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Showing content with the highest reputation on 11/28/2020 in all areas

  1. 6 points
    Return to Angel Island is an arc in which following the year that Sonic was trapped in space and believed dead, Eggman went to war with Knothole and the Kingdom of Acorn, and Knuckles and the Chaotix had decided upon helping them as Angel Island had the Brotherhood. Out of universe, the context was until M25YL, Ken had finished his “grand plan” for Knuckles following the beyond idiotic arc where he died saving Dimitri’s life, and going through echidna heaven. Since Ken was no longer writing plots about Knuckles and the echidnas, either due to being done, or editorial not wanting the stories anymore, this was the first time in years that Bollers was allowed to use the Angel Island crew. Bollers - being a fan of the games - immediately hopped onto the chance to not only have the arc tie into his plans, but tie it far, far closer to the game lore. Knuckles - following Issue 125 where he came back to life and used his remaining Chaos Powers to help stop the doomsday device planted by a group of genocidal aliens (and what caused Sonic to be flung into space as he was trying to stop it, being the only one fast enough to do so). Anyways, Knuckles had been depowered, and was ultimately feeling weaker due to it, getting a sense of inferiority about it. Then, he discovers what has happened to Angel Island. Eggman - being Eggman - finally decided to take off the kid gloves. Unleashing the full might of his empire onto the island, he easily destroys both the Brotherhood of Guardians (leaving them missing, thank god), and the Dark Legion. He razes Echidnapolis to the ground, and removes the echidna of all their technological advancements, enslaving them. This has the result of bringing the echidnas back to their ancient depictions from Sonic Adventure, undertaking more traditional clothes like the Knuckles Tribe, and Bollers - calling out the ugly side of the chosen one legends - has the echidnas now believe Knuckles was a god like figure named the Avatar who was capable of destroying Eggman, and saving them all, which isn’t the case whatsoever due to his lacking powers, and weakening strength. At the same time, the remains of the Dark Legion - led by the newly introduced Dr. Finitevus has picked up the slack, liberating echidnas where they can, and using their technological prowess to dismantle operations on the island. For once, we get an actual decent conflict where the Dark Legion is beyond pissed that their aid to the echidnas are ignored, because they’re too busy naively waiting for a god like Knuckles to save the day, when they’ve been doing their hardest to do so as is. It’s implied they have ulterior motives, but it also has a good reason for why they’d be pissed overall. Then we get to Knuckles. The whole arc is essentially a call out of Ken’s boring writing, and a course correct to make things interesting. Due to his failing strength, Knuckles dons his SA2 power ups to help him get a boost. When they get to Angel Island, Echidnaopolis is destroyed, and the decades of constantly dicking over mobians because they believed themselves superior finally caught up to them (the Brotherhood at one point allowed Eggman to do as he pleased, essentially saying “lol, not our problem”, meaning this was well deserved. Even the hypocritical treatment of the Dingos bit them in the ass, as Eggman was able to convince them to work for him, due to being oppressed by the echidnas for so long. Due to the destruction and enslavement, Angel Island under Bollers now resembled the game’s version properly, with several game zones appearing, the echidnas reverting back to the clothing and superstition of the Knuckles Clan, Knuckles’s brother having his ridiculously silly and long name (originally made by Penders) given a shorter pet name that was perfect (Bollers had given him the nickname of Kneecaps the Echidna). Above all else, Knuckles is the star. After so many issues of being written as a boring shell of a character by Penders, Bollers had drained him of every ounce of overpowered ability, and brought him back to his personality from the games. He’s got self doubt issues due to the heavy legends being told about him, when he isn’t able to live up to the echidnas’ hype. His firery attitude is back is full force, with his hot temper, and sense of right and wrong finally brought back to the forefront. For all the arc’s achievements, finally making Knuckles be like Knuckles is topping the list. There is so much great comedy in this arc that comes off from Knuckles’ temper, and Sonic and the Chaotix teasing him, or vice versa. He also finally gets to realise who the bad guys actually are. Knuckles at the end of Penders’ backups was a dumbass who was helping the Dark Legion after they pulled Angel Island into another dimension (Knuckles knew they did this), and his death was him saving Dimitri (the Legion’s leader). The first thing he does upon seeing them in this arc is