We run through various Sonic Frontiers locales in Monster Hunter gear and check out the new mini game!
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Does anyone here notice a general decline in sonic's running animation (and subsequently animation polish as a whole in sonic games)? His run looked great in generations and even better in lost world but forces it started to look more stiff, his quills didn't flow properly and his arms looked static. Frontiers is literally the same animation ripped from forces. I don't know how you mess up something so simple and something that was already more or less perfected in past games.· 1 reply
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[Sonic Frontiers DLC] Starfall Snapper - Take a Photo in Sonic Frontiers' Photo Mode and share it with the Community!
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