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Showing content with the highest reputation since 12/24/2019 in Posts

  1. 13 points
    Ugh. What a rotten situation all around. I am STRONGLY in support of ending those creepy mass-produced "children's channels", but there's got to be a better way of doing that. You do know some parents buy games for their kids, right?
  2. 8 points
    Just need other real life and fictional things to keep happening and this'll be done in no time.
  3. 7 points
    Jesus Christ, Youtube just keeps getting lamer. And the same goes for most mainstream platforms on the internet. Thinking back to the old days of the internet makes me feel like an old cowboy fondly remembering the wild west.
  4. 6 points
    Small update. Ken has revealed that he just now came up with a solution on how to deal with where Sally is in TLSC. And the solution is...she's off-screen. A brilliant and unique idea that no one else would have ever come up with. Definitely not an obvious solution that everyone already knew was going to be the case.
  5. 5 points
    You know what's truly, stupefyingly astounding about this? It's only been two months. Game Freak knew they were doing this. If they had fucking said, from the fucking start, "We have a great expansion planned that unfortunately will not be ready by launch that will have all this stuff and include most of the missing content, for free!;" most of the ire directed at them and the increasingly desperate sounding bullshit that they dumped out over the last three months before release to justify the design decision would have automatically been null. Not all, of course, and there's still a chance that this will be as half assed as the rest of their output (nevermind drawing even more ire to the yearly release schedule) but they absolutely would not have been under the same microscope as the fall wore on. That's how awful they are at this. I think only Polyphony Digital are worse. Even as it is they managed to screw this up, because now it's spreading like that "now you have to pay $30 to get Pokémon cut from SwSh" instead of what the paid portion actually entails.
  6. 5 points

    IDW's Sonic the Hedgehog

    So coming off Bumblekast #104, Rough & Tumble will return eventually and we will learn what happened to the latter's tail and maybe their basic history at some point, but they are less likely to get something like a miniseries due to not being conceived as more than in-between baddies and being less accepted compared to the others. SEGA is less keen about certain types of animals being made into characters, namely insects and larger beasts like elephants; when reminded that they approved Jewel, they simply replied that they did. Jewel is therefore a special case. One of the Diamond Cutters was originally an insect, but got rejected. Assumed there'd be some pushback on the Variable Wispon and Warp Topaz(which he avoided going into), but was surprised with how cool they were to them in to the point of adding ideas for the former. Would like to do something more with the Wisps at some point and acknowledged how odd it is that something as pivotal as the Mother Wisp is reserved for the DS version. Doesn't pitch overall story ideas until the previous is in their final approvals, so what comes next isn't necessarily set in stone all the time. Apparently went into Maw's powers in the previous episodes.
  7. 5 points