charging right at them with fury, and Sonic pointing out how much Knuckles hates the legion. Knuckles is also beyond weirded out by the echidnas treating him like this god like figure, and constantly asks to be referred to by his name, not Avatar. At the end of the arc, not only do they find the encaptured Locke, but Knuckles ends up finding power to dismantle the operation on Angel Island. Not his crappy Chaos Knuckles form, but rather he turns into Hyper Knuckles (in a homage to Mega Man Zero 2 no less), and uses the form and the help of Sonic and the Chaotix to save the echidnas from Eggman. However, what you might be surprised to learn is prior to Ian, this is actually where the call outs of Locke and the Brotherhood starts. Upon being rescued, and the island liberated, Locke expected Knuckles to stick around and help find the Brotherhood, in which Knuckles says he can’t, because he’s helping with the war on Mobius, which leads to Knuckles finally standing up to his father and not backing down, calling Locke out on his selfishness for once. I can’t really do justice to the arc with a quick description, but the short version of it all is that it’s an arc that actually makes stuff happen, has all of the echidnas terrible actions finally have consequences, tries to bring everything back to the games’ lore with the introduction of Hidden Palace, and a ton of other zones, make the Dark Legion interesting, and overall bring Knuckles back in line with his game counterpart. And thus as you can imagine, Penders despised this. Everything I just mentioned, he loathed with a passion. He hated having his cast called out on their shit actions, he hated Angel Island and Echidnapolis being enslaved and razed, he hated Knuckles standing up to Locke, and hoo boy, does he have a grudge against Kneecaps the Echidna following the nickname. Penders acts like a completely petty child in reference to this arc. Not only does he hate it, not only did he claim that Bollers had vindictively stolen and destroyed his work and lore (he likes to act like only he is entitled to use his characters, although that sure as fuck didn’t stop Penders using Mina and trying to utterly wreck her as a character), following Bollers getting ousted from the comic, and Penders becoming head lead (easily the darkest period of the comic) - he decided to only try to quickly retcon and revert things to normal (Echidnapolis was nearly rebuilt within a few issues, Locke tried to find the brotherhood), but he decided like the petty child he is to fuck around with Bollers’ intended plans. First things first - there was Bollers’ planned arc with tackling Sally’s emotional baggage - Penders scrapped that, turned it into a bunch of love triangle melodrama, and made it beyond dreadful, and to this day, he still loves to tout around the idea that the Slap was a awful idea conceived by Bollers, and that Penders was somehow “fixing it” when he only made it much, MUCH worse. Secondly, he essentially tried to character assassinate Mina. He makes a whole milestone story about Evil Sonic kidnapping and taking Sonic’s place on Mobius, which leads to him hitting on every girl he sees. This includes reverting Mina’s character development and making her nearly cheat on Ash, but also includes having Evil Sonic literally have sex with Bunnie and try to be disgustingly sly about it (and yes, given that Bunnie thought it was regular Sonic - there’s a LOT of horrific implications brought about by Penders doing that). Thirdly and most infamously - Bollers had a plan that Antoine would be changed by the war and would eventually be corrupted by the source of all, Penders retroactively changed all this by claiming it was simply Evil Antoine all along, and made a contrived and boring plot where Sally and Evil Antoine get married because “”””drama””””. That may have been for the better, in fairness depending on who you ask, but still - it was done out of pettiness. So yeah, Penders doesn’t like this arc very much, big surprise.
  2. 5 points
    Thank you guys for all the support today. I really appreciate you all for telling me I'm still valid. It felt so good to tell that to everyone, to stop keeping my identity to myself. I'm so happy to have come to terms with who I am, and that all of you are so supportive of it. 💚🤍🖤
  3. 4 points
    I'VE COME TO MAKE AN ANNOUNCEMENT I'm aromantic I've been stressing out hard about wether I really was aro for the past few months now. Took me quite a while to get to the point where I was 100% positive that this was who I am. But now, I've finally realized it, and I am finally confident enough to tell you all. I hope I'm still valid to all of you.
  4. 3 points
    As good as Miles already is with it's attention to detail, I'd be lying if I said I didn't wish they added the Shoulder Touch from Spiderverse as a takedown
  5. 3 points
