 even though issue 31 isn't out yet.
  35. 1 point
    The more I'm looking at this this sounds like a weird retread and combination of the stories that Sonic did save the FF when the Badniks strapped them to a time bomb, "Beat the Clock," (which happens to be a back up to the story that introduced Scourge, er Evil Sonic, issue 11) and when Sally was nearly married off to Patch, excuse me Evil Antoine (155/6). And, yes, both of those stories were written by Ken Penders. Maybe I'm reading too much into it, but these ideas sound weirdly familiar to me.
  36. 1 point
    Sega DogTagz

    IDW's Sonic the Hedgehog

    Mimic is such a wildcard to me. 95 percent of the cast have yet to even meet the guy, and his transforming ability has too many devastating applications. As long as he steers clear of the likes of Whisper or Vector... and probably Espio and Tangle, he could get away with disguising himself as almost anyone and the heroes would be hard pressed to snuff him out. He could swap with Jewel and run the restoration into the ground. He could swap with Lanolin and be a background character in every major event, feeding intel to Eggman. He could swap with Nite and spew propaganda on the airwaves for a month. He could run into Silver as Silver and warn him about making bogus time-duplicates, driving him off on a wild goose chase. Heck, he could show up at the Master Emerald Alter as Tikal, just to see how Knuckles would react. Too many possibilities, not enough counters. Tails should have put a tracker in his spine or something. He's going to be a problem. Mimic may not be much of a masterplan kinda guy (seems he's only in it to save his skin, or get some revenge) but he sure as heck can be an effective pawn in getting someone else that much closer.
  37. 1 point
    MetalSkulkBane

    IDW's Sonic the Hedgehog

    Wait a second. Station Square in on Earth. Echidna Ruins are on Mobius but that means... Oh my god, portal between Two Worlds is magic train from Shazam.
  38. 1 point
    StaticMania

    IDW's Sonic the Hedgehog

    You're not limiting what the characters can do unless it's their home... And most of the Sonic characters are just drifters anyway, like I said...it's not like Sonic ever sticks around for cleanup. They do it here because Eggman taking over the world should have a lasting effect on the world. This isn't like SA1 where Perfect Chaos destroyed one city or Unleashed where literally no damage is done when the world splits. This is something you can actually work with and it doesn't even need to happen every time.
  39. 1 point
    Vanilla as the Resistance leader...? Ya know, I actually want to see that now. I still say Vector is the better choice, but a fun thought to think about nonetheless.
  40. 1 point
    Wraith

    IDW's Sonic the Hedgehog

    Amy's characterization hasn't actually created any red flags for me in this book, but her pushing her responsibilities off on someone else would make me raise an eyebrow. Depends on how it's handled. Nothing was actually stopping her from doing field work with Sonic before zombots so I don't see why she couldn't just start again now that it's over. I think Ian is a little too reactionary to criticism sometimes but honestly I have that problem with a lot of writers nowadays so it's not just him. If SoA are still intent on framing Amy as their strong feminist role model I suggest they fucking stop and just introduce more prominent female characters like I said some months ago.
  41. 1 point
    Kuzu

    IDW's Sonic the Hedgehog

    I'm starting to think some of y'all just have vastly different expectations from Amy.
  42. 1 point
    Interesting that of all the things Amy has done in both Archie and IDW that people focus most on the magnitude of her fan girl obsession.
  43. 1 point
    Kazhnuz

    IDW's Sonic the Hedgehog

    TBH, what's funny in all this I kinda liked Amy in IDW, because I really felt like it was the "same Amy" from SA and SA2, just a bit older (as she is less "noo the boys are leaving me behind again) and having to deal with more responsabilities. Her pouting to Sonic being annoying in issue 2 was really funny, the funny side of "genki character have to take responsabilities" (like when the chaotix ask her their payment) was funny, and seeing her going through so much was heartbreaking. And I loved that. Seeing her less energetic was what interested me, and I'm happy to see the change because I think that they made what was possible with that. I also loved the preview, because I really felt that burnout that we can get when we are trying something we aren't really The crush being more subtle don't bother me, because that's what I liked with SA2 for instance, where she have only two "Sonic" moment (one with Shadow at the begining, and when she liberate him). Here too, the crush is used more to have funny parts. The crush was always a part of Amy, but it wasn't the most important part of her. Something I like Flynn added to Amy too is the bit cookiness. Not for the "bird of a feather" that it give with Sonic, but more because I really see that as an evolution of her being a bit "bratty" in the Adventure saga. All in one, i'm happy with the change, but because I felt that they really did something interesting with her, by making her dealing with a really new kind of situation. It's an interesting story in Sonic, and I'm really happy that they did it, and I'm kinda curious of what the exact conclusion will really be (and seeing her being with Rouge and Cream in the next arc interest me a lot, especially seeing her interact with Rouge, it's rare). And a thing I loved, is how we got some "Amy" flair in her way of dealing strategy sometime, like the "Tails ! Do something smart" that was just really fun. So it's funny how our perception of something like that can be really different depending of how we see the characters and stuff. (and I don't think that people that like Amy's crush are inherently wrong or anything. That's mostly a difference of vision of the character, imo.)
  44. 1 point
    SBR2

    IDW's Sonic the Hedgehog

    I really don't want to sound condescending but it's kinda hard to care about femininity during a zombie apocalypse and having cleaned up the world post-literal world war.
  45. 1 point
    thumbs13

    IDW's Sonic the Hedgehog

    So because people shop online characters can't have crushes? That seems off. And Amy's new personality is a direct response to criticism and the writers overdoing it in Rush and Battle. It has less to do with modern sensibilities because series like these can grandfather in dated characterizations. Sonic himself talked in dated slang in the comics for years.
  46. 1 point
    StaticMania

    IDW's Sonic the Hedgehog

    Sometimes those responses from the other Amy fan make that dubious.
  47. 1 point
    Kuzu

    IDW's Sonic the Hedgehog

    Because Amy is only allowed to chase after Sonic and do literally nothing else obviously.
  48. 1 point
    Last two previews:
  49. 1 point
    Dr. Mike Acula

    IDW's Sonic the Hedgehog

    I wonder what Opposite Tails would be like if the Cosmic Memory Shift™ happened to him. He'd probably be like one of the greaser dogs from Catdog. God, not only would that be funny but it'd probably piss off Ken Penders when he sees it and tries to claim they stole his unique idea of an Anti-Tails who wears leather and acts like a punk. That's like double the entertainment right there.
  50. 1 point
    Dr. Mike Acula

    IDW's Sonic the Hedgehog

    At the moment, I don't think we need to think too hard about the super powerful story reason this decision was made. I'm feeling like they just want to entertain us with poshe, british, regal, elegant, Mr. Needlemouse for two issues and that's it. I do like how it's pretty much the same thing that happened to Eggman where their personalities seem to have just been switched by a cosmic item that went out of control. It being done again would probably annoy me more if there was no connection or if it felt like they were going to go into a long stretch about it but if he's returning to normal soon based on the solicits than I can only see this as an excuse to have some fun. So it would seem the epilogue and the arcs afterward are going to be the world-building, cartoonish little story arcs some people wanted and we're kicking it off with British Sonic. Cool.
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