    Highs and lows of Sonic in the 2010s

    I wish I could be as upset about the whole dimension stuff, and don't get me wrong, it's fucking stupid. But I'm so disengaged with this series that I find it difficult to get upset about it. Especially since I know its only used as an excuse to justify for Classic Sonic merch in the future,.
  8. 4 points
    They must have spent a very long time creating all those new Pokémon models for this game.
  9. 4 points
    Of course. Pokémon are never truly exclusive to one version or another; it's just a matter of which you can obtain natively. This is just the same case as Applin evolving into Flapple or Appletun. This is the kicker. The Wild Area is large in literal terms of space. But as far as content is concerned, it's incredibly barebones. It's doesn't offer up any interesting or fun gameplay that does anything to shake-up or add to the formula. The first time I went through the Wild Area, it definitely felt great to be surrounded by something that seemed so open and full of challenging battles. But in practice, it wasn't anything like that. It's only got 3 connecting cities of interest, one of which being the starting town area that you'll never return to, and the other two are specific story locations. There's nothing to actually do in the Wild Area. There's lots of Wild Pokémon and random items strewn on the ground. That's literally it. It's a glorified route. There's nothing to explore, no new gameplay, no secrets... not even any of the incredibly boring and linear story actually takes place there. The two new DLC areas sound nice on paper, just as the Wild Area did. I need to see how they actually pan out though, because if they're as linear and light on content as the base game then I'm not sold. I want to know what there actually is to the new dojo, the legendaries and the Dens.
  10. 4 points
    The amount of times Ian has had to answer this question on his podcast has kind of reached the point of being silly. It's like the disease imposed by the over exaggeration of the mandates spreads faster than the cure of a clear mind and solid information. He always likes to explain it by saying that whatever rules are in play aren't these restrictive laws that are set in stone on tablets reading "THOU SHALT NOT MAKE SONIC CRY!" or whatever. Most of it is common-sense stuff that any company putting their property out there would probably want adhered to. Sonic can shed tears, he just can't be huddled up in a corner hugging his knees and bawling because that's not the way his character would express his sadness. Other stuff are things that exist only because SEGA feels like having it be a certain way one day and a different way later. Cream used to be off-limits. Now she's not. Omega used to be off-limits. Now he's not. Infinite's off-limits right now. Maybe he won't be down the line. Who knows? The IDW comics haven't been that resistrive at all when it comes to the vast majority of what he's allowed to do here. Even Ian was surprised when his pitch of the Metal Virus came back with no notes. Which makes it stranger when weird stuff they do take issue with crops up from time to time. It's good to have rules because when your property is out of your hands you can sometimes get stuff like the original look of Sonic in the movie.
  11. 4 points
    Dr. Detective Mike