    Ian did thankfully back pedal it, but there’s evidence that Penders was fully intending that. On the page, you can easily see where text was edited to “nap”, meaning what Penders originally had was even more explicit. Worse than that, Penders has out and out confirmed that the two of them having sex is fully what he intended. You can see more here: https://thankskenpenders.tumblr.com/post/188198790390/so-heres-where-shit-starts-to-get-real-ugly-in Worse than that, Penders has also claimed that Anti Sonic was somehow in the right, and Bunnie was the one who made this transgression, despite the fact that Anti Sonic essentially committed sexual assault, you can’t make this shit up.
  6. 2 points
    In fairness to this (100% ending spoiler): I also have to say it feels weird to me that the dimension hopping was a thing. It feels like they wanted to go all-in on time travelling, only to realise "oh shit, Crash 3 was about that, we need something different" and switched it to dimension hopping. Like, both the title, and the locales of the game scream time travel. Pirates, Ancient Japan, the future, hell - a revisit to Crash 1, but the game's premise isn't about time travel, it's about dimensions being torn open and flung everywhere, and it doesn't justify that. The dimension rifts don't actually go to different dimensions, the closest thing we get is that the snow world references taking place in one of the dimensions mentioned in Twinsanity (the 11th, I believe). I don't mind having all the different time travel locales, but it would've been neat to mix in levels from other games too. Why stop at just referencing Crash 1? Why not have stuff like the rollerball sections from WoC, or hell - even the Crash/Cortex team up levels from Twinsanity? There's even concept art that implies that not only were the mine-cart stages from WoC (one of the best mechanics in that game) was set to come back, but that Crash and Cortex would've done them together ala Twinsanity, and it just got canned:
  7. 1 point
    I should finish Ristar one of these days. Yeah, the game that I've made begging for a revival for into an elaborate joke wherever I go around the internet? Never finished it. Never saw the ending. Farthest I've ever got was the second stage of Planet Sonata.
  8. 1 point
    Oh wow. The site is loading fast for me. Gosh, thats neat.
  9. 1 point
    In fairness, you could have never reasonably expected that Penders would drop that particular bombshell as an answer. It's not your fault that Penders is, at his core, a deeply loathsome excuse for a person who can't seem to stop himself from sharing that particular detail when the opportunity presents itself... Several are mentioned here- https://archiesonic.fandom.com/wiki/Abandoned_and_Unused_Concepts Y'know, if you're this curious and all, why not ask Penders himself on his twitter?
  10. 1 point
    I think Caddicarus has a point when he says it's a greatest hits, but unfortunately, it also manages to devalue several of those greatest hits. Crash 1's mechanics making a return in 4 isn't fun, or good - it's tedious and makes it more frustrating. Crash 2's secrets have been flanderised to the point that every single level just isn't fun to play if you want to go for full completion. Crash 3's Time Trials aren't handled well whatsoever, between the removal of the Crash Dash, replacing it with a much more dangerous and inferior option, and the ridiculous times required for platinums (when Crash 3 required gold at best). Twinsanity's multiple playable characters are not handled as well. Tawna and Dingodile can be fun on occasion, but their usual long stretches of levels, mixed with forcing you to do another tedious section of a level with Crash and Coco right after kills it. Cortex in short just isn't much fun at all IMO, I really don't like his playstyle in 4. Even Tag Team Racing's costume mechanics is ruined by the gem hunting, and the ridiculous requirements in later parts of the game. It's like it brings back so many aspects that should all be gold when brought together, but they add in these silly caveats that ruin them. The only one I think of that works well is the WoC stuff, and even at that - mask power ups can be fucking infuriating sometimes in some levels.
  11. 1 point
    To be honest, and this is a bit of a hot take - I still prefer Twinsanity over It's About Time. I was getting really tired of the game around the futuristic food world, namely because every single level, I just had an apathetic empty feeling knowing I just didn't have it in me to go for completion. When you're someone like me who plays Crash (and Spyro for that matter) a specific way, and you're essentially just forced to fight against your instincts to complete levels, it just left me feeling disheartened by the end. Twinsanity is just a good blast of fun start to finish, even if it's shorter in comparison. Maybe my thoughts will change if I give Crash 4 a second run in the future, but for now, I haven't even bothered with the N Verted or Timeline levels.
  12. 1 point
  13. 1 point
    Funny how this samurai art depiction of super mario came so close to being a real thing in super mario odessy:
  14. 1 point
    That poor, poor, man.
  15. 1 point
    Thigolf

