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Showing content with the highest reputation on 04/14/2021 in all areas

  1. 4 points
    so pontaff may not have the best reputation, but "let's make like eggman's hairline and recede" is legendary
  2. 4 points
    They’re removing Balan’s demo lol
  3. 4 points
    I love YouTubers who have absolutely no technical knowledge of videos games, their development process and the years of work by dedicated community members to datamine them, but rake in millions of views just lifting articles almost verbatim from places like TCRF, Hidden Palace and Sonic Retro. They basically just steal the work of orders, and when there are citations made they're typically so poor that people don't know where to look to learn more themselves. Bonus points for when they inevitably include ludicrous theories that are demonstrably false, again because they don't actually have a fucking clue what they're talking about.
  4. 4 points
    2nd dose get!
  5. 4 points
  6. 3 points
    Blue Wisp


  7. 2 points
    lol Jaleel White has started up a weed company called Purple Urkel.
  8. 2 points
    Wow. My dancing Kirby animation has since got 15 likes and 3 nice comments. It even has 1 dislike and since every YouTube video I've watched has always had at least 1 dislike, it's almost like I'm an official YouTuber now. XD
  9. 2 points
    "It's kind of like what they did to classic Star Trek episodes" oh you mean that thing everybody hates? Ok.
  10. 2 points
    I did a funny https://twitter.com/Sonikko06/status/1382287912235106304?s=20
  11. 2 points
    Is there anybody else on here that still plays on a PS3 apart from myself? This stuff worries me but maybe I'm the only one...
  12. 2 points
    Being a Youtuber focused on one specific series is probably the most miserable experience ever. I don't understand how you can make an entire channel dedicated to one specific series and think you're gonna support yourself off that, it makes no sense. Forget Sonictubers, Poketubers are just as bad. Shofu said it best, if you're focused on just one thing, you're not gonna get very far, and he's somebody who started as a Poketuber before just focusing on anything that caught his interest. BRANCH OUT DAMMIT, stop limiting yourself to one thing.
  13. 2 points

    Sonic 30th predictions

    Technically the anniversary really begins on June 23, 2021. As long as a game comes out between June 23, 2021 and June 23, 2022, it's still an anniversary game.
  14. 2 points
    I can't think of any better expression of love for the medium that he could make.
  15. 1 point
    Apparently it wasn't Mario who died... ....but how?
  16. 1 point
    I just can't see them organically fitting Amy into this movie without undermining characters. A cameo at most and save her for a third movie.
  17. 1 point
    It also seems like shutting the barn door after the horses have bolted. The damage has already been done.
  18. 1 point
    I just want a new Sonic song to have on repeat until the game releases.
  19. 1 point
    Not only is Tee Lopes composing for SoR4, but also TMNT. This is delicious
  20. 1 point
  21. 1 point
    When will companies learn how bad delisting demos make them look? More often than not, it comes off as admission of a game's poor quality and a cowardly method of pulling the wool over consuners' eyes.
  22. 1 point
    https://old.reddit.com/r/PS5/comments/mqttug/balan_wonderworld_demo_to_be_taken_down/ And now they’re delisting the demo, as if it’s gonna make a difference lol. No explanation given for it either, so it’s obviously “we don’t want people to play and realise how bad it is, and not buy it”.
  23. 1 point
    God, this might actually be my favourite Dragon Ball outro ever, possibly tied with a 70cm Square Window from Super. I'm a total sucker for recapping a long-standing series history and calling back to the manga/classic DB style.
  24. 1 point
    "They had us in the first half, not gonna lie."
  25. 1 point
    Eeeh, not so much a proper update as it is a progress report, but what the hell- This won't end well... is what I'd say if I felt this was ever getting released.
  26. 1 point
    "That's Eggman! I wunda wha happun to Sonic!"
  27. 1 point
    Doing Tails' story in Sonic Adventure now. It really feels good playing as this adorable little guy again.
  28. 1 point
    Talk about a blast from the past: https://imgur.com/a/Y85ZVfV I remember vividly when these screenshots leaked in 2008. I was ULTRA excited for this new game.
  29. 1 point

    Is Sega intentionally shipteasing us?