    IDW's Sonic the Hedgehog

    General opinion time? Sure, I can restate my position. Yeah, this comic is and continues to be the best written and most exciting Sonic anything that's happened to me in well over a decade with the runners up being the O.K KO Episode and those Sonic shorts on Youtube. There's a heavy catharsis to actually seeing the characters utilized at all but getting to see them written consistently is a heavy treat. Year one was a good introduction arc for them all and Year two has been an exceedingly heart-pounding and gloriously bleak situation for our heroes. It's of the calibour of something I never thought I'd see in Sonic again and a rare case of me getting what I asked for and not regretting it at all. The themes of the arc are doing exactly what they're supposed to be doing; eliciting conversation and an interesting back and forth between those who may agree with some ideologies and those who may not. It's shaved off quite a good amount of time at work, just thinking about it. At the moment I'm on the side that doesn't see this as Sonic's fault due to how unforeseeable the entrance of Dr. Starline actually was. It really is kind of a freak happenstance that this dude who just happened to be super smart and also an Eggman fan just showed up and got his memories back. Metal Sonic being released accelerated the process but that's all it did. Eggman was coming back anyway, which makes it easy to understand why it's a negligible point. The way the characters are handling the situation has led to some of the most badass and effective moments associated with their characters. The Chaotix issue remains one of my favorites due to Vector's pragmatism and Charmy's heroism being put to the test with Charmy being sacrificed for the heavy optimism he held as a bright eyed child. To then see that paid forward when Vector and Espio couldn't let their buddy go and have that lead to the most awesome exit and salute from my favorite croc-man was gratifying. Especially since it actually WASN'T their fault things went haywire there. I don't think Espio fully realizes that. It's such strong character focus with such strong conviction from all three of them. Charmy may have been the first important character to become a victim but it wasn't without merit and I hold such strong appreciation for it. Even some of the small arcs that have been going on with the characters who've stuck around have been good. Cream going from the one person who was determined to keep smiling so that everyone can remain happy to a dead-eyed child who can barely manage to say hello to one of her friends is the icing on my favorite cake. Do I think it's too much. No. Hell no. Absolutely not. Precisely because it is a Sonic the Hedgehog comic, we all know it's going to get better. Faced with that reality, pushing for as far as you can go before the inevitable turn around is what I want to see. Maybe not ALL the time but for this, absolutely. I'm happy that Ian's happy that SEGA keeps approving all the stuff he wants to do these characters. I'm also in disagreement with the most commonly brought up complaint about the arc being too long. At the time of that complaint reaching its height, it had only been going on for about 8 issues but the silliness of it becomes a little more unstandable when you realize that 8 issues equals 8 months in real time. Back in the Archie days, it was relatively easier to let go because not only was the release schedule more consistent but we could reliably look forward to a comic every 2 weeks thanks to Sonic Universe. I got into the comic consistently at around 196 so the time before Sonic Universe is very hard to even imagine. As a story, in and of itself, it's been the appropriate length to me. One of the criticisms I do have and one that I've always had with regards to Ian's writing, however, is the way arcs tend to end. It isn't a surefire thing that the ending will be disappointing but I've noticed a formula where, more often than not, they tend to be. Most of the reasons for why just boil down to being rushed. He'll have really great setups and a really great middle but the ending, while usually having nothing wrong with it story-wise, will generally feel a bit half-baked or sudden. I've complained about this plenty when it came to Sonic Universe. The third issue would always end with a big one page spread of the big bad we're supposed to fight in the fourth issue and then the fourth issue will begin with said big bad being beaten really quickly following a super quick way to tie up all the arc's loose ends. Already something similar has happened with these comics twice now. I was not fond of the final four issues of year one. There were some good moments in the fight with Master Overlord but ultimately it was a collage of stuff happening that only really had significant focus on about 4 or 5 characters there despite the entire cast being around. It felt easy and it felt a little like Metal was suddenly a huge idiot. I got way more out of his and Sonic's fight in Issue 7. Tangle and Whisper was a good overall story but of course the ending was disjointed. So much of the issue's beginning was taken up by a pointless fight with some Eggman robots and the confrontation with the real villain of the issue didn't really amount to too much in terms of a fight. Fights are rarely ever good in these comics. They're at their absolute best when they're given time to breathe, which is why I love Issue 7 so much. Sticking one in at the tail end of a book does tend to not go over too well. Those are my main sticking points with the book. I could go into how he sometimes goes a little too far with song and meme references but it's been so dialed back here that I only really have one example that I even remember and that example was one of the rare times when I liked it so... That's it. I love the book and thank God for its existence because I honestly don't know how cynical I'd be if I had to wait another 4 years for the next main line game to come out without it. Edit: I just remembered Master Overlord saying the "Black mark on the floor" line. That was cringy. Which Ian has not seen. Neither have I, actually.
  12. 3 points
    I mean I'd say we've had this happen several times already to different degrees. In fact probably more modern Sonic games try to re-attact old fans than those that don't. Sonic Heroes - Went for a lighthearted Classic-esque tone with the teams presented as different difficulty modes. Sonic 2006 - Tried to take popular game design sensibilities at the time and apply them wily-nilly to Sonic (terribly). Sonic Unleashed - The inclusion of 2D sections was a novel concept that many folks outside of the fanbase saw as a welcome return to Sonic's roots, and the Werehog was specifically designed to capitalise on the popular cinematic brawler genre that God of War popularised. Sonic 4 - A game that absolutely looked like the classics and was designed for mobile first, where most adults "out of gaming" were playing their games. It, bizarrely kind of worked, Sonic 4 wasn't a complete flop in terms of reviews and sales from casual players outside of the fanbase. Sonic Colours - Including this just so it doesn't seem like I forgot it, but this one DIDN'T really seem to be made to reintroduce people to Sonic, even though it accidentally did and was recieved better than 4. It was made at the same time as 4, and came off as if 4 was for the nostalgics and Colours for those who were already on board with Sonic, particularly kids. In the end it turns out if a game is good enough quality as a general experience, everyone can enjoy it, who'd have thought!! Sonic Generations - Duh Sonic Mania - Duh x2, but of particular note is again they seem to reel people in with nostalgic zones upfront rather than the new content. They could have easily made Studiopolis the first or second stage if they really wanted to, but they deemed it more important to really get people's nostalgia going with the big two everyone knows from Sonic 1/2. Sonic Forces - Basically Generations + Mania what with the use of Classic Sonic and Green Hill/Chemical Plant, but just with a helping of second-hand embarassment due to how transparent, repetitive and desperate it all feels at this point. One could argue that it was partially for budgetary reasons, being able to re-use assets from Generations, but... there were 7 other stages that weren't "the big two" if that's all there was to it. All of this said, it's hard to know how I would re-introduce people to Sonic if I was making the next game and that was one of my goals. But I'd definitely want to lean on the accidental success of Sonic Colours... just... make a really good game that fans and newcomers alike can enjoy and let word of mouth do the rest.
  13. 3 points
    Surprise, surprise, it's Ray the Flying Squirrel. So, if any of you remember @MightyRay (honestly, why wouldn't you?) then you know her birthday is in January. I've also seen her on twitter talking about possible leaving the Sonic fandom and I wanted to leave her with a good fandom memory and gave this pic as much as I could to celebrate her and her birthday. For this pic in particular I decided to go with a clear blue sky as well to hope for the future of Australia where the fires are still raging out of control. @MightyRay has some links up on her twitter to some charities for those who can donate. I hope she has/had a great birthday and that the future of Australia isn't as bleak as it looks. Happy Birthday @MightyRay!
  14. 3 points
    No idea if this opinion is popular, unpopular, or something most people just don't feel strongly about either way, but... I think Dummy Ring Bombs are a really dumb attack; at least in the context they've been used. The presumed reason they look like item capsules and rings is to fool people, but because you're throwing them at AI-controlled enemies that don't collect rings, there's no point to that. Instead, they can confuse you in circumstances when you've thrown the bomb and been hit very close in time and space, sending you grabbing at fake rings.
  15. 3 points
    I don't think a reward for experiencing all the content in a game is really necessary since games are supposed to be fun and the content itself is it's own reward. Ideally it'd be something cute but not substantial like SA2's multiplayer skins.
  16. 3 points