    (tweet) Fucking lol

    (tweet) Fucking lol
  16. 1 point
    It's probably long gone by now since the Bumbleking forums I believe officially went down but I remember back in the day Ian did his Ask Ian thread where he answered questions in character as the characters and someone asked about this and he responded as Bunnie that they didn't do anything they just fell asleep. Naturally the Canocity is questionable but God bless him for trying to back pedal away from Ken's uncomfortable writing.
  17. 1 point
    <<tweet>> Man, seeing how far Ahsoka Tano's come really reminds me just how much Star Wars dropped the ball when it came to Rey.
  18. 1 point
    It was the Dark Legion, not the Brotherhood. Something, funnily enough, he never bothered to mention on his forum when giving a rundown of his intended plans for the book anyway. Beyond that he has never really gone in-depth into what his plans for that one were, and frankly given his stated belief that the Legion could 'eat Eggman and any version of him for lunch', I'm gonna guess that it wasn't going to amount to much of anything. Not unlike the rest of his 'big ideas'.
  19. 1 point
    Man, what I wouldn't give to have life so financially secure that I could waste nearly a decade on a comic without a single release and not live in a cardboard box.
  20. 1 point
    This is all just good fun. The scrambling of everyone's motives and how their clashing is very entertaining. I delight in seeing how the Eggman intervention comes into play seeing as how it stands as a surface level excuse to see the plan go awry but with the plan already ruined it can now circle back to being in Starline's favor. This feels like the story about an evil Tails. A scientist whose not quite all there and is developing towards either being better at what he does, or losing himself entirely thanks to his poor life choices. Its fascinating seeing how he felt so much more right about his method of handling things than Eggman before but Eggman's flare for the dramatic and his willingness to take risks is what ended up working to stop the virus in the end. Hopefully the Ian problem of the rushed finale doesn't plague this story because its been a really nice surprise.
  21. 1 point
    VisionaryofSUPER