    Sonic shared Elise's affection and clearly does share Amy's attraction in pretty much every modern portrayal. I don't get where this "He's Asexual" thing comes from honestly. There's a difference between not being super interested in serious relationships and being Ace.
  30. 1 point
    Chili Dawg

    Sonic 30th predictions

    You kiddin'? Knuckles would be first in line. "An amusement park from Eggman? What could go wrong? Guy's only lied to me 60 times before!!!"
  31. 1 point
    It makes sense for Colors to keep the cast to a minimum. That game came shortly after Sonic 06 soured people's opinion on Sonic's friends and had a desire to go back to basics. It's more the games since Generations where it starts to bother me. Besides, as someone making my own level mods these days, I have to say adding characters with different abilities does throw a huge wrench in your level design. Boost Sonic is super horizonally focused, moving forward and needing huge amounts of space to run in. Putting a slower character in there could turn the levels into a nightmare. Check Gamemods where they put Adventure Sonic into a Sonic heroes level and you'll notice how Heroes' level design is a nightmare for Adventure Sonic as you have to slowly run across endless empty corridors. Or put Heroes Sonic in an Adventure level where he can't handle the constant twists and turns and helplessly fly off the level boundries. Putting Tails and Knuckles there who aren't only slower, but also have a more vertical movement to them because of their flying and climbing makes the entire level break down. So you either have to give Tails and Knuckles their own specifically tailored levels, in which case you get the Sonic Adventure problem again where everyone will freak out having to deal with the occasional gameplay shift, or Tails and Knuckles will just be cheap skins of Sonic with the exact same moves. (Or alternatively, only Sonic clones like Shadow and Blaze are utilized) In which case Sega will get accused of being cheap rather then praised. ...That said, out of all the Boost games, Sonic Colors does make the most sense to make Tails and Knuckles playable, considering 80% of the game takes place in platform heavy blocky 2d sections rather then in speed focused 3d area's. For most of the game's runningtime, they'll probably fit in just fine, so if I was in charge of a remake, I'd definitly consider adding them in. Especially if they're just in the bonus Gameworld levels. They'd fit in way better then Super Sonic does. I always thought it's hilarious Super Sonic finally makes his long awaited return in the game where he feels the most out of place. Hooray, I'm super fast and not able to pull of special moves in a game entirely designed around slow mazelike puzzle area's.
  32. 1 point
    Spooky Mulder

    Sonic 30th predictions

    Sonic Colors is one of my favorite games and it's a shame that it's not currently playable in HD. I'll be very happy with Sonic Colors HD...but I won't be very satisfied if that's all we get this year. It's been a long time guys. Last time I was excited for a 3D Sonic game was 2013 ahead of SLW. Forces disappointed me from it's announcement trailer and never stopped. I can't remember ever looking forward to it and even then it still managed to disappoint me when I picked it up like a year after release. I just want to see something that makes me feel again like I did when the first footage of Sonic Unleashed leaked or when we got the surprise announcement of Sonic Colors or the way I felt when Sonic Generations was announced and we see Green Hill for the first time.
  33. 1 point
    Ken Penders loves comics so much he's just deciding to fuck off from them forever. I do wonder if he's been shopping the Lost One's around but nobody would take it so he just said "Screw it! It's a novel now!"
  34. 1 point
    Well, at least the music is good and-*reads top comment* Wait...wait a minute. Oh God, here we go again
  35. 1 point
    I don't really think it's fair to say it was rushed. From what I've seen, the game itself is finished and completed, the problem is the game was built on a very, very faulty structure from the offset. Problems like the one-button gameplay, the boring and tedious level design, the limited mobility of the characters, the wasteful nature of suits, those are not issues of time and budget, they're conceptual problems that shouldn't have been there to begin with and yet make up the very core nature of the game. The levels are built around these faulty costumes, and their incredibly simplistic designs. The first level alone requires several detours with costumes in order to reach the top of a series of ledges for example. The game didn't need a simple delay and polish, it would've needed a literal overhaul from the very bottom because the game's issues are constructed right into the heart of the game itself, and everything, everything was designed around those problems. Square-Enix have their share of issues, no one's denying it. But I'm not going to pin the blame for the game's design issues on them. They gave the budget, and time to Naka. They told him this was his one shot to make this platformer he wanted to make, and Naka and his team were the ones to blow it. They were the ones who came up with the game's design, they were the ones who came up with the games' concepts, and the gameplay. They were the ones who thought these problems somehow equalled out to a good experience for a player. Put simply, Balan's problems aren't issues with budgetary or time constraints, they're problems baked right into the design of the game by the very people designing the game, and as harsh as it is to say, unless Square for some utterly bafflingly idiotic reason ordered Naka to do this, which is doubtful since Naka is well-known for simplistic game design and controller layouts, it's on the team who designed the game to be like this. The people who thought from the start this was a good baseline for building a game upon and let it be the building block that the rest of the game's design comes from. I hate to say it, but they were given a shot to make this work, and they missed the mark by a landslide.
  36. 1 point
    What I said wasn't a suggestion. I have no idea what you're even referring to there. If you or anyone else has a problem with what a staff member is doing, take it up with Chris privately instead of making a scene. One final call for chilled heads before I just start handing out strikes and bans here.
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