    IDW's Sonic the Hedgehog

    I just think it was a missed opportunity to see Tails get trolled.
  17. 3 points

    IDW's Sonic the Hedgehog

    I was just super surprised by this issue, and people like to say that that "mandates" kill darker stories so I took a piss out of that. Well this is like the darkest and emotional this series has ever been in not a stupid way like the GUN raid or Shadow using guns so yeah. Like legitmately this comic made me sad. I honestly need a Team Dark driving an ice cream truck next, I don't need this Walking Dead stuff for like... 10 years now. Ian used all dread possible, this is amazing. lol Also issue 25 will kill me.
  18. 3 points
    In addition to what @Wraith said it's also a question of how the humor is integrated into the script. Before Colors the humorous moments in Sonic games generally arose naturally from characters and/or the situations they found themselves in and were secondary to the story being told. Sonic, being who he is, may drop a quip now and then but it came and went as just one part of a larger scene, whereas Colors everything grinds to a halt so Sonic can do a minute-long pizza delivery man sketch with only the most tenuous of connections to anything that's going on. In comparison the "low budget flights" line (which is probably the most Pontaffian bit in the series prior to Colors) plays better, both because the scene has a point beyond merely being a vessel for delivering that one line and because the line itself is directly relevant to what's going on in that scene. It also helps that Sonic's irreverence is less overbearing since he's allowed to express a much greater range and intensity of emotions as the stakes are raised. Just compare his reaction to finding out Prison Island is about to blow up to his reaction to hearing that Eggman's Interstellar Amusement Park is about to do the same.
  19. 3 points
    TLJ was an extremely well constructed film, with solidly written and realistic female characters, a story that challenged the characters and forced them to learn hard lessons, a beautiful rhyme of the TCW Mortis arc that expertly paved the way for the end of TRoS. It had several great messages (articulated succinctly by Yoda and Rose) and iconic sequences, and the best use of fan service in the new trilogy. It was both thoughtful and thought provoking, pacifistic to the end, and despite its pace being slower than TFA and TRoS, it was still highly watchable, with excellent cinematography and iconic scenes throughout. It also has the best lightsaber duel, involving no physical contact at all, establishing forever Luke's bonafides as a true Jedi Master. Rian Johnson deserves to be involved in the future of the franchise, alongside Favreau, Filoni, Chow and others. He is fantastic.
  20. 2 points
    Just gonna echo what I said on Twitter: While it can be seen as an anti-climax, I think leaving Byleth till last probably made some sense. They'll have wanted to get the big hitters, the huge surprises, out of the way earlier to get people to buy the Pass sooner - by now most people who were gonna buy the Pass have it, so they already got their money and it's not like they can take it back - whereas a pick like Byleth earlier on might've made people uneasy about buying that pass given the reputation Fire Emblem's garnered with a lot of Smash fans. Anyway, I'm not mad about it. Byleth looks fun, the stage in particular looks crazy-good, and I love the Mii outfits we're getting. Main thing for me is that Arle still hasn't shown up as a Mii outfit, and with six more fighters on the plate... I've got my fingers crossed.
  21. 2 points