    IDW's Sonic the Hedgehog

    I'm still engaged in spite of the predictability. I just like seeing the characters bouncing off each other. You have Zavok's warrior code vs Starline's Eggman wanna-be personality. Mimic is cut throat (both literally and figuratively) which makes him like a time bomb to Starline. The two skunks are just fun. You know, its funny. I think all the other villains except Starline have something straightforward to gain from all this. Starline doesn't really seem like he does other than to get back in Eggman's good graces. I think seeing Starline trying to play as a power when he clearly isn't is a fun concept. After all, how would he have even gotten rid of the other four anyways? As far as things go, the other four are clearly stronger, and wiser than he is. I mean, it doesn't change the fact that the story is predictable, but I think it helps balance out.
  22. 1 point
    I think SEGA sees the comics as an important branch of branding now vs the Archie/Fleetway days. Comics come out regularly while the games can only come out every few years. SEGA sees them as continuous consumer engagement, even when the main series isn't moving. I can't imagine the games following the comics 1-to-1, but I can see them lifting characters. Maybe they would take loose inspirations from the plots.
  23. 1 point
    I wouldn't say that. Eggman is really the only person who showed anything close to the capability of harnessing Sonic's powers. Tom came in direct contact with a quill and nothing happened to him, so there definitely has to be some super-science or magic to stealing sonic's speed. Longclaw couldn't have predicted Eggman, so its more likely that she was worried about what strangers would do to Sonic and/or the people around him if he was discovered. Rather than the idea of Sonic's powers being harvested, I think this leans more into Shadow's paradox back in 06. Anything seen as too powerful will inevitably be seen as a threat. Sonic's power is unexplained and miraculous. The military had to send in the big guns in case he was a possible threat. The Echidna clan had to neutralize or capture him so that he could never turn against them. The people around him will inevitably be caught in that crossfire. I don't think that is the case either. Longclaw as she is today doesn't conform to any of the designs used in the movie. She doesn't conform to standard mobian anatomy, she doesn't conform to Sonic's alpha design (which I'll refer to as an uggo-psudo-realistic take on mobian anatomy) and she doesn't conform to what we've seen in concept art to the original Lizard warrior whom himself was much more anthro in nature. (although some of Longclaw's concept art does push her closer in that direction). Longclaw looks different because She's an alien species, so she's not supposed to conform with anything else. Changing Sonic's appearance to what we have now doesn't change that. She's still supposed to be her own thing.
  24. 1 point
    I find myself liking characters with potential a lot more than most people. I mean my second favorite Sonic character is Julie-Su, who barely got to do anything before Ian, and still didn't get much due to where the story tended to focus. So I'm a Sally fan despite all the dumb plots that Penders put her through because I could see where Karl wanted to go with her and that caught my interest. By that time though Ian was already working us towards Genesis, and Mecha Sally, so I was prepared to not see it, which ended up being the case since Karl was let go.
  25. 1 point
    Sonictrainer

    IDW's Sonic the Hedgehog

    We have a Cover for #38
  26. 1 point
    KoDaiko

    IDW's Sonic the Hedgehog

    We now have some previews for IDW #35:
  27. 1 point
    Diogenes

    IDW's Sonic the Hedgehog

    I think it feels kind of fitting. Starline and Eggman ultimately aren't so different, and that's why Starline was so enamored with him in the first place. He believed in Eggman's flawless genius because he believed in his own flawless judgement, and he's struggling to accept that both of them are self-sabotaging and not quite as clever or in control as they think they are. That said this particular series of events may be pushing it a bit further than they should've.
  28. 1 point
    KoDaiko

    IDW's Sonic the Hedgehog

    Someone got their hands on some previews for Bad Guys #3: sooooo...
  29. 1 point
    Zaysho

    IDW's Sonic the Hedgehog

    Probably spoilers,
  30. 1 point
    Kuzu

    IDW's Sonic the Hedgehog

    This did feel somewhat rushed BUT... Pretty great issue overall, and I'm actually excited for the next to see how this plays out.
  31. 1 point
    Then How can you explain that games from 1998 to 2006 are ok to older fans and major games from 2008-2013 are simply unbearable and cheesy if nothing changed? How come 06 which is the most ''serious'' Sonic so far and SLW with pink worlds made of donuts share the exact same rating? Don't you think it looks weird? And IF the games are made for young children, why young children can't play them (E+10)? The young children explanation is more damage control than reality. I wouldn't be surprised to hear most Sonic fans are adults. Especially in a world where the average age for gamers is 30.
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