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    A previous version of this story listed a release date of Thursday 23 March US Pacific Time. This was based on incorrect information from SEGA’s official newsletter; the article has been corrected with the actual release date of March 22.

    Sonic Frontiers DLC 1 - 'Sights, Sounds & Speed' - Coming March 22

    We're finally going to get a taste of Photo Mode and Jukebox.

    The first free content update for Sonic Frontiers will arrive on Wednesday March 22, according to a reveal made via SEGA's official Sonic the Hedgehog newsletter bulletin.

    Originally announced in December to promote a slate of upcoming content for 2023, the "Sights, Sounds and Speed" update will include some bonus quality-of-life features for players dashing around the Starfall Islands - including a Jukebox feature, Photo Mode and some additional challenges.

    Earlier this morning, SEGA sent an official newsletter post (pictured below) stating a March 23 release date for the DLC pack. We now know this is incorrect; an official press release sent to the Sonic Stadium confirms a date of Wednesday, March 22 at 5:00 p.m. PDT / 8:00 p.m. EDT.

    2023-frontiersdlc1.jpg

    Later in the year, Sonic Frontiers players will be able to enjoy even beefier updates, including a birthday celebration and additional Story chapters involving new playable characters.

    sonicfrontiers-dlc1-1.webp

    UPDATE: An article by Destructoid seems to reveal some more details about what's included in the DLC update. While the Photo Mode is pretty self-explanatory, the Jukebox feature will include a total of 53 of “your favourite Sonic songs”, with the first 13 available to listen to at first. The remaining 40 songs are unlocked as you collect 'Sound Memories' scattered around Starfall Islands.

    As for the challenges, there are reportedly two; "Battle Rush" will see Sonic fight an army of Titans, Guardians and other foes against the clock, while "Cyberspace Challenge" is a time attack tasking players to run through all the Cyberspace stages back-to-back!

    sonicfrontiers-dlc1-2.webp

    We've asked SEGA for official PR on this, which is coming to us later today.

    sonicfrontiers-dlc1-3.webp

    Are you looking forward to the imminent update? Let us know in the comments below!

    Official Press Release follows.

    Quote

    Today, SEGA announced that Sonic Frontiers’ first content update of 2023 – Sights, Sounds, and Speed – will release Wednesday, March 22 at 5:00 p.m. PDT / 8:00 p.m. EDT across PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, the Nintendo Switch™ family of systems and Steam. The Sights, Sounds, and Speed Update is the first of three content updates slated for this year and adds new features including a Jukebox, Photo Mode and new challenge modes. 

    To learn more, see below for a breakdown of the new features:

    New Challenge Modes - After completing the main story campaign, players can access new challenge modes – Cyber Space Challenge and Battle Rush – via the title screen. The Cyber Space Challenge is a time-attack mode where players will compete against the clock to complete multiple Cyber Space stages in a row. Additionally, Sonic Frontiers will offer Battle Rush, a timed-battle mode where you fight multiple enemies, Guardians and Titans in one go.

    Photo Mode - To capture memories of their time on the Starfall Islands, players can open the pause menu to access Photo Mode, which will pause gameplay and bring up a camera that is freely moveable.

    Jukebox - Players can listen to their favorite Sonic songs all throughout the Starfall Islands with the new Jukebox. With 53 song tracks available, players will have instant access to 13 songs, and can unlock the remaining 40 songs by collecting Sound Memories on each island.

    Stay tuned as two additional updates to Sonic’s open-zone, action-packed adventure will arrive later this year, including new features, challenges, playable characters and more. 

    Sonic Frontiers is available now across PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, the Nintendo Switch™ family of systems and Steam. 

    Check out current deals for various Sonic games across the PlayStation Store, Microsoft Store and Steam. Starting March 22 at 5 p.m. PDT / 8 p.m. EDT, PlayStation Plus Premium subscribers who haven’t played Sonic Frontiers and want to try it out can play the Sonic Frontiers Trial for free.