    Who's Amy Rose?

    While on the topic of other female characters, what about poor Cream? She's one of my favorite Sonic characters and it pains me to see her get shafted from not onlu main games like Forces, but also spinoffs like Team Sonic Racing! Her sweet, gentle and polite nature in any situation but willingness to toughen up, go against her own pacifistic ideals and lend a hand in fighting evil or even just helping out in her friends' adventures is something I really miss. I loved having her playable in the Advance games and Heroes. (And even in the 3DS version Rio 2016) She needs more love.
  22. 2 points

    Who's Amy Rose?

    Saying Amy was toned down because people didn't like her in 2019 is weird because, handheld games aside, she got progessively more tame as time went on. I'd argue that she wasn't even that bad in Heroes, aside from the Team Sonic fight. Also people really like to make the 06 quote as bad as possibly when it's supposed to be a cute moment.
  23. 2 points
    Of course. Gotta have that pregnant Elsa, 35-45 minutes Maiu, off brand Miraculous pool parties, and the legendary Peppa Pig bath of skittles and shit.
  24. 2 points
    I always found it strange how they didn't bother continuing after Worlds Collide with those translations. Logically, you could start things up at Countdown to Chaos Part 4, or possibly even the rescue issue after that, have a brief explanation of what happened in WC, and the Genesis Wave causing a universe wide reboot, put the numbering back to 1, and have a somewhat clean reboot to work with.
  25. 2 points
    Bad news. The Sonic official YouTube channel has been affected by COPPA.
  26. 2 points

    Green Grove Zone?

    Not really.
  27. 2 points
    I got another one. Now let's look at our good ol fox friend, Tails. Particularly his classic iteration. Now, what if I told you that from these select images I provided, that there's something.... off? That same something, that was very prevalent and integral to the very core of Tail's design that only the most astute visionaries could catch when seen at the right given angle... was missing? A detail that was so important to the series, and yet was taken away from him (and us) and forever lost in translation, dare I say? Have you caught it yet? Well if not, look no further: His little hair tuft on the back of his head's been quietly yanked out since his modern redesign, and ever since has been forgotten for quite some time now, even for his classic appearances of today. This goes for Sonic Generations and even Sonic Mania. Well, mostly for Mania, anyway. Now oddly enough, even Sonic Mania's sprite animators remembered that Classic Tails is supposed to have that little hair tuft going on. Somehow they were able to remember that while the other animation crew for the Mania shorts and intro weren't. My hunch is that the spriters and cartoon animators either looked at two different references for Tails (because for whatever reason, there's a model sheet of Classic Tails floating around that doesn't include that hair tuft detail where even the "special zone" Tails design on the Genesis games decided to follow despite having that detail everywhere else) or they both forgot, but the spriters just ended up having that detail already at hand anyway since the Mania Tails sprite is already basically Sonic 2/ 3 Tails but with more frames of animation. I'm joking btw before some of you think I'm actually crazy, haha.
  28. 2 points
    Cool concept for a project! You have my interest. I feel I'm so hopelessly in love with the original game (my first Sonic game, my rose-tinted glasses are practically opaque) that I'm gonna be way too nitpicky about how I see it get recreated but I'm looking forward to checking out your vision on it regardless. I certainly too was thinking "when's the person who wants to remake Sonic 2 gonna come along" after the incredible efforts on Chaos and Triple Trouble lol. Best of luck with the project, I'll be sure to give feedback when something playable is ready!
  29. 2 points
    So we getting the smash cards this year?
  30. 2 points
    . Well that and said overzealous fans starting riots about stuff that's probably supposed to a certain level of confidential.
  31. 2 points

    IDW's Sonic the Hedgehog

    I did. This just sucks. I explained why. Being "original" doesn't automatically mean it's good. Sonic fans really just have no standards for anything, huh.
  32. 2 points
    In terms of moment to moment dialogue Heroes is pretty redundant a lot of the time, with the good banter nestled between what has to be hours and hours of Sonic and friends just shouting what the player is doing. There are a few little nods and jokes here and there that I'm sure fans would enjoy but they would have done a lot better using all of that noise as an opportunity to actually dig into who the characters are and what they're thinking about the situation. Like, Sonic, Tails and Knuckles pondering about how Shadow is alive is good. I wouldn't have minded if that conversation continued into the stage, instead of a bunch of different 'Tails is frightened' voice clips or the characters vocalizing how the stage is upside down now, in case you missed it. A lot of voice lines are repeated throughout the game so it's fair if they just couldn't record much more new stuff for one reason or another but I'd rather them tone down the frequency of it if the characters don't have much to say. The Eggman announcements in Colors are an inspired choice as far as in game dialogue though. It's a good opportunity to tell some decent jokes and flesh out the theme park beyond what we see in the game's brief levels. The game never really used it to it's full potential but it's never as grating.
  33. 2 points
    https://www.metacritic.com/movie/star-wars-episode-ix---the-rise-of-skywalker/critic-reviews?dist=negative https://www.metacritic.com/movie/star-wars-episode-ix---the-rise-of-skywalker/critic-reviews?dist=neutral Huh, looks like both the critics and overall audience agree TRoS is bleh. Heh, looks like the overall audience has better taste than I thought. The parts in TLJ dealing with Luke and Kylo are still the best within the sequel trilogy. They weren't shamelessly aping nostalgia (best represented by the ridiculous decision to bring Palpatine back and not even try to be subtle about it complete with making him behind Snoke all along). They were lower scaled rather than facing another empire with planet destroying superweapons. The sequel trilogy ultimately failed since they fell into the trap of thinking they needed to one-up their predecessors rather than just find a loose tangent and build on it. And I think that rooted in how neither the consumers or Abrams actually get Star Wars (it's not a sci-fi war movie, it's a fairy tale in space).
  34. 2 points

    IDW's Sonic the Hedgehog

    Triple Question Marks at that response. The Master Emerald didn't save the day in either of those games. The Master Emerald was unused/ignored entirely in Sonic Heroes.
  35. 2 points