    Sonic News Tips Credit:
    Sonicka

    The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way. All proceeds will go to supporting our community and continued coverage of Sonic the Hedgehog. Thank you in advance for your kind support!

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    I also just got an email from sega with that announcement.

    Still, there are no exact details for now, even if you click the "learn more" link in there.

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    Yeah, The link in the email simply takes you to the website I believe.

    Possible these went out prematurely, or maybe they’ll update the news section of the site later on with details.

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    Destructoid apparently has some more details on what the update entails. Photo mode is, uh, photo mode, not much else said there

    Jukebox mode is actually 53 songs from the previous games, but you only get 13 at the start. You'll have to look for the other 40 in the islands. Actually pretty cool that there's a reason to play the game just a little bit more to collect the tracks.

    Challenge modes are as follows:
    - The Cyber Space Challenge makes you go through multiple cyberspace levels back-to-back in a time trial. Expected, meh, whatever
    - Battle Rush seems to be a "beat enemies on time" kind of challenge, with Guardians and Titans.

    It also has 2 screenshots that I assume showcase Battle Rush by, uhhh, having a timer at the top.

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    Seems pretty by-the-numbers, at least it's free. It's not always easy to tell if content like this is added post-launch due to time constraints or as a calculated means to extend player engagement over time. Either way, the Cyber Space Challenge and Battle Rush modes are enough to get me to put the cartridge back in my Switch.

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    So I'm guessing if all things go to plan, we can expect the DLC to drop in three month increments. Especially seeing as the next one is theme around Sonic's Anniversary.

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    13 minutes ago, Bobnik said:

    Destructoid apparently has some more details on what the update entails. Photo mode is, uh, photo mode, not much else said there

    That news article also says the DLC will drop on March 22nd, which is a day before the newsletter states. Weird.

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    A post-game collection quest for music, cutscenes, artwork etc to give us further reasons to explore the islands was something I wished for after launch so it's really cool to see them actually doing that with the jukebox update. By all means stick them all on that 4th island and make use of all that space.

    I was hoping the Cyberspace challenges would've given us new, more difficult S-rank challenges akin to 1-2 but this is nifty enough. I hope there's something to indicate when you achieve a new Best Time. As far as I can see Frontiers currently doesn't tell you if you beat your previous best so you need to have made a note beforehand to keep track.

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    If I can play the music while playing instead of just listening to it in a gallery of sorts, we're good. What I'm Made Of while fighting Giganto sounds very cool.

    Also, wonder what QoL improvements have been made.

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    Seems pretty standard, but the Cyber Space challenges are about what I'd wanted from Update 1 anyway. Hopefully there's some under the hood changes on the technical side for this one too.

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    43 minutes ago, PickleBrows said:

     As far as I can see Frontiers currently doesn't tell you if you beat your previous best so you need to have made a note beforehand to keep track.

     

    I want to say that it would give you some sort of indication of a personal best on the results screen, but maybe I'm mis-remembering things.

     

     

    Anyway, lets hope the S Rank requirements are a bit more well balanced with the marathon stages. You can comfy cruise your way through a lot of the cyberspace levels and clear S rank times with 20 seconds to spare. Kinda makes the challenge less special if I can burn rubber through 5 levels and finish more than a min ahead of the required pace.

     

    This may be the closest to longer levels were going to get lol

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    https://blog.playstation.com/2023/03/20/sonic-frontiers-update-brings-new-challenge-mode-photo-mode-and-jukebox-tracks-march-22/

    Some more details:

    - Songs can be changed at any time by holding right on the D-Pad, this can also be disabled in the Options menu

    - There are 53 songs total, 13 of which are unlocked by default

    - Confirmed songs so far:

    "I'm Here", "Live & Learn", "Open Your Heart", "Reach for the Stars (Re-Colors)", "Kingdom Valley", "Red Mountain", "Mystic Ruin", "Sky Sanctuary", "It Doesn't Matter", "Angel Island", "Mushroom Hill", "Stardust Speedway (US Ver.)", "Palmtree Panic", "Emerald Coast - Act 1", "Seaside Hill", "Wave Ocean", "Deep Woods", "Emerald Coast - Act 2 (Remix)"

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    QOL from the official Sonic site:

    image.png.4af0468fac3334205871c00853b7768b.png

    Not sure what "cyber space levels can be restarted mid-level" means, because I can already do that. But hey! The other 3 are great.