    Basic commands for sonic mania

    https://www.sonicthehedgehog.com/mania/manual/en/index.html?pid=0 You can check out the online manual here. It explains the controls as well as each character's unique abilities. Sonic can't fly unlike Knuckles or Tails; he can do a spin-dash by standing still on the ground and pressing Down + X, or a move called the "drop dash" (which shoots him forward quickly when he jumps and hits the ground), by jumping in the air and pressing X a second time and holding it down. Since your daughter is a beginner I recommend that she play as Tails first; he can fly by jumping in the air and pressing X repeatedly for a few seconds until he gets tired. It lets him fly over obstacles and small platforming segments with ease. Every character can do the spin dash by the way, and chances are the part where she's stuck has a wall that can be broken using that move. You can also make your character roll on the ground while running and pressing down.
  36. 2 points
    ...How did you come up with that? I...what? The story i'm referencing litterally is caused by him thinking he can interject himself into knuckles life and just do what he wants and that's not the way to go and it causes him to have to do that. Shadow having a unique perspective does not remove the idea of him being wrong. To reference one of my other favorite super heroes Batman is a smart dude who has a unique perspective, he also created brother eye, often pushes people he cares away, gets his ass beat on the reg, and let 2 of his protege's die and one get permanently injured. Just because shadow could be a dark dude with a unique perspective doesn't mean he can't be wrong, nor am I advocating for that. I think I have actually advocated on multiple occasions the reverse of the current comic arc where shadow kills a guy and it fucks up the timeline so he in silver go back in time to beat his own ass to stop him from killing guy. The presumption that me suggesting that he has a unique perspective somehow eliminates all flaws from this character, is baffling. To say the least More insight in all situations ? No shadow's like 2 years old. an unique perspective that might provide him more insight in certain situations ? Yes and might cause him to fuck up in others yes? The thing i'm proposing is not unique in any regard. I'm gonna this super hero, his name batman. Its literally that. Or Iron man, or wolverine, or the hulk this is very common super hero archetype and I am confused how you got here. Shadow is the most interesting to me, when he approaches a situation in how own way. Whether it works out or not is here nor there, but for me what makes him and the other characters interesting is perspective. Yeah because the two characters are largely willing to let the other live and live and I don't really think there's much to mine there. That doesn't mean anyone else couldn't? I personally think blaze and shadow interactions would be amazing. Blaze is the ruler of this kingdom protecting people and making sure their well being is ok, and I can totally see blaze not vibing with how shadow conducts himself because he is essentially a violent vigilante not actually helping anything but making things worse. I already mentioned the time travel silver murder thing and the first thing I referenced in reference to a stoy where shadow was wrong. Not about everything, knuckles being kinda bad at his job is a fair take , but for shadow to assume he can just interject himself into other's lives and solver their problems . That's a flaw its a flaw I like about him, but its a flaw and it could lead to so many interesting stories, with him being somewhat overbearing I am confused as to how you got to this idea I don't want flawed shadow, him having a unique perspective does not make him not flawed. It just makes able to see situations from a different angle for better or for worse
  37. 2 points
    Made a really long post over on tumblr and by the time i was finished thought it would make for some discussion, even if Shadow threads risk opening a can of worms so I'll ask everyone in advance to try and keep it civil. Anyway, please open the spoilers for the post and feel free to share your thoughts not just on my opinions and thoughts, but also on how you see Shadow reflected in those around him and how his reactions to that speak about him.
  38. 2 points
    Big Panda

    IDW's Sonic the Hedgehog

    Can you be more specific?
  39. 2 points
    Episode 2 of DragonShortZ is out:
  40. 2 points
    I agree completely. Even though I think Generations is "objectively" the best and most consistent 3D sonic game, I wouldnt call it my favorite. I still prefer SA1 and would love to see that specific shade of sonic explored more with more focus. I also dont want to underappreciate the boost games for what they were on their own either. Generations had some legitimately fun levels with a lot of creativity and obvious investment. I'm not going to poo poo it (not saying you are) just because it doesn't fit my ideal mold of a 3D sonic platform if only because it does at least offer a competent alternative. And I have this viewpoint in general: If SEGA cant get the 3D sonic formula right, I'd rather see a series of solid quality games every few years than to see them constantly throw sh*t at the wall and destroy Sonic's reputation and budget in the process like they were from 2002-2007. That isnt going to work, we've already been down that road and so many seem to forget that just because they're not getting the exact game they want. I'm not either, arguably the series hasnt catered to the exact direction I want since 1999. But I love sonic and still want to see his unique gameplay and style exist with good quality and as long as were getting that I'll continue to return.
  41. 2 points
    I agree on omega, I wouldn't call their bond familial. Not to say it can't, just they haven't interacted enough and their interactions don't really give off the same vibe as sonic or tails or the chaotix. Like two guys who have been through similar stuff and respect each other for that. Would love to see shadow omega buddy cop brother adventures. With rouge I disagree. I think the idea to call shadow self absorbed is kinda missing his point. Its the opposite. He's super selfless to the point of frequent martyrdom and completely absorbed with justice. I think rouge see's that and how far he has come and likes it. Its trait he shares with knuckles another character rouge likes romantically. ( and blaze which is why rouge and blaze is a good ship) . And I think shadow likes rouge because she's competent and doesn't judge him, just accepts him for who he is and what he's trying to be . Even other sonic characters including sonic himself will often assume shadow is up to something. She just...believes in him. Good friend. Well until recent changes in characterization. I do agree that they are both prone to hide their true feelings. We could go on all day about potential romance stuff or even just friend stuff. But I also get the feeling just as shadow respects rouge. Rouge respects shadow... alot. Like admiration a lot,she just...wont tell him. With DOOM that's an interesting take on the monster thing. I usually go with " he was just trying to find a family and some identity "and there's a bit of that in there. But you go with the idea of him thinking that indulging in just being some monster was tempting. Considering he was born into a world that for one reason or another just didn't trust him. I can totally see that , Shadow at the point seeing being the thing they make him out to be being tempting. I like that take I don't really have anything to say about your take on mephilies. Its just meta and specific. I always viewed mephilies as a sort of " The devil inside you " sort of thing in combination with the devils bargin. In regards to shadow. I don't think infinite represents anything. Shadow beat him up because he was guarding and eggman base and infinite was upset over it. Its not significant, mimic in the comic got whipped working for eggman and he didn't decide to put a jewel in his chest and become a living weapon for a dictator. So many other characters in the history of all sonic media including shadow have gotten beaten up a bit helping eggman and they didn't go through the entire whiny mess infinite went through. He represents nothing besides his own bad character arc which in itself is a bunch of jumbled puzzle pieces hastily put together with glue and spit. I think your take on maria is actually why shadow the hedgehog exists, particularly its ending which kind of disregards that. Doom didn't make shadow shadow Gerald didn't make shadow shadow Maria didn't even make shadow shadow Shadow makes Shadow shadow. ( BTW I legit think this is actually a functional sentence ). So I don't think she's all these particular emotions. That's shadow. She's just an occasional reminder to do the right thing. She's more of an occasional moral guide. That's all she needs to be IMO I appreciate your takes. Its nice to see folks genuinely interested in sonic. In this day an age, sega is making it harder to be
  42. 2 points
    Welp, the end is here. My final art post and my final over all post on SSMB. I asked way back in May of 2018 if folks could offer me a Sonic character to draw, and boy, oh boy, did you guys pop out of the wood work to ask. So with out further ado let's do this! All done, just in time for Christmas! I was going to have one final post with Ray planting his old reaper staff into the ground (if you're familiar with the RP you'll know what I'm waffling on about.) and walking away but I got caught up in a lot of stuff... so instead I'm going to leave this here as my goodbye message. So long SSMB. Take it easy.
  43. 1 point
    This freakin stage in Gex 2. I remember having nightmares from that one...I was 6 or something at the time.
  44. 1 point
    First episode in a new web series:
  45. 1 point

    Who's Amy Rose?

    I get why Amy is used more as she came first so she's better known, but I do wish they'd use Rouge and Blaze more. I'm always impressed with Rouge's debut and it makes me wonder what it'd have been like if she had continued to be used well. They don't even have to be a huge role, seeing Blaze in Black Knight was still cool. I'm not caught up on IDW and it's been awhile since I played Forces so sorry if I missed anything, but for example while a bit predictable wouldn't Rouge make a great scout? She's already had spy experience so this would be an extension of that used for war and have her contribute to the team.
  46. 1 point
    I don't remember how old I was, probably around 10, but I remember watching video where Sonic dies in very gory way. It was disgusting and stupid, and while I would prefer never seeing it, I don't remember being 'messed up' by it. Then again, there are probably worse "Elsagate" out there and younger kids.
  47. 1 point
    Yeah I covered this a few months ago. It's being used without permission. No doubt there. Obvious sign is that the Sonic logo is in fact modified from the old Sega World London logo. The company has had this design for over a decade as far as I can see. A long time ago their trucks were even painted blue.
  48. 1 point

    Why "I" dislike Amy's Piko Piko Hammer

    Adventure 1, Advance 3, Riders, and Zero Gravity.
  49. 1 point

    IDW's Sonic the Hedgehog

    Couldn't really take it seriously even when reading it, that stuff gives me pause. References are fine, but...they also have to actually work in context to begin with.
  50. 1 point

    skull902 Videos Thingy

    12-24-19: Part 7 of the Super Mario Bros. 3 LP has been added to the LP playlist.
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