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    30 minutes ago, Jango said:

    That's neato. I've seen some screenshots, is it just me, or Sonic's model looks better?

    It's always looked that good, but having a screenshot mode definitely makes his subtle features more pronounced.

    Image

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    That you can exchange multiple Koco’s with the elders is probably “the best” QOL update to come out of the patch 🤣

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    19 minutes ago, Sonicka said:

    That you can exchange multiple Koco’s with the elders is probably “the best” QOL update to come out of the patch 🤣

    Yeah, good change. So much better than having to talk to the Koco 400 fucking times just to max-out everything, lol.

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    1 hour ago, Shaddy Zaphod said:

    QOL from the official Sonic site:

    image.png.4af0468fac3334205871c00853b7768b.png

    Not sure what "cyber space levels can be restarted mid-level" means, because I can already do that. But hey! The other 3 are great.

    Unless they literally forgot you can do that through the menu (which I doubt but naysayers would say "it's sonic team, they would forget about that" like they're idiots incapable of doing literally anything, so I have to mention that as a possibility) It's either restarting from a checkpoint, which, while worded weirdly, makes sense in case you missed a red ring on the way, or restarting without going into the menu, kinda like the Time Trials in Sonic Mania.

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    Short of the ability to re-fight the titans, fixing the Elder Koco gaff was probably the single biggest thing the patch needed to accomplish.

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    >The new DLC will also feature a Jukebox Mode, featuring 53 tracks packed with “your favorite Sonic songs”. The first 13 tracks will be available at launch, with the remaining 40 being unlocked as you gather “Sound Memories” that are scattered around Starfall Islands. We better have some Marble Zone beats going on here or there’s gonna be a sternly-worded letter heading Sega’s way.

    >the remaining 40 being unlocked as you gather “Sound Memories” that are scattered around Starfall Islands.

    Free Spongebob Crying Pictures , [100+] Spongebob Crying ...

    MORE COLLECTING. PROBABLY COUNTS FOR 100% COMPLETION

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    6 minutes ago, Bobnik said:

    Unless they literally forgot you can do that through the menu (which I doubt but naysayers would say "it's sonic team, they would forget about that" like they're literally idiots incapable of doing anything, so I have to mention that as a possibility) It's either restarting from a checkpoint, which, while worded weirdly, makes sense in case you missed a red ring on the way, or restarting without going into the menu, kinda like the Time Trials in Sonic Mania.

    I'd love if the timer automatically reset if you died without hitting a checkpoint. That would reduce the amount of times I bothered to reset at all by at least 60%.

     

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    Jovahexeon Jax Joranvexeon

    Posted

    9 minutes ago, DaBigJ said:

    COLLECTING. PROBABLY COUNTS FOR 100% COMPLETION

    Okay, tone down the drama routine. They're not going to retroactively take away 100% completion from players who don't have the songs.

    It's essentially another thing to collect in the open-zone, which makes sense given how most players enjoyed the open-zobe gameplay.

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    14 minutes ago, DaBigJ said:

    >The new DLC will also feature a Jukebox Mode, featuring 53 tracks packed with “your favorite Sonic songs”. The first 13 tracks will be available at launch, with the remaining 40 being unlocked as you gather “Sound Memories” that are scattered around Starfall Islands. We better have some Marble Zone beats going on here or there’s gonna be a sternly-worded letter heading Sega’s way.

    >the remaining 40 being unlocked as you gather “Sound Memories” that are scattered around Starfall Islands.

    Free Spongebob Crying Pictures , [100+] Spongebob Crying ...

    MORE COLLECTING. PROBABLY COUNTS FOR 100% COMPLETION

    Nah. Memory Tokens and other such collectibles don't contribute to completion %, I doubt this will either.

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